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		<title><![CDATA[Kotaku: Telltale]]></title>
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			<title><![CDATA[Jurassic Park: The Game Delayed, Full Refunds and Freebies Served As Apology]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Jurassic Park: The Game&lt;/em&gt; Delayed, Full Refunds and Freebies Served As Apology" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Jurassic Park: The Game&lt;/em&gt; Delayed, Full Refunds and Freebies Served As Apology" href="http://kotaku.com/5795926/jurassic-park-the-game-delayed-full-refunds-and-freebies-served-as-apology" class="pp_image">
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				Telltale Games' take on Jurassic Park <em>was</em> supposed to hit in April, bringing prehistoric episodic fun to gamers. But the company behind <em>Jurassic Park: The Game</em> now expects the title to hit this fall, according to an e-mail sent to those who pre-ordered the game.				<a href="http://kotaku.com/5795926/jurassic-park-the-game-delayed-full-refunds-and-freebies-served-as-apology" title="Click here to read more about Jurassic Park: The Game Delayed, Full Refunds and Freebies Served As Apology">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 26 Apr 2011 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Telltale Games Nabs Law & Order: Los Angeles For Its Latest Episodic Series]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Telltale Games Nabs &lt;em&gt;Law &amp; Order: Los Angeles&lt;/em&gt; For Its Latest Episodic Series" href="http://kotaku.com/dick-wolf/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dickwolf</span></a></div -->					<div><a title="Click here to read Telltale Games Nabs &lt;em&gt;Law &amp; Order: Los Angeles&lt;/em&gt; For Its Latest Episodic Series" href="http://kotaku.com/5793304/telltale-games-nabs-law--order-los-angeles-for-its-latest-episodic-series" class="pp_image">
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				The Telltale Games factory has added one more property to its lengthy episodic games portfolio, NBC crime procedural Law & Order: Los Angeles. With Back to the Future, Jurassic Park, The Walking Dead and many, many more episodic series on its plate, why Law & Order?				<a href="http://kotaku.com/5793304/telltale-games-nabs-law--order-los-angeles-for-its-latest-episodic-series" title="Click here to read more about Telltale Games Nabs Law & Order: Los Angeles For Its Latest Episodic Series">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 18 Apr 2011 19:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[These Screens Will Send You Back To The Future]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These Screens Will Send You Back To The Future" href="http://kotaku.com/back-to-the-future%7c-the-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">backtothefuturethegame</span></a></div -->					<div><a title="Click here to read These Screens Will Send You Back To The Future" href="http://kotaku.com/5698050/these-screens-will-send-you-back-to-the-future" class="pp_image">
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				 Back to the Future will take players back to Hill Valley with Marty McFly and Doc Brown. It's hard to know if the game will get up to 88 miles per hour, but these latest batch of screenshots look promising, future boy.				<a href="http://kotaku.com/5698050/these-screens-will-send-you-back-to-the-future" title="Click here to read more about These Screens Will Send You Back To The Future">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 24 Nov 2010 07:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Yep, An Ewok In A Delorean]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Yep, An Ewok In A Delorean" href="http://kotaku.com/game-face/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameface</span></a></div -->					<div><a title="Click here to read Yep, An Ewok In A Delorean" href="http://kotaku.com/5631607/yep-an-ewok-in-a-delorean" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Yep, An Ewok In A Delorean" alt="Click here to read Yep, An Ewok In A Delorean" src="http://cache.kotaku.com/assets/images/9/2011/11/small_9e1ae39bca6ed179b764f1fc5b925d28.jpg"/>
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				 As part of a promotion for Telltale's Back to the Future <a href="http://kotaku.com/5627836/new-back-to-the-future-games-nab-original-film-talent">game</a>. As seen on <a href="http://news.cnet.com/8301-17938_105-20015625-1.html">CNET</a> via <a href="http://www.bleedingcool.com/2010/09/07/ewok-in-a-delorean-but-why/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+BleedingCool+%28Bleeding+Cool+Comic+News+%26+Rumors%29">Bleeding Cool</a>.				<a href="http://kotaku.com/5631607/yep-an-ewok-in-a-delorean" title="Click here to read more about Yep, An Ewok In A Delorean">More&nbsp;&raquo;</a>
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			<category><![CDATA[game face]]></category>
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			<pubDate><![CDATA[Tue, 07 Sep 2010 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Sam & Max & Season 3 & PlayStation 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sam &amp; Max &amp; Season 3 &amp; PlayStation 3" href="http://kotaku.com/telltale/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">telltale</span></a></div -->					<div><a title="Click here to read Sam &amp; Max &amp; Season 3 &amp; PlayStation 3" href="http://kotaku.com/5491757/sam--max--season-3--playstation-3/gallery/" class="pp_image">
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				<!-- videoId: L4Lw312RrXk --><!-- /videoId: L4Lw312RrXk --> Telltale, developers of the episodic series of Sam & Max, revealed today that not only is there a third season of the dog & rabbit detective series on the way, but that for the first time it'll be on PS3.				<a href="http://kotaku.com/5491757/sam--max--season-3--playstation-3/gallery/" title="Click here to read more about Sam & Max & Season 3 & PlayStation 3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 12 Mar 2010 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Some Good News, And Bad News, For Mac Users]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Some Good News, And Bad News, For Mac Users" href="http://kotaku.com/telltale/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">telltale</span></a></div -->					<div><a title="Click here to read Some Good News, And Bad News, For Mac Users" href="http://kotaku.com/5470266/some-good-news-and-bad-news-for-mac-users" class="pp_image">
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				Which do you want first, Mac users? Bad news? OK, bad news first: the upcoming Starcraft II beta won't be gracing the Mac later this month. For now, it's PC only. Sorry. Now for the good news!				<a href="http://kotaku.com/5470266/some-good-news-and-bad-news-for-mac-users" title="Click here to read more about Some Good News, And Bad News, For Mac Users">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 12 Feb 2010 05:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Monkey Island Comes To Wii...Today!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Monkey Island Comes To Wii...Today!" href="http://kotaku.com/monkey-island/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">monkeyisland</span></a></div -->					<div><a title="Click here to read Monkey Island Comes To Wii...Today!" href="http://kotaku.com/5323540/monkey-island-comes-to-wiitoday" class="pp_image">
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				Pretty sure that regardless of where you are on this rotating ball of dirt, as you're reading this, it's Monday, July 27. And that means the new <a class="autolink" title="Click here to read more posts tagged MONKEY ISLAND" title="Click here to read more posts tagged MONKEY ISLAND" href="http://kotaku.com/tag/monkey-island/">Monkey Island</a> will be out on Wii today.				<a href="http://kotaku.com/5323540/monkey-island-comes-to-wiitoday" title="Click here to read more about Monkey Island Comes To Wii...Today!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 27 Jul 2009 05:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Tales Of Monkey Island - Not One Of Those Wet Bones]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tales Of Monkey Island - Not One Of Those Wet Bones" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Tales Of Monkey Island - Not One Of Those Wet Bones" href="http://kotaku.com/5306270/tales-of-monkey-island-+-not-one-of-those-wet-bones" class="pp_image">
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				 Take a look at how well Telltale is handling being responsible for the continuation of one of the most beloved adventure game franchises of all time.				<a href="http://kotaku.com/5306270/tales-of-monkey-island-+-not-one-of-those-wet-bones" title="Click here to read more about Tales Of Monkey Island - Not One Of Those Wet Bones">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 02 Jul 2009 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Taste Hot Monkey Vengeance!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Taste Hot Monkey Vengeance!" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read Taste Hot Monkey Vengeance!" href="http://kotaku.com/5279414/taste-hot-monkey-vengeance" class="pp_image">
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				 Prepare to meet your frosty, carbonated maker in this E3 trailer for Telltale's <a class="autolink" title="Click here to read more posts tagged TALES OF MONKEY ISLAND" title="Click here to read more posts tagged TALES OF MONKEY ISLAND" href="http://kotaku.com/tag/tales-of-monkey-island/">Tales of Monkey Island</a>.				<a href="http://kotaku.com/5279414/taste-hot-monkey-vengeance" title="Click here to read more about Taste Hot Monkey Vengeance!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5279414/taste-hot-monkey-vengeance]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5279414]]></guid>
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			<category><![CDATA[Telltale]]></category>
			<pubDate><![CDATA[Thu, 04 Jun 2009 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Telltale Tells Tales Of Monkey Island]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Telltale Tells Tales Of Monkey Island" href="http://kotaku.com/e3-2009/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32009</span></a></div -->					<div><a title="Click here to read Telltale Tells Tales Of Monkey Island" href="http://kotaku.com/5279040/telltale-tells-tales-of-monkey-island" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Telltale Tells Tales Of Monkey Island" alt="Click here to read Telltale Tells Tales Of Monkey Island" src="http://cache.kotaku.com/assets/images/9/2009/06/guybrush_01.jpg"/>
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				 With LucasArts busy recreating The Secret of Monkey Island, Telltale is bringing us <a class="autolink" title="Click here to read more posts tagged TALES OF MONKEY ISLAND" title="Click here to read more posts tagged TALES OF MONKEY ISLAND" href="http://kotaku.com/tag/tales-of-monkey-island/">Tales of Monkey Island</a>, an episodic adventure that picks up where the fifth Monkey Island game left off.				<a href="http://kotaku.com/5279040/telltale-tells-tales-of-monkey-island" title="Click here to read more about Telltale Tells Tales Of Monkey Island">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 04 Jun 2009 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[New And Old Monkey Island Adventures In The Works]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New And Old Monkey Island Adventures In The Works" href="http://kotaku.com/game-announce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameannounce</span></a></div -->					<div><a title="Click here to read New And Old Monkey Island Adventures In The Works" href="http://kotaku.com/5273950/new-and-old-monkey-island-adventures-in-the-works" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New And Old Monkey Island Adventures In The Works" alt="Click here to read New And Old Monkey Island Adventures In The Works" src="http://cache.kotaku.com/assets/images/9/2012/01/small_258c4252a59e1054a24a2794ad16d8c8.jpg"/>
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				The rumors of a remake of the original Monkey Island for Xbox Live Arcade are true, but it gets much better, as LucasArts and Telltale team up to deliver all-new episodic Monkey Island adventures.				<a href="http://kotaku.com/5273950/new-and-old-monkey-island-adventures-in-the-works" title="Click here to read more about New And Old Monkey Island Adventures In The Works">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Mon, 01 Jun 2009 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Strong Bad Sales Double With Wii SD Card Support]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Strong Bad Sales Double With Wii SD Card Support" href="http://kotaku.com/telltale/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">telltale</span></a></div -->					<div><a title="Click here to read Strong Bad Sales Double With Wii SD Card Support" href="http://kotaku.com/5205480/strong-bad-sales-double-with-wii-sd-card-support" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Strong Bad Sales Double With Wii SD Card Support" alt="Click here to read Strong Bad Sales Double With Wii SD Card Support" src="http://cache.kotaku.com/assets/images/9/2009/04/noloafing.jpg"/>
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				 Nintendo's addition of SD memory card play to the Nintendo Wii has done amazing things for WiiWare developers, with Telltale announcing that sales of their Strong Bad series have doubled since the GDC announcement.				<a href="http://kotaku.com/5205480/strong-bad-sales-double-with-wii-sd-card-support" title="Click here to read more about Strong Bad Sales Double With Wii SD Card Support">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5205480/strong-bad-sales-double-with-wii-sd-card-support]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5205480]]></guid>
			<category><![CDATA[Telltale]]></category>
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			<category><![CDATA[Strong Bad's Cool Game for Attractive People]]></category>
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			<pubDate><![CDATA[Thu, 09 Apr 2009 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Sam & Max Nominated For An Eisner Award]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sam &amp; Max Nominated For An Eisner Award" href="http://kotaku.com/comics/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">comics</span></a></div -->					<div><a title="Click here to read Sam &amp; Max Nominated For An Eisner Award" href="http://kotaku.com/5203142/sam--max-nominated-for-an-eisner-award" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sam &amp; Max Nominated For An Eisner Award" alt="Click here to read Sam &amp; Max Nominated For An Eisner Award" src="http://cache.kotaku.com/assets/images/9/2009/04/surfin.jpg"/>
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				For those who don't read/follow comics that closely, know that the Eisner awards are, for want of a better metaphor, the Oscars of comics. Know also that <a class="autolink" title="Click here to read more posts tagged SAM & MAX" title="Click here to read more posts tagged SAM & MAX" href="http://kotaku.com/tag/sam-%26-max/">Sam & Max</a> are up for one!				<a href="http://kotaku.com/5203142/sam--max-nominated-for-an-eisner-award" title="Click here to read more about Sam & Max Nominated For An Eisner Award">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5203142/sam--max-nominated-for-an-eisner-award]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5203142]]></guid>
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			<pubDate><![CDATA[Wed, 08 Apr 2009 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Sam & Max Hit The Xbox Live Arcade]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sam &amp; Max Hit The Xbox Live Arcade" href="http://kotaku.com/telltale/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">telltale</span></a></div -->					<div><a title="Click here to read Sam &amp; Max Hit The Xbox Live Arcade" href="http://kotaku.com/5160921/sam--max-hit-the-xbox-live-arcade" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sam &amp; Max Hit The Xbox Live Arcade" alt="Click here to read Sam &amp; Max Hit The Xbox Live Arcade" src="http://cache.kotaku.com/assets/images/9/2009/02/sammaxsaveworld.jpg"/>
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				Telltale brings their dog and rabbity-thing adventures to a whole new audience, announcing both seasons of the award-winning <a class="autolink" title="Click here to read more posts tagged SAM & MAX" title="Click here to read more posts tagged SAM & MAX" href="http://kotaku.com/tag/sam-%26-max/">Sam & Max</a> series for <a class="autolink" title="Click here to read more posts tagged XBOX LIVE ARCADE" title="Click here to read more posts tagged XBOX LIVE ARCADE" href="http://kotaku.com/tag/xbox-live-arcade/">Xbox Live Arcade</a>.				<a href="http://kotaku.com/5160921/sam--max-hit-the-xbox-live-arcade" title="Click here to read more about Sam & Max Hit The Xbox Live Arcade">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 26 Feb 2009 13:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[First Wallace and Gromit Screens Impressively Clay-like]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read First Wallace and Gromit Screens Impressively Clay-like" href="http://kotaku.com/wallace-%26-gromit.s-grand-adventure/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wallacegromitsgrandadventure</span></a></div -->					<div><a title="Click here to read First Wallace and Gromit Screens Impressively Clay-like" href="http://kotaku.com/5116626/first-wallace-and-gromit-screens-impressively-clay+like/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read First Wallace and Gromit Screens Impressively Clay-like" alt="Click here to read First Wallace and Gromit Screens Impressively Clay-like" src="http://cache.kotaku.com/assets/images/9/2008/12/wallacegromit.jpg"/>
											</a></div>
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				 The plasticine engineering duo come to life again as Telltale releases the first in-game screenshots of their latest episodic adventure series, Wallace & Gromit's Grand Adventure.				<a href="http://kotaku.com/5116626/first-wallace-and-gromit-screens-impressively-clay+like/gallery/" title="Click here to read more about First Wallace and Gromit Screens Impressively Clay-like">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 23 Dec 2008 10:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Strong Bad Season One Ends In Burnination]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Strong Bad Season One Ends In Burnination" href="http://kotaku.com/strong-bad.s-cool-game-for-attractive-people/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">strongbadscoolgameforattractivepeople</span></a></div -->					<div><a title="Click here to read Strong Bad Season One Ends In Burnination" href="http://kotaku.com/5083242/strong-bad-season-one-ends-in-burnination" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Strong Bad Season One Ends In Burnination" alt="Click here to read Strong Bad Season One Ends In Burnination" src="http://cache.kotaku.com/assets/images/9/2008/11/burnination.jpg"/>
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				 Oh this is it. The one you've all been waiting for. There's just two episodes left in the first season of Strong Bad's Cool Game For Attractive People, and Telltale has saved the best for last. Episode four, due out November 17th, will be Dangeresque 3, the long awaited final installment in the low-budget action movie trilogy, written by, starring, and directed by Strong Bad. Help Dangeresque defend the world from his arch nemesis, Uzi Bazooka, unlocking special deleted scenes from the film you can only access once the final credits roll. And after that...				<a href="http://kotaku.com/5083242/strong-bad-season-one-ends-in-burnination" title="Click here to read more about Strong Bad Season One Ends In Burnination">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 11 Nov 2008 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Telltale Designer on Strong Bad, Episodic Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Telltale Designer on Strong Bad, Episodic Gaming" href="http://kotaku.com/telltale/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">telltale</span></a></div -->					<div><a title="Click here to read Telltale Designer on Strong Bad, Episodic Gaming" href="http://kotaku.com/5074237/telltale-designer-on-strong-bad-episodic-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Telltale Designer on Strong Bad, Episodic Gaming" alt="Click here to read Telltale Designer on Strong Bad, Episodic Gaming" src="http://cache.kotaku.com/assets/images/9/2008/11/strongbadthumb.jpg"/>
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				 Telltale Games has been churning out the episodes of their <i>Sam & Max</i> and <i>Strong Bad</i> series; GameSetWatch talked to Mike Stemmle, LucasArts veteran and current Telltale writer and designer, about the Telltale design process, the veteran-friendly atmosphere (unsurprisingly, the Telltale ranks are full of other LucasArts veterans), and the potentials for non-licensed IP.  On the inner workings of Telltale, Stemmle has this to say:				<a href="http://kotaku.com/5074237/telltale-designer-on-strong-bad-episodic-gaming" title="Click here to read more about Telltale Designer on Strong Bad, Episodic Gaming">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5074237/telltale-designer-on-strong-bad-episodic-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5074237]]></guid>
			<category><![CDATA[Telltale]]></category>
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			<category><![CDATA[strong bad]]></category>
			<pubDate><![CDATA[Sun, 02 Nov 2008 15:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Maggie Greene]]></dc:creator>
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			<title><![CDATA[Telltale Offering Loaded Sam & Max Collector's DVD]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Telltale Offering Loaded Sam &amp; Max Collector's DVD" href="http://kotaku.com/sam-and-max/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">samandmax</span></a></div -->					<div><a title="Click here to read Telltale Offering Loaded Sam &amp; Max Collector's DVD" href="http://kotaku.com/5028286/telltale-offering-loaded-sam--max-collectors-dvd" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Telltale Offering Loaded Sam &amp; Max Collector's DVD" alt="Click here to read Telltale Offering Loaded Sam &amp; Max Collector's DVD" src="http://cache.kotaku.com/assets/images/9/2008/07/collectordvd.jpg"/>
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				Telltale, creators of the <i>Sam & Max</i> episodic adventure series, announced a <a href="http://www.telltalegames.com/store">collector's DVD set</a> for <i>Sam & Max Season Two</i> available today, packed with tons of extras. Telltale's announcement focuses on the game's collector's edition getting the same treatment that a TV series boxset would.				<a href="http://kotaku.com/5028286/telltale-offering-loaded-sam--max-collectors-dvd" title="Click here to read more about Telltale Offering Loaded Sam & Max Collector's DVD">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5028286/telltale-offering-loaded-sam--max-collectors-dvd]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5028286]]></guid>
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			<pubDate><![CDATA[Wed, 23 Jul 2008 20:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Leigh Alexander]]></dc:creator>
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			<title><![CDATA[Lunchtime With The Brothers Chap: Strong Bad's Creators Speak And Eat]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Lunchtime With The Brothers Chap: Strong Bad's Creators Speak And Eat" href="http://kotaku.com/feature/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">feature</span></a></div -->					<div><a title="Click here to read Lunchtime With The Brothers Chap: Strong Bad's Creators Speak And Eat" href="http://kotaku.com/5016138/lunchtime-with-the-brothers-chap-strong-bads-creators-speak-and-eat" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Lunchtime With The Brothers Chap: Strong Bad's Creators Speak And Eat" alt="Click here to read Lunchtime With The Brothers Chap: Strong Bad's Creators Speak And Eat" src="http://cache.kotaku.com/assets/images/9/2008/06/c8/05/small_c805d79d0e286688813bbed7fa7072fb.jpg"/>
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				Way back in 1996, two University of Georgia students, Mike Chapman and Craig Zobel, created <a href="http://www.homestarrunner.com/book1.html">The Homestar Runner Enters The Strongest Man In The World Contest</a> as a parody of the chidlren's books of that bygone era. Shortly after this the characters introduced in that book - Homestar Runner, Strong Bad, Strong Sad, and Pom Pom - would make their console debut as a cartoon created in the Super Nintendo game Mario Paint. In 1999 Mike Chapman and his younger brother Matt launched Homestarrunner.net ("It's Dot.Com!"), creating what could possibly be the most family-friendly flash humor website available on the internets. 				<a href="http://kotaku.com/5016138/lunchtime-with-the-brothers-chap-strong-bads-creators-speak-and-eat" title="Click here to read more about Lunchtime With The Brothers Chap: Strong Bad's Creators Speak And Eat">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5016138/lunchtime-with-the-brothers-chap-strong-bads-creators-speak-and-eat]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5016138]]></guid>
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			<pubDate><![CDATA[Fri, 13 Jun 2008 17:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Strong Bad's Cool Game Slips To July]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Strong Bad's Cool Game Slips To July" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read Strong Bad's Cool Game Slips To July" href="http://kotaku.com/5013668/strong-bads-cool-game-slips-to-july" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Strong Bad's Cool Game Slips To July" alt="Click here to read Strong Bad's Cool Game Slips To July" src="http://cache.kotaku.com/assets/images/9/2008/06/59/b4/small_59b4c89d4915c992cefa40c5be934cde.jpg"/>
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				 I just returned from a very pleasant lunch at a posh Dunwoody Georgia restaurant with Strong Bad creators Mike and Matt Chapman, where we discussed the upcoming WiiWare episodic adventure game Strong Bad's Cool Game For Attractive people, and while the meat of said lunch (mainly beef) will be revealed next week, I did learn that the first episode of the game won't be making the original June window. From the voice of Strong Bad himself, Matt Chapman:				<a href="http://kotaku.com/5013668/strong-bads-cool-game-slips-to-july" title="Click here to read more about Strong Bad's Cool Game Slips To July">More&nbsp;&raquo;</a>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Thu, 05 Jun 2008 17:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Sam and Max Hit Retail In August]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sam and Max Hit Retail In August" href="http://kotaku.com/sam-and-max/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">samandmax</span></a></div -->					<div><a title="Click here to read Sam and Max Hit Retail In August" href="http://kotaku.com/244423/sam-and-max-hit-retail-in-august" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sam and Max Hit Retail In August" alt="Click here to read Sam and Max Hit Retail In August" src="http://cache.kotaku.com/assets/images/9/2007/03/small_samnmaxbox.jpg"/>
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				Telltale, the developers of the Sam and Max episodic adventure game, have announced a partnership with JoWooD Productions to bring the popular series to retail shelves this August. Sam and Max: Season 1 will collect the first six episodes into one retail boxed set, to be released worldwide in five languages, bringing many their first-ever taste of the dog and bunny detective duo. It is a delicious taste. 				<a href="http://kotaku.com/244423/sam-and-max-hit-retail-in-august" title="Click here to read more about Sam and Max Hit Retail In August">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 15 Mar 2007 12:20:07 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Clip: Sam and Max Episode 4 Trailer]]></title>
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				The President has gone crazy, and only one man can take care of the problem, and that man is Sam and Max. Technically a dog and a rabbit...thing, but if you stack them, perhaps. Here is the trailer four episode 4 of Telltale Games' series, which launches February 22nd on GameTap.				<a href="http://kotaku.com/237366/clip-sam-and-max-episode-4-trailer" title="Click here to read more about Clip: Sam and Max Episode 4 Trailer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/237366/clip-sam-and-max-episode-4-trailer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-237366]]></guid>
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			<pubDate><![CDATA[Fri, 16 Feb 2007 14:40:07 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Telltale Working on Wii Adventure Game]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Telltale Working on Wii Adventure Game" href="http://kotaku.com/wii/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">wii</span></a></div -->					<div><a title="Click here to read Telltale Working on Wii Adventure Game" href="http://kotaku.com/232088/telltale-working-on-wii-adventure-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Telltale Working on Wii Adventure Game" alt="Click here to read Telltale Working on Wii Adventure Game" src="http://cache.kotaku.com/assets/images/9/2007/01/small_Sam n Max Try Again.jpg"/>
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        <div class="FloatHack"></div>
    

      
      Go Nintendo points out that Telltale games is looking to hire a Wii systems programmer ASAP.				<a href="http://kotaku.com/232088/telltale-working-on-wii-adventure-game" title="Click here to read more about Telltale Working on Wii Adventure Game">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/232088/telltale-working-on-wii-adventure-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-232088]]></guid>
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			<pubDate><![CDATA[Mon, 29 Jan 2007 16:00:12 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Sam & Max & Siliconera]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sam &amp; Max &amp; Siliconera" href="http://kotaku.com/telltale/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">telltale</span></a></div -->					<div><a title="Click here to read Sam &amp; Max &amp; Siliconera" href="http://kotaku.com/208336/sam--max--siliconera" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sam &amp; Max &amp; Siliconera" alt="Click here to read Sam &amp; Max &amp; Siliconera" src="http://cache.kotaku.com/assets/images/9/2006/10/small_sammax01.jpg"/>
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      Siliconera got to the recently-released Sam & Max via Gametap and are in the process of writing a comprehensive review, but a few key details made it out today:				<a href="http://kotaku.com/208336/sam--max--siliconera" title="Click here to read more about Sam & Max & Siliconera">More&nbsp;&raquo;</a>
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			<category><![CDATA[Telltale]]></category>
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			<category><![CDATA[Reviews]]></category>
			<category><![CDATA[Sam & Max]]></category>
			<pubDate><![CDATA[Tue, 17 Oct 2006 23:20:23 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=208336&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sam and Max: Culture Shock Goes Gold]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sam and Max: Culture Shock Goes Gold" href="http://kotaku.com/sam-%26-max/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sammax</span></a></div -->					<div><a title="Click here to read Sam and Max: Culture Shock Goes Gold" href="http://kotaku.com/203387/sam-and-max-culture-shock-goes-gold" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sam and Max: Culture Shock Goes Gold" alt="Click here to read Sam and Max: Culture Shock Goes Gold" src="http://cache.kotaku.com/assets/images/9/2006/09/small_ep1_sybil-thumb.jpg"/>
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      Well, it's finally done and the newest trailer makes me even less excited than I have been.  This nutless voice acting and subdued animation is just not up to the Sam and Max par, and frankly I'm just not looking forward to it anymore.				<a href="http://kotaku.com/203387/sam-and-max-culture-shock-goes-gold" title="Click here to read more about Sam and Max: Culture Shock Goes Gold">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 26 Sep 2006 20:40:16 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
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			<title><![CDATA[Sam & Max Hit the Wii (Maybe)]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sam &amp; Max Hit the Wii (Maybe)" href="http://kotaku.com/sam-%26-max/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sammax</span></a></div -->					<div><a title="Click here to read Sam &amp; Max Hit the Wii (Maybe)" href="http://kotaku.com/200818/sam--max-hit-the-wii-maybe" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sam &amp; Max Hit the Wii (Maybe)" alt="Click here to read Sam &amp; Max Hit the Wii (Maybe)" src="http://cache.kotaku.com/assets/images/9/2006/09/small_72.jpg"/>
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      As iffy as I am on the graphics and voice acting in Telltale's new Sam and Max adventure, playing adventure games on the Wii is a fun prospect.  Says Computer and Video Games:				<a href="http://kotaku.com/200818/sam--max-hit-the-wii-maybe" title="Click here to read more about Sam & Max Hit the Wii (Maybe)">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/200818/sam--max-hit-the-wii-maybe]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-200818]]></guid>
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			<pubDate><![CDATA[Fri, 15 Sep 2006 20:20:49 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
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			<title><![CDATA[Sam & Max Gameplay Videos]]></title>
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Telltale Games, developers of the upcoming Sam & Max Episode One: Culture Shock, have posted three gameplay videos in their blog.				<a href="http://kotaku.com/199967/sam--max-gameplay-videos" title="Click here to read more about Sam & Max Gameplay Videos">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 12 Sep 2006 17:20:42 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
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			<title><![CDATA[The Return of Sam n' Max]]></title>
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		  GameVideos has a quiet little video of interviews with the folks at Telltale, who are currently working on the new Sam n' Max episodes.  Each episode will be about an hour and a half, and from what I'm seeing here, it seems like these guys have a handle on what made the originals so good.  Let's hope for some invovation without desecration, yeah?  <span class="byline">Eliza gauger</span>				<a href="http://kotaku.com/187505/the-return-of-sam-n-max" title="Click here to read more about The Return of Sam n' Max">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/187505/the-return-of-sam-n-max]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-187505]]></guid>
			<category><![CDATA[Clips]]></category>
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			<pubDate><![CDATA[Fri, 14 Jul 2006 18:55:42 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
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			<title><![CDATA[Race That Cow. Race It!]]></title>
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				Adventure game fans will be happy to hear that Bone: The Great Cow Race from Telltale Games is now available for download. Big-name studios have been neglecting the good old puzzle adventure of late, but indie developers are picking up the slack. There's a demo available to try before you buy, but remember: the better this does, the more likely they'll make a Sam and Max sequel.				<a href="http://kotaku.com/168668/race-that-cow-race-it" title="Click here to read more about Race That Cow. Race It!">More&nbsp;&raquo;</a>
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			<category><![CDATA[Bone]]></category>
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			<category><![CDATA[Puzzle]]></category>
			<category><![CDATA[Telltale]]></category>
			<pubDate><![CDATA[Thu, 20 Apr 2006 21:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
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			<title><![CDATA[Sam and Max Live!]]></title>
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				Readers of taste and erudition may remember the LucasArts game Sam and Max Hit the Road, widely recognized by people welcome in my home as the finest puzzle-adventure game ever. LucasArts recently cancelled a Sam and Max sequel, and Steve Purcell &mdash; the creator, artist, and writer of the series &mdash; is instead creating new strips for Telltale Games. The strips come out irregularly, and involve awkward mousing to actually read the dialogue, but fans of Purcell's work don't really have a lot of options. The latest strip is out, so if you haven't already done so, start with Chapter One.				<a href="http://kotaku.com/163888/sam-and-max-live" title="Click here to read more about Sam and Max Live!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/163888/sam-and-max-live]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-163888]]></guid>
			<category><![CDATA[Sam And Max]]></category>
			<category><![CDATA[Telltale]]></category>
			<pubDate><![CDATA[Wed, 29 Mar 2006 18:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=163888&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Sam & Max Back On The Road?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sam &amp; Max Back On The Road?" href="http://kotaku.com/sam-and-max/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">samandmax</span></a></div -->					<div><a title="Click here to read Sam &amp; Max Back On The Road?" href="http://kotaku.com/154229/sam--max-back-on-the-road" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sam &amp; Max Back On The Road?" alt="Click here to read Sam &amp; Max Back On The Road?" src="http://cache.kotaku.com/assets/images/9/2006/02/sam_and_max-1.jpg"/>
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				Rabid <em>Sam & Max</em> fans (and they're seemingly all rabid) got a bit of good news on the on-again, off-again sequel: <em>it's really ON again</em>. Telltale, who own the rights to the franchise, <em>will</em> be releasing episodic content for future Sam & Max adventures, but don't expect it for a long time.				<a href="http://kotaku.com/154229/sam--max-back-on-the-road" title="Click here to read more about Sam & Max Back On The Road?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/154229/sam--max-back-on-the-road]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-154229]]></guid>
			<category><![CDATA[Sam And Max]]></category>
			<category><![CDATA[Lucasarts]]></category>
			<category><![CDATA[Telltale]]></category>
			<pubDate><![CDATA[Sat, 11 Feb 2006 13:30:02 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=154229&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Telltale CTO Talks "Storied Adventures"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Telltale CTO Talks &quot;Storied Adventures&quot;" href="http://kotaku.com/interview/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">interview</span></a></div -->					<div><a title="Click here to read Telltale CTO Talks &quot;Storied Adventures&quot;" href="http://kotaku.com/135802/telltale-cto-talks-storied-adventures" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Telltale CTO Talks &quot;Storied Adventures&quot;" alt="Click here to read Telltale CTO Talks &quot;Storied Adventures&quot;" src="http://cache.kotaku.com/assets/images/9/2005/11/ss_bn_phoneyPossums-thumb.jpg"/>
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				<a href="http://www.kotaku.com/gaming/ss_bn_phoneyPossums.jpg"></a><a href="http://www.next-gen.biz/index.php?option=com_content&task=view&id=1531&Itemid=2">Next Generation</a> talks with Kevin Bruner, CTO of Telltale, on the company's outlook for distributing episodic content and digital distribution. Telltale, the company behind <i>Grim Fandango</i> and <i>Monkey Island</i>, is using a distribution model that circumvents publishers and gets products into the consumers hands quickly. "The old adventure games [we used to do at Lucas] we look at as feature film production. What we're doing here is more television studio-like," Bruner said. Episodic content that retains the adventure game-style of their previous work, I'm interested.				<a href="http://kotaku.com/135802/telltale-cto-talks-storied-adventures" title="Click here to read more about Telltale CTO Talks "Storied Adventures"">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/135802/telltale-cto-talks-storied-adventures]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-135802]]></guid>
			<category><![CDATA[Interview]]></category>
			<category><![CDATA[Digital Distribution]]></category>
			<category><![CDATA[Episodic Content]]></category>
			<category><![CDATA[Telltale]]></category>
			<pubDate><![CDATA[Tue, 08 Nov 2005 08:50:16 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=135802&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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