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		<title><![CDATA[Kotaku: Ted Price]]></title>
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			<title><![CDATA[Kotaku: Ted Price]]></title>
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		<description><![CDATA[Kotaku posts tagged Ted Price]]></description>
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			<title><![CDATA[Insomniac Makes it Official; They're Done with Resistance]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Insomniac Makes it Official; They're Done with &lt;em&gt;Resistance&lt;/em&gt;" href="http://kotaku.com/resistance/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">resistance</span></a></div -->					<div><a title="Click here to read Insomniac Makes it Official; They're Done with &lt;em&gt;Resistance&lt;/em&gt;" href="http://kotaku.com/5880301/insomniac-makes-it-official-theyre-done-with-resistance" class="pp_image">
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				<!-- videoId: EGnh9ze5KTQ --><!-- /videoId: EGnh9ze5KTQ --> Widely expected to be the case, to the point that studio chief Ted Price was surprised it made big news, Insomniac has confirmed that it is finished with the <em>Resistance</em> series it started in 2006.				<a href="http://kotaku.com/5880301/insomniac-makes-it-official-theyre-done-with-resistance" title="Click here to read more about Insomniac Makes it Official; They're Done with Resistance">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 29 Jan 2012 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Think Fast, Shoot Fast, Kick Ass]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Think Fast, Shoot Fast, Kick Ass" href="http://kotaku.com/resistance-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">resistance2</span></a></div -->					<div><a title="Click here to read Think Fast, Shoot Fast, Kick Ass" href="http://kotaku.com/5772741/think-fast-shoot-fast-kick-ass" class="pp_image">
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				 In many ways, Playstation 3 first-person shooter Resistance was a return to their roots for the studio behind Ratchet and Clank and Spyro the Dragon.				<a href="http://kotaku.com/5772741/think-fast-shoot-fast-kick-ass" title="Click here to read more about Think Fast, Shoot Fast, Kick Ass">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 01 Mar 2011 10:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[See Insomniac's Canceled Game, Girl With A Stick]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read See Insomniac's Canceled Game, Girl With A Stick" href="http://kotaku.com/ps2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps2</span></a></div -->					<div><a title="Click here to read See Insomniac's Canceled Game, Girl With A Stick" href="http://kotaku.com/5549739/see-insomniacs-canceled-game-girl-with-a-stick" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read See Insomniac's Canceled Game, Girl With A Stick" alt="Click here to read See Insomniac's Canceled Game, Girl With A Stick" src="http://cache.kotaku.com/assets/images/9/2011/11/small_girl_with_a_stick.jpg"/>
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				With Resistance and Ratchet & Clank developer Insomniac Games <a href="http://kotaku.com/5547071/ratchet--clank-makers-next-game-coming-to-the-xbox-360-ps3">going multiplatform</a>, bringing an "all-new franchise" to the Xbox 360 and PS3, a look back at one of its canceled original games seems timely. Meet Girl With A Stick.				<a href="http://kotaku.com/5549739/see-insomniacs-canceled-game-girl-with-a-stick" title="Click here to read more about See Insomniac's Canceled Game, Girl With A Stick">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 27 May 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Ratchet & Clank Maker's Next Game Coming to the Xbox 360, PS3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ratchet &amp; Clank Maker's Next Game Coming to the Xbox 360, PS3" href="http://kotaku.com/breaking/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">breaking</span></a></div -->					<div><a title="Click here to read Ratchet &amp; Clank Maker's Next Game Coming to the Xbox 360, PS3" href="http://kotaku.com/5547071/ratchet--clank-makers-next-game-coming-to-the-xbox-360-ps3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ratchet &amp; Clank Maker's Next Game Coming to the Xbox 360, PS3" alt="Click here to read Ratchet &amp; Clank Maker's Next Game Coming to the Xbox 360, PS3" src="http://cache.kotaku.com/assets/images/9/2012/01/small_d725bcd22f2f3355309a6a27a2996348.jpg"/>
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				 The next big gaming franchise from the creators of a decade and a half's worth of some of the Playstation's most beloved titles is coming to the Xbox 360.				<a href="http://kotaku.com/5547071/ratchet--clank-makers-next-game-coming-to-the-xbox-360-ps3" title="Click here to read more about Ratchet & Clank Maker's Next Game Coming to the Xbox 360, PS3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 25 May 2010 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Insomniac Boss Makes Ratchet & Clank ModNation Girlfriends]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Insomniac Boss Makes Ratchet &amp; Clank ModNation Girlfriends" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Insomniac Boss Makes Ratchet &amp; Clank ModNation Girlfriends" href="http://kotaku.com/5516413/insomniac-boss-makes-ratchet--clank-modnation-girlfriends" class="pp_image">
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				When Insomniac founder and CEO Ted Price gets his hands on the creation tools in PlayStation 3 exclusive ModNation Racers, Ratchet and Clank get lucky. Aw yeah.				<a href="http://kotaku.com/5516413/insomniac-boss-makes-ratchet--clank-modnation-girlfriends" title="Click here to read more about Insomniac Boss Makes Ratchet & Clank ModNation Girlfriends">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 13 Apr 2010 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Resistance 2 Is "Just About Finished"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resistance 2 Is &quot;Just About Finished&quot;" href="http://kotaku.com/insomniac/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">insomniac</span></a></div -->					<div><a title="Click here to read Resistance 2 Is &quot;Just About Finished&quot;" href="http://kotaku.com/5048842/resistance-2-is-just-about-finished" class="pp_image">
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				<i>Resistance 2</i> drops early this November. Good thing developer Insomniac is almost finished. Whew! Insomniac's Ted Price brings the good news:				<a href="http://kotaku.com/5048842/resistance-2-is-just-about-finished" title="Click here to read more about Resistance 2 Is "Just About Finished"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 12 Sep 2008 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Catch Resistance 2 Single Player Footage Tonight]]></title>
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If you're reading this chances are you're a night owl. Good thing too, tonight's episode of GameTrailersTV has Geoff Keighley pulling an all nighter with Insomniac's Ted Price as the two check out some never-before-seen single player campaign footage from Resistance 2. The show will also include some new multiplayer footage as well as a peek at some new cities, enemies and weapons from teh game.				<a href="http://kotaku.com/5016413/catch-resistance-2-single-player-footage-tonight" title="Click here to read more about Catch Resistance 2 Single Player Footage Tonight">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 14 Jun 2008 00:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Ted Price Talks Resistance 2, We Go Hands on With Multiplayer]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ted Price Talks Resistance 2, We Go Hands on With Multiplayer" href="http://kotaku.com/scea--pre_e3-judge.s-day/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sceapree3judgesday</span></a></div -->					<div><a title="Click here to read Ted Price Talks Resistance 2, We Go Hands on With Multiplayer" href="http://kotaku.com/5009520/ted-price-talks-resistance-2-we-go-hands-on-with-multiplayer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ted Price Talks Resistance 2, We Go Hands on With Multiplayer" alt="Click here to read Ted Price Talks Resistance 2, We Go Hands on With Multiplayer" src="http://cache.kotaku.com/assets/images/9/2008/05/ea/6d/small_ea6dd9731cb3be50e2a76dca9f089d7c.jpg"/>
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				Multiplayer bedlam got you down? Endless cross-map sniping bumming you out? Insomniac Games honcho Ted Price feels your pain and he's doing his best to fix some of things that often plague the best of multiplayer shooter matches.				<a href="http://kotaku.com/5009520/ted-price-talks-resistance-2-we-go-hands-on-with-multiplayer" title="Click here to read more about Ted Price Talks Resistance 2, We Go Hands on With Multiplayer">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 19 May 2008 11:00:26 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Resistance for PSP Is "Possible"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resistance for PSP Is &quot;Possible&quot;" href="http://kotaku.com/insomniac/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">insomniac</span></a></div -->					<div><a title="Click here to read Resistance for PSP Is &quot;Possible&quot;" href="http://kotaku.com/364475/resistance-for-psp-is-possible" class="pp_image">
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				 We sure liked <i>Resistance</i>. It's a good game! So good that some people wish that they could take it will them on the bus and train and shoot-up aliens. That's be super! But is it going to happen? Insomniac Games bossman Ted Price says:				<a href="http://kotaku.com/364475/resistance-for-psp-is-possible" title="Click here to read more about Resistance for PSP Is "Possible"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 06 Mar 2008 04:00:34 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Insomniac Still Developing New IPs]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Insomniac Still Developing New IPs" href="http://kotaku.com/upcoming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">upcoming</span></a></div -->					<div><a title="Click here to read Insomniac Still Developing New IPs" href="http://kotaku.com/364265/insomniac-still-developing-new-ips" class="pp_image">
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				Now that Insomniac has found success with both the Ratchet & Clank and Resistance franchises, you might expect them to simply sequel the IP as long as the checks come in, staggering each title's two-year development cycle to release one game a year. But Insomniac's president Ted Price explained that such a schedule ping ponging Ratchet and Resistance wasn't the plan. Instead they intend to, "continue to produce new IP, there's no question about that." 				<a href="http://kotaku.com/364265/insomniac-still-developing-new-ips" title="Click here to read more about Insomniac Still Developing New IPs">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 05 Mar 2008 14:40:03 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Resistance 2 Going After Religion]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Resistance 2 Going After Religion" href="http://kotaku.com/ps3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ps3</span></a></div -->					<div><a title="Click here to read Resistance 2 Going After Religion" href="http://kotaku.com/355507/resistance-2-going-after-religion" class="pp_image">
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				Resistance: Fall of Man <a href="http://kotaku.com/gaming/circus/sony-apologizes-to-church-of-england-269331.php">deeply upset</a> some members of the Church of England after development studio Insomniac digitized Manchester Church for a little man vs. mutant/alien warfare. So with the studio's upcoming sequel, will Insomniac avoid religious locations? CEO Ted Price fills us in. <blockquote>We've actually made it a big focus to include more churches and now synagogues and mosques in Resistance 2.</blockquote>Insomniac...uhh...if you weren't busy later...maybe...I could like...have your babies...or something. 				<a href="http://kotaku.com/355507/resistance-2-going-after-religion" title="Click here to read more about Resistance 2 Going After Religion">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 12 Feb 2008 12:40:23 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Resistance 2 Interviews, Hotness Alluded]]></title>
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				So not only is Resistance 2 <a href="http://kotaku.com/343946/game-informer-reveals-resistance-2">very much real</a> (honestly, how could it not have been given the first title's success), but it's looking pretty fantastic with 8-player co-op and 100-foot monsters. That's like 12-feet per person. Today Insomniac and Game Informer are serving up three clips for your pleasure. The first two are with Insomniac Founder and CEO Ted Price, and the last is with Insomniac Lead Designer Colin Munson. Most of it's big picture stuff and there's no footage shown, but hey, it's some the intel on the sequel to one of the best games on the PS3 to date. 				<a href="http://kotaku.com/346042/resistance-2-interviews-hotness-alluded" title="Click here to read more about Resistance 2 Interviews, Hotness Alluded">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 17 Jan 2008 14:20:03 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Work and Play: A Peek Inside the Lives of Gaming's Greatest]]></title>
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				<a href="http://kotaku.com/assets/resources/2008/01/workplay.JPG"></a>I've had a pet project I've been working on for years, three of them if my memory is right. It started as a simple idea: You can judge a lot from a person's desk. I bet you could judge just as much from their home entertainment system. So I decided it would be fun to try and track down some pictures from the work desks and home gaming set-ups of the people who work in and cover the video game industry. Simple right? Not so much.				<a href="http://kotaku.com/343590/work-and-play-a-peek-inside-the-lives-of-gamings-greatest" title="Click here to read more about Work and Play: A Peek Inside the Lives of Gaming's Greatest">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 11 Jan 2008 19:00:32 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Ted Price: PS3 Is The Media's "Whipping Boy"]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ted Price: PS3 Is The Media's &quot;Whipping Boy&quot;" href="http://kotaku.com/the-price-is-wrong%2c-bob/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thepriceiswrongbob</span></a></div -->					<div><a title="Click here to read Ted Price: PS3 Is The Media's &quot;Whipping Boy&quot;" href="http://kotaku.com/273829/ted-price-ps3-is-the-medias-whipping-boy" class="pp_image">
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				Insomniac Games CEO and helluva nice guy Ted Price told GameDaily that he believes the PLAYSTATION 3 has become a "whipping boy" for the media, theorizing that "I think everyone just wants to fill it full of arrows because Sony's had some pretty amazing success over the years. And it's easy to overlook that it's been, I think, the fastest selling PlayStation console." Well, that may be, Ted, as I don't have my sales figures handy, but I think that assumption overlooks a number of other important factors. (Five hundred and ninety-nine dollars, obviously.)				<a href="http://kotaku.com/273829/ted-price-ps3-is-the-medias-whipping-boy" title="Click here to read more about Ted Price: PS3 Is The Media's "Whipping Boy"">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 29 Jun 2007 19:20:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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