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		<title><![CDATA[Kotaku: Tecmo]]></title>
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		<description><![CDATA[Kotaku posts tagged Tecmo]]></description>
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			<title><![CDATA[Tecmo Bowl's Still Running After Touching Down at 20]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Tecmo Bowl's&lt;/em&gt; Still Running After Touching Down at 20" href="http://kotaku.com/stick-jockey/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stickjockey</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Tecmo Bowl's&lt;/em&gt; Still Running After Touching Down at 20" href="http://kotaku.com/5869077/tecmo-bowls-still-running-after-touching-down-at-20" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Tecmo Bowl's&lt;/em&gt; Still Running After Touching Down at 20" alt="Click here to read &lt;em&gt;Tecmo Bowl's&lt;/em&gt; Still Running After Touching Down at 20" src="http://cache.kotaku.com/assets/images/9/2011/12/small_cc905ef266e144cfda7de25d7a411577.jpg"/>
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				Chet Holzbauer can't remember any other gift from that mad Christmas Day scramble 20 years ago. As far as he knows, the cacophony of torn paper came to a stop, like the needle coming off a record, when he and his brother unwrapped <em>Tecmo Super Bowl</em>.				<a href="http://kotaku.com/5869077/tecmo-bowls-still-running-after-touching-down-at-20" title="Click here to read more about Tecmo Bowl's Still Running After Touching Down at 20">More&nbsp;&raquo;</a>
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			<category><![CDATA[Stick jockey]]></category>
			<category><![CDATA[Football]]></category>
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			<pubDate><![CDATA[Sat, 17 Dec 2011 18:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[What Do You Think of Ninja Gaiden III Multiplayer? Like or Hate it?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Do You Think of &lt;em&gt;Ninja Gaiden III&lt;/em&gt; Multiplayer? Like or Hate it?" href="http://kotaku.com/ninja-gaiden/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaiden</span></a></div -->					<div><a title="Click here to read What Do You Think of &lt;em&gt;Ninja Gaiden III&lt;/em&gt; Multiplayer? Like or Hate it?" href="http://kotaku.com/5866586/what-do-you-think-of-ninja-gaiden-iii-multiplayer-like-or-hate-it" class="pp_image">
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				<!-- videoId: XV7T_dtq6_I --><!-- /videoId: XV7T_dtq6_I --> When you think of action game <em>Ninja Gaiden</em>, the word "multiplayer" doesn't exactly leap to mind. Yet, here we are, a <em>Ninja Gaiden</en>&mdash;<em>Ninja Gaiden III</em>&mdash;with multiplayer. </em>				<a href="http://kotaku.com/5866586/what-do-you-think-of-ninja-gaiden-iii-multiplayer-like-or-hate-it" title="Click here to read more about What Do You Think of Ninja Gaiden III Multiplayer? Like or Hate it?">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ninja Gaiden]]></category>
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			<pubDate><![CDATA[Fri, 09 Dec 2011 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden 3 Could Be the Hardest PlayStation Move Game Ever]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Ninja Gaiden 3&lt;/em&gt; Could Be the Hardest PlayStation Move Game Ever" href="http://kotaku.com/ninja-gaiden/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ninjagaiden</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Ninja Gaiden 3&lt;/em&gt; Could Be the Hardest PlayStation Move Game Ever" href="http://kotaku.com/5831346/ninja-gaiden-3-could-be-the-hardest-playstation-move-game-ever" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Ninja Gaiden 3&lt;/em&gt; Could Be the Hardest PlayStation Move Game Ever" alt="Click here to read &lt;em&gt;Ninja Gaiden 3&lt;/em&gt; Could Be the Hardest PlayStation Move Game Ever" src="http://cache.kotaku.com/assets/images/9/2011/08/small___e3_scs_020.jpg"/>
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				 Today at Gamescom in Germany, Tecmo's Team Ninja revealed that <em>Ninja Gaiden 3</em> was getting physical with the PlayStation Move, finally allowing the player and Ryu to commiserate over how difficult it is to slash at enemies for hours on end.				<a href="http://kotaku.com/5831346/ninja-gaiden-3-could-be-the-hardest-playstation-move-game-ever" title="Click here to read more about Ninja Gaiden 3 Could Be the Hardest PlayStation Move Game Ever">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 16 Aug 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[What Is Japan's Fetish This Week? Giant Breasts]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Is Japan's Fetish This Week? &lt;em&gt;Giant Breasts&lt;/em&gt;" href="http://kotaku.com/fetish/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fetish</span></a></div -->					<div><a title="Click here to read What Is Japan's Fetish This Week? &lt;em&gt;Giant Breasts&lt;/em&gt;" href="http://kotaku.com/5816938/what-is-japans-fetish-this-week-giant-breasts" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Is Japan's Fetish This Week? &lt;em&gt;Giant Breasts&lt;/em&gt;" alt="Click here to read What Is Japan's Fetish This Week? &lt;em&gt;Giant Breasts&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/06/small_ver2.jpg"/>
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				The 3D breasts were inevitable. After Nintendo revealed its glasses-free 3D portable, the Nintendo 3DS, it was only a brief matter of time before gamers in Japan could ogle 3D boobs them. <a href="http://kotaku.com/5791945/what-this-man-really-wanted-was-to-see-breasts-in-3d"><em>Senran Kagura</em></a>, the first of what's likely to be many games with that feature, includes a bevy of top-heavy, jiggly ninjas.				<a href="http://kotaku.com/5816938/what-is-japans-fetish-this-week-giant-breasts" title="Click here to read more about What Is Japan's Fetish This Week? Giant Breasts">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 30 Jun 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden 3 for Wii U Gets Dragon Sword-style Touchscreen Controls]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Ninja Gaiden 3&lt;/em&gt; for Wii U Gets &lt;em&gt;Dragon Sword&lt;/em&gt;-style Touchscreen Controls" href="http://kotaku.com/e3-2011/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e32011</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Ninja Gaiden 3&lt;/em&gt; for Wii U Gets &lt;em&gt;Dragon Sword&lt;/em&gt;-style Touchscreen Controls" href="http://kotaku.com/5810475/ninja-gaiden-3-for-wii-u-gets-dragon-sword+style-touchscreen-controls" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Ninja Gaiden 3&lt;/em&gt; for Wii U Gets &lt;em&gt;Dragon Sword&lt;/em&gt;-style Touchscreen Controls" alt="Click here to read &lt;em&gt;Ninja Gaiden 3&lt;/em&gt; for Wii U Gets &lt;em&gt;Dragon Sword&lt;/em&gt;-style Touchscreen Controls" src="http://cache.kotaku.com/assets/images/9/2011/06/small_ninja_gaiden_3_razors_edge.jpg"/>
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				Team Ninja is bringing super ninja Ryu Hayabusa to Nintendo's new console, <a href="http://kotaku.com/wiiu">Wii U</a>, with <em>Ninja Gaiden 3: Razor's Edge</em>. Its the more unique version of <em>Ninja Gaiden 3</em>, thanks to the addition of (optional) touchscreen controls.				<a href="http://kotaku.com/5810475/ninja-gaiden-3-for-wii-u-gets-dragon-sword+style-touchscreen-controls" title="Click here to read more about Ninja Gaiden 3 for Wii U Gets Dragon Sword-style Touchscreen Controls">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 09 Jun 2011 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Dynasty Warriors Vita Gameplay Footage Hacked Up]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dynasty Warriors&lt;/em&gt; Vita Gameplay Footage Hacked Up" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dynasty Warriors&lt;/em&gt; Vita Gameplay Footage Hacked Up" href="http://kotaku.com/5809673/dynasty-warriors-vita-gameplay-footage-hacked-up" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dynasty Warriors&lt;/em&gt; Vita Gameplay Footage Hacked Up" alt="Click here to read &lt;em&gt;Dynasty Warriors&lt;/em&gt; Vita Gameplay Footage Hacked Up" src="http://cache.kotaku.com/assets/images/9/2011/06/small_rkg_gcou1sw.jpg"/>
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				<!-- videoId: rKg_GCOu1sw --><!-- /videoId: rKg_GCOu1sw --> Brace yourself&mdash;not for the gameplay footage&mdash;but for the guitar soundtrack. <em>Dynasty Warriors</em> <a href="http://kotaku.com/5809381/hack+and+slash-game-will-splice-up-ps-vita">is coming</a> to the PS Vita, and this latest trailer shows how the game will make use of some of the PS Vita's features.				<a href="http://kotaku.com/5809673/dynasty-warriors-vita-gameplay-footage-hacked-up" title="Click here to read more about Dynasty Warriors Vita Gameplay Footage Hacked Up">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 07 Jun 2011 18:55:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Hack-and-Slash Game Will Slice Up PS Vita]]></title>
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				<em>Dynasty Warriors</em>, the historical hack-and-slash games from Tecmo Koei, is in development for the PS Vita. The game will make use of the Vita's features. [<a href="http://www.tecmokoei-europe.com/news/?id=35472">Tecmo Koei</a> via <a href="http://www.facebook.com/koeigames">Facebook</a> via <a href="http://www.vg247.com/2011/06/07/new-dynasty-warriors-title-in-development-for-ps-vita/">VG247</a>]				<a href="http://kotaku.com/5809381/hack+and+slash-game-will-splice-up-ps-vita" title="Click here to read more about Hack-and-Slash Game Will Slice Up PS Vita">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5809381/hack+and+slash-game-will-splice-up-ps-vita]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5809381]]></guid>
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			<pubDate><![CDATA[Tue, 07 Jun 2011 09:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Ninja Gaiden 3 Senses the Proper Path]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Ninja Gaiden 3&lt;/em&gt; Senses the Proper Path" href="http://kotaku.com/watch-this/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">watchthis</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Ninja Gaiden 3&lt;/em&gt; Senses the Proper Path" href="http://kotaku.com/5809307/ninja-gaiden-3-senses-the-proper-path" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Ninja Gaiden 3&lt;/em&gt; Senses the Proper Path" alt="Click here to read &lt;em&gt;Ninja Gaiden 3&lt;/em&gt; Senses the Proper Path" src="http://cache.kotaku.com/assets/images/9/2011/06/small_explore_kotaku_videos_1539.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1539 --><!-- /videoId: explore/kotaku/videos/1539 --> Slicing and dicing, <em>Ninja Gaiden 3</em> is a bloody overture all things ninja. The game is set in London and is headed to the Xbox 360 and PS3 sometime in early 2012.				<a href="http://kotaku.com/5809307/ninja-gaiden-3-senses-the-proper-path" title="Click here to read more about Ninja Gaiden 3 Senses the Proper Path">More&nbsp;&raquo;</a>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Tue, 07 Jun 2011 01:10:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5809307&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ninja Gaiden 3 Sounds Great]]></title>
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				According to NeoGAF's details from the latest <em>PlayStation Magazine</em>, the upcoming <em>Ninja Gaiden 3</em> will run at 60 frames-per-second, won't feature toned down difficulty, will support up to 8 players, will emphasize Ryu's story and may feature PlayStation Move support. [<a href="http://www.neogaf.com/forum/showthread.php?t=431371">NeoGAF</a>]				<a href="http://kotaku.com/5805782/ninja-gaiden-3-sounds-great" title="Click here to read more about Ninja Gaiden 3 Sounds Great">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5805782/ninja-gaiden-3-sounds-great]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5805782]]></guid>
			<category><![CDATA[Blip]]></category>
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			<pubDate><![CDATA[Thu, 26 May 2011 05:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Report: Dead or Alive: Dimensions Is Kiddy Porn in Sweden?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Report: &lt;em&gt;Dead or Alive: Dimensions&lt;/em&gt; Is Kiddy Porn in Sweden?" href="http://kotaku.com/dimensions/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dimensions</span></a></div -->					<div><a title="Click here to read Report: &lt;em&gt;Dead or Alive: Dimensions&lt;/em&gt; Is Kiddy Porn in Sweden?" href="http://kotaku.com/5803881/report-dead-or-alive-dimensions-is-kiddy-porn-in-sweden" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Report: &lt;em&gt;Dead or Alive: Dimensions&lt;/em&gt; Is Kiddy Porn in Sweden?" alt="Click here to read Report: &lt;em&gt;Dead or Alive: Dimensions&lt;/em&gt; Is Kiddy Porn in Sweden?" src="http://cache.kotaku.com/assets/images/9/2011/05/small_deadoralive.jpg"/>
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				 The 3DS's line-up is slimmer in Sweden. Fighting game <em>Dead or Alive: Dimensions</em> isn't currently on the <a href="https://b2b.bergsala.se/webapp/wcs/stores/servlet/CategoryDisplay?langId=1&storeId=11551&catalogId=10001&categoryId=11001">website</a> for Bergasala, a Nintendo game distributor. There might be a good reason for that.				<a href="http://kotaku.com/5803881/report-dead-or-alive-dimensions-is-kiddy-porn-in-sweden" title="Click here to read more about Report: Dead or Alive: Dimensions Is Kiddy Porn in Sweden?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5803881/report-dead-or-alive-dimensions-is-kiddy-porn-in-sweden]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5803881]]></guid>
			<category><![CDATA[dimensions]]></category>
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			<pubDate><![CDATA[Fri, 20 May 2011 08:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Dead Or Alive Dimensions Kicks Off On May 24]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Dead Or Alive Dimensions&lt;/em&gt; Kicks Off On May 24" href="http://kotaku.com/nintendo-3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo3ds</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Dead Or Alive Dimensions&lt;/em&gt; Kicks Off On May 24" href="http://kotaku.com/5791793/dead-or-alive-dimensions-kicks-off-on-may-24" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Dead Or Alive Dimensions&lt;/em&gt; Kicks Off On May 24" alt="Click here to read &lt;em&gt;Dead Or Alive Dimensions&lt;/em&gt; Kicks Off On May 24" src="http://cache.kotaku.com/assets/images/9/2011/04/small_doa_3ds.jpg"/>
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				Punching, kicking, throwing and jiggling, Dead or Alive style, comes to the Nintendo 3DS on May 24 in North America, Tecmo Koei announced today, nailing down the <a href="http://kotaku.com/#!5791185/nintendos-next-three-months-of-gaming-look-like-this">previously vague</a> release date for Dead or Alive: Dimensions.				<a href="http://kotaku.com/5791793/dead-or-alive-dimensions-kicks-off-on-may-24" title="Click here to read more about Dead Or Alive Dimensions Kicks Off On May 24">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5791793/dead-or-alive-dimensions-kicks-off-on-may-24]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5791793]]></guid>
			<category><![CDATA[Nintendo 3ds]]></category>
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			<pubDate><![CDATA[Wed, 13 Apr 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5791793&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Games You Can Absolutely Buy the Day the 3DS Goes on Sale]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Games You Can Absolutely Buy the Day the 3DS Goes on Sale" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read The Games You Can Absolutely Buy the Day the 3DS Goes on Sale" href="http://kotaku.com/5767057/the-games-you-can-absolutely-buy-the-day-the-3ds-goes-on-sale" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Games You Can Absolutely Buy the Day the 3DS Goes on Sale" alt="Click here to read The Games You Can Absolutely Buy the Day the 3DS Goes on Sale" src="http://cache.kotaku.com/assets/images/9/2011/02/small_xlarge_wheresthegames.jpg"/>
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				 Nintendo's<a href="http://kotaku.com/#!5737885/the-23-3ds-games-you-can-play-by-june?comment=35788805:35788805"> nebulous 3DS launch window</a> includes months for the game company to fill their slate for the new portable. But what will U.S. gamers be able to pick up the day the 3D handheld goes on sale?				<a href="http://kotaku.com/5767057/the-games-you-can-absolutely-buy-the-day-the-3ds-goes-on-sale" title="Click here to read more about The Games You Can Absolutely Buy the Day the 3DS Goes on Sale">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5767057/the-games-you-can-absolutely-buy-the-day-the-3ds-goes-on-sale]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5767057]]></guid>
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			<pubDate><![CDATA[Tue, 22 Feb 2011 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Metroid's Heroine Won't Fight In The New Dead or Alive]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Metroid's Heroine Won't Fight In The New Dead or Alive" href="http://kotaku.com/metroid/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">metroid</span></a></div -->					<div><a title="Click here to read Metroid's Heroine Won't Fight In The New Dead or Alive" href="http://kotaku.com/5742123/metroids-heroine-wont-fight-in-the-new-dead-or-alive" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Metroid's Heroine Won't Fight In The New Dead or Alive" alt="Click here to read Metroid's Heroine Won't Fight In The New Dead or Alive" src="http://cache.kotaku.com/assets/images/9/2012/01/df83f336ef8955fd8b91a5c31bdf2308.jpg"/>
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				<a href="http://kotaku.com/tag/deadoralivedimensions">Dead or Alive: Dimensions</a> for the <a href="http://kotaku.com/tag/3ds">Nintendo 3DS</a> will feature a cameo from Metroid hunter Samus Aran, but she won't be jiggling alongside the rest of the DOA cast. Samus, sadly, won't be playable in the game.				<a href="http://kotaku.com/5742123/metroids-heroine-wont-fight-in-the-new-dead-or-alive" title="Click here to read more about Metroid's Heroine Won't Fight In The New Dead or Alive">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5742123/metroids-heroine-wont-fight-in-the-new-dead-or-alive]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5742123]]></guid>
			<category><![CDATA[Metroid]]></category>
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			<category><![CDATA[Yosuke Hayashi]]></category>
			<pubDate><![CDATA[Mon, 24 Jan 2011 17:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5742123&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Hands-On With Dead Or Alive: Dimensions And Its Unusual Controls]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Hands-On With Dead Or Alive: Dimensions And Its Unusual Controls" href="http://kotaku.com/3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3ds</span></a></div -->					<div><a title="Click here to read Hands-On With Dead Or Alive: Dimensions And Its Unusual Controls" href="http://kotaku.com/5738262/hands+on-with-dead-or-alive-dimensions-and-its-unusual-controls" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Hands-On With Dead Or Alive: Dimensions And Its Unusual Controls" alt="Click here to read Hands-On With Dead Or Alive: Dimensions And Its Unusual Controls" src="http://cache.kotaku.com/assets/images/9/2011/01/small_arcquswm6f4.jpg"/>
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				<!-- videoId: ARcquswM6f4 --><!-- /videoId: ARcquswM6f4 --> How do you do a fighting game on the 3DS? You do it <a href="http://kotaku.com/5737917/hands+on-with-super-street-fighter-iv-3d-edition">the Super Street Fighter IV way</a> or this Dead or Alive way. Pretty similar. Touch-screen is optional but helpful for those who are fighting-game-challenged (like me).				<a href="http://kotaku.com/5738262/hands+on-with-dead-or-alive-dimensions-and-its-unusual-controls" title="Click here to read more about Hands-On With Dead Or Alive: Dimensions And Its Unusual Controls">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5738262/hands+on-with-dead-or-alive-dimensions-and-its-unusual-controls]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5738262]]></guid>
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			<pubDate><![CDATA[Wed, 19 Jan 2011 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Dead Or Alive, Kasumi's A Pricey Figure]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Or Alive, Kasumi's A Pricey Figure" href="http://kotaku.com/toys/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">toys</span></a></div -->					<div><a title="Click here to read Dead Or Alive, Kasumi's A Pricey Figure" href="http://kotaku.com/5702001/dead-or-alive-kasumis-a-pricey-figure/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Or Alive, Kasumi's A Pricey Figure" alt="Click here to read Dead Or Alive, Kasumi's A Pricey Figure" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b19b5f7d030295f3e63f3b9d27ff9c46.jpg"/>
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				A figure of Dead or Alive star Kasumi is never going to be the classiest thing in the world, but then, Kasumi isn't the classiest girl in the world, either, so I guess in this case things are working out just fine!				<a href="http://kotaku.com/5702001/dead-or-alive-kasumis-a-pricey-figure/gallery/" title="Click here to read more about Dead Or Alive, Kasumi's A Pricey Figure">More&nbsp;&raquo;</a>
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			<category><![CDATA[Toys]]></category>
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			<pubDate><![CDATA[Tue, 30 Nov 2010 04:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[What's It Like To Lose Your Lead Ninja?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What's It Like To Lose Your Lead Ninja?" href="http://kotaku.com/yosuke-hayashi/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">yosukehayashi</span></a></div -->					<div><a title="Click here to read What's It Like To Lose Your Lead Ninja?" href="http://kotaku.com/5675391/whats-it-like-to-lose-your-lead-ninja" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What's It Like To Lose Your Lead Ninja?" alt="Click here to read What's It Like To Lose Your Lead Ninja?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_medium_2529932432_64c2a183af_o_01.jpg"/>
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				 Until 2008, the head ninja of Team Ninja (not pictured) was Dead or Alive creator Tomonobu Itagaki. Then he <a href="http://kotaku.com/5012535/itagaki-leaving-tecmo-suing-tecmo">left</a> and filed a lawsuit over unpaid wages. More Tecmo developers left, too.  What's that like for the other ninjas?				<a href="http://kotaku.com/5675391/whats-it-like-to-lose-your-lead-ninja" title="Click here to read more about What's It Like To Lose Your Lead Ninja?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5675391/whats-it-like-to-lose-your-lead-ninja]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5675391]]></guid>
			<category><![CDATA[Yosuke Hayashi]]></category>
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			<category><![CDATA[tomonobu itagaki]]></category>
			<pubDate><![CDATA[Thu, 28 Oct 2010 06:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Nintendo Taking Care Of Metroid: Other M Bug]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nintendo Taking Care Of Metroid: Other M Bug" href="http://kotaku.com/only-in-japan/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">onlyinjapan</span></a></div -->					<div><a title="Click here to read Nintendo Taking Care Of Metroid: Other M Bug" href="http://kotaku.com/5648679/nintendo-taking-care-of-metroid-other-m-bug" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nintendo Taking Care Of Metroid: Other M Bug" alt="Click here to read Nintendo Taking Care Of Metroid: Other M Bug" src="http://cache.kotaku.com/assets/images/9/2012/01/small_0044dd9992e1a72c01ec5fd797e587d3.jpg"/>
											</a></div>
									</div>
				Metroid: Other M has a game-freezing bug. In Japan, Nintendo has a fix. It involves sending things on a truck.				<a href="http://kotaku.com/5648679/nintendo-taking-care-of-metroid-other-m-bug" title="Click here to read more about Nintendo Taking Care Of Metroid: Other M Bug">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5648679/nintendo-taking-care-of-metroid-other-m-bug]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5648679]]></guid>
			<category><![CDATA[Only in Japan]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Mon, 27 Sep 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5648679&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Is Dead Or Alive's Creator Interested In Entering Politics? Yes.]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is Dead Or Alive's Creator Interested In Entering Politics? Yes." href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Is Dead Or Alive's Creator Interested In Entering Politics? Yes." href="http://kotaku.com/5608016/is-dead-or-alive-creator-interested-in-entering-politics-yes" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is Dead Or Alive's Creator Interested In Entering Politics? Yes." alt="Click here to read Is Dead Or Alive's Creator Interested In Entering Politics? Yes." src="http://cache.kotaku.com/assets/images/9/2010/08/doa.jpg"/>
											</a></div>
									</div>
				 Tomonobu Itagaki, creator of jiggly fighting franchise Dead or Alive and the upcoming Devil's Third, is keen on getting into Japanese politics. Oh, he also thinks the country's game industry is dying and that Japan failed to import Western capitalism.				<a href="http://kotaku.com/5608016/is-dead-or-alive-creator-interested-in-entering-politics-yes" title="Click here to read more about Is Dead Or Alive's Creator Interested In Entering Politics? Yes.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5608016/is-dead-or-alive-creator-interested-in-entering-politics-yes]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5608016]]></guid>
			<category><![CDATA[tomonobu itagaki]]></category>
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			<category><![CDATA[Vahalla knights]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 09 Aug 2010 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5608016&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Here's What Tecmo Koei Is Bringing To E3 2010]]></title>
			<description>
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				Dynasty Warriors and Ninja Gaiden publisher Tecmo Koei is bringing <a href="http://kotaku.com/tag/fistofthenorthstar/">Fist of the North Star: Ken's Rage</a>, <a href="http://kotaku.com/tag/quantumtheory/">Quantum Theory</a>, Warriors: Legends of Troy, and Trinity: Souls of Zill O'll to E3. Every game but the last is due fall 2010.				<a href="http://kotaku.com/5561503/heres-what-tecmo-koei-is-bringing-to-e3-2010" title="Click here to read more about Here's What Tecmo Koei Is Bringing To E3 2010">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5561503/heres-what-tecmo-koei-is-bringing-to-e3-2010]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5561503]]></guid>
			<category><![CDATA[Tecmo]]></category>
			<category><![CDATA[E3]]></category>
			<category><![CDATA[E3 2010]]></category>
			<category><![CDATA[fist of the north star]]></category>
			<category><![CDATA[Koei]]></category>
			<pubDate><![CDATA[Fri, 11 Jun 2010 19:10:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5561503&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dead Or Alive Creator Reveals New Game At E3]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead Or Alive Creator Reveals New Game At E3" href="http://kotaku.com/e3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e3</span></a></div -->					<div><a title="Click here to read Dead Or Alive Creator Reveals New Game At E3" href="http://kotaku.com/5558308/dead-or-alive-creator-reveals-new-game-at-e3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead Or Alive Creator Reveals New Game At E3" alt="Click here to read Dead Or Alive Creator Reveals New Game At E3" src="http://cache.kotaku.com/assets/images/9/2010/06/340x_itagaki_thumbs.jpg"/>
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									</div>
				 Tomonobu Itagaki, former head of Tecmo's Team Ninja and creator of the Dead or Alive and 3D Ninja Gaiden series is gearing up to reveal his next big project at E3 2010 next week. Will breast physics be involved?				<a href="http://kotaku.com/5558308/dead-or-alive-creator-reveals-new-game-at-e3" title="Click here to read more about Dead Or Alive Creator Reveals New Game At E3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5558308/dead-or-alive-creator-reveals-new-game-at-e3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5558308]]></guid>
			<category><![CDATA[E3]]></category>
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			<category><![CDATA[Ninja Gaiden]]></category>
			<category><![CDATA[Team Ninja]]></category>
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			<category><![CDATA[Valhalla game studios]]></category>
			<pubDate><![CDATA[Tue, 08 Jun 2010 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5558308&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Forget About a Patch for Tecmo Bowl Throwback]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Forget About a Patch for &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt;" href="http://kotaku.com/tecmo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tecmo</span></a></div -->					<div><a title="Click here to read Forget About a Patch for &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt;" href="http://kotaku.com/5533013/forget-about-a-patch-for-tecmo-bowl-throwback" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Forget About a Patch for &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt;" alt="Click here to read Forget About a Patch for &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2010/05/custom_1267561589180_tbold.jpg"/>
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				<em>Tecmo Bowl Throwback</em> disappointed multiplayer enthusiasts when it appeared that ragequitting didn't count in players' records, among other complaints of online problems at launch. Originally Tecmo was said to be working up a patch. The publisher now says it isn't.				<a href="http://kotaku.com/5533013/forget-about-a-patch-for-tecmo-bowl-throwback" title="Click here to read more about Forget About a Patch for Tecmo Bowl Throwback">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5533013/forget-about-a-patch-for-tecmo-bowl-throwback]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5533013]]></guid>
			<category><![CDATA[Tecmo]]></category>
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			<category><![CDATA[Sports]]></category>
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			<category><![CDATA[Tecmo bowl throwback]]></category>
			<pubDate><![CDATA[Thu, 06 May 2010 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5533013&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Tecmo Bowl Throwback Micro-Review: Retro-Rockin’ Football]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt; Micro-Review: Retro-Rockin’ Football" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt; Micro-Review: Retro-Rockin’ Football" href="http://kotaku.com/5530084/tecmo-bowl-throwback-micro+review-retro+rockin-football" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt; Micro-Review: Retro-Rockin’ Football" alt="Click here to read &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt; Micro-Review: Retro-Rockin’ Football" src="http://cache.kotaku.com/assets/images/9/2012/01/small_a6f3e4cae911bc47e862aa0992a3f991.jpg"/>
											</a></div>
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				Today, a sports title without real players and teams has a hard pitch to make. If any franchise can close the deal, it's the one that started it all: <em>Tecmo Bowl</em>, trading on 20 years of nostalgia with <em>Tecmo Bowl Throwback.</em>				<a href="http://kotaku.com/5530084/tecmo-bowl-throwback-micro+review-retro+rockin-football" title="Click here to read more about Tecmo Bowl Throwback Micro-Review: Retro-Rockin’ Football">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5530084/tecmo-bowl-throwback-micro+review-retro+rockin-football]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5530084]]></guid>
			<category><![CDATA[Review]]></category>
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			<pubDate><![CDATA[Mon, 03 May 2010 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5530084&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Tecmo Bowl Getting Patch to Penalize Ragequitters]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Tecmo Bowl&lt;/em&gt; Getting Patch to Penalize Ragequitters" href="http://kotaku.com/raaaaaage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">raaaaaage</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Tecmo Bowl&lt;/em&gt; Getting Patch to Penalize Ragequitters" href="http://kotaku.com/5527741/tecmo-bowl-getting-patch-to-penalize-ragequitters" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Tecmo Bowl&lt;/em&gt; Getting Patch to Penalize Ragequitters" alt="Click here to read &lt;em&gt;Tecmo Bowl&lt;/em&gt; Getting Patch to Penalize Ragequitters" src="http://cache.kotaku.com/assets/images/9/2010/04/custom_1267561597351_tb1.jpg"/>
											</a></div>
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				<em>Tecmo Bowl Throwback</em> players may have noticed you can ragequit a 38-0 beating scot-free, no forfeit, no loss, no nothing. Tecmo is said to be working on a fix for this.				<a href="http://kotaku.com/5527741/tecmo-bowl-getting-patch-to-penalize-ragequitters" title="Click here to read more about Tecmo Bowl Getting Patch to Penalize Ragequitters">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5527741/tecmo-bowl-getting-patch-to-penalize-ragequitters]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5527741]]></guid>
			<category><![CDATA[Raaaaaage]]></category>
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			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 29 Apr 2010 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5527741&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Throwback to the Future with Tecmo Bowl]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Throwback&lt;/em&gt; to the Future with &lt;em&gt;Tecmo Bowl&lt;/em&gt;" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Throwback&lt;/em&gt; to the Future with &lt;em&gt;Tecmo Bowl&lt;/em&gt;" href="http://kotaku.com/5527656/throwback-to-the-future-with-tecmo-bowl" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Throwback&lt;/em&gt; to the Future with &lt;em&gt;Tecmo Bowl&lt;/em&gt;" alt="Click here to read &lt;em&gt;Throwback&lt;/em&gt; to the Future with &lt;em&gt;Tecmo Bowl&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2010/04/tecmothrow.jpg"/>
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				 One of the most appealing things about <em>Tecmo Bowl Throwback</em>, which released yesterday, is the ability to switch between the 3D view and retro 16-bit view during a play. It may look like promotional video, but it's live.				<a href="http://kotaku.com/5527656/throwback-to-the-future-with-tecmo-bowl" title="Click here to read more about Throwback to the Future with Tecmo Bowl">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5527656/throwback-to-the-future-with-tecmo-bowl]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5527656]]></guid>
			<category><![CDATA[Clips]]></category>
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			<category><![CDATA[tecmo super bowl]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Thu, 29 Apr 2010 21:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5527656&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Meme Just Made A Fourth Quarter Comeback]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Meme Just Made A Fourth Quarter Comeback" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read This Meme Just Made A Fourth Quarter Comeback" href="http://kotaku.com/5526979/this-meme-just-made-a-fourth-quarter-comeback" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Meme Just Made A Fourth Quarter Comeback" alt="Click here to read This Meme Just Made A Fourth Quarter Comeback" src="http://cache.kotaku.com/assets/images/9/2010/04/tt2.jpg"/>
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				Tecmo Bowl Throwback <a href="http://cache.kotaku.com/assets/resources/2007/05/THURMAN.jpg">parties like it's 1987</a>.				<a href="http://kotaku.com/5526979/this-meme-just-made-a-fourth-quarter-comeback" title="Click here to read more about This Meme Just Made A Fourth Quarter Comeback">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5526979/this-meme-just-made-a-fourth-quarter-comeback]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5526979]]></guid>
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			<pubDate><![CDATA[Thu, 29 Apr 2010 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5526979&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Best Wishes Bridge Tecmo-Itagaki Rift]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Best Wishes Bridge Tecmo-Itagaki Rift" href="http://kotaku.com/tecmo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tecmo</span></a></div -->					<div><a title="Click here to read Best Wishes Bridge Tecmo-Itagaki Rift" href="http://kotaku.com/5522444/best-wishes-bridge-tecmo+itagaki-rift" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Best Wishes Bridge Tecmo-Itagaki Rift" alt="Click here to read Best Wishes Bridge Tecmo-Itagaki Rift" src="http://cache.kotaku.com/assets/images/9/2010/04/valhalla.jpg"/>
											</a></div>
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				In February, Tecmo Koei and renowned designer Tomonobu Itagaki settled a lawsuit arising from their nasty split in 2008. The two are back on social terms, with Tecmo's boss sending congratulations to Itagaki's new studio, and the studio posting it.				<a href="http://kotaku.com/5522444/best-wishes-bridge-tecmo+itagaki-rift" title="Click here to read more about Best Wishes Bridge Tecmo-Itagaki Rift">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5522444/best-wishes-bridge-tecmo+itagaki-rift]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5522444]]></guid>
			<category><![CDATA[Tecmo]]></category>
			<category><![CDATA[Japan]]></category>
			<category><![CDATA[Tecmo Koei]]></category>
			<category><![CDATA[tomonobu itagaki]]></category>
			<category><![CDATA[Valhalla game studios]]></category>
			<pubDate><![CDATA[Thu, 22 Apr 2010 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5522444&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Tecmo Bowl Throwback on Xbox Live Next Week; on PSN 'Soon']]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt; on Xbox Live Next Week; on PSN 'Soon'" href="http://kotaku.com/sports/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sports</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt; on Xbox Live Next Week; on PSN 'Soon'" href="http://kotaku.com/5520852/tecmo-bowl-throwback-on-xbox-live-next-week-on-psn-soon" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt; on Xbox Live Next Week; on PSN 'Soon'" alt="Click here to read &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt; on Xbox Live Next Week; on PSN 'Soon'" src="http://cache.kotaku.com/assets/images/9/2010/04/screenshot_07.jpg"/>
											</a></div>
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				Tecmo's reboot of the console classic <em>Tecmo Bowl</em> arrives on Xbox Live on April 28 for 800 Microsoft Points, but there's no word yet on when PlayStation owners get in on the fun.				<a href="http://kotaku.com/5520852/tecmo-bowl-throwback-on-xbox-live-next-week-on-psn-soon" title="Click here to read more about Tecmo Bowl Throwback on Xbox Live Next Week; on PSN 'Soon'">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5520852/tecmo-bowl-throwback-on-xbox-live-next-week-on-psn-soon]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5520852]]></guid>
			<category><![CDATA[Sports]]></category>
			<category><![CDATA[I will destroy everything on earth with the run and shoot houston oilers]]></category>
			<category><![CDATA[playstation network]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[psn]]></category>
			<category><![CDATA[Tecmo]]></category>
			<category><![CDATA[Tecmo Bowl]]></category>
			<category><![CDATA[Tecmo bowl throwback]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<category><![CDATA[Xbox Live]]></category>
			<category><![CDATA[Xbox Live Arcade]]></category>
			<pubDate><![CDATA[Tue, 20 Apr 2010 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5520852&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dead or Alive Paradise Review: A Bikini Toll]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead or Alive Paradise Review: A Bikini Toll" href="http://kotaku.com/review/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">review</span></a></div -->					<div><a title="Click here to read Dead or Alive Paradise Review: A Bikini Toll" href="http://kotaku.com/5510783/dead-or-alive-paradise-review-a-bikini-toll" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead or Alive Paradise Review: A Bikini Toll" alt="Click here to read Dead or Alive Paradise Review: A Bikini Toll" src="http://cache.kotaku.com/assets/images/9/2012/01/small_9572e4fd6d48f6f9afc3a6a1e887082f.jpg"/>
											</a></div>
									</div>
				Dead or Alive Paradise brings the lovely ladies of Tecmo's fighting game series back to the tropical getaway of Zack Island, a chance to collect and model increasingly revealing bikinis in-between playing an equally skimpy selection of mini-games.				<a href="http://kotaku.com/5510783/dead-or-alive-paradise-review-a-bikini-toll" title="Click here to read more about Dead or Alive Paradise Review: A Bikini Toll">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5510783/dead-or-alive-paradise-review-a-bikini-toll]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5510783]]></guid>
			<category><![CDATA[Review]]></category>
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			<category><![CDATA[Tecmo]]></category>
			<category><![CDATA[Tecmo Koei]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 06 Apr 2010 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5510783&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[NSFW: Dead or Alive Paradise Hacked For Nudity]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read NSFW: Dead or Alive Paradise Hacked For Nudity" href="http://kotaku.com/tecmo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tecmo</span></a></div -->					<div><a title="Click here to read NSFW: Dead or Alive Paradise Hacked For Nudity" href="http://kotaku.com/5510356/nsfw-dead-or-alive-paradise-hacked-for-nudity" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read NSFW: Dead or Alive Paradise Hacked For Nudity" alt="Click here to read NSFW: Dead or Alive Paradise Hacked For Nudity" src="http://cache.kotaku.com/assets/images/9/2011/11/small_2710e68e9e6cd9911b9a5798c667e98c.jpg"/>
											</a></div>
									</div>
				 <a href="http://kotaku.com/5470845/is-dead-or-alive-paradise-creepy-tecmo-says-you-be-the-judge">"Creepy"</a> jiggly beach volleyball game Dead or Alive: Paradise features female characters in skimpy bikinis. Or does it?				<a href="http://kotaku.com/5510356/nsfw-dead-or-alive-paradise-hacked-for-nudity" title="Click here to read more about NSFW: Dead or Alive Paradise Hacked For Nudity">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5510356/nsfw-dead-or-alive-paradise-hacked-for-nudity]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5510356]]></guid>
			<category><![CDATA[Tecmo]]></category>
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			<category><![CDATA[Mod]]></category>
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			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Tue, 06 Apr 2010 03:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Being Nintendo Is Hard]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Being Nintendo Is Hard" href="http://kotaku.com/nintendo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">nintendo</span></a></div -->					<div><a title="Click here to read Being Nintendo Is Hard" href="http://kotaku.com/5506134/being-nintendo-is-hard" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Being Nintendo Is Hard" alt="Click here to read Being Nintendo Is Hard" src="http://cache.kotaku.com/assets/images/9/2011/11/small_f35bc9b63aa5fa16158d3604491ab999.jpg"/>
											</a></div>
									</div>
				 You got to slave away and work to conquer the game industry. It ain't easy!				<a href="http://kotaku.com/5506134/being-nintendo-is-hard" title="Click here to read more about Being Nintendo Is Hard">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5506134/being-nintendo-is-hard]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5506134]]></guid>
			<category><![CDATA[Nintendo]]></category>
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			<category><![CDATA[Sora]]></category>
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			<category><![CDATA[Wii]]></category>
			<pubDate><![CDATA[Wed, 31 Mar 2010 07:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5506134&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Yes, the Ol' Zig-Zag Still Works in Tecmo Bowl Throwback]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Yes, the Ol' Zig-Zag Still Works in &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt;" href="http://kotaku.com/tecmo-bowl/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tecmobowl</span></a></div -->					<div><a title="Click here to read Yes, the Ol' Zig-Zag Still Works in &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt;" href="http://kotaku.com/5502379/yes-the-ol-zig+zag-still-works-in-tecmo-bowl-throwback" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Yes, the Ol' Zig-Zag Still Works in &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt;" alt="Click here to read Yes, the Ol' Zig-Zag Still Works in &lt;em&gt;Tecmo Bowl Throwback&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2010/03/tecmobowl.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				This interview with the producer of the upcoming <em>Tecmo Bowl Throwback</em> delivers tons of gameplay video and tells us what to expect from the game - although it still doesn't tell us when it will release.				<a href="http://kotaku.com/5502379/yes-the-ol-zig+zag-still-works-in-tecmo-bowl-throwback" title="Click here to read more about Yes, the Ol' Zig-Zag Still Works in Tecmo Bowl Throwback">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5502379/yes-the-ol-zig+zag-still-works-in-tecmo-bowl-throwback]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5502379]]></guid>
			<category><![CDATA[Tecmo Bowl]]></category>
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			<category><![CDATA[Football]]></category>
			<category><![CDATA[Reboot]]></category>
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			<category><![CDATA[Tecmo]]></category>
			<category><![CDATA[Tecmo bowl throwback]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Thu, 25 Mar 2010 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5502379&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What About Mexico? China? Brazil?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What About Mexico? China? Brazil?" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read What About Mexico? China? Brazil?" href="http://kotaku.com/5487087/what-about-mexico-china-brazil" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What About Mexico? China? Brazil?" alt="Click here to read What About Mexico? China? Brazil?" src="http://cache.kotaku.com/assets/images/9/2011/11/small_a9e311d336ae6dbeb6bb328fc5c0f133.jpg"/>
											</a></div>
									</div>
				 For several years now, Japanese developers have realized that there are bigger markets outside Japan &mdash; namely, the U.S. and Europe. Isn't that limiting?				<a href="http://kotaku.com/5487087/what-about-mexico-china-brazil" title="Click here to read more about What About Mexico? China? Brazil?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5487087/what-about-mexico-china-brazil]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5487087]]></guid>
			<category><![CDATA[tomonobu itagaki]]></category>
			<category><![CDATA[News]]></category>
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			<pubDate><![CDATA[Sat, 06 Mar 2010 01:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5487087&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ex-Team Ninja Boss Has A New Studio With A New Name]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ex-Team Ninja Boss Has A New Studio With A New Name" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Ex-Team Ninja Boss Has A New Studio With A New Name" href="http://kotaku.com/5484507/ex+team-ninja-boss-has-a-new-studio-with-a-new-name" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ex-Team Ninja Boss Has A New Studio With A New Name" alt="Click here to read Ex-Team Ninja Boss Has A New Studio With A New Name" src="http://cache.kotaku.com/assets/images/9/2010/03/walhall_by_emil_doepler.jpg"/>
											</a></div>
									</div>
				 Dead or Alive developer Tomonobu Itagaki left Tecmo over unpaid wages and started up a new studio. It was originally thought to be called <a href="http://kotaku.com/tag/tokyo-vikings/">"Tokyo Vikings"</a>. It's not.				<a href="http://kotaku.com/5484507/ex+team-ninja-boss-has-a-new-studio-with-a-new-name" title="Click here to read more about Ex-Team Ninja Boss Has A New Studio With A New Name">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5484507/ex+team-ninja-boss-has-a-new-studio-with-a-new-name]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5484507]]></guid>
			<category><![CDATA[tomonobu itagaki]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 03 Mar 2010 08:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5484507&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Former Dead Or Alive Designer Talks Fighting Games]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Former Dead Or Alive Designer Talks Fighting Games" href="http://kotaku.com/tomonobu-itagaki/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tomonobuitagaki</span></a></div -->					<div><a title="Click here to read Former Dead Or Alive Designer Talks Fighting Games" href="http://kotaku.com/5484439/former-dead-or-alive-designer-talks-fighting-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Former Dead Or Alive Designer Talks Fighting Games" alt="Click here to read Former Dead Or Alive Designer Talks Fighting Games" src="http://cache.kotaku.com/assets/images/9/2010/03/dead_or_alive_4.jpg"/>
											</a></div>
									</div>
				 Before <a href="http://kotaku.com/5480807/itagaki-and-tecmo-settle-legal-brouhaha">the brouhaha</a> at Tecmo, game designer Tomonobu Itagaki made a name for himself making fighting games. He's currently working on another title, which he <a href="http://kotaku.com/5364952/itagaki-talks-missiles-tecmo-and-sixaxis-bounce">hinted at</a> last year.				<a href="http://kotaku.com/5484439/former-dead-or-alive-designer-talks-fighting-games" title="Click here to read more about Former Dead Or Alive Designer Talks Fighting Games">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5484439/former-dead-or-alive-designer-talks-fighting-games]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5484439]]></guid>
			<category><![CDATA[tomonobu itagaki]]></category>
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			<category><![CDATA[Tecmo]]></category>
			<pubDate><![CDATA[Wed, 03 Mar 2010 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5484439&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Metroid: Other M Trailer Super Heavy On CG, Zero Gameplay]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Metroid: Other M Trailer Super Heavy On CG, Zero Gameplay" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read New Metroid: Other M Trailer Super Heavy On CG, Zero Gameplay" href="http://kotaku.com/5483995/new-metroid-other-m-trailer-super-heavy-on-cg-zero-gameplay" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Metroid: Other M Trailer Super Heavy On CG, Zero Gameplay" alt="Click here to read New Metroid: Other M Trailer Super Heavy On CG, Zero Gameplay" src="http://cache.kotaku.com/assets/images/9/2011/11/small_81daf56354e9b95b722fbae7e277b978.jpg"/>
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				<!-- videoId: bkQKaK6cC9c --><!-- /videoId: bkQKaK6cC9c --> Nintendo's "dramatic new direction" for the Metroid series comes courtesy of Ninja Gaiden developer Team Ninja, who show off their cinematic skills in this new Metroid: Other M trailer.				<a href="http://kotaku.com/5483995/new-metroid-other-m-trailer-super-heavy-on-cg-zero-gameplay" title="Click here to read more about New Metroid: Other M Trailer Super Heavy On CG, Zero Gameplay">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Mar 2010 18:40:22 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Tecmo Super Bowl Remake Coming To Xbox 360, PS3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Tecmo Super Bowl Remake Coming To Xbox 360, PS3" href="http://kotaku.com/game-announce/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gameannounce</span></a></div -->					<div><a title="Click here to read Tecmo Super Bowl Remake Coming To Xbox 360, PS3" href="http://kotaku.com/5483985/tecmo-super-bowl-remake-coming-to-xbox-360-ps3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Tecmo Super Bowl Remake Coming To Xbox 360, PS3" alt="Click here to read Tecmo Super Bowl Remake Coming To Xbox 360, PS3" src="http://cache.kotaku.com/assets/images/9/2010/03/custom_1267561597351_tb1.jpg"/>
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				Tecmo, the company that was once a giant in video game football, is continuing its slow return to the virtual gridiron. Today we have word of Tecmo Bowl Throwback.				<a href="http://kotaku.com/5483985/tecmo-super-bowl-remake-coming-to-xbox-360-ps3" title="Click here to read more about Tecmo Super Bowl Remake Coming To Xbox 360, PS3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 02 Mar 2010 15:20:43 EST]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Time To Talk Masturbation With Tecmo]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Time To Talk Masturbation With Tecmo" href="http://kotaku.com/dead-or-alive-paradise/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deadoraliveparadise</span></a></div -->					<div><a title="Click here to read Time To Talk Masturbation With Tecmo" href="http://kotaku.com/5482497/time-to-talk-masturbation-with-tecmo" class="pp_image">
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				 Besides action and fighting games, Japanese developer Tecmo is known for its saucy bikini characters. It's latest title, Dead or Alive: Paradise, has even been described as <a href="http://kotaku.com/5470845/is-dead-or-alive-paradise-creepy-tecmo-says-you-be-the-judge">"creepy"</a> by the ESRB and once features females with ridiculous proportions jiggling about.				<a href="http://kotaku.com/5482497/time-to-talk-masturbation-with-tecmo" title="Click here to read more about Time To Talk Masturbation With Tecmo">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 01 Mar 2010 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Dead or Alive: Paradise is a Game About Beautiful Characters, Y'See]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dead or Alive: Paradise is a Game About Beautiful &lt;em&gt;Characters&lt;/em&gt;, Y'See" href="http://kotaku.com/mmm-hm/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mmmhm</span></a></div -->					<div><a title="Click here to read Dead or Alive: Paradise is a Game About Beautiful &lt;em&gt;Characters&lt;/em&gt;, Y'See" href="http://kotaku.com/5481884/dead-or-alive-paradise-is-a-game-about-beautiful-characters-ysee" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Dead or Alive: Paradise is a Game About Beautiful &lt;em&gt;Characters&lt;/em&gt;, Y'See" alt="Click here to read Dead or Alive: Paradise is a Game About Beautiful &lt;em&gt;Characters&lt;/em&gt;, Y'See" src="http://cache.kotaku.com/assets/images/9/2012/01/0420b1c856916e0a4e0d529d9b49382e.jpg"/>
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				Even though Tecmo Koei America seems happy to <a href="http://kotaku.com/5470845/is-dead-or-alive-paradise-creepy-tecmo-says-you-be-the-judge">market the fact that Dead or Alive: Paradise is called "cheesy" and "creepy,"</a> the game's director says it isn't softcore porn, but a game trying to show that women are "beautiful characters."				<a href="http://kotaku.com/5481884/dead-or-alive-paradise-is-a-game-about-beautiful-characters-ysee" title="Click here to read more about Dead or Alive: Paradise is a Game About Beautiful Characters, Y'See">More&nbsp;&raquo;</a>
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			<category><![CDATA[Yoshinori Ueda]]></category>
			<pubDate><![CDATA[Sat, 27 Feb 2010 17:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Itagaki And Tecmo Settle Legal Brouhaha]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Itagaki And Tecmo Settle Legal Brouhaha" href="http://kotaku.com/legal/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">legal</span></a></div -->					<div><a title="Click here to read Itagaki And Tecmo Settle Legal Brouhaha" href="http://kotaku.com/5480807/itagaki-and-tecmo-settle-legal-brouhaha" class="pp_image">
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				 Game designer Tomonobu Itagaki and Tecmo have reconciled the lawsuit the former Team Ninja head filed in summer 2008. In an issued issued statement, Itagaki stated that the agreement was "mutual" and the settlement was "harmonious".				<a href="http://kotaku.com/5480807/itagaki-and-tecmo-settle-legal-brouhaha" title="Click here to read more about Itagaki And Tecmo Settle Legal Brouhaha">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 26 Feb 2010 03:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[ESRB Leaks Tecmo Bowl Throwback]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read ESRB Leaks Tecmo Bowl Throwback" href="http://kotaku.com/tecmo-bowl/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">tecmobowl</span></a></div -->					<div><a title="Click here to read ESRB Leaks Tecmo Bowl Throwback" href="http://kotaku.com/5475410/esrb-leaks-tecmo-bowl-throwback" class="pp_image">
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				 There have been rumors that Tecmo is bringing Tecmo Bowl to the PSN and Xbox LIVE Arcade with Tecmo Bowl Throwback. If you believe the ESRB, those rumors could be true.				<a href="http://kotaku.com/5475410/esrb-leaks-tecmo-bowl-throwback" title="Click here to read more about ESRB Leaks Tecmo Bowl Throwback">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 19 Feb 2010 07:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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