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		<title><![CDATA[Kotaku: Technology]]></title>
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			<title><![CDATA[Kotaku: Technology]]></title>
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		<link>http://kotaku.com/tag/technology</link>
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		<description><![CDATA[Kotaku posts tagged Technology]]></description>
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			<title><![CDATA[The Louvre's New Tour Guide is a 3DS]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Louvre's New Tour Guide is a 3DS" href="http://kotaku.com/3ds/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3ds</span></a></div -->					<div><a title="Click here to read The Louvre's New Tour Guide is a 3DS" href="http://kotaku.com/5868596/the-louvre-turns-to-nintendos-3ds-for-new-audio-guides" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Louvre's New Tour Guide is a 3DS" alt="Click here to read The Louvre's New Tour Guide is a 3DS" src="http://cache.kotaku.com/assets/images/9/2011/12/small_4e62abecf59ea670d976bf16b6351b62.jpg"/>
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				Starting in March the Louvre, one of the largest, most visited art museums in the world, plans to replace their audio guides with 5,000 Nintendo 3DS programmed by the game maker to give full tours in seven languages, the <em>AFP</em> reports.				<a href="http://kotaku.com/5868596/the-louvre-turns-to-nintendos-3ds-for-new-audio-guides" title="Click here to read more about The Louvre's New Tour Guide is a 3DS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5868596/the-louvre-turns-to-nintendos-3ds-for-new-audio-guides]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5868596]]></guid>
			<category><![CDATA[3ds]]></category>
			<category><![CDATA[Art]]></category>
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			<category><![CDATA[louvre]]></category>
			<category><![CDATA[Museum]]></category>
			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Technology]]></category>
			<category><![CDATA[tweet]]></category>
			<pubDate><![CDATA[Thu, 15 Dec 2011 19:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[How DUST 514 and EVE Online Bridge the Gap Between PC and PlayStation 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How &lt;em&gt;DUST 514&lt;/em&gt; and &lt;em&gt;EVE Online&lt;/em&gt; Bridge the Gap Between PC and PlayStation 3" href="http://kotaku.com/dust-514/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">dust514</span></a></div -->					<div><a title="Click here to read How &lt;em&gt;DUST 514&lt;/em&gt; and &lt;em&gt;EVE Online&lt;/em&gt; Bridge the Gap Between PC and PlayStation 3" href="http://kotaku.com/5854244/how-dust-514-and-eve-online-bridge-the-gap-between-pc-and-playstation-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How &lt;em&gt;DUST 514&lt;/em&gt; and &lt;em&gt;EVE Online&lt;/em&gt; Bridge the Gap Between PC and PlayStation 3" alt="Click here to read How &lt;em&gt;DUST 514&lt;/em&gt; and &lt;em&gt;EVE Online&lt;/em&gt; Bridge the Gap Between PC and PlayStation 3" src="http://cache.kotaku.com/assets/images/9/2011/10/small_dusttop.jpg"/>
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				 In CCP's <em>DUST 514 </em>for the PlayStation 3, battles are initiated by corporations in the PC-based space MMO <em>EVE Online</em>.  In a post on the PlayStation Blog, CCP server architect Lin Luo talks about how much fun making that work is.				<a href="http://kotaku.com/5854244/how-dust-514-and-eve-online-bridge-the-gap-between-pc-and-playstation-3" title="Click here to read more about How DUST 514 and EVE Online Bridge the Gap Between PC and PlayStation 3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5854244/how-dust-514-and-eve-online-bridge-the-gap-between-pc-and-playstation-3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5854244]]></guid>
			<category><![CDATA[Dust 514]]></category>
			<category><![CDATA[Ccp]]></category>
			<category><![CDATA[Cross-platform]]></category>
			<category><![CDATA[Eve Online]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Playstation]]></category>
			<category><![CDATA[Severs]]></category>
			<category><![CDATA[Technology]]></category>
			<pubDate><![CDATA[Fri, 28 Oct 2011 13:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Now You Can Shoot Doom Demons ... With Your Mind]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Now You Can Shoot &lt;em&gt;Doom&lt;/em&gt; Demons ... &lt;em&gt;With Your Mind&lt;/em&gt;" href="http://kotaku.com/technology/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">technology</span></a></div -->					<div><a title="Click here to read Now You Can Shoot &lt;em&gt;Doom&lt;/em&gt; Demons ... &lt;em&gt;With Your Mind&lt;/em&gt;" href="http://kotaku.com/5851811/the-future-is-now-shoot-doom-demons--with-your-mind" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Now You Can Shoot &lt;em&gt;Doom&lt;/em&gt; Demons ... &lt;em&gt;With Your Mind&lt;/em&gt;" alt="Click here to read Now You Can Shoot &lt;em&gt;Doom&lt;/em&gt; Demons ... &lt;em&gt;With Your Mind&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/10/small_mind_controlled_doom.jpg"/>
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				First wireless controls, then motion controls, then motion-tracking like the Xbox Kinect... sooner or later, someone's going to come up with a computer (and therefore a video game) that can be controlled entirely <em>with our minds</em>.				<a href="http://kotaku.com/5851811/the-future-is-now-shoot-doom-demons--with-your-mind" title="Click here to read more about Now You Can Shoot Doom Demons ... With Your Mind">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5851811/the-future-is-now-shoot-doom-demons--with-your-mind]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5851811]]></guid>
			<category><![CDATA[Technology]]></category>
			<category><![CDATA[Doom]]></category>
			<category><![CDATA[The Future]]></category>
			<pubDate><![CDATA[Thu, 20 Oct 2011 15:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Kirk Hamilton]]></dc:creator>
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			<title><![CDATA[Kinect was Tested by Dropping It on Concrete]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kinect was Tested by Dropping It on Concrete" href="http://kotaku.com/kinect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">kinect</span></a></div -->					<div><a title="Click here to read Kinect was Tested by Dropping It on Concrete" href="http://kotaku.com/5833020/kinect-was-tested-by-dropping-it-on-concrete" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kinect was Tested by Dropping It on Concrete" alt="Click here to read Kinect was Tested by Dropping It on Concrete" src="http://cache.kotaku.com/assets/images/9/2011/08/small_2006bmf.jpg"/>
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				The Microsoft engineers building Kinect "knew this thing was going to be viewed as a toy," says one, "and so it was going to be abused." So they abused it first, toughening the thing up to the point it could be dropped on concrete and still function.				<a href="http://kotaku.com/5833020/kinect-was-tested-by-dropping-it-on-concrete" title="Click here to read more about Kinect was Tested by Dropping It on Concrete">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5833020/kinect-was-tested-by-dropping-it-on-concrete]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5833020]]></guid>
			<category><![CDATA[Kinect]]></category>
			<category><![CDATA[bad motherfucker]]></category>
			<category><![CDATA[Design]]></category>
			<category><![CDATA[Engineering]]></category>
			<category><![CDATA[Microsoft]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Sun, 21 Aug 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Kinect Tech Inspires Glasses That Could Help &quot;the Blind See&quot;]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kinect Tech Inspires Glasses That Could Help &amp;quot;the Blind See&amp;quot;" href="http://kotaku.com/far-sighted/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">farsighted</span></a></div -->					<div><a title="Click here to read Kinect Tech Inspires Glasses That Could Help &amp;quot;the Blind See&amp;quot;" href="http://kotaku.com/5818069/kinect-tech-inspires-glasses-that-could-help-the-blind-see" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kinect Tech Inspires Glasses That Could Help &amp;quot;the Blind See&amp;quot;" alt="Click here to read Kinect Tech Inspires Glasses That Could Help &amp;quot;the Blind See&amp;quot;" src="http://cache.kotaku.com/assets/images/9/2011/07/small_lt-commander-geordi-la-forge-star-trek-the-next-generation-9406843-1709-2560.jpg"/>
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				 A clinical neurologist at the University of Oxford is working on a pair of glasses that is meant to help the near blind better see shapes and people.				<a href="http://kotaku.com/5818069/kinect-tech-inspires-glasses-that-could-help-the-blind-see" title="Click here to read more about Kinect Tech Inspires Glasses That Could Help &quot;the Blind See&quot;">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5818069/kinect-tech-inspires-glasses-that-could-help-the-blind-see]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5818069]]></guid>
			<category><![CDATA[Far sighted]]></category>
			<category><![CDATA[Dr. stephen hicks]]></category>
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			<category><![CDATA[Kinect]]></category>
			<category><![CDATA[Oxford]]></category>
			<category><![CDATA[Technology]]></category>
			<pubDate><![CDATA[Tue, 05 Jul 2011 10:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Gaming is One Reason This Amazing Driving Technology is a Bad Idea]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gaming is One Reason This Amazing Driving Technology is a Bad Idea" href="http://kotaku.com/driven-to-distraction/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">driventodistraction</span></a></div -->					<div><a title="Click here to read Gaming is One Reason This Amazing Driving Technology is a Bad Idea" href="http://kotaku.com/5806963/gaming-is-one-reason-this-amazing-driving-technology-wont-happen" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gaming is One Reason This Amazing Driving Technology is a Bad Idea" alt="Click here to read Gaming is One Reason This Amazing Driving Technology is a Bad Idea" src="http://cache.kotaku.com/assets/images/9/2011/05/small_wwgy1y27qni.jpg"/>
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				<!-- videoId: WWgy1Y27QnI --><!-- /videoId: WWgy1Y27QnI --> According to UK windscreen replacement company Autoglass, this video represents a future where augmented reality windshield displays can usher in a new era of driver safety. At least until gamers get a hold of them.				<a href="http://kotaku.com/5806963/gaming-is-one-reason-this-amazing-driving-technology-wont-happen" title="Click here to read more about Gaming is One Reason This Amazing Driving Technology is a Bad Idea">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5806963/gaming-is-one-reason-this-amazing-driving-technology-wont-happen]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5806963]]></guid>
			<category><![CDATA[driven to distraction]]></category>
			<category><![CDATA[Augmented Reality]]></category>
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			<category><![CDATA[Automotive]]></category>
			<category><![CDATA[Cars]]></category>
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			<category><![CDATA[Windshield]]></category>
			<pubDate><![CDATA[Tue, 31 May 2011 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The Witcher 2 is Blurry in All the Right Places]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;The Witcher 2&lt;/em&gt; is Blurry in All the Right Places" href="http://kotaku.com/poetry-in-motion/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">poetryinmotion</span></a></div -->					<div><a title="Click here to read &lt;em&gt;The Witcher 2&lt;/em&gt; is Blurry in All the Right Places" href="http://kotaku.com/5803155/the-witcher-2-is-blurry-in-all-the-right-places" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;The Witcher 2&lt;/em&gt; is Blurry in All the Right Places" alt="Click here to read &lt;em&gt;The Witcher 2&lt;/em&gt; is Blurry in All the Right Places" src="http://cache.kotaku.com/assets/images/9/2011/05/small_witcherblur.jpg"/>
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				<!-- videoId: BexYqaadd3w --><!-- /videoId: BexYqaadd3w --> Amidst all of the nudity and subtle gags lurking in CD Projekt Red's latest PC role-playing adventure, the aspect of <em>The Witcher 2: Assassins of Kings </em>that has impressed me the most so far is how blurry it is.				<a href="http://kotaku.com/5803155/the-witcher-2-is-blurry-in-all-the-right-places" title="Click here to read more about The Witcher 2 is Blurry in All the Right Places">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5803155/the-witcher-2-is-blurry-in-all-the-right-places]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5803155]]></guid>
			<category><![CDATA[Poetry In Motion]]></category>
			<category><![CDATA[Atari]]></category>
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			<category><![CDATA[The Witcher 2: Assassins of Kings]]></category>
			<pubDate><![CDATA[Wed, 18 May 2011 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5803155&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Think L.A. Noire Has Impressive Facial Animations? Check This Out]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Think &lt;em&gt;L.A. Noire&lt;/em&gt; Has Impressive Facial Animations? Check This Out" href="http://kotaku.com/making-faces/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">makingfaces</span></a></div -->					<div><a title="Click here to read Think &lt;em&gt;L.A. Noire&lt;/em&gt; Has Impressive Facial Animations? Check This Out" href="http://kotaku.com/5803111/think-la-noire-has-impressive-facial-animations-check-this-out" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Think &lt;em&gt;L.A. Noire&lt;/em&gt; Has Impressive Facial Animations? Check This Out" alt="Click here to read Think &lt;em&gt;L.A. Noire&lt;/em&gt; Has Impressive Facial Animations? Check This Out" src="http://cache.kotaku.com/assets/images/9/2011/05/small_pztn-jrrm30.jpg"/>
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				<!-- videoId: pZTN-jRRM30 --><!-- /videoId: pZTN-jRRM30 --> It's true that work that Team Bondi has done animating the faces of real life actors in Rockstar's <em>L.A. Noire</em> is <a href="http://kotaku.com/5802757/see-how-la-noire-does-justice-to-the-faces-of-real-tv-stars">nothing short of astounding</a>, but Janimation's facial recognition technology creates virtual faces so real you can almost smell their stinking breath.				<a href="http://kotaku.com/5803111/think-la-noire-has-impressive-facial-animations-check-this-out" title="Click here to read more about Think L.A. Noire Has Impressive Facial Animations? Check This Out">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5803111/think-la-noire-has-impressive-facial-animations-check-this-out]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5803111]]></guid>
			<category><![CDATA[Making Faces]]></category>
			<category><![CDATA[Facial Recognition]]></category>
			<category><![CDATA[Janimation]]></category>
			<category><![CDATA[l.a. noire]]></category>
			<category><![CDATA[Motion Capture]]></category>
			<category><![CDATA[Technology]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Wed, 18 May 2011 12:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5803111&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kinectimals Creator Sets His Sights on Building the $25 PC]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Kinectimals&lt;/em&gt; Creator Sets His Sights on Building the $25 PC" href="http://kotaku.com/mods/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mods</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Kinectimals&lt;/em&gt; Creator Sets His Sights on Building the $25 PC" href="http://kotaku.com/5799186/lostwinds-creator-trying-to-build-the-25-usb-computer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Kinectimals&lt;/em&gt; Creator Sets His Sights on Building the $25 PC" alt="Click here to read &lt;em&gt;Kinectimals&lt;/em&gt; Creator Sets His Sights on Building the $25 PC" src="http://cache.kotaku.com/assets/images/9/2011/05/small_rasperry_pi_pcb.jpg"/>
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				David Braben, whose Frontier Developments studio has delivered <em>Elite, Rollercoaster Tycoon 3, LostWinds</em> and, yes, <em>Kinectimals,</em> has now created Raspberry Pi. It's not a game, it's a working, Linux-based PC on something not much larger than a standard USB memory stick.				<a href="http://kotaku.com/5799186/lostwinds-creator-trying-to-build-the-25-usb-computer" title="Click here to read more about Kinectimals Creator Sets His Sights on Building the $25 PC">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5799186/lostwinds-creator-trying-to-build-the-25-usb-computer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5799186]]></guid>
			<category><![CDATA[Mods]]></category>
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			<category><![CDATA[Frontier Developments]]></category>
			<category><![CDATA[One Laptop Per Child]]></category>
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			<category><![CDATA[Uk]]></category>
			<pubDate><![CDATA[Thu, 05 May 2011 23:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Here's How You Handle Looking and Turning in a Motion-Control FPS]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Here's How You Handle Looking and Turning in a Motion-Control FPS" href="http://kotaku.com/look-what-we-have-here/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lookwhatwehavehere</span></a></div -->					<div><a title="Click here to read Here's How You Handle Looking and Turning in a Motion-Control FPS" href="http://kotaku.com/5797334/heres-how-you-handle-looking-and-turning-in-a-motion+control-fps" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Here's How You Handle Looking and Turning in a Motion-Control FPS" alt="Click here to read Here's How You Handle Looking and Turning in a Motion-Control FPS" src="http://cache.kotaku.com/assets/images/9/2011/04/small_xphxb3kamgc.jpg"/>
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				<!-- videoId: XpHXb3kaMGc --><!-- /videoId: XpHXb3kaMGc --> Head- and eye-tracking will be the next big breakthrough in motion-controlled gaming. <a href="http://kotaku.com/#!forza4/5785173"><em>Forza Motorsport 4</em> will deliver it via Kinect</a>. But for first-person shooters, we're still stuck controlling our look with our arms, an act as unnatural as it is inconvenient. Some University of Texas students have whipped up a solution for that.				<a href="http://kotaku.com/5797334/heres-how-you-handle-looking-and-turning-in-a-motion+control-fps" title="Click here to read more about Here's How You Handle Looking and Turning in a Motion-Control FPS">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5797334/heres-how-you-handle-looking-and-turning-in-a-motion+control-fps]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5797334]]></guid>
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			<category><![CDATA[motion control]]></category>
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			<pubDate><![CDATA[Sat, 30 Apr 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5797334&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[World Exclusive First Look Under the Hood of the Next Unreal Engine]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read World Exclusive First Look Under the Hood of the Next Unreal Engine" href="http://kotaku.com/future-tech/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">futuretech</span></a></div -->					<div><a title="Click here to read World Exclusive First Look Under the Hood of the Next Unreal Engine" href="http://kotaku.com/5789088/world-exclusive-first-look-under-the-hood-of-the-next-unreal-engine" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read World Exclusive First Look Under the Hood of the Next Unreal Engine" alt="Click here to read World Exclusive First Look Under the Hood of the Next Unreal Engine" src="http://cache.kotaku.com/assets/images/9/2011/04/small_explore_kotaku_videos_1388.jpg"/>
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				<!-- videoId: explore/Kotaku/videos/1388 --><!-- /videoId: explore/Kotaku/videos/1388 --> You've seen the <a href="http://kotaku.com/#!5779831/epic-games-new-unreal-engine++this-is-what-next-gen-gaming-looks-like">sexed up trailer</a> showing what games based on Epic's Unreal Engine will look like in the coming generation. Now join <em>Kotaku</em> and <em>Gizmodo</em> for the world's first peek at the tools and technology that will be used to create some of the biggest games on every platform from PC to iOS in coming years.				<a href="http://kotaku.com/5789088/world-exclusive-first-look-under-the-hood-of-the-next-unreal-engine" title="Click here to read more about World Exclusive First Look Under the Hood of the Next Unreal Engine">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5789088/world-exclusive-first-look-under-the-hood-of-the-next-unreal-engine]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5789088]]></guid>
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			<pubDate><![CDATA[Tue, 05 Apr 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joel Johnson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5789088&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The 3DS's 3D Is Easier To Understand Under A Microscope]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The 3DS's 3D Is Easier To Understand Under A Microscope" href="http://kotaku.com/how-it-works/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">howitworks</span></a></div -->					<div><a title="Click here to read The 3DS's 3D Is Easier To Understand Under A Microscope" href="http://kotaku.com/5787169/the-3dss-3d-is-easier-to-understand-under-a-microscope" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The 3DS's 3D Is Easier To Understand Under A Microscope" alt="Click here to read The 3DS's 3D Is Easier To Understand Under A Microscope" src="http://cache.kotaku.com/assets/images/9/2011/03/small_3dsmicroscope.jpg"/>
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				 We can toss around terms like parallax barrier to describe the Nintendo 3DS 3D effect all day long, trying to explain how the system alternates lines of pixels to trick your eyes, or we could just show you.				<a href="http://kotaku.com/5787169/the-3dss-3d-is-easier-to-understand-under-a-microscope" title="Click here to read more about The 3DS's 3D Is Easier To Understand Under A Microscope">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5787169/the-3dss-3d-is-easier-to-understand-under-a-microscope]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5787169]]></guid>
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			<category><![CDATA[Nintendo]]></category>
			<category><![CDATA[Nintendo 3ds]]></category>
			<category><![CDATA[parallax barrier]]></category>
			<category><![CDATA[Technology]]></category>
			<pubDate><![CDATA[Wed, 30 Mar 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5787169&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kinect Aids in $4 Million Research Into Mental Disorders]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kinect Aids in $4 Million Research Into Mental Disorders" href="http://kotaku.com/technology/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">technology</span></a></div -->					<div><a title="Click here to read Kinect Aids in $4 Million Research Into Mental Disorders" href="http://kotaku.com/5781775/kinect-aids-in-4-million-research-into-mental-disorders" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kinect Aids in $4 Million Research Into Mental Disorders" alt="Click here to read Kinect Aids in $4 Million Research Into Mental Disorders" src="http://cache.kotaku.com/assets/images/9/2011/03/small_p2robot.jpg"/>
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				 The University of Minnesota has saved more than $100,000 in research funds by using the Xbox 360 Kinect to aid in research on the diagnoses of mental disorders in children, according to a <a href="http://www.necn.com/03/14/11/Minnesota-prof-uses-Xbox-Kinect-for-rese/landing_health.html?&blockID=3&apID=be5abe95b3f94d45b20706ec243499f2">Minnesota Daily and AP report</a>.				<a href="http://kotaku.com/5781775/kinect-aids-in-4-million-research-into-mental-disorders" title="Click here to read more about Kinect Aids in $4 Million Research Into Mental Disorders">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5781775/kinect-aids-in-4-million-research-into-mental-disorders]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5781775]]></guid>
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			<pubDate><![CDATA[Mon, 14 Mar 2011 13:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5781775&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Want To See What A Hacking Attempt Looks Like?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Want To See What A Hacking Attempt Looks Like?" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Want To See What A Hacking Attempt Looks Like?" href="http://kotaku.com/5780675/want-to-see-what-a-hacking-attempt-looks-like" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Want To See What A Hacking Attempt Looks Like?" alt="Click here to read Want To See What A Hacking Attempt Looks Like?" src="http://cache.kotaku.com/assets/images/9/2011/03/small_hack.jpg"/>
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				 Contrary to 1995 movie Hackers, breaking into a computer system does not involve colorful cartoon characters. The act can be accurately represented visually, however, as proven in this excellent video created by Ben Reardon of Dataviz Australia.				<a href="http://kotaku.com/5780675/want-to-see-what-a-hacking-attempt-looks-like" title="Click here to read more about Want To See What A Hacking Attempt Looks Like?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5780675/want-to-see-what-a-hacking-attempt-looks-like]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5780675]]></guid>
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			<pubDate><![CDATA[Thu, 10 Mar 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5780675&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Keyboard-Friendly Robotic Hand Is Probably Harmless]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Keyboard-Friendly Robotic Hand Is Probably Harmless" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Keyboard-Friendly Robotic Hand Is Probably Harmless" href="http://kotaku.com/5776719/keyboard+friendly-robotic-hand-presses-all-the-right-buttons" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Keyboard-Friendly Robotic Hand Is Probably Harmless" alt="Click here to read Keyboard-Friendly Robotic Hand Is Probably Harmless" src="http://cache.kotaku.com/assets/images/9/2011/03/small_terminator.jpg"/>
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				  One thing ever fledgling robotic killing machine needs is a good pair of hands, deft enough to type but strong enough to choke the life out of its victims.  Virginia Tech's DART is a good start.				<a href="http://kotaku.com/5776719/keyboard+friendly-robotic-hand-presses-all-the-right-buttons" title="Click here to read more about Keyboard-Friendly Robotic Hand Is Probably Harmless">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5776719/keyboard+friendly-robotic-hand-presses-all-the-right-buttons]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5776719]]></guid>
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			<pubDate><![CDATA[Fri, 04 Mar 2011 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5776719&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The World's Smallest Computer Wants To Be Inside Of You]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The World's Smallest Computer Wants To Be Inside Of You" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read The World's Smallest Computer Wants To Be Inside Of You" href="http://kotaku.com/5768416/the-worlds-smallest-computer-wants-to-be-inside-of-you" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The World's Smallest Computer Wants To Be Inside Of You" alt="Click here to read The World's Smallest Computer Wants To Be Inside Of You" src="http://cache.kotaku.com/assets/images/9/2011/02/small_littlecomputer.jpg"/>
											</a></div>
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				 With computer technology forever striving towards smaller and smaller form factors, it was only a matter of time before engineers created the first millimeter-scale computer system, ready for implantation in the human body.				<a href="http://kotaku.com/5768416/the-worlds-smallest-computer-wants-to-be-inside-of-you" title="Click here to read more about The World's Smallest Computer Wants To Be Inside Of You">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5768416/the-worlds-smallest-computer-wants-to-be-inside-of-you]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5768416]]></guid>
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			<category><![CDATA[World's smallest computer]]></category>
			<pubDate><![CDATA[Wed, 23 Feb 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5768416&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Light-Absorbing Anti-Lasers Could One Day Rule Your Computer]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Light-Absorbing Anti-Lasers Could One Day Rule Your Computer" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Light-Absorbing Anti-Lasers Could One Day Rule Your Computer" href="http://kotaku.com/5764389/light+absorbing-anti+lasers-could-one-day-rule-your-computer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Light-Absorbing Anti-Lasers Could One Day Rule Your Computer" alt="Click here to read Light-Absorbing Anti-Lasers Could One Day Rule Your Computer" src="http://cache.kotaku.com/assets/images/9/2011/02/small_antilaser.jpg"/>
											</a></div>
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				 Scientists at Yale University have created the world's first anti-laser, a device in which two beams of light clash together, ultimately cancelling each other out. How could such a device change the way we do our computing?				<a href="http://kotaku.com/5764389/light+absorbing-anti+lasers-could-one-day-rule-your-computer" title="Click here to read more about Light-Absorbing Anti-Lasers Could One Day Rule Your Computer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5764389/light+absorbing-anti+lasers-could-one-day-rule-your-computer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5764389]]></guid>
			<category><![CDATA[Science]]></category>
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			<pubDate><![CDATA[Fri, 18 Feb 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5764389&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Could This Be The Future Of Typing On A Control Pad?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Could This Be The Future Of Typing On A Control Pad?" href="http://kotaku.com/design/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">design</span></a></div -->					<div><a title="Click here to read Could This Be The Future Of Typing On A Control Pad?" href="http://kotaku.com/5755623/could-this-be-the-future-of-typing-on-a-control-pad" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Could This Be The Future Of Typing On A Control Pad?" alt="Click here to read Could This Be The Future Of Typing On A Control Pad?" src="http://cache.kotaku.com/assets/images/9/2011/02/small_consolepad.jpg"/>
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				Having to enter letters and numbers via a control pad sucks, as anyone typing out credit card numbers or download codes on an Xbox 360 or PS3 will attest. If only there was a way to make this necessary evil easier...				<a href="http://kotaku.com/5755623/could-this-be-the-future-of-typing-on-a-control-pad" title="Click here to read more about Could This Be The Future Of Typing On A Control Pad?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5755623/could-this-be-the-future-of-typing-on-a-control-pad]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5755623]]></guid>
			<category><![CDATA[Design]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 09 Feb 2011 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5755623&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Teaching Robots To Walk The Baby Way]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Teaching Robots To Walk The Baby Way" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Teaching Robots To Walk The Baby Way" href="http://kotaku.com/5739951/teaching-robots-to-walk-the-baby-way" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Teaching Robots To Walk The Baby Way" alt="Click here to read Teaching Robots To Walk The Baby Way" src="http://cache.kotaku.com/assets/images/9/2011/01/small_learningpart2.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 Why do human children learn to walk so much easier than robots do? Because babies learn to crawl before they walk. University of Vermont robotics expert Josh Bongard demonstrates how robots develop faster when their bodies change with their brains.				<a href="http://kotaku.com/5739951/teaching-robots-to-walk-the-baby-way" title="Click here to read more about Teaching Robots To Walk The Baby Way">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5739951/teaching-robots-to-walk-the-baby-way]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5739951]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Babies]]></category>
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			<category><![CDATA[Walking]]></category>
			<pubDate><![CDATA[Fri, 21 Jan 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5739951&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Type Of Memory Could Boot Your Computer Instantly]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Type Of Memory Could Boot Your Computer Instantly" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read New Type Of Memory Could Boot Your Computer Instantly" href="http://kotaku.com/5738724/new-type-of-memory-could-boot-your-computer-instantly" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Type Of Memory Could Boot Your Computer Instantly" alt="Click here to read New Type Of Memory Could Boot Your Computer Instantly" src="http://cache.kotaku.com/assets/images/9/2012/01/small_e37588800f0765c9350c3e87eb1c5bfa.jpg"/>
											</a></div>
									</div>
				 Imagine turning on your computer from a powerless state and instantly seeing your desktop without having to wait through a lengthy loading process. NC State researchers have developed a device that could make that happen.				<a href="http://kotaku.com/5738724/new-type-of-memory-could-boot-your-computer-instantly" title="Click here to read more about New Type Of Memory Could Boot Your Computer Instantly">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5738724/new-type-of-memory-could-boot-your-computer-instantly]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5738724]]></guid>
			<category><![CDATA[Science]]></category>
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			<category><![CDATA[Double floating-gate field effect transistor]]></category>
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			<category><![CDATA[revolutionary]]></category>
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			<pubDate><![CDATA[Thu, 20 Jan 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5738724&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A Wearable Brain Scanner That Keeps You In The Zone]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Wearable Brain Scanner That Keeps You In The Zone" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read A Wearable Brain Scanner That Keeps You In The Zone" href="http://kotaku.com/5725662/a-wearable-brain-scanner-that-keeps-you-in-the-zone" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Wearable Brain Scanner That Keeps You In The Zone" alt="Click here to read A Wearable Brain Scanner That Keeps You In The Zone" src="http://cache.kotaku.com/assets/images/9/2011/01/small_zfcastfglvq.jpg"/>
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									</div>
				<!-- videoId: zFCaSTfGlVQ --><!-- /videoId: zFCaSTfGlVQ --> From playing video games to operating nuclear facilities, focus and attention are key factors in excelling at important tasks. Freer Logic's BodyWave scanner trains users to be aware of their brain functions without making them wear a silly hat.				<a href="http://kotaku.com/5725662/a-wearable-brain-scanner-that-keeps-you-in-the-zone" title="Click here to read more about A Wearable Brain Scanner That Keeps You In The Zone">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5725662/a-wearable-brain-scanner-that-keeps-you-in-the-zone]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5725662]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Adhd]]></category>
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			<category><![CDATA[Body wave]]></category>
			<category><![CDATA[Brain scanning]]></category>
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			<category><![CDATA[Freer Logic]]></category>
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			<category><![CDATA[vitality sensor]]></category>
			<pubDate><![CDATA[Wed, 05 Jan 2011 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5725662&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What Good Is A Computer Processor That Does Bad Math?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Good Is A Computer Processor That Does Bad Math?" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read What Good Is A Computer Processor That Does Bad Math?" href="http://kotaku.com/5724560/what-good-is-a-computer-processor-that-does-bad-math" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Good Is A Computer Processor That Does Bad Math?" alt="Click here to read What Good Is A Computer Processor That Does Bad Math?" src="http://cache.kotaku.com/assets/images/9/2012/01/small_ab39dfb4e214ddd250f27b4388e86f47.jpg"/>
											</a></div>
									</div>
				 One of the core functions of a computer processor is to perform the basic arithmetical functions of the system. Why would we want a processor that gets those basic calculations wrong? Carnegie Mellon's Joseph Bates has the answer.				<a href="http://kotaku.com/5724560/what-good-is-a-computer-processor-that-does-bad-math" title="Click here to read more about What Good Is A Computer Processor That Does Bad Math?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5724560/what-good-is-a-computer-processor-that-does-bad-math]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5724560]]></guid>
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			<category><![CDATA[Video Editing]]></category>
			<pubDate><![CDATA[Tue, 04 Jan 2011 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5724560&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[How About A TV With Built-In Tetris?]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How About A TV With Built-In Tetris?" href="http://kotaku.com/technology/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">technology</span></a></div -->					<div><a title="Click here to read How About A TV With Built-In Tetris?" href="http://kotaku.com/5724510/how-about-a-tv-with-built+in-tetris" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How About A TV With Built-In Tetris?" alt="Click here to read How About A TV With Built-In Tetris?" src="http://cache.kotaku.com/assets/images/9/2011/01/small_tetrisscreen.jpg"/>
											</a></div>
									</div>
				 With today's smart television sets capable of packing multiple internet applications directly on the hardware, why not just install games directly on the TV? That's what Oberon Media is doing with Tetris.				<a href="http://kotaku.com/5724510/how-about-a-tv-with-built+in-tetris" title="Click here to read more about How About A TV With Built-In Tetris?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5724510/how-about-a-tv-with-built+in-tetris]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5724510]]></guid>
			<category><![CDATA[Technology]]></category>
			<category><![CDATA[Blu-Ray]]></category>
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			<category><![CDATA[Television]]></category>
			<category><![CDATA[Tetris]]></category>
			<category><![CDATA[TV]]></category>
			<pubDate><![CDATA[Tue, 04 Jan 2011 13:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5724510&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Kinect Gives Life To This Humanoid Robot]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kinect Gives Life To This Humanoid Robot" href="http://kotaku.com/even-more-science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">evenmorescience</span></a></div -->					<div><a title="Click here to read Kinect Gives Life To This Humanoid Robot" href="http://kotaku.com/5720611/kinect-gives-life-to-this-humanoid-robot" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kinect Gives Life To This Humanoid Robot" alt="Click here to read Kinect Gives Life To This Humanoid Robot" src="http://cache.kotaku.com/assets/images/9/2010/12/small_gdsflyzl4n0.jpg"/>
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									</div>
				<!-- videoId: GdSfLyZl4N0 --><!-- /videoId: GdSfLyZl4N0 --> Using Microsoft's Kinect to control a <a href="http://kotaku.com/5693031/how-long-until-kinect-turns-into-skynet">modified Roomba</a> is impressive. Using it to get a kit-built humanoid robot to mimic your actions is pretty damn amazing.				<a href="http://kotaku.com/5720611/kinect-gives-life-to-this-humanoid-robot" title="Click here to read more about Kinect Gives Life To This Humanoid Robot">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5720611/kinect-gives-life-to-this-humanoid-robot]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5720611]]></guid>
			<category><![CDATA[Even More Science]]></category>
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			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Wed, 29 Dec 2010 16:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5720611&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New Technology Could Revolutionize the Search For Internet Porn]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New Technology Could Revolutionize the Search For Internet Porn" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read New Technology Could Revolutionize the Search For Internet Porn" href="http://kotaku.com/5716108/new-technology-could-revolutionize-the-search-for-internet-porn" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read New Technology Could Revolutionize the Search For Internet Porn" alt="Click here to read New Technology Could Revolutionize the Search For Internet Porn" src="http://cache.kotaku.com/assets/images/9/2012/02/small_4ffed4907b650eafb17ba8a717113fca.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				 When you search for "work related" videos on the internet, the results are normally limited to the title or tag given to any uploaded clip. What if computers could recognize specific human interactions? Would they get embarrassed?				<a href="http://kotaku.com/5716108/new-technology-could-revolutionize-the-search-for-internet-porn" title="Click here to read more about New Technology Could Revolutionize the Search For Internet Porn">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5716108/new-technology-could-revolutionize-the-search-for-internet-porn]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5716108]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[computer vision]]></category>
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			<pubDate><![CDATA[Wed, 22 Dec 2010 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5716108&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Apple Readying A Slimmer, Lighter, Dual-Camera iPad]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Apple Readying A Slimmer, Lighter, Dual-Camera iPad" href="http://kotaku.com/rumor/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rumor</span></a></div -->					<div><a title="Click here to read Apple Readying A Slimmer, Lighter, Dual-Camera iPad" href="http://kotaku.com/5711515/apple-readying-a-slimmer-lighter-dual+camera-ipad" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Apple Readying A Slimmer, Lighter, Dual-Camera iPad" alt="Click here to read Apple Readying A Slimmer, Lighter, Dual-Camera iPad" src="http://cache.kotaku.com/assets/images/9/2010/12/small_ipadnext.jpg"/>
											</a></div>
									</div>
				 According to sources within Apple's component supply chain the company is gearing up to introduce a new version of the iPad in 2011 that's slimmer profile and front and back camera will make existing units look like last year's tech.				<a href="http://kotaku.com/5711515/apple-readying-a-slimmer-lighter-dual+camera-ipad" title="Click here to read more about Apple Readying A Slimmer, Lighter, Dual-Camera iPad">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5711515/apple-readying-a-slimmer-lighter-dual+camera-ipad]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5711515]]></guid>
			<category><![CDATA[Rumor]]></category>
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			<pubDate><![CDATA[Fri, 10 Dec 2010 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[A Robot That Knows How To Read]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Robot That Knows How To Read" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read A Robot That Knows How To Read" href="http://kotaku.com/5707417/a-robot-that-knows-how-to-read" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Robot That Knows How To Read" alt="Click here to read A Robot That Knows How To Read" src="http://cache.kotaku.com/assets/images/9/2010/12/small_readingrobot.jpg"/>
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				 Teaching a robot to recognize symbols is one thing; teaching a robot to actually read and understand those symbols is another thing entirely, but researchers in the UK are getting the job done, thanks to a little artificial intuition.				<a href="http://kotaku.com/5707417/a-robot-that-knows-how-to-read" title="Click here to read more about A Robot That Knows How To Read">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5707417/a-robot-that-knows-how-to-read]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5707417]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Ai]]></category>
			<category><![CDATA[Artificial Intelligence]]></category>
			<category><![CDATA[Reading]]></category>
			<category><![CDATA[Robotics]]></category>
			<category><![CDATA[Technology]]></category>
			<pubDate><![CDATA[Mon, 06 Dec 2010 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Is Technology Ready For Japan's Holographic World Cup?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Is Technology Ready For Japan's Holographic World Cup?" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Is Technology Ready For Japan's Holographic World Cup?" href="http://kotaku.com/5703526/is-technology-ready-for-japans-holographic-world-cup" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Is Technology Ready For Japan's Holographic World Cup?" alt="Click here to read Is Technology Ready For Japan's Holographic World Cup?" src="http://cache.kotaku.com/assets/images/9/2010/12/small_holographics.jpg"/>
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				 Tomorrow is the day Japan finds out if its promise of a fully holographic worldwide broadcast earns them the bid for the FIFA 2022 World Cup. Can the country possibly deliver?				<a href="http://kotaku.com/5703526/is-technology-ready-for-japans-holographic-world-cup" title="Click here to read more about Is Technology Ready For Japan's Holographic World Cup?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5703526/is-technology-ready-for-japans-holographic-world-cup]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5703526]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[2022]]></category>
			<category><![CDATA[Fifa]]></category>
			<category><![CDATA[holograms]]></category>
			<category><![CDATA[Holographic]]></category>
			<category><![CDATA[Soccer]]></category>
			<category><![CDATA[Technology]]></category>
			<category><![CDATA[World Cup]]></category>
			<pubDate><![CDATA[Wed, 01 Dec 2010 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5703526&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Your Personal Jetpack Is Almost Ready For Purchase]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Your Personal Jetpack Is Almost Ready For Purchase" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Your Personal Jetpack Is Almost Ready For Purchase" href="http://kotaku.com/5694545/your-personal-jetpack-is-almost-ready-for-purchase" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Your Personal Jetpack Is Almost Ready For Purchase" alt="Click here to read Your Personal Jetpack Is Almost Ready For Purchase" src="http://cache.kotaku.com/assets/images/9/2010/11/small_jetpack.jpg"/>
											</a></div>
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				 Martin Aircraft Company's "Segway for the sky" is about to go into production. Can anyone lend me $100,000?				<a href="http://kotaku.com/5694545/your-personal-jetpack-is-almost-ready-for-purchase" title="Click here to read more about Your Personal Jetpack Is Almost Ready For Purchase">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5694545/your-personal-jetpack-is-almost-ready-for-purchase]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5694545]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[aeronautics]]></category>
			<category><![CDATA[Flying]]></category>
			<category><![CDATA[jetpacks]]></category>
			<category><![CDATA[Martin Aircraft]]></category>
			<category><![CDATA[Technology]]></category>
			<pubDate><![CDATA[Fri, 19 Nov 2010 14:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5694545&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Apple Patent Takes Augmented Reality Games To The Next Level]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Apple Patent Takes Augmented Reality Games To The Next Level" href="http://kotaku.com/augmented-reality/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">augmentedreality</span></a></div -->					<div><a title="Click here to read Apple Patent Takes Augmented Reality Games To The Next Level" href="http://kotaku.com/5681559/apple-patent-takes-augmented-reality-games-to-the-next-level" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Apple Patent Takes Augmented Reality Games To The Next Level" alt="Click here to read Apple Patent Takes Augmented Reality Games To The Next Level" src="http://cache.kotaku.com/assets/images/9/2010/11/small_patent.jpg"/>
											</a></div>
									</div>
				 Apple explores the awesome potential of augmented reality in a patent application that describes a multiplayer shooter that allows players to track each other for real using networked iPhones.				<a href="http://kotaku.com/5681559/apple-patent-takes-augmented-reality-games-to-the-next-level" title="Click here to read more about Apple Patent Takes Augmented Reality Games To The Next Level">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5681559/apple-patent-takes-augmented-reality-games-to-the-next-level]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5681559]]></guid>
			<category><![CDATA[Augmented Reality]]></category>
			<category><![CDATA[Apple]]></category>
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			<category><![CDATA[Human hunting]]></category>
			<category><![CDATA[iPhone]]></category>
			<category><![CDATA[Multiplayer]]></category>
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			<pubDate><![CDATA[Thu, 04 Nov 2010 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[The 3DS Has A 3D Market All To Itself]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The 3DS Has A 3D Market All To Itself" href="http://kotaku.com/3d/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3d</span></a></div -->					<div><a title="Click here to read The 3DS Has A 3D Market All To Itself" href="http://kotaku.com/5664495/the-3ds-has-a-3d-market-all-to-itself" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The 3DS Has A 3D Market All To Itself" alt="Click here to read The 3DS Has A 3D Market All To Itself" src="http://cache.kotaku.com/assets/images/9/2010/10/3dsohno.jpg"/>
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									</div>
				There's a reason people are excited about the Nintendo 3DS, and are <em>not </em>excited about 3D on a TV set: because nobody wants to wear those stupid glasses. And it's going to stay that way for some time.				<a href="http://kotaku.com/5664495/the-3ds-has-a-3d-market-all-to-itself" title="Click here to read more about The 3DS Has A 3D Market All To Itself">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5664495/the-3ds-has-a-3d-market-all-to-itself]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5664495]]></guid>
			<category><![CDATA[3D]]></category>
			<category><![CDATA[3ds]]></category>
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			<category><![CDATA[Nintendo]]></category>
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			<category><![CDATA[TV]]></category>
			<pubDate><![CDATA[Fri, 15 Oct 2010 03:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5664495&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The United States Army Is Testing Fallout PIPBoys]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The United States Army Is Testing Fallout PIPBoys" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read The United States Army Is Testing Fallout PIPBoys" href="http://kotaku.com/5659322/the-united-states-army-is-testing-fallout-pipboys" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The United States Army Is Testing Fallout PIPBoys" alt="Click here to read The United States Army Is Testing Fallout PIPBoys" src="http://cache.kotaku.com/assets/images/9/2011/11/small_949fca876dd36c6f644c3c3039096b80.jpg"/>
											</a></div>
									</div>
				 You can call the devices the U.S. Army is testing out at Fort Dix in New Jersey wrist mounted phosphorescent OLED Displays is you want. We're calling them PIPBoys.				<a href="http://kotaku.com/5659322/the-united-states-army-is-testing-fallout-pipboys" title="Click here to read more about The United States Army Is Testing Fallout PIPBoys">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5659322/the-united-states-army-is-testing-fallout-pipboys]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5659322]]></guid>
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			<category><![CDATA[Us]]></category>
			<pubDate><![CDATA[Fri, 08 Oct 2010 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Force Feedback Helps Doctors Poke Patients With Robots]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Force Feedback Helps Doctors Poke Patients With Robots" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Force Feedback Helps Doctors Poke Patients With Robots" href="http://kotaku.com/5651427/force-feedback-helps-doctors-poke-patients-with-robots" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Force Feedback Helps Doctors Poke Patients With Robots" alt="Click here to read Force Feedback Helps Doctors Poke Patients With Robots" src="http://cache.kotaku.com/assets/images/9/2010/09/surgery.jpg"/>
											</a></div>
									</div>
				 A popular method of adding more immersion to video games could make a life or death difference to doctors using robotic proxies to perform delicate surgery.				<a href="http://kotaku.com/5651427/force-feedback-helps-doctors-poke-patients-with-robots" title="Click here to read more about Force Feedback Helps Doctors Poke Patients With Robots">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5651427/force-feedback-helps-doctors-poke-patients-with-robots]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5651427]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Force Feedback]]></category>
			<category><![CDATA[Robots]]></category>
			<category><![CDATA[sixaxis]]></category>
			<category><![CDATA[Surgical robots]]></category>
			<category><![CDATA[Technology]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Wed, 29 Sep 2010 18:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5651427&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[What Could A Credit Card-Sized Projector Mean For Gaming?]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Could A Credit Card-Sized Projector Mean For Gaming?" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read What Could A Credit Card-Sized Projector Mean For Gaming?" href="http://kotaku.com/5637370/what-could-a-credit-card+sized-projector-mean-for-gaming" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What Could A Credit Card-Sized Projector Mean For Gaming?" alt="Click here to read What Could A Credit Card-Sized Projector Mean For Gaming?" src="http://cache.kotaku.com/assets/images/9/2010/09/projector.jpg"/>
											</a></div>
									</div>
				 You're looking at a micro-projector, a credit card-sized device with a projector head of 1 cm<sup>3</sup>, and it could change the way we play and share our portable games.				<a href="http://kotaku.com/5637370/what-could-a-credit-card+sized-projector-mean-for-gaming" title="Click here to read more about What Could A Credit Card-Sized Projector Mean For Gaming?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5637370/what-could-a-credit-card+sized-projector-mean-for-gaming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5637370]]></guid>
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			<category><![CDATA[Lemoptix]]></category>
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			<category><![CDATA[The future of gaming]]></category>
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			<pubDate><![CDATA[Tue, 14 Sep 2010 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5637370&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Rock Band Of The Future]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Rock Band Of The Future" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read The Rock Band Of The Future" href="http://kotaku.com/5622449/the-rock-band-of-the-future" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Rock Band Of The Future" alt="Click here to read The Rock Band Of The Future" src="http://cache.kotaku.com/assets/images/9/2010/08/mts16klgqmu.jpg"/>
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				<!-- videoId: mTS16klgqMU --><!-- /videoId: mTS16klgqMU --> Most signs point towards the future being a place free of clumsy plastic instruments with our video games. On the off chance they <em>are</em> still around, though, we hope Rock Band plays a little like this concept clip by Freddiew.				<a href="http://kotaku.com/5622449/the-rock-band-of-the-future" title="Click here to read more about The Rock Band Of The Future">More&nbsp;&raquo;</a>
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			<category><![CDATA[Clips]]></category>
			<category><![CDATA[Culture]]></category>
			<category><![CDATA[Rock Band]]></category>
			<category><![CDATA[Technology]]></category>
			<pubDate><![CDATA[Thu, 26 Aug 2010 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Sony Explores Alternative to Split-Screen Multiplayer]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Sony Explores Alternative to Split-Screen Multiplayer" href="http://kotaku.com/patent/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">patent</span></a></div -->					<div><a title="Click here to read Sony Explores Alternative to Split-Screen Multiplayer" href="http://kotaku.com/5591038/sony-patents-alternative-to-split+screen-multiplayer" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Sony Explores Alternative to Split-Screen Multiplayer" alt="Click here to read Sony Explores Alternative to Split-Screen Multiplayer" src="http://cache.kotaku.com/assets/images/9/2012/01/small_dabc3474b7c3fdc2beebd1d459ff0dfd.jpg"/>
											</a></div>
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				A couple of patent applications published recently show that Sony's looking at stereoscopic video for more than just 3D gaming; it could take the place of split-screen local multiplayer.				<a href="http://kotaku.com/5591038/sony-patents-alternative-to-split+screen-multiplayer" title="Click here to read more about Sony Explores Alternative to Split-Screen Multiplayer">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5591038/sony-patents-alternative-to-split+screen-multiplayer]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5591038]]></guid>
			<category><![CDATA[Patent]]></category>
			<category><![CDATA[3D]]></category>
			<category><![CDATA[Multiplayer]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Split screen]]></category>
			<category><![CDATA[Stereoscopic]]></category>
			<category><![CDATA[Technology]]></category>
			<pubDate><![CDATA[Mon, 19 Jul 2010 18:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5591038&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Ubisoft Is Waiting For The Price Of 3D To Drop]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Ubisoft Is Waiting For The Price Of 3D To Drop" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Ubisoft Is Waiting For The Price Of 3D To Drop" href="http://kotaku.com/5584977/ubisoft-is-waiting-for-the-price-of-3d-to-drop" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Ubisoft Is Waiting For The Price Of 3D To Drop" alt="Click here to read Ubisoft Is Waiting For The Price Of 3D To Drop" src="http://cache.kotaku.com/assets/images/9/2010/07/future.jpg"/>
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				 With only two games in their current line-up slated to support 3D, Ubisoft is waiting on widespread 3D support for the same reason consumers are slow to adapt 3D television technology - the high cost.				<a href="http://kotaku.com/5584977/ubisoft-is-waiting-for-the-price-of-3d-to-drop" title="Click here to read more about Ubisoft Is Waiting For The Price Of 3D To Drop">More&nbsp;&raquo;</a>
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			<category><![CDATA[Ubisoft]]></category>
			<category><![CDATA[3D]]></category>
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			<category><![CDATA[Ghost recon: future soldier]]></category>
			<category><![CDATA[Original]]></category>
			<category><![CDATA[Price]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Shaun White Skateboarding]]></category>
			<category><![CDATA[Technology]]></category>
			<category><![CDATA[Xbox 360]]></category>
			<pubDate><![CDATA[Mon, 12 Jul 2010 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5584977&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Intel Inside Your Mind, Serving You Drinks]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Intel Inside Your Mind, Serving You Drinks" href="http://kotaku.com/science/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">science</span></a></div -->					<div><a title="Click here to read Intel Inside Your Mind, Serving You Drinks" href="http://kotaku.com/5577771/intel-inside-your-mind-serving-you-drinks" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Intel Inside Your Mind, Serving You Drinks" alt="Click here to read Intel Inside Your Mind, Serving You Drinks" src="http://cache.kotaku.com/assets/images/9/2010/07/robot.jpg"/>
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				 We're one step closer to browsing the internet with our mind while our robot butler brings us drinks, and it's all thanks to Intel. PC Magazine tells us about the wonderful tech on display at the company's latest R&D day.				<a href="http://kotaku.com/5577771/intel-inside-your-mind-serving-you-drinks" title="Click here to read more about Intel Inside Your Mind, Serving You Drinks">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5577771/intel-inside-your-mind-serving-you-drinks]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5577771]]></guid>
			<category><![CDATA[Science]]></category>
			<category><![CDATA[Brain Interface]]></category>
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			<category><![CDATA[Intel]]></category>
			<category><![CDATA[Robots]]></category>
			<category><![CDATA[Technology]]></category>
			<pubDate><![CDATA[Thu, 01 Jul 2010 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5577771&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[3D Gaming Would have Cost A Fortune 10 Years Ago]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read 3D Gaming Would have Cost A Fortune 10 Years Ago" href="http://kotaku.com/3d-gaming/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">3dgaming</span></a></div -->					<div><a title="Click here to read 3D Gaming Would have Cost A Fortune 10 Years Ago" href="http://kotaku.com/5560211/3d-gaming-would-have-cost-a-fortune-10-years-ago" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read 3D Gaming Would have Cost A Fortune 10 Years Ago" alt="Click here to read 3D Gaming Would have Cost A Fortune 10 Years Ago" src="http://cache.kotaku.com/assets/images/9/2010/06/500x_3dglasses.jpg"/>
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				 Think a PlayStation 3 and a 3D-ready television expensive now? According to Sony Computer Entertainment Europe senior engineer Ian Bickerstaff, the same technology would have cost you near three-quarters of a million dollars.				<a href="http://kotaku.com/5560211/3d-gaming-would-have-cost-a-fortune-10-years-ago" title="Click here to read more about 3D Gaming Would have Cost A Fortune 10 Years Ago">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5560211/3d-gaming-would-have-cost-a-fortune-10-years-ago]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5560211]]></guid>
			<category><![CDATA[3D Gaming]]></category>
			<category><![CDATA[Cost]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Scee]]></category>
			<category><![CDATA[Sony]]></category>
			<category><![CDATA[Technology]]></category>
			<pubDate><![CDATA[Thu, 10 Jun 2010 12:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5560211&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[High School Swaps Out Textbooks For iPads]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read High School Swaps Out Textbooks For iPads" href="http://kotaku.com/school-days/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">schooldays</span></a></div -->					<div><a title="Click here to read High School Swaps Out Textbooks For iPads" href="http://kotaku.com/5550346/high-school-swaps-out-textbooks-for-ipads" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read High School Swaps Out Textbooks For iPads" alt="Click here to read High School Swaps Out Textbooks For iPads" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b17e669da71a089ee17d1a201f006bde.jpg"/>
											</a></div>
									</div>
				 When the students of St. Catherine's High School's new middle school program arrive next year, they'll be sporting shiny new iPads instead of textbooks, giving students plenty of games to play while they should be learning, until they get stolen.				<a href="http://kotaku.com/5550346/high-school-swaps-out-textbooks-for-ipads" title="Click here to read more about High School Swaps Out Textbooks For iPads">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5550346/high-school-swaps-out-textbooks-for-ipads]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5550346]]></guid>
			<category><![CDATA[School days]]></category>
			<category><![CDATA[High School]]></category>
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			<category><![CDATA[Plants vs. Zombies]]></category>
			<category><![CDATA[st. catherine's]]></category>
			<category><![CDATA[Technology]]></category>
			<pubDate><![CDATA[Fri, 28 May 2010 14:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5550346&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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