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		<title><![CDATA[Kotaku: Take 2]]></title>
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		<description><![CDATA[Kotaku posts tagged Take 2]]></description>
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			<title><![CDATA[Duke Nukem Sounds Best on the Dukulele]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Duke Nukem&lt;/em&gt; Sounds Best on the Dukulele" href="http://kotaku.com/music/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">music</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Duke Nukem&lt;/em&gt; Sounds Best on the Dukulele" href="http://kotaku.com/5836092/duke-nukem-sounds-best-on-the-dukulele" class="pp_image">
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				<!-- videoId: lwj1ZTdS_hY --><!-- /videoId: lwj1ZTdS_hY --> "Tiny Bubbles", this ain't. YouTube people Johnny Streets and Mike Martinez played the <em>Duke Nukem</em> theme on ukuleles. The result is fantastic.				<a href="http://kotaku.com/5836092/duke-nukem-sounds-best-on-the-dukulele" title="Click here to read more about Duke Nukem Sounds Best on the Dukulele">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5836092/duke-nukem-sounds-best-on-the-dukulele]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5836092]]></guid>
			<category><![CDATA[Music]]></category>
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			<category><![CDATA[gearbox software]]></category>
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			<category><![CDATA[Take 2]]></category>
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			<pubDate><![CDATA[Wed, 31 Aug 2011 08:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Wish I Had A Record Player]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Wish I Had A Record Player" href="http://kotaku.com/disc-read-error/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">discreaderror</span></a></div -->					<div><a title="Click here to read Wish I Had A Record Player" href="http://kotaku.com/5306613/wish-i-had-a-record-player" class="pp_image">
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				Unmarked package arrived today, continuing the BioShock 2 marketing campaign. Too bad my brother's record players are inaccessible to me until the weekend.				<a href="http://kotaku.com/5306613/wish-i-had-a-record-player" title="Click here to read more about Wish I Had A Record Player">More&nbsp;&raquo;</a>
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			<category><![CDATA[Disc read error]]></category>
			<category><![CDATA[bioshock 2]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Take 2]]></category>
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			<pubDate><![CDATA[Thu, 02 Jul 2009 18:00:50 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year" href="http://kotaku.com/take_two-interactive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">taketwointeractive</span></a></div -->					<div><a title="Click here to read Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year" href="http://kotaku.com/5112763/take+two-takes-15-million-loss-for-the-quarter-half+billion-sales-increase-for-year" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year" alt="Click here to read Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year" src="http://cache.kotaku.com/assets/images/9/2008/12/ze_strauss.jpg"/>
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				Sales were up at Take-Two Interactive, thanks to sales of games like <em>Grand Theft Auto IV</em> and <em>Midnight Club: Los Angeles</em>, but the publisher saw losses also increase to the tune of $15 million.				<a href="http://kotaku.com/5112763/take+two-takes-15-million-loss-for-the-quarter-half+billion-sales-increase-for-year" title="Click here to read more about Take-Two Takes $15 Million Loss For The Quarter, Half-Billion Sales Increase For Year">More&nbsp;&raquo;</a>
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			<category><![CDATA[Take-two Interactive]]></category>
			<category><![CDATA[Business]]></category>
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			<category><![CDATA[grand theft auto IV]]></category>
			<category><![CDATA[Take 2]]></category>
			<pubDate><![CDATA[Wed, 17 Dec 2008 18:00:09 EST]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Del Toro Loves BioShock, Mehs Movie]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Del Toro Loves BioShock, Mehs Movie" href="http://kotaku.com/hollywood/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">hollywood</span></a></div -->					<div><a title="Click here to read Del Toro Loves BioShock, Mehs Movie" href="http://kotaku.com/379273/del-toro-loves-bioshock-mehs-movie" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Del Toro Loves BioShock, Mehs Movie" alt="Click here to read Del Toro Loves BioShock, Mehs Movie" src="http://cache.kotaku.com/assets/images/9/2008/04/small_guillermo-bioshock-hdr.jpg"/>
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				 Since <a href="http://kotaku.com/354534/studios-falling-over-themselves-for-bioshock-movie">earlier this year</a>, there have been rumors of an inevitable no-brainer <em>BioShock</em> movie. If true, that adaptation would need a proven director who's able to handle dark, atmospheric movies. That adaptation would need <em>Hellboy</em> director Guillermo de Toro. The helmer writes on his official message board:				<a href="http://kotaku.com/379273/del-toro-loves-bioshock-mehs-movie" title="Click here to read more about Del Toro Loves BioShock, Mehs Movie">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Apr 2008 05:00:52 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Three Movies Ken Levine Owns]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Three Movies Ken Levine Owns" href="http://kotaku.com/bioshock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bioshock</span></a></div -->					<div><a title="Click here to read Three Movies Ken Levine Owns" href="http://kotaku.com/367267/three-movies-ken-levine-owns" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Three Movies Ken Levine Owns" alt="Click here to read Three Movies Ken Levine Owns" src="http://cache.kotaku.com/assets/images/9/2008/03/small_kenlevinesquinting.png"/>
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				 So! Typically game industry types talk about release dates, number of characters and stuff like that. While it's good info, it really doesn't shed any light on them whatsoever. At all. This does. Well. Sorta. Here's a list of three videos <i>BioShock</i> creator Ken Levine owns and why he owns them. Ken?				<a href="http://kotaku.com/367267/three-movies-ken-levine-owns" title="Click here to read more about Three Movies Ken Levine Owns">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 13 Mar 2008 04:00:35 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[GTA IV, You'll Get It When You Get It]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GTA IV, You'll Get It When You Get It" href="http://kotaku.com/delays/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delays</span></a></div -->					<div><a title="Click here to read GTA IV, You'll Get It When You Get It" href="http://kotaku.com/320075/gta-iv-youll-get-it-when-you-get-it" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GTA IV, You'll Get It When You Get It" alt="Click here to read GTA IV, You'll Get It When You Get It" src="http://cache.kotaku.com/assets/images/9/2007/11/small_gta4-1.jpg"/>
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				In a recent conference, Take 2 chariman Strauss Zelnick refused to be more specific on a release date for GTA IV than the vague February to April 2008 time frame offered following <a href="http://kotaku.com/gaming/we-happy/the-gta-iv-delay-is-totally-good-288427.php">the game's delay</a>. He explained: <blockquote>We're going to give a firm date when we are utterly convinced that we have it and that isn't right now...we're not in the business of disappointing investors.</blockquote>And it makes sense, because unless Zelnick can promise GTA IV by December, Take 2 won't be looking any better to investors or fans. 				<a href="http://kotaku.com/320075/gta-iv-youll-get-it-when-you-get-it" title="Click here to read more about GTA IV, You'll Get It When You Get It">More&nbsp;&raquo;</a>
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			<category><![CDATA[Take 2]]></category>
			<pubDate><![CDATA[Wed, 07 Nov 2007 14:40:45 EST]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Take Two Confirms Manhunt II Hack]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take Two Confirms Manhunt II Hack" href="http://kotaku.com/confirmed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">confirmed</span></a></div -->					<div><a title="Click here to read Take Two Confirms Manhunt II Hack" href="http://kotaku.com/317908/take-two-confirms-manhunt-ii-hack" class="pp_image">
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				For those who missed it, hackers had <a href="http://kotaku.com/gaming/happy-halloween/manhunt-2-uncensored-by-psp-hackers-317504.php">allegedly de-blurrified the AO content in Manhunt II</a> to play on PSP. Now Take Two has confirmed the rumor. <blockquote>Multiple edits were made to revise Manhunt 2 for its M-rated version. Hackers apparently have altered one of those edits to produce an illegally modified version of the game that can only be played on an unauthorized, modified PlayStation Portable handheld system...Take-Two Chairman Strauss Zelnick said, "I stand behind the game and the ESRB ratings process. It is unfortunately the case that no one in the entertainment software industry is immune from hacking...We would also like to emphasize that Manhunt 2 is intended for an audience aged 17 and above.</blockquote>In other words, we're all victims when a little Hot Coffee spills in our laps. 				<a href="http://kotaku.com/317908/take-two-confirms-manhunt-ii-hack" title="Click here to read more about Take Two Confirms Manhunt II Hack">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 01 Nov 2007 15:40:24 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Uncensored Manhunt 2 Leaks Online]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Uncensored Manhunt 2 Leaks Online" href="http://kotaku.com/uh-oh/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">uhoh</span></a></div -->					<div><a title="Click here to read Uncensored Manhunt 2 Leaks Online" href="http://kotaku.com/297558/uncensored-manhunt-2-leaks-online" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Uncensored Manhunt 2 Leaks Online" alt="Click here to read Uncensored Manhunt 2 Leaks Online" src="http://cache.kotaku.com/assets/images/9/2012/01/e16c8f8a0ebfeada394c4dfedc53e8b9.png"/>
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				Projectmanhunt.com is reporting that an early PS2 build of Manhunt 2 has leaked online. Though credited to Rockstar-unaffiliated Team Slonik, the software had to come from somewhere and YouTube clips are already appearing for public consumption&mdash;meaning this could become a quite literal torrent of bad press for Rockstar...who was finally (kinda) out of the fire for Hot Coffee.				<a href="http://kotaku.com/297558/uncensored-manhunt-2-leaks-online" title="Click here to read more about Uncensored Manhunt 2 Leaks Online">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 07 Sep 2007 13:40:34 EDT]]></pubDate>
			<dc:creator><![CDATA[Mark Wilson]]></dc:creator>
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			<title><![CDATA[Bashcraft's E3 Schwag]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Bashcraft's E3 Schwag" href="http://kotaku.com/full-disclosure/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fulldisclosure</span></a></div -->					<div><a title="Click here to read Bashcraft's E3 Schwag" href="http://kotaku.com/279104/bashcrafts-e3-schwag" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Bashcraft's E3 Schwag" alt="Click here to read Bashcraft's E3 Schwag" src="http://cache.kotaku.com/assets/images/9/2007/07/small_DSCF9000.JPG"/>
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				 Here's my E3 schwag disclosure: a single Square Enix notebook. I did get a <i>Rock Band</i> shirt and a small poster. I believe the shirt made it to Japan. The crushable poster stayed behind. What I missed out on: <i>GTA IV</i> shirts were being given out at the Take 2 presser. Yet, I didn't take one. Collective members of the gaming press rifling through the stacks, looking for their precious XL sizes made me not want to wear a <i>GTA IV</i> shirt. Like ever. The Square Enix notebook is pretty nice &mdash; it's sturdy, has paper and comes with a pen &mdash; smart schwag for journalists! In short, it's thoughtful, and I can actually use it. Other companies, take note. 				<a href="http://kotaku.com/279104/bashcrafts-e3-schwag" title="Click here to read more about Bashcraft's E3 Schwag">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/279104/bashcrafts-e3-schwag]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-279104]]></guid>
			<category><![CDATA[Full Disclosure]]></category>
			<category><![CDATA[e307]]></category>
			<category><![CDATA[Gta Iv]]></category>
			<category><![CDATA[Rock Band]]></category>
			<category><![CDATA[Square Enix]]></category>
			<category><![CDATA[Take 2]]></category>
			<pubDate><![CDATA[Tue, 17 Jul 2007 08:00:17 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=279104&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[GTA IV Game Play Demo]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read GTA IV Game Play Demo" href="http://kotaku.com/played/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">played</span></a></div -->					<div><a title="Click here to read GTA IV Game Play Demo" href="http://kotaku.com/277827/gta-iv-game-play-demo" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read GTA IV Game Play Demo" alt="Click here to read GTA IV Game Play Demo" src="http://cache.kotaku.com/assets/images/9/2012/01/8e082e32ad691d6814f911e52ca8accb.jpg"/>
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				 At today's Take2 presser, a demo of <i>GTA IV</i> gameplay was shown. Since Take2 wouldn't allow us to take pics of the presser (and apparently even had night vision googles to prevent it!), we don't have any snap shots of the footage. Instead, you get a photo of free t-shirts!				<a href="http://kotaku.com/277827/gta-iv-game-play-demo" title="Click here to read more about GTA IV Game Play Demo">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/277827/gta-iv-game-play-demo]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-277827]]></guid>
			<category><![CDATA[played]]></category>
			<category><![CDATA[Gta Iv]]></category>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[take2]]></category>
			<pubDate><![CDATA[Thu, 12 Jul 2007 14:01:58 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=277827&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Zelnick : Manhunt 2 A Work Of Art]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Zelnick : Manhunt 2 A Work Of Art" href="http://kotaku.com/masterpiece-theater/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masterpiecetheater</span></a></div -->					<div><a title="Click here to read Zelnick : Manhunt 2 A Work Of Art" href="http://kotaku.com/270905/zelnick--manhunt-2-a-work-of-art" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Zelnick : Manhunt 2 A Work Of Art" alt="Click here to read Zelnick : Manhunt 2 A Work Of Art" src="http://cache.kotaku.com/assets/images/9/2007/06/small_guernica.jpg"/>
											</a></div>
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				Okami. Ico. Shadow of the Colossus. Manhunt 2. Odd games to group together, but perhaps not where Take Two chairman Strauss Zelnick is concerned. In a statement today he defended his company's game passionately in the face of its sudden non-releasable status. 				<a href="http://kotaku.com/270905/zelnick--manhunt-2-a-work-of-art" title="Click here to read more about Zelnick : Manhunt 2 A Work Of Art">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/270905/zelnick--manhunt-2-a-work-of-art]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-270905]]></guid>
			<category><![CDATA[masterpiece theater]]></category>
			<category><![CDATA[Art]]></category>
			<category><![CDATA[Bbc]]></category>
			<category><![CDATA[manhunt 2]]></category>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[Take 2]]></category>
			<pubDate><![CDATA[Thu, 21 Jun 2007 10:20:24 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=270905&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Take-Two Investors Vote In New CEO, Board]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Investors Vote In New CEO, Board" href="http://kotaku.com/take_two-interactive/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">taketwointeractive</span></a></div -->					<div><a title="Click here to read Take-Two Investors Vote In New CEO, Board" href="http://kotaku.com/248230/take+two-investors-vote-in-new-ceo-board" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take-Two Investors Vote In New CEO, Board" alt="Click here to read Take-Two Investors Vote In New CEO, Board" src="http://cache.kotaku.com/assets/images/9/2007/03/small_take_two_flipped.jpg"/>
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				After failing to find a suitable buyer for the company, Take-Two Interactive went ahead with its annual shareholders meeting today which ultimately saw investors ousting former CEO Paul Eibeler and voting in six new directors to sit on the board.				<a href="http://kotaku.com/248230/take+two-investors-vote-in-new-ceo-board" title="Click here to read more about Take-Two Investors Vote In New CEO, Board">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/248230/take+two-investors-vote-in-new-ceo-board]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-248230]]></guid>
			<category><![CDATA[Take-two Interactive]]></category>
			<category><![CDATA[Bloomberg]]></category>
			<category><![CDATA[Grand Theft Auto]]></category>
			<category><![CDATA[paul eibiler]]></category>
			<category><![CDATA[Rockstar Games]]></category>
			<category><![CDATA[take2]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Thu, 29 Mar 2007 22:20:44 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
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			<title><![CDATA[Jack Thompson Strikes Back!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Jack Thompson Strikes Back!" href="http://kotaku.com/jack-thompson/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">jackthompson</span></a></div -->					<div><a title="Click here to read Jack Thompson Strikes Back!" href="http://kotaku.com/245063/jack-thompson-strikes-back" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Jack Thompson Strikes Back!" alt="Click here to read Jack Thompson Strikes Back!" src="http://cache.kotaku.com/assets/images/9/2007/03/small_3060000000053169.JPG"/>
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				Just when you thought he couldn't get any nuttier...				<a href="http://kotaku.com/245063/jack-thompson-strikes-back" title="Click here to read more about Jack Thompson Strikes Back!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/245063/jack-thompson-strikes-back]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-245063]]></guid>
			<category><![CDATA[Jack Thompson]]></category>
			<category><![CDATA[legal action]]></category>
			<category><![CDATA[Take 2]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Sun, 18 Mar 2007 12:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[They Were Wrong: Hands-On With Bully]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read They Were Wrong: Hands-On With Bully" href="http://kotaku.com/bully/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">bully</span></a></div -->					<div><a title="Click here to read They Were Wrong: Hands-On With Bully" href="http://kotaku.com/204381/they-were-wrong-hands+on-with-bully" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read They Were Wrong: Hands-On With Bully" alt="Click here to read They Were Wrong: Hands-On With Bully" src="http://cache.kotaku.com/assets/images/9/2006/09/small_2497.jpg"/>
											</a></div>
									</div>
				
        <div class="FloatHack"></div>
    

      
      Bapenguin over on the Evil Avatar forums has a detailed rundown of his firsthand observations of Bully, Rockstar's latest attention-getting title.				<a href="http://kotaku.com/204381/they-were-wrong-hands+on-with-bully" title="Click here to read more about They Were Wrong: Hands-On With Bully">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/204381/they-were-wrong-hands+on-with-bully]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-204381]]></guid>
			<category><![CDATA[Bully]]></category>
			<category><![CDATA[canis canem edit]]></category>
			<category><![CDATA[Preview]]></category>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[Take 2]]></category>
			<pubDate><![CDATA[Fri, 29 Sep 2006 22:40:43 EDT]]></pubDate>
			<dc:creator><![CDATA[egauger]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=204381&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Take-Two Announces Ghost Rider]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Take-Two Announces Ghost Rider" href="http://kotaku.com/ghost-rider/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ghostrider</span></a></div -->					<div><a title="Click here to read Take-Two Announces Ghost Rider" href="http://kotaku.com/170651/take+two-announces-ghost-rider" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Take-Two Announces Ghost Rider" alt="Click here to read Take-Two Announces Ghost Rider" src="http://cache.kotaku.com/assets/images/9/2006/05/ghostrider-thumb.jpg"/>
											</a></div>
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				<a href="http://www.kotaku.com/images/2006/05/ghostrider.jpg"></a>Take-Two is creating a console and handheld game based on the Ghost Rider movie due to hit theaters next February.				<a href="http://kotaku.com/170651/take+two-announces-ghost-rider" title="Click here to read more about Take-Two Announces Ghost Rider">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/170651/take+two-announces-ghost-rider]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-170651]]></guid>
			<category><![CDATA[Ghost Rider]]></category>
			<category><![CDATA[Take-2]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 01 May 2006 14:00:45 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Postmortem On Galactic Civilizations II]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Postmortem On Galactic Civilizations II" href="http://kotaku.com/stardock/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">stardock</span></a></div -->					<div><a title="Click here to read Postmortem On Galactic Civilizations II" href="http://kotaku.com/166047/postmortem-on-galactic-civilizations-ii" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Postmortem On Galactic Civilizations II" alt="Click here to read Postmortem On Galactic Civilizations II" src="http://cache.kotaku.com/assets/images/9/2006/04/small_galciv2_ship.jpg"/>
											</a></div>
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				Gamasutra has a postmortem report from Stardock's President & CEO, Brad Wardell, on the challenges and successes of creating a successful strategy game on a small budget with a lean team. This fascinating article touches on the highs and lows of game development and self-publishing, and is a must read for anyone who wants to know about the PC game industry.				<a href="http://kotaku.com/166047/postmortem-on-galactic-civilizations-ii" title="Click here to read more about Postmortem On Galactic Civilizations II">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/166047/postmortem-on-galactic-civilizations-ii]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-166047]]></guid>
			<category><![CDATA[Stardock]]></category>
			<category><![CDATA[Galactic Civilizations]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Strategy]]></category>
			<category><![CDATA[Take 2]]></category>
			<pubDate><![CDATA[Sun, 09 Apr 2006 20:38:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Michael McWhertor]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=166047&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Vice City Stories Patent]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Vice City Stories Patent" href="http://kotaku.com/gta/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gta</span></a></div -->					<div><a title="Click here to read Vice City Stories Patent" href="http://kotaku.com/163037/vice-city-stories-patent" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Vice City Stories Patent" alt="Click here to read Vice City Stories Patent" src="http://cache.kotaku.com/assets/images/9/2006/03/gtavicecity.jpg"/>
											</a></div>
									</div>
				Back in October 2005, Take 2 announced a new <i>Grand Theft Auto</i> title would be coming to the PSP in 2006. <i>GTA</i> fans wondered if it would be the <a href="http://www.gamespot.com/news/6135857.html">rumored</a> <i>Vice City Stories.</i> On March 21st, the company filed with the United States Patent and Trademark Office for a <i>Vice City Stories</i> trademark. The <a href="http://www.codenamegta.co.uk/_assets/images/vice%20city%20stories%20patent.GIF">patent</a> is good for computer game programs, software, cartridges, instruction manuals and pissing off politicians. 				<a href="http://kotaku.com/163037/vice-city-stories-patent" title="Click here to read more about Vice City Stories Patent">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/163037/vice-city-stories-patent]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-163037]]></guid>
			<category><![CDATA[Gta]]></category>
			<category><![CDATA[Gossip]]></category>
			<category><![CDATA[Gta: Vice City Stories]]></category>
			<category><![CDATA[Rockstar]]></category>
			<category><![CDATA[Rumors]]></category>
			<category><![CDATA[Take 2]]></category>
			<pubDate><![CDATA[Mon, 27 Mar 2006 05:22:54 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=163037&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Dungeon Siege Expansion Pack, PSP Game Coming]]></title>
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				It's official Take 2 owns the rights to the Dungeon Siege series. The first new title in the franchise will be Dungeon Siege II: Broken World, an expansion pack for DS2 due out this summer.				<a href="http://kotaku.com/160938/dungeon-siege-expansion-pack-psp-game-coming" title="Click here to read more about Dungeon Siege Expansion Pack, PSP Game Coming">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/160938/dungeon-siege-expansion-pack-psp-game-coming]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-160938]]></guid>
			<category><![CDATA[PSP]]></category>
			<category><![CDATA[Dungeon Siege]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[Take 2]]></category>
			<pubDate><![CDATA[Thu, 16 Mar 2006 10:21:01 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=160938&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Five-Alarm Blaze Burns Take 2 Office]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Five-Alarm Blaze Burns Take 2 Office" href="http://kotaku.com/take-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">take2</span></a></div -->					<div><a title="Click here to read Five-Alarm Blaze Burns Take 2 Office" href="http://kotaku.com/149987/five+alarm-blaze-burns-take-2-office" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Five-Alarm Blaze Burns Take 2 Office" alt="Click here to read Five-Alarm Blaze Burns Take 2 Office" src="http://cache.kotaku.com/assets/images/9/2006/01/t2fire.jpg"/>
											</a></div>
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				Take 2's office on Broadway was hit by a five alarm fire last night. The publisher's office was apparently hit very badly, though both Rockstar and the corporate offices were unaffected because they aren't in the building.				<a href="http://kotaku.com/149987/five+alarm-blaze-burns-take-2-office" title="Click here to read more about Five-Alarm Blaze Burns Take 2 Office">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/149987/five+alarm-blaze-burns-take-2-office]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-149987]]></guid>
			<category><![CDATA[Take 2]]></category>
			<category><![CDATA[Breaking]]></category>
			<category><![CDATA[Fire]]></category>
			<category><![CDATA[Top]]></category>
			<pubDate><![CDATA[Mon, 23 Jan 2006 00:07:30 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=149987&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[New GTA Coming to PSP in 2006]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read New &lt;i&gt;GTA&lt;/i&gt; Coming to PSP in 2006" href="http://kotaku.com/grand-theft-auto/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">grandtheftauto</span></a></div -->					<div><a title="Click here to read New &lt;i&gt;GTA&lt;/i&gt; Coming to PSP in 2006" href="http://kotaku.com/134299/new-gta-coming-to-psp-in-2006" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/_libertycity.jpg"></a>While perusing a Take 2 financial report we stumbled across this nugget:				<a href="http://kotaku.com/134299/new-gta-coming-to-psp-in-2006" title="Click here to read more about New GTA Coming to PSP in 2006">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 31 Oct 2005 17:30:06 EST]]></pubDate>
			<dc:creator><![CDATA[lsmith]]></dc:creator>
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			<title><![CDATA[Serious Sam 2 Gets Bargain Price]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Serious Sam 2 Gets Bargain Price" href="http://kotaku.com/serious-sam-2/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">serioussam2</span></a></div -->					<div><a title="Click here to read Serious Sam 2 Gets Bargain Price" href="http://kotaku.com/117496/serious-sam-2-gets-bargain-price" class="pp_image">
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				<a href="http://www.kotaku.com/gaming/images/ss222.jpg"></a>Just got word that Serious Sam 2 is going to be selling at a bargain price. The PC version will sell for $29.99, while the Xbox version will sell for $39.99. The best part is that this latest SS will be longer than the first and second encounters combined. Go bargain prices. Man, I
m really starting to like Take 2.				<a href="http://kotaku.com/117496/serious-sam-2-gets-bargain-price" title="Click here to read more about Serious Sam 2 Gets Bargain Price">More&nbsp;&raquo;</a>
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			<category><![CDATA[Serious sam 2]]></category>
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			<category><![CDATA[Take 2]]></category>
			<pubDate><![CDATA[Tue, 16 Aug 2005 14:11:54 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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