• guitar hero

    You Are Standing In Front Of Guitar Hero West Of A White House...

    Guitar Hero's been played out. Colours pass in front of you, you mash a button, music plays, life goes on. If only there was a way to take the core mechanics and make them fresh. More »
  • infocom

    Lifetime Sales Figures For...Infocom!

    Jason Scott, connoisseur of all things old-timey, knows (and loves) his gaming history. His Flickr gallery shows this. It also shows, remarkably, that he's got a copy of the lifetime sales figures of a bunch of Infocom games. Infocom being the developers of games like Zork and Hitchhiker's Guide To The Galaxy. It's fascinating stuff, especially when you consider that shifting 380,000 units of Zork between 1981 and 1986 is, relatively, shifting a lotta units. More »
  • iphone

    The iPhone Just Became A Text Adventure Goldmine

    iPhone gaming just got a shot in the arm with the release of Frotz, an interactive fiction (aka text adventure) app that's free to download. With it, iPhone owners can while away the hours with dozens of text-only games, getting lamps, facing north, being frozen by wizards... all that fun stuff! That means you have another opportunity to play Zork, Trinity or The Hitchhiker's Guide to the Galaxy should the only high-def visuals you require be ultra smooth fonts. More »
  • interactive fiction

    A History of Interactive Fiction

    This is an oldie (appearing in 2006) but goodie if you're interested in interactive fiction — Jimmy Maher wrote a lengthy, well-written and comprehensive history of interactive fiction, from Eliza to the era of Infocom to the state of IF today. It's a fascinating wrap up, even if you're not one of the handful of active IF players; but IF's fall from commercial grace hasn't stopped IF creators from trundling on to creating bigger and better things: More »
  • pac-man

    Pac-Txt: A Pac-Man Text Adventure

    I'm not sure what's more soul-crushing—that someone took the effort to write a web-based Pac-Man text adventure in the style of Zork or that I just spent fifteen minutes ensuring that it adhered to the maze layout perfectly. Regardless, your semi-daily reminder that someone has far too much time on their hands is at the official Pac-Txt site. More »
  • history really is fun!

    'The History of Zork'

    Gamasutra has published the second installment of its series that "present[s] in-depth histories of the first ten games voted into the Digital Game Canon," and the subject this time is Zork. It's a fun look back, and perhaps forward - at least according to the author, who says flat out that "My goal is to persuade you that the text adventure is still a viable genre for modern gamers, even in an age when software and hardware developers are making breakthrough after breakthrough in graphics and animation." More »
  • history

    The 10 Most Important Video Games

    Henry Lowood, the curator of the Stanford University History of Science and Technology Collections, announced this past week a list of the 10 Most Important Video Games of All Time. This game canon has been created to preserve to cultural and historical significance of gaming. The list is a result of a collaboration between Lowood, Warren Spector, Steve Meretzky, academic researcher Matteo Bittani and gaming journalist Christopher Grant from Joystiq, and represents the games we must protect at all costs...our cultural artifacts. More »
  • zork

    Adventure Gamers Adventure To AdventureCon

    Celebrating thirty (THIRTY!) years of Zork and twenty years of Leisure Suit Larry, the Las Vegas AdventureCon will act as the meeting ground for gamers who love the dying point-click-read genre. More »
  • adventure

    ZAsterisk: Play Zork By Phone!

    Back when I was 4, I spent a great deal of time being gently irradiated by my mother's work unix terminal, playing the meager selection of remote text games installed on the New England Telephone mainframe. Go Fish was about the only one that I was good at; Rogue was my favorite. And I never had any idea what the hell to do in Zork. More »
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