The MAGblog, is giving away free Beta keys for the game, so you don't have to walk to gamestop (lazy I know). Give the story an update [blog.mag.com]
There is the link! See you guys online.
@Shindokie: Do you know anywhere they're giving away beta codes for the EU? I'm already in the beta, but have a couple of friends who'd love to get in.
Super skeptical about this game. I want to love it, but they need to start talking a bit about how they're gonna make it more than just a 256 player experience... what are the weapons? whats the player progression like? whats the squad system like? how do the levels play? what about player death?
@Nullzero: Yeah, I have a real hard time believing in a game when the best name they could come up with for it was Massive Action Game, and the only hook is that it offers a big mess of players in game.
@Griffehpoo: I don't think that's really the only hook. It's not like it's 256-player Quake.
The point is that it has a complex, hierarchical chain-of-command system and experience system that create a teamwork dynamic that's pretty unique to this game.
But I haven't played it. And I too remain sceptical about how it will work in practice. I've heard a lot of good things, and a few bad things, so we'll see.
Not sure if anyone here is in the beta. Can tell you much, but what I can say is that this game is like Frontlines fuel of war and Quake wars had a crack baby that they dropped on its head for the first few years.
Nothing to drool over. The beta is limited times in the day when most people are working And Sometimes it takes an hour+ to get enough people into a game for it to start.
So, Defanately NOT worth having to sign up to twitter for.
@THEMISSING: Games are like women. They're all worth checking out. Some are only worth a glance, some are worth a sustained glance, and some are worthy of a long sustained relationship... until it gets old and looks ugly compared to all the much younger games out there.
@Yossarian: Take note though, the only detailed explanation regarding his opinion is on the times the beta runs and how it's difficult to find enough people for a game - the distribution being extremely limited since it is of course a beta.
@Koztah: So then where's the counter that explains why it *isn't* a retarded love child of Quake and Frontlines?
That at least provided a mental picture of the resultant gameplay that "worth checking out" doesn't.
And if you're talking about going to all sorts of lengths to get into a beta, discussing how the current beta can be frustrating due to limitations of date, time, and other players seems to pretty on point.
I got into the beta when the first wave of e-mails came out. To be honest, I wasn't going to buy this game but the beta has really got me considering it. The graphics are pretty decent considering the scope, but more importantly there is little to no lag. I figured based on a lot of the lag issues that other PSN games have that hosting 128+ players would be a real issue. So far (at the moment the largest games are 128) I have yet to be affected by this. The gameplay is quite intriguing and the squad based mechanics are really fun (it's great bossing people around, although par for the course not many people have mics). This game is worth considering, although I'm still not sold on purchasing it yet.
@lilsamuraijoe: Then don't follow the people you don't like.
Imagine twitter, like instead of reading everything in the Kotaku comments, you only have to read the ones that you've hearted.
@Demonbird: If I could vote your comment down, I would. Does "not associating" yourself with something popular make you cool? Are you going to paint your fingernails black now?
I don't associate myself with this thread, it's soooo long, and that's soooo not my style.
Twitter has brought me so much free stuff, you just wouldn't believe it. Your loss genius.
@MCWHAMMER: Isn't painting ones nails a fad too? Not buying that analogy.
I choose to stay away from it because most people are stupid. Since it is popular with stupid people, I go in the opposite direction. It's really that simple.
A place to gather can be the most sophisticated and futuristic as it wants to be but if idiots occupy it's confines, you will never find me there.
I just came from joystiq and checked out the vid they have. All in-gme footage. It zips by with too many quick cuts but I saw some shit in that video that made me go "oooo, ahhhhh" Especially that big ass anti air launcher and the paratroopers.
It's funny but it actually reminds me of warhawk. I'd rather play this in 3rd person rather than first considering I know Zipper and Sony are going to totally ignore m/kb support. 3rd person is easier to manage with clumsy dual analog.
man the concept for this game is great, and socom has a pretty big fan base. but it looks so bland, just like socom.. which was the number reason i never tried it out. if they come up with more design in this.. ill definitely give it a shot.. im still not convinced though.
Gee, I'm not sure what concessions we're talking about, looks good to me.
But lookie...it's the "looks like generic shooter" crowd again. just making generic comments, while being generic assholes because they're lives are so generic that they have nothing else to do...awesome.
Anyways, Zipper is behind the development so Im very curious to see how Socom...oh sorry...MAG turns out.
Squad play rewards - excellent. There are many other team shooters that could benefit from this, where you can strike out alone to get more points for yourself, then your team is killed one by one, or act as a team and bulldoze the other guys. Even when it's obvious you'll do way better as a team, people never seem to get this online in random games.
Could you imagine if this was a fighter... I have yet to see a good Shaolin kung fu/decent martial arts game with some good multiplayer action. It would brighten my days immensely if some mmo came to be that had actual fighting mechanics. I'm sick of the click=punch thing.
Thank god i'm at least getting a deep and complex fighter like ufc and the metric fuckton of 2d fighters that're coming. Yay for fighters indeed
11/25/09
The MAGblog, is giving away free Beta keys for the game, so you don't have to walk to gamestop (lazy I know). Give the story an update [blog.mag.com]
There is the link! See you guys online.
11/25/09
11/25/09
@all- Hey it's what gamers do for gamers. No worries guys :)
#speakup
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The point is that it has a complex, hierarchical chain-of-command system and experience system that create a teamwork dynamic that's pretty unique to this game.
But I haven't played it. And I too remain sceptical about how it will work in practice. I've heard a lot of good things, and a few bad things, so we'll see.
11/25/09
11/25/09
11/25/09
09/03/09
09/03/09
Nothing to drool over. The beta is limited times in the day when most people are working And Sometimes it takes an hour+ to get enough people into a game for it to start.
So, Defanately NOT worth having to sign up to twitter for.
09/03/09
09/03/09
09/03/09
09/03/09
"Nothing to drool over" is not explained at all.
09/03/09
That at least provided a mental picture of the resultant gameplay that "worth checking out" doesn't.
And if you're talking about going to all sorts of lengths to get into a beta, discussing how the current beta can be frustrating due to limitations of date, time, and other players seems to pretty on point.
09/03/09
09/03/09
09/03/09
09/03/09
09/03/09
09/03/09
Seriously though, I don't see how Twitter is any more annoying than Myspace or Facebook. It's all the same bullshit, that I use incessantly.
09/03/09
09/03/09
Imagine twitter, like instead of reading everything in the Kotaku comments, you only have to read the ones that you've hearted.
09/03/09
09/03/09
I don't associate myself with this thread, it's soooo long, and that's soooo not my style.
Twitter has brought me so much free stuff, you just wouldn't believe it. Your loss genius.
09/03/09
I choose to stay away from it because most people are stupid. Since it is popular with stupid people, I go in the opposite direction. It's really that simple.
A place to gather can be the most sophisticated and futuristic as it wants to be but if idiots occupy it's confines, you will never find me there.
04/29/09
Most overused, and now meaningless word on Kotaku comments? Generic.
04/29/09
It's funny but it actually reminds me of warhawk. I'd rather play this in 3rd person rather than first considering I know Zipper and Sony are going to totally ignore m/kb support. 3rd person is easier to manage with clumsy dual analog.
04/29/09
04/29/09
But lookie...it's the "looks like generic shooter" crowd again. just making generic comments, while being generic assholes because they're lives are so generic that they have nothing else to do...awesome.
Anyways, Zipper is behind the development so Im very curious to see how Socom...oh sorry...MAG turns out.
04/29/09
04/29/09
04/29/09
04/29/09
04/29/09
04/29/09
Thank god i'm at least getting a deep and complex fighter like ufc and the metric fuckton of 2d fighters that're coming. Yay for fighters indeed