People who pre-ordered the bonus edition of Zero Time Dilemma, which comes with a game and a watch, are finding themselves with neither game nor watch thanks to a snafu that has some fans fuming. After all, what’s the point of pre-ordering if you don’t get the game on time?
There are no video games like Zero Escape. No other series plays with the interactive form to tell stories in such an elaborate, satisfying way. No other game can fuck with your head quite this much. Nothing else even comes close.
I’ve got to figure out a way to play LEGO Star Wars: The Force Awakens, Star Ocean: Integrity and Faithlessness and Zero Time Dilemma all at once without betraying my other duties. Unless they vote ally, in which case I betray them for the extra points. This is so hard.
On Tuesday, publisher Aksys Games will release Zero Time Dilemma, the third and perhaps final entry in the Zero Escape series. You probably fall into one of two camps: Either you’re breathlessly counting down the days until then, or you’ve never played Zero Escape.
Today in San Francisco, director Kotaro Uchikoshi and the rest of the team behind Zero Escape 3: Zero Time Dilemma revealed a bunch of new details for the upcoming adventure game. Which is crazy-exciting news for those of us who have played and fallen in love with 999 and Zero Escape: Virtue’s Last Reward.
In 2012, I wrote that Zero Escape: Virtue’s Last Reward should be Kotaku’s Game of the Year. Three years later, it’s safe to say that... Zero Escape: Virtue’s Last Reward should have been Kotaku’s Game of the Year.
Last week, in a heartbreaking series of tweets, game director Kotaro Uchikoshi wrote that he hasn't been able to greenlight the third planned game in his Zero Escape series. The numbers just haven't worked out.
Bad news for Virtue's Last Reward fans—director Kotaro Uchikoshi says he hasn't been able to get a third game greenlit yet, although he's optimistic it'll happen one day. He should start a Kickstarter!
Sometimes prior to a game’s release, companies create a flash game tie-in and post it on the game’s official webpage.
The people behind Virtue's Last Reward can't seem to figure out how to patch a save-erasing bug that affects the 3DS version of the Japanese visual novel.
If you've played a Zero Escape game like 999: Nine Hours, Nine Persons, Nine Doors or its sequel, Virtue's Last Reward, you're no stranger to the idea of a "room escape" game. You're placed in a room, probably with a team. The room is locked, and the only way out is to solve the puzzles and turn in a correct answer.
Have you played Nine Hours, Nine Persons, Nine Doors? If not, you really should. It's a wonderful visual novel-slash-point-and-click adventure with a tendency to make your brain explode, and I recommend that everyone take the time to experience it.