In WWF No Mercy, in order to get everything, sometimes you have to lose matches. Is there anything like that in Smackdown vs. RAW 2010? #wwesmackdownvsraw2010
@DrZaius: I do believe I remember one or two matches where you lose in Road To Wrestlemania, although they were for advancing the story, not gaining unlockables. You're generally told exactly what optional thing you'll have to do in a match when it offers a chance to unlock something. #wwesmackdownvsraw2010
@NinjaMarion: What was good in No Mercy was that sometimes you couldn't tell if you should lose a match in order to progress. The option wasn't always made clear. Though that did become tedious at times, especially when trying to clear the branching Hardcore Championship and Heavyweight Championship storylines.
@DrZaius: Yeah, a bit. Each of the RtWMs usually have at least one choice to make (Which may or may not actually effect the storyline), and you've usually gotta go through them all to unlock everything. It's not hugely branching, but a couple small choices. Plus you can always create most any story you could possibly want with CAS, using multiple stories to create the illusion of a branching, larger arc. #wwesmackdownvsraw2010
@NinjaMarion: That's what I liked about No Mercy. Multiple, branching paths to take and more than one way to get the belt in the end. It's not just one set final boss. And this was for different belts. Heavyweight, Intercontinental, Tag-Team, Hardcore, and Women's. #wwesmackdownvsraw2010
@Ashkihyena: Wait wait wait. They censor the word "titles"? I thought you meant that there are titles that they censor, like, say "TNA Championship" or "UFC Heavyweight Championship" #wwesmackdownvsraw2010
@Stephen Totilo: Yep, I meant titles, as in championships and belts. Mainly cause it has the word tit in it. Whoopee. Good job THQ/Yukes. #wwesmackdownvsraw2010
@Stephen Totilo: Haha. Yeah, titles isn't allowed to be used due to their use of loose filtering. If I remember right, things like "assassin" or even a simple word combination like "thingS HIT" trigger it and get starred. The game also demanded my Kofi-speak be censored. Apparently, a Jamaican accent for a Jamaican character is VERY offensive. #wwesmackdownvsraw2010
Because I know it's come up by this point, I will explain why people like wrestling even though the violence is "fake."
People like wrestling for the same reason people like the circus; it's a display of acrobatic and, in many cases, improvisation skills. The soap opera bit exists for the same reason there are storylines in fighting games, and that is to give them a reason to be fighting. On rare occasions, just as with fighting games, the story can actually be good, and excellently complements the physical display.
So, the next time you think about wrestling as dumb, ask yourself if you've ever enjoyed a fighting game, an action movie, or any contact sport, and try to think of wrestling as being in the same vein, because it is.
As an aside, thinking that wrestling is "gay" just demeans you. Stop it. #wwesmackdownvsraw2010
@Zombeezee: Matter of personal opinion. Character-wise, many would say Orton's awesome, and in game, gives us the awesome punt to boot people in the skull with. There's also CM Punk, Chris Jericho, and Shawn Michaels, all wrestlers that are some of the most talented in the business while also being great at the characters they play.
And if you don't like any of them, guess what? You can make anyone you damn well could ever possibly want. The CAW system in this game is, without a doubt, the most realistic and advanced one yet (although the points system does give a few limitations that need to be worked around in the clothing area), enabling you (or a faceless online entity, if you're not that skilled or creative to do so) to make any of those people you miss from No Mercy or Wrestlemania 2000, just with gameplay that feels far less sluggish and dated. In fact, you can create those people and then also create your own storylines so that the No Mercy, Wrestlemania 2000, WCW / NWO Revenge, and Smackdown! can finally be involved in real storylines rather than "The Rock has arrived at the arena.", with him then not being mentioned for the rest of the show. #wwesmackdownvsraw2010
This always raises a question for me: Would a real pro wrestling game be any fun?
Wrestling is obviously not a competitive sport, it is a co-op performance. Being "good" at pro wrestling is all about being able to perform and receive moves that appear to cause injury without actually injuring anyone or yourself.
The point of the game would be reacting to what the other guy was doing so you roll with the punches at the last possible moment and try to put on a convincing and entertaining show that loosely followed the script that was given to you.
Imagine a game where you start out as a no name chump who's job it is to get convincingly beat up by one of the stars. Later you might choose to be a "heel" or a "body" or whatever. If you accidentally hurt a star by performing a move wrong you might get demoted down and whatnot.
Would that be at all fun? Or is actually being a pro wrestler such a shit job that no one would ever bother to do it virtually? #wwesmackdownvsraw2010
@Brodka: That would be cool as an alternative mode of play. Where you are handed your scripted match and have to hit spots to win (or lose) the crowd.
Heck, that could be a whole thing in itself...can you actually get a character over as either a heel or face? To the point where you're getting "cheered" as a heel (as Orton often does) or screw up bad enough to be soundly boo'd (Cena) #wwesmackdownvsraw2010
@TRT-X: That would be cool as an alternative mode of play. Where you are handed your scripted match and have to hit spots to win (or lose) the crowd.
There was something kinda-sorta like that in an older FirePro game for the GBA...unfortunately it was only in Japan, when they ported it over here that mode of the game was stripped out because they didn't want to put the money into translating everything. #wwesmackdownvsraw2010
@Brodka: It'd be a great career mode---can you do what it takes to have a decade or so in professional wrestling's biggest promotion? The challenge isn't get in there and whale away at the other guy, but follow the script and hit your marks with professionalism, precision and safety. I'd like a well-executed mode career mode like that. #wwesmackdownvsraw2010
@Convair 990A: I suppose it would be the fighting version of a game like Stuntman Ignition (afterall, that's pretty much exactly what pro wrestlers are). Of course that game didn't sell all that well even if it has a cult following.
And obviously, you'd have a tough time getting the WWE to allow their wrestlers to break kayfabe to that degree in a game so you'd probably have to use original characters.
But it seems a truly great wrestling game should ideally have two modes: say, "Audience" and "Dressing Room" where one is what the audience perceives (where the players are actually fighting) and the other where the wrestlers work to safely and precisely put on a show for the crowd.
It would be sort of ironic in that the mode where the players are actually fighting, the story would be fake (like the game Stephen just reviewed). While the mode with the pretend fighting could actually have a real story. #wwesmackdownvsraw2010
"I liked the acrobatics and the melodrama of real WWE. The games, I guessed, treated the whole affair as if it was straight-up sport"
Im just glad you said that, I tend not to respect anyone who actually thinks its a real sport or competition. What it really is is just a hick soap opera and its filled with actors who are trained to do what they do without actually hurting anyone, I mean, if you seriously did a real pile driver on someone you would break their neck. As long as people realize and accept it for what it really is, then its all fine and dandy, but if not then I have to wonder about their critical thinking abilities. #wwesmackdownvsraw2010
@Beatnik11: You mean to tell that was supposed to happen? These guys get hurt. They protect one another, to a certain degree, but they still get hurt. There's a reason why so many of the older generation of wrestlers end up getting hooked on pain killers. Regardless of whether or not you're trained to fall properly, your body still gets beaten down.
Wrestling is so much more than a soap opera. Sure there are some crazy storylines, but then there are times like Undertaker vs. Shawn Michaels when it's just two veterans going at it for no reason other than they're the best. Watch their match from WrestleMania XXV and you'll see how wrestling is so much more than a soap opera. #wwesmackdownvsraw2010
@ClaudioIphigenia: Exactly. Heck pretty much watch any Shawn Michaels match from the past few years and tell me its a soap opera. #wwesmackdownvsraw2010
@Beatnik11: "I mean, if you seriously did a real pile driver on someone you would break their neck."
Uhh... Like this? (And to say nothing of the fate of the other guy...)
It may not be a real competition, but it takes far more athletic talent and skill than many actual real "sports". Things also go wrong from time to time. Most importantly, just because they do the moves in the "safest" way and generally do protect each other as much as possible, doesn't mean nothing they do hurts each other. Whether you know the proper way to take a chairshot or not, you're still getting hit with solid metal, on the head or back, hard enough for it to be heard in an arena of thousands of screaming fans. Soap opera actors don't take chairshots to the face. #wwesmackdownvsraw2010
What are my character's finishing moves and what position does his opponent have to be in so I can execute them? How am I doing in career mode in terms of raising my wrestlers' ability to connect with the crowd and raise his charisma stat? There are many pieces of information that are relevant to the gameplay of Smackdown Vs. Raw 2010 that seem to have been omitted from menu screens and the instruction manual, possibly being reserved for the official game guide. That leaves the player to stumble across or guess many important details. This is not a bad thing for those who don't like a lot of tutorials and explanations, but gamer beware that you'll have to figure a lot of this game out for yourself.
When selecting your character press LB/RB and cycle through - it shows your finisher and the position in which your opponent needs to be in there. #wwesmackdownvsraw2010
@chickenplucka: One of the things I was gonna point out. This is good for single matches, where you select your wrestler before each match.
There still are problems, however, especially in Road To Wrestlemania or during matches in downloaded stories, since you don't get to see that screen at all. It's especially problematic in any created story that's actually designed like a show, featuring many different wrestlers instead of focusing on just one for you to play. It also doesn't show you the signature move situations, unfortunately. #wwesmackdownvsraw2010
"Both men left the company in 2009, and I understand the challenges of adapting to such changes. But this is one of those things that, as a potential consumer, I just want to have work right. This is an online-connected game. So let's see it adapt to the present."
HELL no. While it's too bad the development window is so large that the rosters are usually finalized right after Wrestelmania (April-ish), the shitstorm that would commence if updates were put out there that REMOVED characters from the roster - especially if they were mandatory ones, which knowing WWE, they would be. WWE is generally pretty ruthless with ex-employees, especially if they go to a competing orginization. What would they give back when Ken Kennedy is removed from the game? A downloadable Sheamus that can be yours for the low, low price of 400 Microsoft Points/$5? No thank you.
@KaneRobot: I wonder if there is room in the world for a separate WWE "MMO" that could allow such changes to occur while still offering the traditional SD vs. Raw experience every year.
Yukes and the WWE could even include it within the yearly game as a different mode -- "WWE 24/7: The Game," so to speak. #wwesmackdownvsraw2010
@KaneRobot: Good point about not wanting to lose characters based through an auto-update of rosters. So this isn't a fixable problem then? Or could there be an option for those of us who want rosters to stay up to date? How does it work with Madden? #wwesmackdownvsraw2010
@Stephen Totilo: I think the thing with Madden is the fact that you don't loose access to a player that is released or injured - they are just moved to a pool of some sort.
Given the way that the WWE handels ex-employees having a pool of "free agents" wouldn't be possible they would lock the player from accessing that wrestler and then how would they handle a storyline written for a specific wrestler/gimick? #wwesmackdownvsraw2010
@Stephen Totilo: The inclusion of legends partially makes this unlikely, since why would they remove some people not with the company but not others just because they were recently released?
Plus, especially with the inclusion of the storyline creator, many people will just want as many wrestlers as possible, accuracy be damned.
Thankfully, this game lets you customize a ton of stuff. You can pretty much update the brand settings, face / heel, rivalries and alliances, attires, etc, and even the participants in Royal Rumbles and career mode. So it's possibly not the most ideal way for the accuracy-obsessed, but you can still make use of the flexibility of the game to exclude those released from being involved in anything you do in the game. They even have the Free Agent brand for such purposes. #wwesmackdownvsraw2010
@GohanGVO: I would buy that game immediately. I mentioned elsewhere in this thread there was an old FirePro game for the GBA which unfortunately only came out in Japan that let you micro-manage stuff like that. When they brought it out over here that entire mode was gone because they didn't want to pay to have it all ported/translated. Sigh.
A management-style WWE game that ALSO included a decent wrestling game alongside it would be amazing. I know we'll probably never get it from WWE, but even a fictional league-based game would interest me. Hell, make it like Blitz: The League and include steroid scandals, etc. #wwesmackdownvsraw2010
Do they have a tag team career mode in this one?
That's been my most desired feature in these games. Though I haven't played one in 5 years or so. #wwesmackdownvsraw2010
@AsherR: I don't recall if you can start as a tag team, but you can pursue the tag titles. When you do, you pick a partner but only control your guy. That's different than in the Road to Wrestlemania scripted storylines, where you can control either guy. It's kind of cool, actually, to have the computer beat up the other team and just worry about grabbing one of the opponents to set up a cheap shot. Or to wait outside the ring with a steel chair. #wwesmackdownvsraw2010
@Stephen Totilo: Ah interesting. I'd be surprised if they don't have some way to incorporate another player then. My brother and I have wanted a tag team career for years, so that will be terrific if that is included.
And writing ridiculously awful storylines sounds like it would be fun as well. #wwesmackdownvsraw2010
Somewhere in between - There's a Road To Wrestlemania brand warfare storyline that is co-op, although it's mostly one player controlling Cena and one being HHH in lots of singles matches, with a handful of tag stuff in between.
No - Career mode is single player only, and in SVR2009, was pretty much only for raising the stats of your CAW and getting the Hall Of Fame achievement. Now that you can raise CAW stats outside of it, career mode is pretty pointless, being just a series of 5 matches to win each belt, completely devoid of story or anything interesting.
Yes / Somewhere in between again - With the new Create A Story, you can script out up to 10 years, 500 scenes / matches (On the 360. Only 50 on the ps3 for some reason), or 10 uses of CAWs (Whichever comes first. Spread it out into "episodes" if you need more.) and create your own career mode for anywhere from 1 to 6 players. #wwesmackdownvsraw2010
@Chronixal: They're both a bit broken these days. I like Samoa Joe and CM Punk. So should my answer be ROH? But the last wrestling event I went to was the first Dragon's Gate show, with GoNintendo's RawMeatCowboy #wwesmackdownvsraw2010
@Stephen Totilo: I must admit, in these later years I've drifted over to TNA but that may purely because in the UK Bravo show all PPV's for free. I used to watch WWF way back during the Rock era but personally felt it lost it edge soon after his departure.
I kept meaning to buy tickets for the UK tour of TNA but I dipped out last minute. #wwesmackdownvsraw2010
@Bergerac: That first show was amazing. But I'm spoiled. I've only been to three wrestling shows live. That one, Wrestlemania XVII (considered by some folks as the best one) and a Raw. #wwesmackdownvsraw2010
@Chronixal: I'd like to be able to say TNA. I really would. The WWE hasn't been great since the Attitude Era, and even then, there was still a pretty big lack of truly great wrestling going on...it was far more about the storylines.
Now TNA has great wrestling talent all over the roster. They've also got tons of great characters. They've got all the pieces to easily surpass the WWE. The problem is that, rather than assembling them into a beautiful, colorful, amazing picture, they drool all over them, wrap them up as a giant tape ball, and accidentally set them on fire. Half of the time, their booking makes no sense, and half of the other half, it not only makes no sense, but is infuriatingly stupid (Publicly admitting in an angle that you have been completely wasting the talents of your...arguably... most talented tag team and not using them just for the hell of it is generally not the smartest way to go about crafting good programming).
At least the WWE is just consistently mediocre with occasional flashes of awesome. TNA's just depressing in the awesomeness potential that goes to waste as a result of booking that's consistently bad. #wwesmackdownvsraw2010
Damn. Dragonball Raging Blast and this are purchases I wasn't originally thinking of getting.
God damn that Story editor sounds awesome! Can't wait to make a Cena and Edge storyline to put in that fantastic line from their feud where Edge goes to Cena's fathers house and sees a pair of Cena's wrestling boots and quips "What does Cena need wrestling boots for? He can't wrestle!" #wwesmackdownvsraw2010
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As a lapsed wrestling fan who also hasn't played a wrestling game in a very long time, really the only question I would want answered is: Is this remotely as good as Smackdown 2? #wwesmackdownvsraw2010
@UberScytheLord: It's overall the best one ever. It's got its issues, but everything added and the sheer scope of everything you can do makes up for it (Not that I'd complain if they fixed things and added stuff back in, etc.). The graphics and presentation are amazing, even if the announcing tends to be as stupid as ever. There are plenty of modes that have been added since then, more realistic gameplay, great customization, etc. And most importantly, it's still pretty damn fun. #wwesmackdownvsraw2010
@NinjaMarion: Nice. The review complains a bit about the counter/reversal system, but that was the best part of Smackdown 2. You could reverse friggin everything, and when playing against another experienced player, it was just a reversal chess match. #wwesmackdownvsraw2010
@UberScytheLord: It goes back to the one button system of the oldest Smackdown games, rather than having separate striking and grapple reverse buttons like the last 4 or 5 years. At the same time, they also tightened up the timing window a bit, making it a little bit harder to reverse, which you get kinda used to eventually. The biggest problem is not knowing when to go for the reversal on some moves, and the fact the game locks you out from performing a reversal for a moment or so if you try too early. #wwesmackdownvsraw2010
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Any branching storylines at all in this game? #wwesmackdownvsraw2010
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And just many other unnecessary words, and damn and hell, which make Steve Austin and The Rock cry. #wwesmackdownvsraw2010
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People like wrestling for the same reason people like the circus; it's a display of acrobatic and, in many cases, improvisation skills. The soap opera bit exists for the same reason there are storylines in fighting games, and that is to give them a reason to be fighting. On rare occasions, just as with fighting games, the story can actually be good, and excellently complements the physical display.
So, the next time you think about wrestling as dumb, ask yourself if you've ever enjoyed a fighting game, an action movie, or any contact sport, and try to think of wrestling as being in the same vein, because it is.
As an aside, thinking that wrestling is "gay" just demeans you. Stop it. #wwesmackdownvsraw2010
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And if you don't like any of them, guess what? You can make anyone you damn well could ever possibly want. The CAW system in this game is, without a doubt, the most realistic and advanced one yet (although the points system does give a few limitations that need to be worked around in the clothing area), enabling you (or a faceless online entity, if you're not that skilled or creative to do so) to make any of those people you miss from No Mercy or Wrestlemania 2000, just with gameplay that feels far less sluggish and dated. In fact, you can create those people and then also create your own storylines so that the No Mercy, Wrestlemania 2000, WCW / NWO Revenge, and Smackdown! can finally be involved in real storylines rather than "The Rock has arrived at the arena.", with him then not being mentioned for the rest of the show. #wwesmackdownvsraw2010
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Wrestling is obviously not a competitive sport, it is a co-op performance. Being "good" at pro wrestling is all about being able to perform and receive moves that appear to cause injury without actually injuring anyone or yourself.
The point of the game would be reacting to what the other guy was doing so you roll with the punches at the last possible moment and try to put on a convincing and entertaining show that loosely followed the script that was given to you.
Imagine a game where you start out as a no name chump who's job it is to get convincingly beat up by one of the stars. Later you might choose to be a "heel" or a "body" or whatever. If you accidentally hurt a star by performing a move wrong you might get demoted down and whatnot.
Would that be at all fun? Or is actually being a pro wrestler such a shit job that no one would ever bother to do it virtually? #wwesmackdownvsraw2010
11/02/09
Heck, that could be a whole thing in itself...can you actually get a character over as either a heel or face? To the point where you're getting "cheered" as a heel (as Orton often does) or screw up bad enough to be soundly boo'd (Cena) #wwesmackdownvsraw2010
11/02/09
There was something kinda-sorta like that in an older FirePro game for the GBA...unfortunately it was only in Japan, when they ported it over here that mode of the game was stripped out because they didn't want to put the money into translating everything. #wwesmackdownvsraw2010
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[www.actionbutton.net]
And obviously, you'd have a tough time getting the WWE to allow their wrestlers to break kayfabe to that degree in a game so you'd probably have to use original characters.
But it seems a truly great wrestling game should ideally have two modes: say, "Audience" and "Dressing Room" where one is what the audience perceives (where the players are actually fighting) and the other where the wrestlers work to safely and precisely put on a show for the crowd.
It would be sort of ironic in that the mode where the players are actually fighting, the story would be fake (like the game Stephen just reviewed). While the mode with the pretend fighting could actually have a real story. #wwesmackdownvsraw2010
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Im just glad you said that, I tend not to respect anyone who actually thinks its a real sport or competition. What it really is is just a hick soap opera and its filled with actors who are trained to do what they do without actually hurting anyone, I mean, if you seriously did a real pile driver on someone you would break their neck. As long as people realize and accept it for what it really is, then its all fine and dandy, but if not then I have to wonder about their critical thinking abilities. #wwesmackdownvsraw2010
11/02/09
Wrestling is so much more than a soap opera. Sure there are some crazy storylines, but then there are times like Undertaker vs. Shawn Michaels when it's just two veterans going at it for no reason other than they're the best. Watch their match from WrestleMania XXV and you'll see how wrestling is so much more than a soap opera. #wwesmackdownvsraw2010
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Uhh... Like this? (And to say nothing of the fate of the other guy...)
It may not be a real competition, but it takes far more athletic talent and skill than many actual real "sports". Things also go wrong from time to time. Most importantly, just because they do the moves in the "safest" way and generally do protect each other as much as possible, doesn't mean nothing they do hurts each other. Whether you know the proper way to take a chairshot or not, you're still getting hit with solid metal, on the head or back, hard enough for it to be heard in an arena of thousands of screaming fans. Soap opera actors don't take chairshots to the face. #wwesmackdownvsraw2010
11/02/09
When selecting your character press LB/RB and cycle through - it shows your finisher and the position in which your opponent needs to be in there. #wwesmackdownvsraw2010
11/02/09
There still are problems, however, especially in Road To Wrestlemania or during matches in downloaded stories, since you don't get to see that screen at all. It's especially problematic in any created story that's actually designed like a show, featuring many different wrestlers instead of focusing on just one for you to play. It also doesn't show you the signature move situations, unfortunately. #wwesmackdownvsraw2010
11/02/09
HELL no. While it's too bad the development window is so large that the rosters are usually finalized right after Wrestelmania (April-ish), the shitstorm that would commence if updates were put out there that REMOVED characters from the roster - especially if they were mandatory ones, which knowing WWE, they would be. WWE is generally pretty ruthless with ex-employees, especially if they go to a competing orginization. What would they give back when Ken Kennedy is removed from the game? A downloadable Sheamus that can be yours for the low, low price of 400 Microsoft Points/$5? No thank you.
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Yukes and the WWE could even include it within the yearly game as a different mode -- "WWE 24/7: The Game," so to speak. #wwesmackdownvsraw2010
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Given the way that the WWE handels ex-employees having a pool of "free agents" wouldn't be possible they would lock the player from accessing that wrestler and then how would they handle a storyline written for a specific wrestler/gimick? #wwesmackdownvsraw2010
11/02/09
Plus, especially with the inclusion of the storyline creator, many people will just want as many wrestlers as possible, accuracy be damned.
Thankfully, this game lets you customize a ton of stuff. You can pretty much update the brand settings, face / heel, rivalries and alliances, attires, etc, and even the participants in Royal Rumbles and career mode. So it's possibly not the most ideal way for the accuracy-obsessed, but you can still make use of the flexibility of the game to exclude those released from being involved in anything you do in the game. They even have the Free Agent brand for such purposes. #wwesmackdownvsraw2010
11/02/09
A management-style WWE game that ALSO included a decent wrestling game alongside it would be amazing. I know we'll probably never get it from WWE, but even a fictional league-based game would interest me. Hell, make it like Blitz: The League and include steroid scandals, etc. #wwesmackdownvsraw2010
11/02/09
That's been my most desired feature in these games. Though I haven't played one in 5 years or so. #wwesmackdownvsraw2010
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And writing ridiculously awful storylines sounds like it would be fun as well. #wwesmackdownvsraw2010
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Somewhere in between - There's a Road To Wrestlemania brand warfare storyline that is co-op, although it's mostly one player controlling Cena and one being HHH in lots of singles matches, with a handful of tag stuff in between.
No - Career mode is single player only, and in SVR2009, was pretty much only for raising the stats of your CAW and getting the Hall Of Fame achievement. Now that you can raise CAW stats outside of it, career mode is pretty pointless, being just a series of 5 matches to win each belt, completely devoid of story or anything interesting.
Yes / Somewhere in between again - With the new Create A Story, you can script out up to 10 years, 500 scenes / matches (On the 360. Only 50 on the ps3 for some reason), or 10 uses of CAWs (Whichever comes first. Spread it out into "episodes" if you need more.) and create your own career mode for anywhere from 1 to 6 players. #wwesmackdownvsraw2010
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TNA or WWE? #wwesmackdownvsraw2010
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I kept meaning to buy tickets for the UK tour of TNA but I dipped out last minute. #wwesmackdownvsraw2010
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WSX is, clearly, the correct answer. ;) #wwesmackdownvsraw2010
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Now TNA has great wrestling talent all over the roster. They've also got tons of great characters. They've got all the pieces to easily surpass the WWE. The problem is that, rather than assembling them into a beautiful, colorful, amazing picture, they drool all over them, wrap them up as a giant tape ball, and accidentally set them on fire. Half of the time, their booking makes no sense, and half of the other half, it not only makes no sense, but is infuriatingly stupid (Publicly admitting in an angle that you have been completely wasting the talents of your...arguably... most talented tag team and not using them just for the hell of it is generally not the smartest way to go about crafting good programming).
At least the WWE is just consistently mediocre with occasional flashes of awesome. TNA's just depressing in the awesomeness potential that goes to waste as a result of booking that's consistently bad. #wwesmackdownvsraw2010
11/02/09
God damn that Story editor sounds awesome! Can't wait to make a Cena and Edge storyline to put in that fantastic line from their feud where Edge goes to Cena's fathers house and sees a pair of Cena's wrestling boots and quips "What does Cena need wrestling boots for? He can't wrestle!" #wwesmackdownvsraw2010
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