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Yoshinori Ono

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These Japanese Street Fighter IV Posters Are Rad

That's Street Fighter IV producer Yoshinori Ono holding a new Street Fighter IV publicity poster. Quite swanky! (But it does remind me of the GTAIV "IV" — that's because there are only so many ways to do "IV", I guess.) There's another post after the jump. Same basic layout, but different characters in the "IV" and sporting a different color. Kinda like it better, but you go on and judge for yourself.

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captivate 08

New Details On Street Fighter IV's Home Versions

Capcom made it official last week that Street Fighter IV was coming home, confirming that the arcade version would be ported to the Xbox 360, PlayStation 3 and Windows-based PCs. Speaking to Street Fighter IV producer Yoshinori Ono at Captivate 08, we learned a bit more about Capcom's plans for the home versions.

As Ono and crew already specified, the Street Fighter IV home conversion with feature characters not seen in the arcade version as well as online internet play. Ono stressed that the two characters not in the final arcade version who showed up in preliminary art form, Dan Hibiki and Fei Long, are not yet confirmed to appear in the console version. He told us that the team simply hasn't decided yet who will be added to the roster and that SFIV artist Daigo Ikeno "is still working on many designs."

As for what features we can expect, Ono often mentioned the SNES version of Street Fighter II, in its multiple incarnations, as something the team was striving to match. Maybe not in terms of feature set, but that they're hoping Street Fighter IV's home version will be as popular amongst console gamers as its '90s predecessor was.

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Street Fighter IV May Get Expanded Roster For Console Ports

Let me pose a hypothetical situation. Say that Street Fighter IV were to be ported to home console. I know, I know! Wild stuff, but stay with me. If, in the odd chance that Capcom were to approve such a product, which they officially haven't yet, it could arrive with a stable of new fighters not seen in the arcade release. That's one nearly unbelievable future for Street Fighter IV, says the game's producer Yoshinori Ono in a new Wired Game|Life interview.

Ono tells Chris "Chun-Li Lighting Leg Spam" Kohler that SFIV home ports could see appearances from Sakura from Street Fighter Alpha or Ibuki from Street Fighter III, for example, and that the team is listening to fan requests with regard to the character roster.

According to the piece, sounds like Ono is taking the perception that Street Fighter III was limited to an "exclusive club" of fighting fans seriously.

Inside Street Fighter IV's Nostalgic Allure [Game|Life]


gdc

An Interview With Street Fighter IV Producer Yoshinori Ono

On the last day of GDC, while we didn't have a chance to actually participate in our 3-way Kotaku Street Fighter IV Tournament To The Death, we did have a chance to sit down (or more aptly put, stand up) with Street Fighter IV producer Yoshinori Ono and translator/assistant producer David Crislip. Even after hours of interviews, he was still boyishly enthused about the game and willing to answer all of Crecente's frothing fanboy questions (like, how awesome will SFIV be, kinda super awesome, or really super awesome?). I was just pleased to hear that we have the same favorite character: Dhalsim.