<![CDATA[Kotaku: yahtzee]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: yahtzee]]> http://kotaku.com/tag/yahtzee http://kotaku.com/tag/yahtzee <![CDATA[Yahtzee's GameDamage Evolves And Improves]]> Ben "Yahtzee" Croshaw of Zero Punctuation fame and pals Yug and Matt polish off their GameDamage television show, removing a bit of the awkward in favor of more funny.

When Crecente wrote about the original GameDamage pilot in December of last year, he suggested the dynamic trio keep at it and polish up the writing a bit. After watching the trailer that was just released on the GameDamage.net web page, I'd say they took that advice. They also seem to have found some extra money as well, as the production values are much higher than they were previously. This is a show I could see myself watching.

And I might just get to see it. GameDamage is being showcased at the MIPCOM media content event in Cannes, France, where the team is finalizing distribution deals for the program. Looks like we could be seeing a lot more of Yahtzee in the near future.

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<![CDATA[EA Bring Family Game Night To Xbox Live]]> EA continues its onslaught of Hasbro titles this spring as the company reveals plans to flood Xbox Live Arcade with classic board games via the Hasbro Family Game Night channel.

Rather than release Hasbro Family Game Night as one complete package as they did with the Wii release, EA instead plans on releasing the games as a series of Xbox Live Arcade games on the 360. The line up includes Scrabble, Boggle, Yahtzee, Battleship, Sorry!, and Sorry! Sliders, which I am assuming is Sorry! played with Krystal burgers, though I could be wrong. Players will be able to earn trophies, furniture, and special themes used to decorate their own little virtual game room. The first titles will begin trickling out in the spring.

Along with this announcement, EA also announced Scrabble for the DS and PSP, both due out in March of this year. Both versions feature Wi-Fi multiplayer, furthering EA and Hasbro's plans to make family game night less cluttered but more expensive.

EA Delivers Scrabble to Every Major Digital Platform in 2009 and Brings Hasbro Family Favorite Board Game Experiences to Xbox LIVE Arcade

Highly Anticipated Hasbro-Branded Video Games to Be Showcased at Consumer Electronics Show Booth # 72201

2009 International CES
Booth #72201
REDWOOD CITY, Calif.—(BUSINESS WIRE)—Fans of casual, family-friendly games are about to see their circle of fun widen with a slate of new Hasbro-branded digital play experiences on a variety of platforms from Electronic Arts Inc (NASDAQ:ERTS) in 2009. Leading the charge is SCRABBLE, which rocketed to the No. 1 position on Pogo.com™ with more than 2.5 million players laying down virtual tiles since its June 2008 launch. The best-selling crossword puzzle board game is on deck to land on handheld platforms including the Nintendo DS™ and Sony PlayStation®Portable system (PSP®) in March 2009 in the US and Canada. EA is also gearing up to inject nostalgic fun into the Xbox LIVE® Arcade by bringing perennial board game favorites to the popular platform. Under a Hasbro Family Game Night banner, games such as SCRABBLE (US and Canada only), BOGGLE, BATTLESHIP, YAHTZEE, CONNECT FOUR, SORRY! and SORRY! Sliders will begin to roll out in Spring 2009. EA will showcase the highly anticipated lineup at the Consumer Electronics Show on January 8-11, 2009 in Las Vegas.

“We believe our Hasbro Family Game Night channel on Xbox LIVE Arcade will be one of the most dynamic and fun collections available on the platform,” said Chip Lange, General Manager of EA Hasbro. “We’ve been given the unique opportunity to create an exclusive EA Hasbro branded destination within the Xbox LIVE Arcade so players can easily find and play our lineup of family-friendly digital board games. Just as families have game closets in their home, they will also be able to stock a digital game closet serving up hours of interactive play for kids and adults alike.”

“The consumer response to Hasbro’s brands arriving on digital platforms in such fresh, inventive ways has been incredibly positive,” said Mark Blecher, General Manager of Digital Media and Gaming at Hasbro. “SCRABBLE alone has taken the US and Canadian markets by storm in a very short period of time and we expect the momentum to remain at full throttle through the Nintendo DS and PSP handheld releases and beyond. The level of creativity and meticulous execution that EA has poured into the re-imagination of the SCRABBLE and Hasbro Family Game Night experiences have set the bar very high for the many other games under development, but we’re confident that we’ve just scratched the surface of what digital fun feels, looks and plays like. It’s going to be a very exciting year for casual game fans.”

SCRABBLE on the Nintendo DS and PSP will offer something for every crossword puzzle fan with three modes of play including: Classic, which offers traditional play; Speed, where players race the clock; and, the new fast paced SCRABBLE SLAM card game, where players try to be the first to discard all their SLAM cards by making four letter words. SLAM will be available for the first time digitally on the handheld versions of SCRABBLE. With six difficulty levels, SCRABBLE will serve up a Training mode with six training exercises that enable new or rusty players to polish their skills before their first big showdown. SCRABBLE comes loaded with extras such as SCRABBLE Word Finder and Wi-Fi multiplayer capability (both single and multi-cart play). Debuting in March 2009, the Nintendo DS and PSP games are expected to be rated “E” for Everyone and carry an MSRP of $29.99.

The SCRABBLE Nintendo DS and PSP games will join the roster of previously released versions which have proven to hold great appeal, similar to its board game counterpart. In the past two years, EA launched three separate mobile versions of the game (in the US and Canada only) – including SCRABBLE for the iPod®, iPhone™ and feature phones. Online versions of SCRABBLE also launched on Pogo.com and social networking sites in June 2008. All have been widely adopted and received accolades across platforms.

SCRABBLE was the No. 1 multiplayer game in its launch month, competing against more than 100 other offerings on Pogo.com. In July 2008, more than 5 million SCRABBLE games were played, equating to 4.3 million hours of play.
SCRABBLE for the iPhone and iPod touch launched in July and quickly rose into the top 25 of all applications. Today, out of over 8,000 applications on the App Store, SCRABBLE remains in or near the top 50.

EA and Hasbro will stock Xbox LIVE Arcade with Hasbro Family Game Night, a crowd-pleasing assortment of games that are instantly recognizable household names such as SCRABBLE, CONNECT FOUR, BOGGLE, YAHTZEE, BATTLESHIP, SORRY!, and SORRY! Sliders. All games will feature both original and new ways to play, including a Party Mode that features multiple mini-game versions of each title. Additional customization features will allow players to earn virtual trophies, furniture and themes to decorate their personal virtual game rooms. The Hasbro Family Game Night lineup will take full advantage of Xbox LIVE community features such as online play, Achievements, the ability to launch new games without leaving the environment, and sharing customized space with friends. The EA Hasbro virtual game closet is slated to open in Spring 2009 with multiple games followed by additional releases throughout the year.

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<![CDATA[Yahtzee Damages Games, With Friends, In Front of a Camera]]> I have been an on-again and off-again fan of Yahtzee's cutting comedic game reviews since they first hit scene.

It's clear that he's got the timing and the comedy chops to make things work, but Zero Punctuation hasn't been a must watch for me now for months.

So I was happy to see that he's exploring new avenues for his take on video games. The latest avenue comes in the form of a television show on games and includes two new faces, Yug and Matt. Both of them, it seems, delightfully Australian.

I love the concept: Live Action Yahtzee, but this initial go seems to struggle a bit. Still, there are some genuinely funny moments and the intro is just astounding.

The show is currently looking for ad money or some network support to swoop in and gobble them up. I'd just say keep at it and hone those rough spots. Too bad the economy is in such a hole right now.

Game Damage

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<![CDATA[Zero Punctuation Reviews E3 '08's Trailers]]>

When Ben "Yahtzee" Croshaw isn't reviewing video games like Age of Conan or Alone in the Dark, he's meeting his contractual obligations with The Escapist, weighing in on things like trailers shown at E3. In four minutes and forty seconds, Yahtzee picks apart non-playable previews for games like Prince of Persia, Final Fantasy XIII, Resident Evil 5 and Fallout 3 with sexy results. Actually, that should've been hilarious results. We were still thinking about the pus covered roulette wheel and anal shielding imagery from this episode. Two of our choicest fetishes!

Zero Punctuation: The E3 Trailer Park [The Escapist]

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<![CDATA[Zero Punctuation On Edward Carnby And Not Being Alone In The Dark]]>
Yes, it's from last week, but we were busy, so didn't get around to it. So enjoy it now, like cold, leftover pizza for breakfast. You know the drill: Yahtzee plays Alone in the Dark, Yahtzee plays the critic while making the game's faults seem far funnier than they actually are. And a lot funnier than the new intro/outro music, which seems specifically engineered to be as unsuitable as humanly possible.

[The Escapist]

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<![CDATA[EA Brings Back Family Game Night]]> Back when I was growing up, just about every family I knew had a closet full of tattered board games, ready at a moment's notice should said family come dangerously close to just quietly sitting and enjoying each other's company. Now EA introduces the 21st century version of said dusty closet, Hasbro Family Game Night for the Nintendo Wii and PlayStation 2.

The title contains a nice selection of six big-name board game favorites - Battleship, Yahtzee, Boggle, Connect Four, Sorry!, and the all-new Sorry! Sliders, each with its own twist for fresh gameplay. Connect Four gets power chips, Bobble gets portal cubes, etc. As a special added bonus, each game is hosted by Mr. Potato Head. Apparently we needed a host, and he was available.

If you ever wanted to get you parents into gaming, Hasbro Family Game Night will probably be your best chance when it comes out this Fall.

EA BRINGS FAMILY BOARD GAME FAVORITES TO THE WII AND PLAYSTATION 2 WITH HASBRO FAMILY GAME NIGHT VIDEO GAME

Host Interactive Video Game Parties with BATTLESHIP, YAHTZEE, BOGGLE, CONNECT FOUR, and SORRY! from the Comfort of Your Living Room

Guildford, UK. - May 16, 2008 - Join your host MR. POTATO HEAD for fun and games with family and friends like never before. From the Casual Entertainment Label of Electronic Arts Inc. (NASDAQ: ERTS) comes the fun-filled video game HASBRO FAMILY GAME NIGHT, launching Autumn 2008 on Wii™ and the PlayStation®2 computer entertainment system. Featuring six games including: BATTLESHIP, YAHTZEE, BOGGLE, CONNECT FOUR, SORRY! and the all new, SORRY! Sliders, HASBRO FAMILY GAME NIGHT is sure to become a valuable family favorite.

With the HASBRO FAMILY GAME NIGHT digital experience, families can enjoy familiar classic Hasbro board games or throw in a fun spin with new versions like CONNECT FOUR Power Chips, BOGGLE Portal Cubes, Reverse YAHTZEE and BATTLESHIP Barrage - which add fresh dimensions and challenges to these legendary favorites. Play with up to four people in YAHTZEE, BOGGLE, SORRY! and SORRY! Sliders or up to two players in CONNECT FOUR and BATTLESHIP.

Players can deck out their very own distinctive digital game room in HASBRO FAMILY GAME NIGHT by choosing a setting and adding earned trophies, cool furniture and decorations all themed to their favorite games. Not only can players customize where they play, but also how they play. HASBRO FAMILY GAME NIGHT features a party mode that gives players the option to build a custom party game by choosing their desired game(s), number of players and setting a time limit. Party mode mini-game challenges include Match the Pattern, Shake for Words and Bomb Run.

"We're giving families a new way to bond and play together," said Chip Lange, Vice President and General Manager of EA's Casual Entertainment Label. "HASBRO FAMILY GAME NIGHT offers parents and their children a digital party experience full of classic brands they know and love. Between original and new rule settings, an easy-to-play party mode and a customizable game room feature, the variety and choice promise hours of fun family play."

"HASBRO FAMILY GAME NIGHT is designed to bring family and friends of all ages together in the digital living room for an evening of 'anything goes' fun," said Mark Blecher, General Manager of Digital Media and Gaming at Hasbro. "Hasbro has been providing families with the best in game play for decades, and now they can enjoy some of our most beloved brands with an all-new digital twist."

For HASBRO FAMILY GAME NIGHT screenshots and assets, please visit www.electronicarts.co.uk/press.

# # #

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<![CDATA[Zero Punctuation Takes On You]]> Apparently Yahtzee's review of Super Smash Bros. Brawl received so much negative response that he decided to dedicate this week's Zero Punctuation to you, his viewing public. More specifically, the members of his viewing public that saw fit to bombard him with letters about how wrong he was about his review. This sort of thing always amuses the hell out of me as you cannot tell someone that their opinion is wrong. You can try to change their opinion, but an opinion cannot technically be incorrect. You can disagree til the cows come home, but then why the hell are you living with cows? Exactly. I especially like the letter that asks how he can call them game reviews without a numerical score. How indeed.]]> http://kotaku.com/index.php?op=postcommentfeed&postId=388288&view=rss&microfeed=true <![CDATA[Zero Punctuation Reviews Condemned 2 (And Indigo Prophecy)]]> This week, Yahtzee officially reviews Condemned 2. And that's great. But then, in the heat of passion, he breaks into a mini-review of Indigo Prophecy. Plus, if you really think about it, there's actually a good amount of rhetoric on the original Condemned, too. So you are actually getting like 2 to 2 1/2 Zero Punctuations this week. And it's all coming at you for a low, low price of just $100 an episode. Oh, didn't you know? Then you're fucked, man. But at least you get some steak knives (for only $8.95 S/H).

Zero Punctuation: Condemned 2: Bloodshot [The Escpaist]

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<![CDATA[Zero Punctuation On Army Of Two]]> While I had previously thought that Yahtzee might be slowly losing his touch, this week's Zero Punctuation on Army of Two actually made me laugh out loud in several spaces, though that could be whatever illness is currently ravaging my body (I suspect scurvy). It actually plays out a lot like Crecente's review of the game, with the exception that Crecente loved the weapons customization, which in Yahtzee's eyes makes him a...you know, I'm pretty sure completing that sentence isn't conducive to being employed, so I shall just leave it at that.

Zero Punctuation on Army of Two [the escapist]

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<![CDATA[Zero Punctuation Plus A Touching Love Story]]> This week Ben "Yahtzee" Croshaw of X-Play fame takes a look at SimCity Societies and doesn't quite like it, coming to the conclusion that drawing your own city in MS Paint would be a more fulfilling experience - but that's not important. What is important is the touching story of love and loss that follows the review, featuring characters from Valve's Team Fortress 2 and a musak version of "Up Where We Belong" from 1983's An Officer and a Gentlemen. It'll bring a tear to your eye. Share it with someone you love this Valentine's Day.

Zero Punctuation [the escapist]

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<![CDATA[Zero Punctuation Previews Going To X-Play]]> Wow Yahtzee, you've done the impossible. You have a television program running previews of a freaking 3-minute review. Yeah, did you hear? X-Play will be running a snippet of your upcoming Zero Punctuations every Tuesday night. And including the clip's introduction, run time, and accompanying in-show bumpers, we wouldn't be surprised if this Tuesday teaser took just as long as your actual Wednesday review.

It's ludicrous media piggybacking, but we don't blame you...pending that you sleep on a big pile of greenbacks after a hard day's work.

"X-Play" to Feature World Premieres of New "Zero Punctuation" Videos

With Weekly Sneak Previews

Previews of The Escapist Magazine's Popular Web Video Series Debut on "X-Play" Tuesday, Feb. 12 at 8 pm

LOS ANGELES, February 11, 2008 - "Zero Punctuation" is coming to "X-Play," giving viewers of the most-watched video game show on television an exclusive sneak peek at each new episode of the Web's most popular video game review series. Beginning Tuesday, February 12, short previews of the wildly popular videos from creator Ben "Yahtzee" Croshaw and The Escapist magazine will become an ongoing "X-Play" feature. Previews of "Zero Punctuation" videos will premiere exclusively on "X-Play" every Tuesday evening, before the Wednesday premiere of the full, uncut reviews at www.escapistmagazine.com, which will remain the series' online home. "Zero Punctuation" makes its world broadcast premiere on "X-Play," February 12, 2008 at 8 pm ET/PT, only on G4.

"Zero Punctuation" has become one of the video game world's most popular and infamous sources of criticism, unleashing reviews that combine humor and scathing insight with uproarious results. Each review combines deceptively simple animation with breathlessly blunt language, mercilessly mocking the weakest points in even the most critically acclaimed games.

"Every game has its faults, even the truly great ones," said Morgan Webb, host of "X-Play." "Nothing is funnier than seeing the mighty mocked."

"I was already really excited about the new 'X-Play' format," said Adam Sessler, host of "X-Play." "Now I can barely contain myself. We're dedicated to giving gaming fans what they want and we know they want 'Zero Punctuation.'"

"'Zero Punctuation' is game reviewing like it's never been done before," said Russ Pitts, Acquisitions and Production Manager at The Escapist. "We're pleased to share the schizophrenia with 'X-Play's' audience."

The "Zero Punctuation" previews are the newest addition to the updated "X-Play" format, which features a daily comprehensive overview of video game news and culture, in addition to the brutally honest reviews for which the show is known. Every weeknight at 8 pm, new, half-hour episodes of "X-Play" will give viewers a comprehensive update on each day's videogame-related developments, along with a wide range of new features, including behind-the-scenes sneak peeks at games in development; interviews with industry luminaries; live, hands-on demonstrations of games before they hit store shelves; and in-depth analysis of the latest videogame trends. More information is available at http://www.g4tv.com/xplay.

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<![CDATA[EA Announces First Hasbro Games]]> LPS.JPG

Electronic Arts today announced nine Hasbro games that will be hitting a variety of platforms over the next year.

Littlest Pet Shop and NERF "N-Strike" are both set to come to the Wii and DS this fall, with Littlest Pet Shop also making its way to the PC. Scrabble, Monopoly Here and Now and Yahtzee Adventures are all being developed for mobile phones. Electronic Arts is also developing Yahtzee, Monopoly Here and Now: World Edition, Trivial Pursuit and Operation for their online casual gaming service, Pogo.com.

"EA and Hasbro want to give families new ways to enjoy games; we want give them a new way to come together, connect, spend time and have fun around the TV or online," said Chip Lange, Vice President and General Manager of EA's Hasbro Studio. "Bringing the spirit of these games to life as video games has allowed us to create really unique and creative experiences for families and friends of all ages to enjoy together at home or online."

"We are thrilled that together we are bringing our great toys and games to life in the digital world and providing consumers with new and dynamic ways to enjoy our amazing brands," said Mark Blecher, Hasbro's Senior Vice President of Digital Media and Gaming.

EA will be showing off a number of the games at the upcoming Toy Fair in New York later this month. Hit the jump for the full release with game descriptions.

EA ANNOUNCES FIRST HASBRO TITLES IN DEVELOPMENT — PLAYERS CAN COLLECT, BLAST, DEAL OR SPELL THEIR WAY TO VIDEO GAME FUN!

LITTLEST PET SHOP, NERF, MONOPOLY and YAHTZEE among First Franchises to Hit a Variety of Game Systems, Online and Mobile under EA and Hasbro Agreement

REDWOOD CITY, Calif. - February 11, 2008 - EA Casual Entertainment today announces its first step in transforming the interactive family entertainment landscape with its initial slate of Hasbro games in development on a variety of game consoles, mobile devices and for online play. These games provide new ways for families to build relationships through digital entertainment with some of world's greatest brands. The first Nintendo Wii and DS titles that will be available this fall are LITTLEST PET SHOP, and NERF "N-Strike," both in production at EA's Salt Lake Studio. EA also is developing new MONOPOLY and SCRABBLE ®(in North America) titles for multiple platforms, as well as other titles that will be announced later this year.

Mobile gamers can already experience the fun of SCRABBLE (in North America) and YAHTZEE DELUXE on their phones. Starting this spring, EA Mobile will introduce the next generation of classic Hasbro titles. The first games in this exciting new expansion include MONOPOLY HERE & NOW, TRIVIAL PURSUIT®, RISK, and YAHTZEE ADVENTURES, a re-invention of the classic dice game.

For online web play EA's Pogo.com is developing engaging, authentic online experiences for MONOPOLY and YAHTZEE as fun, multiplayer experiences. Trivia fans can look forward to the much anticipated launch of TRIVIAL PURSUIT this fall. Additionally, Pogo.com is launching two connected downloadable titles, OPERATION and PICTUREKA, which can be played offline or players can connect online on Pogo for bonus features and the social experience of playing the game with others. With more than 13 million visitors a month, the pogo.com community delivers a unique online experience for family and friends to connect and play these hugely popular Hasbro games together in the virtual world.

"EA and Hasbro want to give families new ways to enjoy games; we want give them a new way to come together, connect, spend time and have fun around the TV or online," said Chip Lange, Vice President and General Manager of EA's Hasbro Studio. "Bringing the spirit of these games to life as video games has allowed us to create really unique and creative experiences for families and friends of all ages to enjoy together at home or online."

"We are thrilled that together we are bringing our great toys and games to life in the digital world and providing consumers with new and dynamic ways to enjoy our amazing brands," said Mark Blecher, Hasbro's Senior Vice President of Digital Media and Gaming.

At Hasbro's Toy Fair showcase in New York February 17-19th, EA will unveil LITTLEST PET SHOP on the Wii and DS, NERF "N-Strike", and EA Mobile's SCRABBLE, YAHTZEE ADVENTURES and MONOPOLY HERE & NOW.

EA HASBRO TITLES IN DEVELOPMENT INCLUDE:
LITTLEST PET SHOP for Wii, DS and PC, scheduled to ship Fall 08
LITTLEST PET SHOP brings the magic of owning your own pet shop to your home. EA brings the quirkiness and cuteness of the popular Hasbro girl's brand to life in a new digital world. Players can explore three unique environments as they unlock new pets, playsets, accessories and more.
Players will discover magical moments of delight as they build relationships with their pets. This game is the next must-have addition to fans growing Littlest Pet Show collection. Add to the ultimate Littlest Pet Show collection with three different versions of the Nintendo DS game; each with unique pets.

NERF "N-Strike" for Wii and DS, scheduled to ship Fall 08
Become the master of mayhem in the first NERF blaster action game. In a world created to be the perfect landscape for NERF pandemonium, players can wreak havoc and perfect their blasting skills or challenge friends to clashes with both single and multi-player game modes. With the brand new custom NERF blaster, players can then take the action outside as their controller transforms to fire actual NERF darts!


EA MOBILE
SCRABBLE® for mobile phones, currently available in North America
This exciting update of the classic board game now includes flexible difficulty levels, built-in word list, dynamic animations, scrolling and full-board views. Easy-to-use controls allow for alone play, a challenge with computer in a phone, or enjoy pass 'n play with a friend. Easily keep track of game scores and statistics. Fun new features appeal to both wordplay mavens and casual gamers. Test word wits with SCRABBLE!

MONOPOLY HERE AND NOW for mobile phones, scheduled to ship in March 08
Monopoly Here and Now, a modern makeover of the world's most popular board game. Buy and sell destinations around the U.S. as you compete to own it all and win! Unique player icons, sound effects, vivid graphics and easy-to-use, one-button controls deliver all the excitement of the beloved game.

YAHTZEE ADVENTURES for mobile phones, scheduled to ship in April 08
Play the treasured dice game on your phone. Travel the globe, meet new characters and challenge them to a game, roll the colorful dice and be the first to score a YAHTZEE! Enjoy Classic, Duplicate, Rainbow and Battle modes. Pass 'n Play with your friends, or try your hand at a Yahtzee single-player adventure. Dynamic, exciting gameplay, easy controls, automatic scorekeeping deliver terrific mobile entertainment for you, your friends and family.

POGO.COM GAMES
YAHTZEE for online play: scheduled to release Summer 08
Shake, Score and Shout YAHTZEE with family and friends online! There are two ways to win in this fun and addictive game from Pogo.com. Compete for the top score on a real-time leader board as you and up to 19 people roll the dice in a series of timed rounds. Show your team spirit as you collaborate with other players to advance your team goal and earn bonuses for scoring YAHTZEE together. Take the YAHTZEE fun online!


MONOPOLY HERE & NOW: WORLD EDITION for online play: scheduled to release Fall 08
Risk it all to own it all online! Jet set across the globe and buy and sell property in the most desirable cities in the world. Play alone or wheel and deal with up to 3 people using one of three sets of rules or make the game more challenging by customizing your own game. The unique player icons, sound effects and graphics deliver all the excitement of the beloved game. Will you be the next the next online billionaire?


TRIVIAL PURSUIT for online play: scheduled to release Fall 08
Get your daily dose of trivia fun online! Challenge your daily trivia knowledge with an easy to access, interactive online trivia game. Answer the trivia questions correctly and earn points towards your wedges in pursuit of completing your pie collection by the end of the week. The player with a full pie wins! Not a trivia expert? Take a stab at it. There's something in it for everyone!

OPERATION downloadable game for the PC: scheduled to release Fall 08
The medicine is madcap and YOU are the M.D. as the ER goes arcade-crazy in OPERATION. Your role: emergency surgeon. Your challenge: diagnose and treat patients by successfully performing operations, each one a mini-game. Resources are limited and the clock is ticking, so you've got to heal 'em up and move 'em out.... Do well, and you earn points and upgrades for your hospital. Do poorly, and you'll face malpractice lawsuits from angry plaintiffs with glowing noses. Either way, OPERATION will have you — and your patients — in stitches!

EA's Hasbro games in development are part of the newly formed EA Casual Entertainment Label within Electronic Arts Inc (NASDAQ:ERTS). The Casual Entertainment Label is focused on creating and delivering fun and appealing casual entertainment experiences for a mass audience. With simple rules and engaging designs, these games are easy for a new player to learn but difficult to master. EA's casual games portfolio include such titles as recently announced BOOM BLOX, and currently available SmartyPants™ for the Wii™, Tetris® for mobile phones and the online gaming destination Pogo.com™.

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<![CDATA[The Secrets of Zero Punctuation Revealed!]]> We're all big fans of Zero Punctuation around here, so we were pretty eager to read Boing Boing Gadgets' interview with auteur Ben "Yahtzee" Croshaw (why we didn't do one ourselves...hindsight). In addition to talking about his favorite games (Silent Hill 2, Prince of Persia: Sands of Time and Portal), Croshaw finally laid to rest the debates we've had over how long these spots take to produce.

I usually take a few days to play through the game and I'll usually finish it, or get as far as I can before I feel I can formulate an opinion. After that I'll devote a day to writing the script...Then comes making the images, which usually takes me 2 or 3 days. I used to record the speech first, but I found that I'd sometimes want to make changes to the script while making the images, especially if I wanted to reword a phrase that I found too hard to visualise. Once the images are done, recording the narration and stringing it all together in Windows Movie Maker is the easy part.
We'd always known it: when the project's said and done the time approaches a full work week. For those interested in the rest of the interview, hit up BBG.


A Nice Little Q&A with Zero Punctuation's Ben "Yahtzee" Croshaw
[boingboinggadgets]

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<![CDATA[Zero Punctuation Doesn't Hate Crysis]]> I'm right up there with Mark when it comes to Zero Punctuation, harboring a bizarre sort of hetero man-love for Ben "Yahtzee" Croshaw while constantly fearing that the next Zero Punctuation will be the episode where he finally loses it and simple says the word "cock" over and over again for three minutes using all sorts of tonal modulations while his adorable little stick figure avatar sits in the corner of the screen and cries. Luckily this week's review of Crytek's Crysis is not that episode, and aside from the obligatory "OMG system specs" moment, Ben manages to entertain completely while making references to prison rape, Star Trek, Lord of the Rings, and the master himself - Columbo. More game reviews need to end with a giant thumb's up popping out of a crudely drawn cartoon character's ass.

[the escapist]

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<![CDATA[Zero Punctuation "Watery Ejaculate Sandwich" (Assassin's Creed) Edition]]> Given that we used Yahtzee's "watery ejaculate sandwich" metaphor in the headline, you'd think that he didn't like Assassin's Creed. But actually, he enjoyed the game quite a bit—at a level somewhere between Jericho and Orange Box—which though a wide margin, is clarified by (yet another) "bronze" medal metaphor. We don't have much else to say on the topic, other than now we know why you always go for the gold.

Yahtzee gets stabby with Assassin's Creed [theescapist]

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<![CDATA[Yahtzee Skewers Heavenly Sword Demo]]> Yahtzee Croshaw is my hero. Having been discovered by The Escapist via his "Fully Ramblomatic" reviews of Fable: The Lost Chapters and the PS3 demo of The Darkness. He's a British-born writer living in Australia whose flash animations were among the best things on YouTube and now, by extension, The Escapist. This week in their Zero Punctuation segment he manages to cover everything I wanted to cover in my stories on the miniature Heavenly Sword(s) demo and Resident Evil 5 racism, only much more amusing than I could ever hope to be. I hate him. I love him. Just go look for yourself, and report back to me your findings.

Zero Punctuation: Heavenly Sword and Other Stuff [The Escapist]

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