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posts about #worldrecords more →
Asteroids High Score Unbroken For 25 Years
Five World Records Up For Grabs in Brooklyn
| posts about #worldrecords more → |
Asteroids High Score Unbroken For 25 Years |
Five World Records Up For Grabs in Brooklyn |
11/13/08
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11/13/08
@ZinkO: HYPE GET: In the math world, we prefer to call it an absolute maxima horse.
11/14/08
And in the grammar world, we prefer to reserve words like 'maxima' for instances where there's more than one of them; since you can't ride more than one horse at a time, you'll have to settle with an absolute maximum horse, sorry. ;-)
And we also don't give a shit about starting sentences with a conjunction! We're just that crazy!
11/13/08
Shoot asteroids to not die, wee.
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Even in-game clues are evidence that things got easier...go back to the original Metroid... you start the game with one question on your mind:
"wtf do I do now?"
11/13/08
11/13/08
Adventure games and puzzle games are quite the oposite.
11/13/08
as for adventure games, could you clarify please? I have never played an adventure game where i had no clue what i was supposed to do, as in not knowing what my next objective was.
11/13/08
janxer and oni-sakusen are right.
I think one of the best games of all time would be Seiken densetsu 2, or Secret of Mana. Most of the time you have to figure out what to do next, rather than the game telling you what do so much.
11/14/08
whoever said anything about hand holding? im talking about having unclear objectives.
if i have to kill enemy x to save town y, fine. thats a clear objective. leave the execution to me, the player. however, if i have to guess somehow what the designer wanted me to do, and the action is not very logical, and then the designer sucks ass.
if i was left clues regarding my next objective in a given game, then fine. i don't need a freaking arrow to guide me through the godforsaken level.
name me a good modern adventure game that consistenly leaves you feeling confused, because I haven't played one.
11/13/08
11/13/08
Well, back in 2003 local NW legend Bill Carlton tried to do it at Portland's Ground Kontrol arcade and failed about 25 hours into his attempt. The machine just died. No one knows what caused it, even the owner/operator nor Bill. Many speculated that it was just a transformer or the power supply, but those checked out fine.
Recently, Bill has been chasing the WR on Missile Command. He's tried 4 times starting in 2005(?). It takes an entire 3-day weekend of his time to plan for them, so marathon records (as they are known as) aren't easy to just "go for" these days. The record still stands at 80+ million and takes about 55-58 hours to just reach it. It's all about endurance, mental prep...and hoping the machine holds out. Remember, these machines are nearly 30 years old now.
11/13/08
Still, considering that there aren't that many machines available to play the game, the ones that exist can break on you, and that the popularity of the game is not even close of what it was when the record was first broken, I think that this record has to be recognized for what it took to beat it (whatever crazy amount of hours it was) not for how long has it remained unbeaten.
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11/14/08
I have the 2600 version as well, I do much better in that one. I looped the score for hours before I had to let 'er go to get dinner.
11/13/08
It was for that reason the game developers made their games harder, with more secrets, then developers do today because in the gamers and developers minds, that's not what makes a good game by todays standards. What makes a good game today is who can have the most characters on screen and who can make it look the best while doing it. Difficulty has taken a backseat and is looked at as an add-on like Insane mode where there is nothing harder about the game except the enemies hit-to-miss ratio gets bumped up a notch. They're not smarter, they're more accurate and their guns fire faster. That is not a difficult game, merely a lopsided one.
No, I crave for games that are genuinely difficult, like Ninja Gaiden or Shinobi. Ones that take true skill to beat on Normal, and not everyone can beat. I fear those days have passed, sadly.
11/13/08
instead of muscle memory, id prefer something more intellectually hard, like a srpg.
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11/13/08
Someone give this kid an xbox 360!
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11/14/08
This innappropriate bit of humour brought to you by the letter "A" and the word "hole."
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