@bakagaijin: Good idea. Although I might even go further and prefer a seperate section with recommendations for people like me who missed a lot of comics yet and appreciate a hint what to go for when the comic store opens in Europe.
For starters, There's no protection from the element of space, that orc would freeze to death if the vacuum didn't destroy him first.
Secondly, That Pandaren doll sitting by the bags would have flown off the back by now, just like the hat, as he's not strapped in. The same goes for the Murloc's hat because how is that still attached to his helmet, which would be ill-fitting for that Santa hat and it would have blown off.
Thirdly, where is the fuel stored for those combustion engines? The amount of fuel required for takeoff lift to break gravitational orbit of the planet would be larger than the entire vehicle.
Fourthly, it looks like he's got projectile gunpowder based weaponry aboard. You can't get those to fire in an oxygen-less environment.
Fifthly those bags aren't big enough to hold all of the toys that would be required to dole out to all the children in one trip, requiring multiple landings and takeoff's, which couldn't happen because the pilot (Orc Santa) would be dead long before he broke orbit on the first ascent due to exposure.
@Sobersean: aka Doctor Aquafresh: Wait, Just the fact that there is an orc in EXISTENCE and a spaceship like that in EXISTENCE in this greeting card makes it unrealistic.
@Sobersean: aka Doctor Aquafresh: Wait, who is to say there isn't a larger mothership out of frame? Then there would be no need for him to break free of the gravitational orbit.
Of course, he won't make it very far with the amount of fuel that will fit in that vessel anyway...
@LaserViking: I suppose you've never heard of Ellington Watsworth's Treatise of Theoretical Biotic Propagation of Orcs and Survival in the Expanses of Space subtitled Will Orcs Ever Really Go Where no Orc Has Gone Before 3rd Edition published by Westinghouse then?
@Eruanno: I considered that, but then I realized there is no orbital Elf Workshop. He has to launch from the North Pole and not via launching bays on a Mothership. However, that does lead me to another point of contest with the image.
ELVEN workshop? It's only safe to say at this point that the Orc Santa has hitherto simply hijacked the vessel from it's original pilot, whereabouts unknown presumably K.I.A.
@Sobersean: aka Doctor Aquafresh: To be fair, the aforementioned Elf Workshop is a repository for merriment and toys, while this alleged "sleigh" has only ammunition and conventional explosives in evidence in the satchels which are mounted on the vehicle's rear. It seems unlikely that the source of origin for that vehicle was any manner of terrestrial toy manufacturing complex run by elves, or any other kind of life form.
I'll grant that certain events related in the picture don't make sense in the Newtonian physical view, but perhaps the vehicle uses some manner of reactionless thruster, and that the foolhardy orc merely tossed his hat behind out of foul hubris?
Lastly I'd like to call into question your reference to Watsworth, and point you to Dehaus's exobiotic theory on the reproductive nature of Orks, (And mind you, given the fact that this fellow is in space, we know he must be an Ork, not an Orc.) positing a fungal origin and therefore a species adapted to extraterrestial environs?
Somehow, the "4 DA HORDE!!" on the engine strikes me as edging in on Warhammer's Orks rather than Warcraft's orcs. Maybe it's all the guns too...
And yeah, I know Warcraft is pretty similar to Warhammer already, but Blizzard has steered the orcs closer to samurai/honorable warrior types rather than pure blood-lust types of Warhammer, at least in their later games.
To be clear, you don't have to buy an authenticator. There is authenticator software available for most smartphones (iphone, blackberry at least, which does qualify as "most") for free. The only thing you need to do to get the pet is have an authenticator bound to your account.
Just sums up WoW really, in game has nothing to offer story wise, you're expected to read up on the story and history of the world and such out of the game which just ruins it entirely for me.
@Dodge2002: Actually, the WoW designers agree with you that this was a big problem with the game when it came out. Chris Metzen and his crew at Blizzard have talked a lot lately about the fact that a recent big goal of theirs (and they've realized a lot of it in Wrath of the Lich King) has been to stop putting pages of text in front of you, and instead to show you what's going on by making the events you play through mean something and tell a story. From what I've seen of the new dungeons, they're doing a heck of a job.
@PositivelyGreg: But you have to play forever and ever to get to the level when you can actually do anything story-based.
If there was some semblance of a story in the majority of the game (though I'll admit that there were times when the Van Cleef thread got compelling, like when you essentially assassinated a noble), then I would be convinced to go back.
@PositivelyGreg: I'd honestly disagree. As far as I am aware, one of the first quest lines originally started with the Defias in Westfall, and the SAME storyline that started there ran you up until Onyxia. It revealed, throughout multiple levels of play, a long, twisted and in-depth conspiracy fraught with betrayal, retributions, and more treachery...
Then they patched it out, eventually, and haven't done anything as grand since.
@mr_godot: Absolutely, and not to try to sound like a broken record, but Blizzard is painfully aware of this and that's why the next expansion is largely dedicated to changing what the game plays like at low levels. The new goblin and worgen starting areas will be very story driven, and all the old zones revamped so that they tell a tale that you progress through rather than being a series of towns full of people who seem to need pieces of animals.
@VorAbaddon: I'm not sure any specific storyline actually bridges quite as far as that, but I agree that the old questlines were neat. Nonetheless lot of them featured two things that (in general) didn't appeal to a lot of gamers: a lot of text you have to read in order to grasp the epic-ness of it, and a lot of sitting on a gryphon being flown to far-away destinations to continue the quest.
I'd disagree about "haven't done anything as grand" though. Almost every single zone of Northrend has a storyline woven into the geography that you follow as you progress along, and those stories are as long and grand as any old stories, but play out in events and experiences more than in text... and usually you spend much less of your time traveling to complete them, and best of all they often end with a really satisfying climactic set piece far beyond anything that was possible in the original.
@PositivelyGreg: Thank God, as I've never managed to drudge through the low levels to play any of the epic end game material. Even with the leveling so much faster than it used to be, it just gets to the point of "Why am I actually running around?"
@PositivelyGreg: And that's why I'll be playing again in 9 months or whatever it is till Cataclysm drops. Because the few scenes, the Wrath Gate especially, where they actually worked the storyline into the game effectively were quite delicious.
@TSFMfest: My sentiments exactly. Unfortunately it wasn't until they introduced phasing that you felt like you were doing anything to the world... instead of just turning in 10 pelts for 50 silver. But with phasing, the terrain changes as soon as you return with the report of a kill, or something. And that one story arc about that one crusader in icecrown moved me - as much as a game can at any rate. But that means effectively 2/3 of the game is quite lacking in player involvement.
@Dnyde: That was a great arc, and even more so because it was almost exclusively a bunch of fetch quests. But that's all it really takes--a little context and a meta-story arc and even a kill X number of Y quest becomes interesting. For as great as WoW is in many ways, it's incredibly depressing that something as simple as that hasn't percolated into the core gameplay more deeply.
Hey, Luke, don't hate. This could work very well for all kinds of patches in the future if done well enough
*cue linked music*
*Camera pans across dark fields*
*Two armies face each other*
*armies charge and clash*
TEXT: Fixes for Incomplete Installation(35) and (16) for Left 4 Dead 2 demo!
*Close-up of battle*
TEXT: Improved reconnect to Steam logic during Steam Cloud synchronization!
*Cut to lonely Princess trapped in a prison overlooking the battle from a tall tower*
TEXT: Increased client side timeouts for Steam Cloud requests to improve reliability for users...
*Close-up of princess. A single tear rolls down her cheek*
TEXT: ...in remote locations!
*cue choir*
*Cut back to battle. Dragons appear in the sky and drop large boulders on the armies*
TEXT: Fixed a case where cloud files would believe they were up-to-date and not sync!
*Evil Dragon King appears in one of the dragons and laughs*
TEXT: Fixed a crash in the in-client web control
*Quick cuts of action scenes*
TEXT: Fixed a rare crash...
*A knight stabs an enemy war elephant. It topples over*
TEXT:...when failing an attempt...
*A boulder from a dragon above kills both with a boulder*
...to create a new account!
*Reveals secret agreement between princess and Evil Dragon King two days prior*
*Cut to present with princess clutching a knight's picture*
PRINCESS: My love....
As a tank, raiding is the meat of the game for me. Heading into an instance with 25 other people and becoming a well oiled machine working together is fun. Its challenging in it's own right, and becoming stronger and being able to down bosses that you couldn't before is also very gratifying.
Sure the graphics look a step up from nintendo 64's capabilities but the gameplay and the group cohesion is what draws 11 million others as well.
Everybody calls this "Epic"? Seriously? are you that starved for material that you find this epic? Blizzard released far better ingame trailers that where a lot more epic then this one.
I would call this one average at best compared to some of the other stuff they released for WOW.
@Bonuslevel: I didn't mind the graphics, I more mend what was happening. It basically shows some gameplay content, and Lich King/Arthas talking to Arthas'/his daddy. While some the Argent Crusade rings his doorbell. I hardly call that Epic, and it has nothing to do with how it is drawn :). I've seen badly drawn games and old games with Epic Ingame moments. :).
Words cannot express how good this patch is. It has breathed so much new life into WoW. I haven't felt this gleeful while playing it since the day it came out. Finding groups now is sooooo easy so you can just chain run dungeon after dungeon. I haven't had fun with my DK in about 6 months, and now I'm having a blast with him.
12/16/09
Now that Sony has launched the PSP digital comics system, are we going to see post updates on content for that system like we do every week for PSN?
I think it would be interesting to even highlight a few gems of the week, or list digital comics that are related to gaming.
12/16/09
12/16/09
Though it's near Christmas Break, so of course publishing is gonna slow down.
12/11/09
12/11/09
For starters, There's no protection from the element of space, that orc would freeze to death if the vacuum didn't destroy him first.
Secondly, That Pandaren doll sitting by the bags would have flown off the back by now, just like the hat, as he's not strapped in. The same goes for the Murloc's hat because how is that still attached to his helmet, which would be ill-fitting for that Santa hat and it would have blown off.
Thirdly, where is the fuel stored for those combustion engines? The amount of fuel required for takeoff lift to break gravitational orbit of the planet would be larger than the entire vehicle.
Fourthly, it looks like he's got projectile gunpowder based weaponry aboard. You can't get those to fire in an oxygen-less environment.
Fifthly those bags aren't big enough to hold all of the toys that would be required to dole out to all the children in one trip, requiring multiple landings and takeoff's, which couldn't happen because the pilot (Orc Santa) would be dead long before he broke orbit on the first ascent due to exposure.
(This is how you Kotaku right?)
12/11/09
12/11/09
12/12/09
12/12/09
Of course, he won't make it very far with the amount of fuel that will fit in that vessel anyway...
Also, yes, this is how you Kotaku.
12/12/09
12/12/09
ELVEN workshop? It's only safe to say at this point that the Orc Santa has hitherto simply hijacked the vessel from it's original pilot, whereabouts unknown presumably K.I.A.
12/13/09
I'll grant that certain events related in the picture don't make sense in the Newtonian physical view, but perhaps the vehicle uses some manner of reactionless thruster, and that the foolhardy orc merely tossed his hat behind out of foul hubris?
Lastly I'd like to call into question your reference to Watsworth, and point you to Dehaus's exobiotic theory on the reproductive nature of Orks, (And mind you, given the fact that this fellow is in space, we know he must be an Ork, not an Orc.) positing a fungal origin and therefore a species adapted to extraterrestial environs?
12/11/09
And yeah, I know Warcraft is pretty similar to Warhammer already, but Blizzard has steered the orcs closer to samurai/honorable warrior types rather than pure blood-lust types of Warhammer, at least in their later games.
12/11/09
A) Looks like thats a stolen vulture with a Hydralisk head on the front.
B) Its Painted red "RED GOES FASTER!"
C) The terrible grammar, more WH-orky then WC orcy.
Eh, im just starting to really dislike Warcraft in general. The entire universe is just seeming... played out to me now.
12/09/09
I have missed out on soo much warcraft story because I don't play WoW. I have no idea what happened with Illidan, and now Arthas.
Oh well! Maybe in Warcraft4 they'll explain it. It'll probably be WAY in the future though, so they can continue WoW aaaand have a 4th game.
12/09/09
12/09/09
You can also get it if you just have an iPod touch.
12/09/09
(this comment was intentionally and earthshatteringly gay.)
12/09/09
12/09/09
12/09/09
Way to go and deflate an epic trailer - be careful with your typefaces, Blizzard!
12/09/09
12/09/09
(edit to obsessively correct minor typos)
12/09/09
If there was some semblance of a story in the majority of the game (though I'll admit that there were times when the Van Cleef thread got compelling, like when you essentially assassinated a noble), then I would be convinced to go back.
12/09/09
Then they patched it out, eventually, and haven't done anything as grand since.
12/09/09
12/09/09
I'd disagree about "haven't done anything as grand" though. Almost every single zone of Northrend has a storyline woven into the geography that you follow as you progress along, and those stories are as long and grand as any old stories, but play out in events and experiences more than in text... and usually you spend much less of your time traveling to complete them, and best of all they often end with a really satisfying climactic set piece far beyond anything that was possible in the original.
12/09/09
12/09/09
12/09/09
12/09/09
12/09/09
*cue linked music*
*Camera pans across dark fields*
*Two armies face each other*
*armies charge and clash*
TEXT: Fixes for Incomplete Installation(35) and (16) for Left 4 Dead 2 demo!
*Close-up of battle*
TEXT: Improved reconnect to Steam logic during Steam Cloud synchronization!
*Cut to lonely Princess trapped in a prison overlooking the battle from a tall tower*
TEXT: Increased client side timeouts for Steam Cloud requests to improve reliability for users...
*Close-up of princess. A single tear rolls down her cheek*
TEXT: ...in remote locations!
*cue choir*
*Cut back to battle. Dragons appear in the sky and drop large boulders on the armies*
TEXT: Fixed a case where cloud files would believe they were up-to-date and not sync!
*Evil Dragon King appears in one of the dragons and laughs*
TEXT: Fixed a crash in the in-client web control
*Quick cuts of action scenes*
TEXT: Fixed a rare crash...
*A knight stabs an enemy war elephant. It topples over*
TEXT:...when failing an attempt...
*A boulder from a dragon above kills both with a boulder*
...to create a new account!
*Reveals secret agreement between princess and Evil Dragon King two days prior*
*Cut to present with princess clutching a knight's picture*
PRINCESS: My love....
TEXT: THE STEAM
CLIENT UPDATE!!
12/09/09
12/09/09
As a tank, raiding is the meat of the game for me. Heading into an instance with 25 other people and becoming a well oiled machine working together is fun. Its challenging in it's own right, and becoming stronger and being able to down bosses that you couldn't before is also very gratifying.
Sure the graphics look a step up from nintendo 64's capabilities but the gameplay and the group cohesion is what draws 11 million others as well.
12/09/09
12/09/09
12/09/09
12/09/09
12/09/09
12/09/09
Go on, pick up those diamonds.
But no matter how you look at it:
They're made for flies. ;)
12/09/09
12/09/09
I would call this one average at best compared to some of the other stuff they released for WOW.
12/09/09
You have to watch it through WoW-blinded eyes, to think it's "epic".
12/09/09
12/09/09
Oh yeah, cool trailer. Blizzard = love.
/swoon
12/09/09
I can't wait to play with actual people again in the old instances haha.