<![CDATA[Kotaku: Women]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Women]]> http://kotaku.com/tag/women http://kotaku.com/tag/women <![CDATA[ Hot Chicks In Stupid Game-Related Clips ]]> If G4's old show Cheat - The Pringles Gamer Guide taught us anything, it was that cheat shows just don't work. The odds of someone looking for cheats and hints just happening to stumble upon a video for the exact game they are curious about before resorting to GameFaqs are just too high to even bother. They even tried replacing the host with a hot woman, and that didn't work out...but was it a scantily clad hot woman? SpikeTV combines cheat codes with attractive women in a way that slips right past sexy into a giant pile of stupid. "It takes more than one shot to take me out baby!" Don't waste your bullets.

Hot Chicks With Cheat Codes [Spike.com Via Fleshbot *NSFW*]

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Mon, 14 Apr 2008 18:00:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=379613&view=rss&microfeed=true
<![CDATA[ Sex(uality) In Games: The Juvenile/Mature Divide ]]> ruanlingyushennu.jpg This week's Aberrant Gamer is an interesting look at sex/sexuality in games, from ICO to Mass Effect: Leigh Alexander has previously defended the busty and scantily—clad video game girl, but this time takes a different look at the subject. The mature vs. juvenile divide seems to be especially prominent in games, where it can seem like it's either improbably perky cleavage stuffed into space age materials or sweetly innocent hand holding with little in between:

An inanimate cube, juveniles holding hands, and the nuances of a complicated adult relationship as seen through the eyes of a youth - the conclusion here seems to be that games are able to create that sense of intimacy by revealing less, not more - just as FFX's quietly tragic heroine Yuna lost a lot of dignity by cropping her shorts way up into her "personal crease" and gyrating around like a pop star in X-2 (even though it was cute and fun), games lose dignity the more decadent cleavage shots and full-body pans they show.

Me? I like a little sex with my media (and clearly, the keeper of Sexy Videogameland does too); it's probably a factor of my day job, where sex leaps off the page even when you're least expecting it (Mao Zedong? Inherently unsexy. Mao's bevy of beauties that accompanied him on train trips around China? Immediately spice up even the most boring of campaigns.). My research takes me into the realm of film culture of the '30s and '40s, where sex oozes off the silver screen and out from the pages of fan magazines, with little more than a flash of leg and certainly no busty beauties popping out of their catsuits; even the most serious of social dramas usually have their fair share of sensuous moments, and no one would accuse them of being juvenile. There is a lot of growing up gaming has to do in dealing with sex, and I agree with Alexander that taking a cue from media a little more mature would probably serve designers well.

Overt sexuality isn't necessarily juvenile — I for one would celebrate a female character that resembled my favorite women of imperial Chinese history, the brilliant, sassy, and most definitely sexy courtesans that litter the pages of secondary literature — but it does have to be handled in the right way, and that usually involves a little more brain and a little less boob. Maybe grown up sexuality will herald the continued maturation of the medium as a whole.

Getting To The Action [GameSetWatch]

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Sun, 10 Feb 2008 15:30:04 MST Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=354669&view=rss&microfeed=true
<![CDATA[ A Woman Not Bashing Video Games? Impossible! ]]> feminist.jpg
After a week of women name-calling guys who play games Man-teens and Child Men, Amanda Marcotte has proposed a radical idea: A woman can play video games, and can even spend that time with the man in her life. Marcotte's article responds to a piece written by Kathryn Jean Lopez, Arrested Development, on how Jason Bateman's character in Juno is nothing more than your typical immature husband, opting out of adulthood for an idealized adolescent lifestyle. Marcotte isn't having any of it. She sounds as tired of this whole "manboy" thing as the rest of us, and is stepping up to the table to say what all these angry women seem to be missing:

1) Women play video games. Our vaginas, surprisingly, do not stop us from using a controller.
2) The Xbox is not a widow maker. No matter how many TV specials say otherwise, men can be happy, productive individuals - both as part of a couple and a part of society - while still playing video games.
3) Movies are not the ideal place to be developing deep psychoanalytical theories about men.

Finally, a woman who isn't cursing all things video game related. I was starting to get a little lonely on the Island of Girl Gamers.

Movies and video games told me that feminists ruined men [Pandagon - thanks, Cola!]

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Mon, 04 Feb 2008 11:00:15 MST torif http://kotaku.com/index.php?op=postcommentfeed&postId=352313&view=rss&microfeed=true
<![CDATA[ Lineage II Offers $10 Sex Change ]]> lineagesexchange.jpgNCsoft has just launched their new value-added services for MMO Lineage II, featuring name changes, server changes (coming soon), and the one we've all been waiting for - sex changes. For just $9.99 US you can trade in your outtie genitalia for an innie, or vice versa. Knowing how wishy-washy MMO players can be about their gender, the service allows you to change up to once a week, unless you are one of the winged Kamael, in which case you're already pretty close to gender neutral anyway. Launching alongside the discount nip and tuck is the name change service, which allows you to bury your bad reputation under another title for $29.99 as long as you remove yourself from any guilds and create a level 1 character with the desired name in order to reserve it. Once the server transfer service launches in a few weeks you will be able to start a completely new life as the woman or man you've always had lurking inside of you. Joy!

Lineage II Account Services Page [NCsoft]

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Thu, 31 Jan 2008 11:20:23 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=351135&view=rss&microfeed=true
<![CDATA[ The Proper Way To Gift Rock Band ]]> And here I thought the Rock Band bundle couldn't get any better. The picture above is from an eBay auction featuring a new, sealed PlayStation 3 version of Rock Band, two Guitar Hero 3 Gibson SG guitars, and a bleach blond woman dressed up in holiday cheer - and not much else. The highest bidder (U.S. only!) will get the bundle delivered to them on Christmas day personally by model and Suicide Girl wannabe. Fear not, Xbox 360 owners! There is another auction for the 360 version of Rock Band and Halo 3, to be delivered by the slightly less appealing but sure to have a winning personality Zoei. I don't know what it says about me, but the most attractive part of these auctions is that after they give you the game they leave and let you play in peace. Obviously something broken in my head.

UPDATE: Sarah from SuicideGirls.com is a regular Kotaku reader, and wanted to drop us a line explaining that these two women were not, in fact, Suicide Girls at all.


First off, any SuicideGirl worth her salt would know better than to risk destroying the game she was selling by wearing dangerously pointy lucite stripper heels and lolling "seductively" (ahem) on the precious equipment.

Secondly, Beeporama said "Does anybody still think the Suicide Girls are cool? @Stormrider900 got it right, this is a missed opportunity to do something charitable and cool instead of continuing to milk a dying, increasingly reviled brand for profit." While he's absolutely right, I DO enjoy spending my days milking things for profit (wheee!
Sweet, milky profit!), at least get the ways I am choosing to milk correct. Since apparently our brand is now uncool and reviled, I have very little left to get me through my long, lonely days. Except the milking, of course. And we are not milking anything on, near, or around that auction.

So they do milk things, just not this particular thing. I'm glad a day has passed between the post and the correction, or the milking comments would have exploded. Mmmmmmilking.

ROCK BAND PS3 GUITAR HERO 3 BUNDLE SANTA'S HELPER [eBay via Polygamia]

mmmsteak.gif Brown, sweet and eatable. Master Chief never tasted so good!

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Thu, 29 Nov 2007 11:20:01 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=327976&view=rss&microfeed=true
<![CDATA[ Playboy's Annual "Tribute" to Gaming Ladies ]]> 666666.jpgPlayboy is paying a fourth annual tribute to the fine virtual ladies of video gaming by displaying them buck naked in their December issue hitting newsstands today. The 'Playing Rough' foxes include "Keaira" from Age of Conan: Hyborian Adventures, "Church & Black" from Jericho, "Morenn" from The Witcher, "Yoko Retomoto" from Kane & Lynch, "A'Kanna" from Conan and "Sarah Morrison" from Tabula Rasa. Ooh, for a moment I thought I saw Morris as in "Zack Morris," and uhh....was totally grossed out.

If someone were to post naked pictures of me on the Internet, I'm not sure if the word "tribute" would be the first to come to mind. But if that someone were Playboy, and that Internet were Playboy magazine, maybe I would feel differently (don't worry, I'm joking and would never do anything to hurt pornography). See the KSFW but probably NSFW promo pics after the jump (you pervs).

Metroid_NES_Ending_5.JPG

Just Kidding.

633295920265844048.jpg

633295921191613448.jpg

Playboy's Annual Girls of Video Games [via n4g]

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Fri, 02 Nov 2007 13:22:20 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=318338&view=rss&microfeed=true
<![CDATA[ Clip: Overlord Kicking Ass, Taking Mistresses ]]> Mayhem. Magic. Monsters. Line-dancing. Witness the spectacle of Overlord, Codemasters' PC and 360 game that puts you into the damp and spooky shoes of evil. Control demonic Pikmin-wannabes on your way towards becoming ghetto-Sauron.

Note the sultry female towards the end there. That's one of your mistresses. From the website:
Enjoy your power and status with a mistress (or two) as you customize and upgrade yourself and your tower
Well there you go. developer Triumph Studios says that women are man upgrades. This should make women around the world amazingly happily. ]]>
Tue, 22 May 2007 14:20:17 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=262516&view=rss&microfeed=true
<![CDATA[ Our Little Sister: Jezebel ]]> jezebellogo.jpgA fresh, new Gawker site finally sees the light of day, and this one goes out to a very special person...the ladies. Jezebel is a site created for women, and since we here at Kotaku are famous for handling women's issues badly, I'll let Anna Holmes explain.
I'm Anna Holmes, and I'm the managing editor of Jezebel, Gawker Media's newest title, which is launching this afternoon. Jezebel's mission is to cover celebrity, sex, and fashion for women — without airbrushing. Think of it as the sort of women's media property that could never see the light of day in traditional print because the big-name advertisers and the publishers who kowtow to them don't much like it when someone points out the vulgarity of a $2,000 handbag.

Welcome to the family Jezebel! Good to know that our female readers will have something to do after we've run them all off.

See? Got through that whole thing without saying jubblies once. Dammit.

Jezebel : Celebrity, Sex, Fashion, Without Airbrushing

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Mon, 21 May 2007 14:20:04 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=262248&view=rss&microfeed=true
<![CDATA[ Is Feminine an Advantage? ]]>

What are the perks and downsides of being a female in a male dominated industry? Jane over at game girl advance had a December 2006 response up to another opinion piece over at WomenGamers.com, and as is typical to the exceedingly broad question of women and gaming, there are no clear cut answers.

Any female that is a gamer has probably stumbled upon the dual problem/upside of being a girl who likes video games: Much as people of both genders cry that people are people, boobs or not, it's still an obvious difference, and a selling point (or a detriment). But even though one of my primary academic interests is in an extremely male dominated sub-field (military history), I've never felt put on the spot to "speak for womenkind," as the GGA piece terms it - except in relation to writing about video games. So I guess I have my own question: Why is that?

When Feminine Is An Advantage [game girl advance]
On Being a Girl in the Games Industry [WomenGamers.com via GGA]

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Fri, 13 Apr 2007 15:00:53 MDT Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=252172&view=rss&microfeed=true
<![CDATA[ Clip: It's The Jubbly Countdown ]]> Since the dawn of the video game industry, developers have constantly pushed themselves to create new and innovative games breasts. ScrewAttack recognizes their achievements with a video countdown of the 10 Ten Boobies in gaming. Of course DOA shows up once or twice, but there's a few suprises thrown in there to mix things up.

While I am not a breast man myself (more of a P.N.03 bottom kinda guy) I have to appreciate the sheer number of different words Craig and Tom come up with to describe the female anatomy. They only lose points for the cheesy radio voices and not using the word 'chesticles'.

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Wed, 21 Feb 2007 13:20:52 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=238409&view=rss&microfeed=true
<![CDATA[ Girl Gamers Are Easy ]]> gamegirlsez.jpgNow this here's a press release. UK online game rental company Gametart has randomly sampled 200 British women and decided to let the world know the ins and outs of their sexual appetites. To the point, they asked them how often they had sex, and if they regularly played video games.
Of our sample of 200 women, those who played video games on average had sex 4.3 times a week while those who didn't play games only had sex just 3.2 times a week.

A completely useless poll done for the purpose of advertising their site, of course. Do they take into account age? Looks? What was their definition of having sex? Rumble or no rumble? Most importantly, where is the photographic evidence?
Perhaps even more promising for gamers is the fact that many of the women that we interviewed who have only recently started playing games said that they now have sex more often than before.

As a wise doctor once said, "You are telling lies!" So what they are saying here is playing video games will enhance your sex life. Anyone else notice this particular phenomenon?


FOR IMMEDIATE RELEASE
13/02/07

Gamers Have Sex More Often!

It's official - women who play video games have sex more often! Gametart, the UK's largest online games rental company, carried out the survey throughout January to see how the recent influx of the likes of Pink PSPs and DS Lites would affect gamers' sex lives across the country.

The results were surprising.

Of our sample of 200 women, those who played video games on average had sex 4.3 times a week while those who didn't play games only had sex just 3.2 times a week.

Perhaps even more promising for gamers is the fact that many of the women that we interviewed who have only recently started playing games said that they now have sex more often than before.

Gamers have never had it so good!

And a tip for Valentines Day: a nice meal and a bottle of wine only last for one night but for only 11.96 you can have games for a month!

Head to www.gametart.com to make this Valentines Day the best ever!

###

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Wed, 14 Feb 2007 10:40:14 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=236211&view=rss&microfeed=true
<![CDATA[ Women's Health Suggests Couple's Gaming ]]>

If you're a guy and have a girlfriend who you're trying to get into gaming, I'd highly recommend picking up a copy of the January/February Women's Health magazine. Inside you'll find an article entitled "Grab the Joystick: Toy with your man in the virtual world", which you can leave sitting around somewhere (not the bathroom, that's our place) where she'll find it. The message couldn't be any clearer.

"Playing video games allows you to bond and learn how to problem-solve as a team," says Susan K. Perry, Ph.D., a Los Angeles-based social psychologist.

Women love psychologists, so this could just work. It might help if you are belligerent to her a week or so in advance, making the article seem like a solution to relationship problems. It helps if your girlfriend, like mine, doesn't read Kotaku.

The article goes on to list games perfect for bonding, including Guitar Hero II, Lego Star Wars II, Splinter Cell, and Midnight Club 3. The describe MC3 as "foreplay on wheels", which explains why I get bored quickly and just keep trying to crash into things.

grab the joystick [Women's Health Magazine]

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Wed, 10 Jan 2007 14:40:08 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=227730&view=rss&microfeed=true
<![CDATA[ Gamers Getting Older, More Womanly ]]>

Analysts at TNS Worldpanel Entertainment have released research indicating that over the past four years the number of female and older gamers is on the rise. Old codgers (here interpreted as over 45) buying games for personal use has risen over 40%, while the female figure (rawr) is up 67%. They didn't say how many women over the age of 45 were buying games for themselves, which just goes to show I should be a market analyst, since they obviously didn't follow through here. Slackers.

I can only see these numbers rising as Nintendo's Wii continues to make good on its promise of appealing to non-standard gamers and those of us who have been gaming for a good 30 years now march inevitably towards death. Yeah, I'm a hoot at birthday parties.

Huge growth in numbers of female and older gamers [GamesIndustry.Biz]

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Mon, 11 Dec 2006 11:40:47 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=220775&view=rss&microfeed=true
<![CDATA[ Men's Health Magazine Prescribes Wii to Women ]]> In this month's Men's Health Magazine, the "Ask The Girl Next Door" section looks at how to use the Wii to get your girlfriend into gaming. While we don't have the actual article to summarize the advice, I can probably extrapolate based upon my own experience getting my own non-gamer girlfriend trained in the complexities of handling an eight-inch, opalescent Wiimote.

At first, she was a bit bashful, so I put it in her hand. "Don't be afraid, baby..." I cooed. "Just hold it in your palm. Get used to the feel, the contour, the shape, the slight ergonomic curve."

"It's heavy!" she remarked.

"I know! But you'll get used to it. Just wag it around a little bit. Yeah, like that."

"I don't really feel comfortable with this, Flor..." she complained.

"No, no, keep playing with it, dammit. You'll learn to love it. Bond with it. Give it a little kiss. Well? What are you waiting for?"

"But I don't like it! It makes me feel self-conscious."

"Listen, I don't care. If you want this relationship to last, you'll damn well get comfortable with the Wii. What? Wait, where are you going?" But with the sound of hysterical weeping and a resounding bang of the bathroom door, she'd run out of the room to cry. Women!

This may not be the advice that The Girl Next Door gives, however. "Calling [your girlfriend] over to watch you pistol whip a hooker in GTA or solve the riddle of the moon druids in Myst IV is not the way. Maybe you should buy that new Nintendo system with the stupid name, Wii. It was designed to suck video-dissing women into the virtual world. Personally, I'm addicted to Rockstar's Table Tennis and Tom Clancy's Splinter Cell Chaos Theory."

So pistol whipping hookers doesn't appeal to women, but slitting guys throats from behind does? I'll say it again: women! Utterly inexplicable.

Wii pumps iron with Men's Health [Infendo]

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Fri, 27 Oct 2006 08:40:06 MDT brownlee2 http://kotaku.com/index.php?op=postcommentfeed&postId=210561&view=rss&microfeed=true
<![CDATA[ Women Outnumber Men in Games; Men Think They Should Go Back Into Kitchen ]]>

A vast armada of women has invaded gaming. Where once we heard over Teamspeak the confident bluster of the male warrior, now our ears are assailed by the shrill whinging of a female in the midst of her monthly ovum flushing. Where once we casually discussed in guild chat bitch fucking and the worldwide conspiracy against women, now we pretend to have "feelings" because we are cuckolded for being "insensitive."

And it's getting worse! With great smugness, Jane over at Chilly Hollow wrote us, linking us this article that states that women are the dominant online gamers. "Eliza and I outnumber you," she wrote.

Well, first of all, at five bills, Eliza outnumbers most solar systems. Second of all, it appears that you only outnumber men if you count endless hours spent on the free Flash version of Bejeweled as "online gaming." Thirdly: we don't care if you outnumber us as long as you're not adverse to taking off your top. And finally: you count Faith Naked amongst your numbers, which pretty much drops your numeric and intellectual superiority a few dozen percentile points.

So don't get too smug, ladies. As Sean Connery famously slurred, "Shometimesh a woman jush needsh a little shlap." And my aching hand is poised.

Women outnumber men in online games, survey finds [MSN]

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Thu, 26 Oct 2006 12:40:04 MDT brownlee2 http://kotaku.com/index.php?op=postcommentfeed&postId=210360&view=rss&microfeed=true
<![CDATA[ Loads of Online Lady Gamers, Says Study ]]>

According to the Nielsen folks, more than half of all "Active Gamers" play online. Sixty-four percent of those gamers are females; however, male gamers still outnumber female ones two-to-one. The study also stated that Active Gamers spend up to five hours a week playing games socially. Teens are still the biggest chunk of the market, and the over-45 year-old segment accounts for the smallest. So that "sexy chick" you're talking to online? Well, that's probably some old dude.

Girls Online [Voodoo Extreme]

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Mon, 09 Oct 2006 07:22:55 MDT Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=206069&view=rss&microfeed=true
<![CDATA[ The Girls of E306 ]]>

Personally, I couldn't care less whether there are booth babes at E3. I don't have any great desire to stop and take photos with women in tiny clothes while I'm running around like a chicken with my head cut off trying to see all of the relevant stuff on the show floor. This year there was a much ado about the booth babe crack down. According to one insider source, the big change, besides enforcement, was the addition of one new rule to the contract companies sign when they rent space on the floor. The addition basically said no bikinis.

Whether or not the rules had a huge change, it seemed that the companies did rely less on woman flesh and more on the actual product to sell what they were making. I saw a lot less booth babes this year then last and they typically were wearing more clothes.

Despite this drought in nearly-naked models, several sites have cobbled together Girls of E3 showcases. The latest to cross our email is from deepest red, darkest blue. The 18 photos in the spread seem to show the range I noticed on the floor, though the women in the short shorts giving out fans aren't represented. —Brian Crecente

The Girls of E3 2006 [Darkest Blue]


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Thu, 18 May 2006 01:00:27 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=174570&view=rss&microfeed=true
<![CDATA[ Gender Stereotypes in <em>Oblivion</em> ]]> Oblivion_mithril1.JPGFrom the "people will complain about anything" department, this just in: female gamers are taking a break from their panty/tickle fights and making me dinner to complain about gender stereotypes in Oblivion.

Apparently, they feel aggrieved that male avatars tend to be stronger and have more endurance than female avatars. What do female avatars excel in? Intelligence, charisma, agility and willpower.

Gee, how crushing: to be hopelessly stereotyped by Bethesda's constabulary of misogynist bastards as beautiful, intelligent, strong-willed and charming. Meanwhile, male Oblivion players don't seem to be getting upset at all about being stereotyped by Bethesda as brutish lunkheads.

Bethesda — in a display of common sense which they really should have put to use when pricing their stupid horse mod — are defending themselves against the charges, sort of subtly pointing out how stupid it all is.

Bethesda Comments on Oblivion Gender Bias Concerns [Pass The Press]

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Fri, 07 Apr 2006 11:40:44 MDT brownlee http://kotaku.com/index.php?op=postcommentfeed&postId=165805&view=rss&microfeed=true
<![CDATA[ Women Debate What They Want in Games ]]> BJeweled.jpg

Over at Wired Chris Kohler looks at the "furious divide" between women and what kind of games they want to play. Kohler partitions women gamers into two camps. The first is the casual game, Tetris and Bejeweled crowd, while the second is the hardcore gaming, get in there with the guys faction. It's not as divided as the two camps framing for the piece would suggest, however. Lisa Sikora, from Microsoft's Casual Games division, however draws a pretty hard line in the piece: "Violence, the use of force as a primary game mechanic, is an excellent way to keep women from playing your game. Negative emotions aren't attractive to women. They don't like heavy, adrenaline-rich, head-to-head sports." Kohler offers the counterpoint from the captain of the Frag Dolls, a competitive clan of female gamers, Morgan Romine: "There are exceptions to every generalization. I've seen the whole spectrum, every color of the rainbow. There are girls who love big guns and bloody creatures."

We can all get along, right?

Women Gamers Duke It Out [Wired]

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Mon, 06 Mar 2006 12:40:40 MST lsmith http://kotaku.com/index.php?op=postcommentfeed&postId=158657&view=rss&microfeed=true
<![CDATA[ Hot Gamer Charity ]]> lilac.jpg

The Rocky ran a story about the Geek Gorgeous 2005 calandar, a collection of pictures featuring geeky hot Colorado women. What drew me to the story, besides the fact that it's on the paper's front page, is that the woman features is a gamer too.

The tiny text in the picture reads, in part:

Lilac, who started working as a programmer at age 16, is now a senior software engineer with an acronym-rich skill-set that includes Java, J2EE, EJB, JSP, JMS, PHP, ASP, ADO, SQL, XML, UML, J2ME, MIDP and more. As an independent consultant, Lilac has worked on numerous business applications on various platforms, from home-automation systems to portfolio optimizers based on genetic algorithms.

Lilac also owns three video-game stores in Colorado.

Three? I wish they'd say where, because I didn't know there were any locally owned game store in the state that were bigger than a ma and pa joint.

I love the juxtstaposition of the NES lightgun in her hand and the PS3 display behind her.

The calendar would make a great gamer gift and the proceeds go to a scholarship for girls interested in studying computer science. Nice.

'Gorgeous geeks' get some exposure [Rocky Mountain News]

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Tue, 20 Dec 2005 00:21:42 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=144100&view=rss&microfeed=true
<![CDATA[ Ladies Week, Girls Get in Free ]]> bgR2C3.jpg

It's like that at bars and clubs from time to time, draw the women in to retain the male clientele, but that's not the way it works over at The Escapist this week. This week's excellent issue of The Escapist is a look at the roles of women in games, women gamers and women in retail. This isn't topical fluff, The Escapist, in classic fashion gets to the heart of matters. For a once-over of the issues with some links turn the fold.

Bonnie Ruberg looks at gender roles in survival horror games Women Monsters and Monstrous Women, Chris Crawford looks at evolutionary roles of men and women, Dana Vanderclip looks at way women gamers have evolved with the medium. M. Junaid Alam breaks down the breakdown at the end of the Prince of Persia: Warrior Within demo and Pat Miller sits down with a female ex-GameStop employee and talks about way more than getting hit on by customers.

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Tue, 01 Nov 2005 15:30:05 MST lsmith http://kotaku.com/index.php?op=postcommentfeed&postId=134558&view=rss&microfeed=true
<![CDATA[ Gaming and Women: The Final Frontier? ]]> fragdolls.jpg
Newsweek thinks women aren't being reached by video games. They try and find where women fit into video game culture aside from "fantasy objects."

Newsweek's piece overlooks the mountain of horrible games that have been designed with women in mind. Games like Barbie As Rapunzel aren't going to spur women to be early adopters of gaming. And face it, for a lot of gamers, gaming, like smoking, is a habit that starts during youth.

The games being developed still skew male, but adopting a Field of Dreams "if you build it they will come" game design theory could backfire, especially if you find that girl gamers, like guy gamers, happen to just like good games.

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Thu, 22 Sep 2005 12:05:06 MDT lsmith http://kotaku.com/index.php?op=postcommentfeed&postId=127002&view=rss&microfeed=true