<![CDATA[Kotaku: wolf quest]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: wolf quest]]> http://kotaku.com/tag/wolf quest http://kotaku.com/tag/wolf quest <![CDATA[ Wolf Quest Teaches Kids To Hunt In Packs ]]> Wolf Quest is a series of games, the first of which will be launched this December, that will teach wolf behavior and ecology through gameplay and social interaction. Developed through a partnership between The Minnesota Zoo and eduweb, the single player game's features include coyote harassing, finding a mate, and fighting grizzly bears for control of elk carcasses. Hell yes. On top of that, multiplayer missions will allow you to team up with players around the world to experience life as a wolf pack, though finding a mate is disabled for online play. Hundreds of people just closed the window and went back to playing Second Life. The best thing about Wolf Quest? It's free, because US citizens paid for it with their tax monies through the National Science Foundation. Thanks to our horribly outdated tax system, PC and Mac users around the world will be shouting, "I smell elk!" this December. You're welcome, world.

Can You Survive The Call Of The Wild? [Official Wolfquest Website, via Joystiq]

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Wed, 01 Aug 2007 09:40:18 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=284728&view=rss&microfeed=true