I'm not surprised - it's as innovative a concept as like. I was floored when I first heard about this game, and it continues to impress at every showing.
Over on Neogaf a poster has posted some of the reactions from the Users over at Gamespot and IGN.and it's a meltdown toatal. With people claiming that Scribblenauts is "Kiddy" and that after it's released people won't remember it.
It's totally shameful. and is embarrassing as a gamer to see this. Put simply this game is the most important game to come out within the last five years.
@Flyhawk: Remember folks, a good number of these 'kids' are the same ones that didn't live in the age of "Acrophobia" or "Picture This!", where you needed to use your imagination and creativity to actually make your own fun.
Will it be forgettable? It's too early to tell really. But then again, considering how a good majority of the younger gamers of today have the attention span of gnats when there's no trophies or achievements involved, I wouldn't be surprised if that were true unfortunately...
@Flyhawk: Exactly. They're like console games, only crappier, and on a tiny screen, with the negligible benefit of being able to play them in the back seat of your parents' car on a summer road trip.
If I spent a lot of time riding in the back seat of my parents' car, I could see the appeal. But I'm a grown-up now, and I have to drive my own car. Which means I'm either at work (can't play games), driving somewhere (can't play games without risking death), out doing something fun (playing games would defeat the purpose), or at home (could be playing console games instead).
@Vaegrin: So obviously portable gaming isn't for you. That doesn't mean you should be stereotyping those who actually do with someone who "sits in the back seat of their parents' car". There are plenty of opportunities for us older gamers to use a portable gaming console as well:
- The Carpool or Bus, since mass transit is cheaper than driving all over the place in some cities (ie my own)
- Waiting in the airport for your next flight as you're traveling for a business trip (at least once a month for me)
- Relaxing in a hotel room and not wanting to waste money on a PPV movie.
- When actually using my car, waiting in the parking lot waiting for my son to get out of school to take them home.
Obviously as a whole, older gamers are more likely to stick with console or computer gaming, but there is a time and a place for portable gaming that is for short and quick spurts of gameplay. A game like this is perfect for that since it is a puzzle game, not some long drawn-out RPG.
"Hate" is a pretty strong word for a genre of gaming to say the least, I just think you misunderstand the point...which therefore confuses and angers you, apparently.
@jello44: I was pissed as I played it and was told by a dev I could put any noun found in the dictionary. I tried "torch" and it couldn't do it.
She told me to try "invisibility cloak" instead. I asked her why after being told to input real life nouns a logical person would ever choose something so fake and whimsical such as an invisibility cloak. I asked why a completely fictional and rather random item would be present but a fairly common instrument such as a torch would not. She had no answer to either question.
The devs applied no real thought to this game. Clearly. It's hard to solve puzzles when logic never entered the developer's own personal dictionaries.
@b-radicate: Someone tried plumbob and it wasn't in. The attendant asked what it was, texted someone, and said it would be in the release version. The only question with torch is, do you get the electric kind or the kerosene-soaked rag on a stick kind?
Scribblenauts is easily one of my most anticipated games of this year, if not THE most anticipated. I'm glad to see this little gem isn't being overlooked by the big blockbusters.
It blows my mind how anyone could pick anything but Uncharted 2. The trailer on the PSN is the best trailer for a game since MGS4's war has changed trailer. SN will be forgotten, U2 will be unforgettable.
@grantanamo: Really doubt Scribblenauts will be forgotten. If anything people will remember it better than Uncharted 2 for how unique it is.
And Uncharted 2 looks amazing, yes, but it's a sequel that features similar gameplay to its predecessor. It's just doing everything better than its predecessor. Which is great, but it's also to be expected. When people pick Best in Show, they're usually looking for something unique, something that had a lot of legitimate shock value. The most shocking part about Uncharted 2 that I saw was when the building they were fighting in collapsed in real time while they were inside it. Everything else though? Well, that's what I expected of Uncharted 2.
At E3 Scribblenauts was a lot of journalists first experience with the game, and I think a lot of them might have even just found out about it at E3. The premise of the game is extremely unique, very fun, encourages creativity, and has such an enormous amount of possible objects you can spawn that it's astounding. This took many people by surprise, and as they sat and tried to think of the wildest things possible, they were very impressed and had a lot of fun with it.
"And Uncharted 2 looks amazing, yes, but it's a sequel that features similar gameplay to its predecessor. It's just doing everything better than its predecessor."
@sugardeath: Because it seems that the appeal of the game is the random references. Everyone gushes about how he/she was able to type in some word and have it pictured in the game. No one raves about the puzzle design, which seems horribly idiotic to me.
Cross a body of water? Type in pretty much anything you please, and the puzzle is solved. Need to reach something high up? Type in something tall or fly to win. I'd like to be wrong; I've love to see the game actually be challenging and require a modicum of thought, but nothing I've seen tells me otherwise to avoid having such a dismal gut feeling about the title.
That comment is worse than the time we had Mark Hamill over for dinner.
*clip start*
Me: Mark, could ya pass me those potatoes?
Mark: [waving hand]These aren't the potatoes you're looking for.
Me: Uh, yeah, Mark, they are. Could ya...
Mark: [holds fingers out and slowly moves them together]
Me: Mark, you're not choking me, you're just pinching the air.
Mark: [runs over and pinches my neck]
Me: Okay, Mark, you're not a Vulcan...the neck grip isn't going to work. [punches Mark and then beats mark with a chair and then drags unconscious Mark behind a tall plant]
@Kobun: Actually, this game has very good replayability. The challenge comes not from the sandbox mode (although a 10,000 word dictionary is pretty hard to complete. :P), but from the level play-throughs.
Each time you complete a level, you can go back for an added challenge of having the previous words you used in that level blocked, so you need to think of some other way to get the Starite. I assume this mode is optional, of course.
@doubtful: I had no choice but to laugh at your comment. Mark Hamill doesn't know when to stop, does he?
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It's totally shameful. and is embarrassing as a gamer to see this. Put simply this game is the most important game to come out within the last five years.
06/15/09
Will it be forgettable? It's too early to tell really. But then again, considering how a good majority of the younger gamers of today have the attention span of gnats when there's no trophies or achievements involved, I wouldn't be surprised if that were true unfortunately...
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If I spent a lot of time riding in the back seat of my parents' car, I could see the appeal. But I'm a grown-up now, and I have to drive my own car. Which means I'm either at work (can't play games), driving somewhere (can't play games without risking death), out doing something fun (playing games would defeat the purpose), or at home (could be playing console games instead).
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- The Carpool or Bus, since mass transit is cheaper than driving all over the place in some cities (ie my own)
- Waiting in the airport for your next flight as you're traveling for a business trip (at least once a month for me)
- Relaxing in a hotel room and not wanting to waste money on a PPV movie.
- When actually using my car, waiting in the parking lot waiting for my son to get out of school to take them home.
Obviously as a whole, older gamers are more likely to stick with console or computer gaming, but there is a time and a place for portable gaming that is for short and quick spurts of gameplay. A game like this is perfect for that since it is a puzzle game, not some long drawn-out RPG.
"Hate" is a pretty strong word for a genre of gaming to say the least, I just think you misunderstand the point...which therefore confuses and angers you, apparently.
06/15/09
Apparently , even longcat is in this game, along with tacgnol. That should be a hoot.
06/15/09
She told me to try "invisibility cloak" instead. I asked her why after being told to input real life nouns a logical person would ever choose something so fake and whimsical such as an invisibility cloak. I asked why a completely fictional and rather random item would be present but a fairly common instrument such as a torch would not. She had no answer to either question.
The devs applied no real thought to this game. Clearly. It's hard to solve puzzles when logic never entered the developer's own personal dictionaries.
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And Uncharted 2 looks amazing, yes, but it's a sequel that features similar gameplay to its predecessor. It's just doing everything better than its predecessor. Which is great, but it's also to be expected. When people pick Best in Show, they're usually looking for something unique, something that had a lot of legitimate shock value. The most shocking part about Uncharted 2 that I saw was when the building they were fighting in collapsed in real time while they were inside it. Everything else though? Well, that's what I expected of Uncharted 2.
At E3 Scribblenauts was a lot of journalists first experience with the game, and I think a lot of them might have even just found out about it at E3. The premise of the game is extremely unique, very fun, encourages creativity, and has such an enormous amount of possible objects you can spawn that it's astounding. This took many people by surprise, and as they sat and tried to think of the wildest things possible, they were very impressed and had a lot of fun with it.
06/15/09
"And Uncharted 2 looks amazing, yes, but it's a sequel that features similar gameplay to its predecessor. It's just doing everything better than its predecessor."
What, like Super Metroid?
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That being said, I'm most definitely gonna get this game.
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Yup.
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..where do you get that from?
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Cross a body of water? Type in pretty much anything you please, and the puzzle is solved. Need to reach something high up? Type in something tall or fly to win. I'd like to be wrong; I've love to see the game actually be challenging and require a modicum of thought, but nothing I've seen tells me otherwise to avoid having such a dismal gut feeling about the title.
06/15/09
That comment is worse than the time we had Mark Hamill over for dinner.
*clip start*
Me: Mark, could ya pass me those potatoes?
Mark: [waving hand]These aren't the potatoes you're looking for.
Me: Uh, yeah, Mark, they are. Could ya...
Mark: [holds fingers out and slowly moves them together]
Me: Mark, you're not choking me, you're just pinching the air.
Mark: [runs over and pinches my neck]
Me: Okay, Mark, you're not a Vulcan...the neck grip isn't going to work. [punches Mark and then beats mark with a chair and then drags unconscious Mark behind a tall plant]
06/15/09
Each time you complete a level, you can go back for an added challenge of having the previous words you used in that level blocked, so you need to think of some other way to get the Starite. I assume this mode is optional, of course.
@doubtful: I had no choice but to laugh at your comment. Mark Hamill doesn't know when to stop, does he?
Also, what did you do with the body?..
..can I keep it?
..Just kidding. :P
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Crecente vs a Kraken FTW.
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[kotaku.com]
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