Is it me or this whole game-to-comic thing is a new trend ? It seems that I hear more and more about comics from games. Is it a new step in the media. I mean, you reach a milestone when other media are following you. Movie industry is still the leader, but it seems that games are taking more and more place in the entertainment market and that comics from games are just another step. Good thing then :)
Really? I thought the entire goal with free realms was to incorporate every generic fantasy element imagineable and throw them into the game at random without even worrying about plot, character development, or background. I saw absolutely no evidence of any real story and there certainly is nothing unique about the setting. Not that free realms is a bad game. It's a lot of fun, but it doesn't seem to have anything worth bringing to the comic medium.
@Lineofdeath2: Oh, by all means, keep up the negative connotation that adults can't play games that aren't filled with sex and violence. Keep up the false assumption that there are predators at every turn until we're legislated into a corner where NO ONE can do anything fun, where if you even think you might like a wide-eyed character in a game that you're suddenly labeled a sex offender.
@Slagathorian: Thank god you get so much more; cutscenes, credits, options, weapons, load game... indeed my friend.. I speak of the full package that is.. Dante's Inferno
it would be nice to see some really graphic nature in this game.if this game is really supposed to be about going into hell, why not put extreme gore, brutal murders of Innocent women and children, gruesome rape and extreme violence.
that would be a good start about a game about hell now.
@bableebooblah-new and improved.: Agreed. It should be a nightmarish wasteland beyond human comprehension. It should strike terror into the hearts of all men. Those with a weak constitution will be driven insane by the sheer unfathomable nature of eternal suffering the game will unleash. It should point out the weakness in human nature and strike true to the evil inside of every man, woman, and child. It should render the very soul of every man in twain for the horrific abyss it portends to express.
@OW-Holmes:Enemy of R.O.A.C.H.: Isn't that, like, the description of how you feel when studying the poem in an upper level lit class? :P
I only partially agree with the idea. The fact of the matter is, Inferno is an intense poem, and that should be reflected in the game. Does that mean 'extreme violence', or violence for violence's sake? I don't necessarily think so. Frankly, that would be the obvious approach to the work. I think *significant* violence is much more important—and would create a stronger, more lasting impact—than *extreme* violence.
After all, we already have violence. It's all over the place, in various forms of intensity. Increasing what it actually *means* to the avatar and to the story would not only make for a new game (since this one will never be able to shake the inevitable GoW comparisons), but make for a better game. What do you think?
@mrdowdle: You can make it terrifying by setting the right environment.
The constant wail of the damned; the endless darkness in all directions save for the glimmer of light of the divine; the feeling of hate, anger, and misery that permeates the air.
The poem paints a vivid enough picture without violence. I am just really looking forward to kicking some Black Guelph ass.
@mrdowdle: Spot on with the second graf. What made Dante's Inferno so intense was the acuteness of the punishments. Making the game violent for the sake of violence is simply vulgar and unnecessary -- not harsh and poetic.
It would be interesting to see a game where violence is a significant action instead of the protagonists M.O. Unfortunately, the only kind of game that could pull that off is a game like "Indigo Prophecy" or a point and click adventure. Both would probably sell poorly, but hey, a person can dream, can't they?
Never read Marv Wolfman's stuff or any video game comic books adaptations. But I'm familiar with Andy Park during his Uncanny X-men run. Useless Fact: Andy Park worked as a concept artist for GOW2.
This is his GOW2 unused art of Poseidon in battle mode:
honestly, it's been awhile since i read a good videogame/comic book tie in, and as a graphic novel nerd i must say i still get excited about seeing the crossover issues in the store. the halo series was alright, the gears art style i wasn't such a fan of but the mirror's edge arc wasn't terrible.
I'm excited to see what happens with this comic. I do think that the god of war stories have had some real emotional low points (the elysium fields anyone?) and if those are incorporated into the comics, they could make for a good series.
The only VG based comic iv been a fan of is the MGS ones,mostly due to Ashleys Woods Amazing art style.
Im slightly optimistic about this one due to the fact that its got a decent writer helming it,compared to the relatively mediocre to poor ones Iv been seeing in more recemt adaptions..
@Tom Clancy's Samuraidino: oh, the darkness level issues that came alongside the darkness videogame were wonderful! did you ever read any of the tomb raider stuff? image seems to release adaptations that are alright.
@VergessenHeldkinda like how we can't wait to see more troll comments!! yes!!! dear life...i woke up today and scoured Kotaku for things I don't personally like or care about. Then I read each article and commented about how lame they are. I am rad. :
@Gabe Newell the Fat Princess: You're damn right! Gears of War is so much better in terms of story! Dom's storyline is so deep oh em gee!
@CosmicElement: Sounds like someone's making a stupid assumption. Could it be you? I think it might just be! I did play through about half of God of War and I stopped playing because the gameplay didn't interest me and Kratos was (and still is) a complete asshole. Yeah, I know about his tragic family happenings. It's too bad that from beginning to end, Kratos is a flatly violent person with no real redeeming qualities.
I suppose it's interesting because of the Greek mythos (and believe me, I LOVE reading about Greek mythology), but Kratos being the main character just does not do it for me. He is a boring character to me.
09/02/09
This got posted in a thread yesterday, but now it is the first thing I thought of when I saw the chick in this comic.
That and it seems doubly appropriate since they are revealing this at PAX.
07/29/09
07/29/09
07/29/09
07/29/09
07/29/09
07/29/09
07/29/09
Yeah everyone in Free Realms is a pedophile... sigh
07/29/09
Get off my /b/.
Kotaku. I mean. Get off my Kotaku.
07/20/09
07/20/09
btw, scrubs reference?
07/20/09
that would be a good start about a game about hell now.
07/20/09
07/20/09
I only partially agree with the idea. The fact of the matter is, Inferno is an intense poem, and that should be reflected in the game. Does that mean 'extreme violence', or violence for violence's sake? I don't necessarily think so. Frankly, that would be the obvious approach to the work. I think *significant* violence is much more important—and would create a stronger, more lasting impact—than *extreme* violence.
After all, we already have violence. It's all over the place, in various forms of intensity. Increasing what it actually *means* to the avatar and to the story would not only make for a new game (since this one will never be able to shake the inevitable GoW comparisons), but make for a better game. What do you think?
07/20/09
Quick, unleash the heimlich.. the heimlich from hell.. MWUahahahahaHA!!
Hey dude, good to see your comments again ;)
07/20/09
The constant wail of the damned; the endless darkness in all directions save for the glimmer of light of the divine; the feeling of hate, anger, and misery that permeates the air.
The poem paints a vivid enough picture without violence. I am just really looking forward to kicking some Black Guelph ass.
07/20/09
It would be interesting to see a game where violence is a significant action instead of the protagonists M.O. Unfortunately, the only kind of game that could pull that off is a game like "Indigo Prophecy" or a point and click adventure. Both would probably sell poorly, but hey, a person can dream, can't they?
07/16/09
07/15/09
Never read Marv Wolfman's stuff or any video game comic books adaptations. But I'm familiar with Andy Park during his Uncanny X-men run. Useless Fact: Andy Park worked as a concept artist for GOW2.
This is his GOW2 unused art of Poseidon in battle mode:
07/15/09
I'm excited to see what happens with this comic. I do think that the god of war stories have had some real emotional low points (the elysium fields anyone?) and if those are incorporated into the comics, they could make for a good series.
07/15/09
Im slightly optimistic about this one due to the fact that its got a decent writer helming it,compared to the relatively mediocre to poor ones Iv been seeing in more recemt adaptions..
07/15/09
07/15/09
Wait...
07/15/09
07/15/09
...Why is there no hentai in the romance section?
07/15/09
07/15/09
07/15/09
07/15/09
07/15/09
Yeah lets what for Gears of War 1.5 comic shall we? To you it must Shakespeare.
MARIAAAAAAAAAAAAAAAAAAAAAAAAAA...!!!!!
07/15/09
@CosmicElement: Sounds like someone's making a stupid assumption. Could it be you? I think it might just be! I did play through about half of God of War and I stopped playing because the gameplay didn't interest me and Kratos was (and still is) a complete asshole. Yeah, I know about his tragic family happenings. It's too bad that from beginning to end, Kratos is a flatly violent person with no real redeeming qualities.
I suppose it's interesting because of the Greek mythos (and believe me, I LOVE reading about Greek mythology), but Kratos being the main character just does not do it for me. He is a boring character to me.
07/15/09
Can anyone recommend a good comic book website I can order from?
So far I found tfaw.com and was wondering if that was the best one.