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Reggie: Wii 2 Theories Miss Key Point
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Reggie: Wii 2 Theories Miss Key Point |
11/16/09
2 words: MIND BULLETS.
That's right, I said it. MAKE IT HAPPEN, Nintendo.
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Ergo, MIND BULLETS. #wii2
11/17/09
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11/16/09
What does HD bring, though? I can see rendered stubble now, instead of a muddy texture? Why should I give a shit? And you can keep your shiny mannequins to yourself. Clearly the uncanny valley is a lot deeper for me than for the average bear.
Oh, and yes, I have an HD TV, which receives HD broadcast channels. Don't get me wrong, the difference is obvious. It's just that it doesn't improve the experience for me. #wii2
11/16/09
Nintendo doesn't have to release a Wii HD for their next gen console. Release it for this gen. They have no problem milking DS for all its worth. I want a Wii I can connect to my HDTV with pride and marvel at how incredibly fuckin awesome my new Starfox: StrikeForce or F-zero: Still Better than Wipeout Edition is going to look in HD. I DON'T want the current situation where I take Uncharted 2 out of the PS3 and try to play a bit of CoD W@W or CoD 4 on Wii and all I can do is look at it and say...."ewwwwww, nasty."
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11/17/09
Give me a break. You're the worse kind of commenter. Quick to jump to some ridiculous conclusion because you assume something you don't have a clue about. #wii2
11/17/09
I'm spent far too long on this site singing the praising of innovative gameplay and development but I'm not going to sit here like some snob claiming how graphics aren't all that important. That's total BS. Why can't we have both? Why can't we have innovative gameplay AND HD/better graphics?
This is where the convo gets really stupid...you say that you find immovable, indestructible background elements irritating but show me where Wii sets the standard for fully interactive backgrounds and physics. Why would you want that on Wii...a console that gives those physics but is so underpowered that not only would you not get a smooth framerate but you would get blurry, nasty textures, pixelation and barren environments because the console just simply can't handle more complexed geometry.
Why is a Wii HD that would have the power to truly utilize Havok and other complexed development engines and tools, push more geometry and effects and run in HD, with "sigh" motion control, a bad thing. #wii2
11/17/09
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We just got a Wii a couple weeks ago and compared to the other two I cant play the Wii as long and it's not because i'm not having fun with them game. It's because my eyes start feeling like they are being strained looking at all the muddiness on the screen. #wii2
11/17/09
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11/17/09
Where you assume Nintendo didn't have the resources, i disagree totally. Nintendo had no idea Wii was going to be a success. I remember reading a interview with a nintendo rep some time ago where they said Nintendo was prepared for wii to be a failure. If it sold less than the Gamecube they could still make a bit of profit. Wii wasn't built as it is because Nintendo had limited resources, it was built the way it is to make profit even if it totally sucked ass and failed. When Gumpei Yokoi (The force behind Nintendo long before anyone cared about Shigeru Miyamoto) was alive his philosophy was to make electronics simple, innovative, cheap with existing technology. Nintendo is STILL following that mantra.
NOW that Wii is a success, we have totally clueless people assuming that Nintendo had this generation won from day one and gimped technology is the way. Have we all forgotten that Nintendo was the laughing stock of the industry for 10 years before Wii. Nintendo didn't go HD with Wii at launch because they didn't want to risk Wii being a failure (especially after Gamecube crashed and burned) and thereby losing shit loads of cash on the gamble for HD capability. Why is that so hard to understand? Iwata admitted as much saying HDTV penetration wasn't high enough to justify adding it to Wii. They said the same about online gaming in the last gen. they said similar in the PS1/64 era in regards to CD-ROM technology. How did that turn out?
Look, you can live in your fantasy world and stay in denial but the reality is Nintendo played it smart with Wii but they NEED an HD enabled console and they need it sooner than later with all the benefits that come with it...superior textures, improved framerate, better geometry, better draw distance, better physics, better lighting, better particle efx, smoother animations, better sound. Now change your priority from being clueless to gaining knowledge.
11/18/09
11/16/09
11/16/09
- High Def: As HD becomes a standard feature on current TVs, it makes only sense that Nintendo offer the ability for devs to display their games in an format they want. This doesn't mean more realistic graphics. It just means being able to display a game in a more crisp and clear format.
- Integrated Voice Chat: The future of gaming is going to be tied to online MP and integrated voice chat is going to be the staple communication method for that future.
- Fluid Friends List: Friend Codes suck. Period. If your so concerned about keeping them, then tie a friend code to the console and not to every single game. it's tedious and asinine. Also, options should be allowed to bypass friend codes for open invitation.
Thats about it for me right now. #wii2
11/16/09
-Improved controllers: Motionplus built in, and in the numchuck too. A better speaker.
-A HD Built In: Nothing huge, just enough to save all our games and handle all our wiiware content. (10/20/40gb?) #wii2
11/16/09
I think an internal Hard Drive is not a huge issue if you can use SDHC cards and multiple slots. It would also bea great way to hold user made content and swap with friends. #wii2
11/16/09
There have certainly been a great selection of WiiWare games, but allowing for larger-form titles has shown to offer an even greater diversity in content packages. We have seen such a range with games like Critter Crunch all the way up to Warhawk. #wii2
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There was an article I read earlier where Iwata was talking about handhelds being more pricey than home consoles. Talk about considering Apple as a rival and so on. I believe the focus is primarily on handheld devices. I think it's more to do with the way of life they perceive as everyone on the move and such.
We might find a portable HD DS before we find a Wii HD. Not that they can't make a HD home console but at this point doing so would mean they've to support all games that have been released during this 3 year period. Either they'd have to go with a rerelease for HD or they've to just release new games in HD. This would put them in direct competition with themselves as there are games still being developed for this console. Not that they can't do HD but it's probably not something on their agenda till atleast 5-6 years have passed for the Wii and the other console-makers slowly releasing plans for their next consoles. Right now, the safest bet for them is handhelds as they've been dominating that department since the game and watch days.
Honestly the next generation of consoles are going to be quite interesting. I've a feeling brand loyalty might not factor so much as much as people being undecided - most already have decided that there's not much different between the ps3 and 360. I doubt there'd be a uniform console generation unless all of them go bankrupt and are forced to do so, but it does seem like the next gen consoles might all be quite similar in power and capability to each other with just aesthetic and architectural differences and 1st party titles. If third party devs do make a lot of noise, this might very well be the case. #wii2
11/16/09
11/17/09
It's not necessary but quite feasible to do 480p with upto 1080 if you choose as an output. There exists a market for such products as the zune hd shows. #wii2
11/16/09
Reggie isn't going to come out and say it, but look: Nintendo didn't abandon the hardcore. The so-called hardcore abandoned Nintendo. Now the fanboys are crying because their must-win attitude is at odds with the fact that the Wii is trouncing the competition, no matter how much Kotaku reporters whine about HD.
Nintendo knew going in that they couldn't compete with MS and Sony. Both those companies poured an obscene amount of cash into their consoles, selling at a loss for years. They pushed their online presence, not because most gamers want it (I forget the percentage, but IIRC a small majority of people with consoles still never hook them to the internet) but because that's part of the "total home media dominance" market plan these two huge computer companies wanted to pursue.
So when people complain (and y'all complain A LOT) about Wii's online and HD shortcomings, I have to wonder why. If Nintendo had tried to compete pixel-for-pixel, they would be joining Sega as a software-only company. And now that the price of HD components is coming down, Nintendo will probably give us an HD console next generation.
But based on their current success, how can you fault them if they're in no great hurry? Remember--most of y'all predicted the Wii would fail long before its output resolution was announced. #wii2
11/16/09
You make many excellent points. While I would have loved to play Brawl, Okami, Mario Galaxy or Prime 3 in 1080p (ESPECIALLY Okami and Prime 3), they simply made the right business decision for their situation.
Bravo alaren. With more people like you, the internet might just become civilized yet. #wii2
11/16/09
And yet a new handheld comes out every 6 months with some minor new feature and they sell a million of them. If Nintendo aren't just throwing us off the scent, and they really don't have plans to release a WiiHD, then they are completely foolish and thick-headed. #wii2
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(Half decent) Online functionality for their games? The ability to port games without destroying the graphical quality (HD or not) and gutting content due to size issues? I could keep going. Whenever a game I want comes out on the Wii I find myself dreaming about what that game easily could have been on another system. I am not hating on Nintendo, I love my DS (although wish they would stop with the pointless "updates"). But, as far as I am concerned, 3rd party developers should avoid the Wii if their idea could work on another console. And even thinking about porting a game over to the Wii from another current gen console should be punishable by death. It is a shame that winning a generation of consoles always seems to lead to such smugness. Nintendo can't even admit that their console is lacking in certain key areas.
11/16/09
All he even said is that he wishes they had the big console titles, but they won't make you buy a system just for HD alone, it will be a fully new system. I don't know why this is a bad thing.
11/16/09
And while you could say "Just buy an old school TV or a different HDTV", that isn't exactly practical for a lot of people. I could care less about a game on the Wii being PS360-ized (those systems take care of my HD graphic needs), I would just like it to support HD so the standard def flaws aren't as apparent.
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11/16/09
I find it odd that Reggie dislikes that games like GTA IV and Assassin's Creed II are not available for the Wii. Developers simply do not want to deal with a console so unconventional and outdated and they don't want to take the risk. Several developers have already taken risks and their games have not sold. You reap what you sow, Nintendo. If you wanted to play along with the 360's and PS3's titles, you should've made your console more adequate for that kind of software. Don't expect special treatment just because millions of non-gamers have your console sitting in their living rooms. #wii2
11/16/09
I camped out and bought a Wii at release. It had so much promise and turned into such a disappointment. #wii2
11/16/09
The games CAN be made on the Wii, but they have to be entirely new experiences. The problem lies in that Nintendo has done nothing to foster that type of gaming. Market research clearly showed that they wouldn't have sold. Why didn't Nintendo push advertisements for the hardcore games they already have?
Normally I pull out my "both sides have failed" excuse here, but I can't say the hardcore games haven't been made - QUALITY hardcore titles on the Wii though? Yeah, that argument can be made. However, where the hell was Nintendo when those games released?
Oh yeah, hiding. #wii2
11/16/09
Something I do find annoying is Nintendo's refusal to deal with 3rd parties. Look at what Microsoft and Sony do. Microsoft funds exclusive DLC to come out for their console, and Sony has a direct relationship with nearly every major exclusive release on their console. They either own the company making the game, buy the company making the game, or invest large amounts of money when they see an exclusive game or offer to publish it. Both companies have close ties with 3rd parties, so while in a way you can say 3rd parties and Nintendo are different entities, it's not fair to say Nintendo has absolutely no obligation to deal with 3rd parties. #wii2
11/16/09
Do you mean that Nintendo failed to advertise their own first-party 'hardcore' content? Or third-party? Or both?
If so, which ones do you have in mind?
11/16/09
No More Heroes and Madworld come to mind when thinking about Nintendo's marketing black sheep. #wii2
11/16/09
I don't think I've seen Nintendo do that for any game on the Wii not directly made or published by them. That could definitely have helped their struggling hardcore market. #wii2
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11/16/09
*searches Google*
Here are more commercials that I have found:
Sonic amd The Secret Rings
The Conduit (yes)
Klonoa
MadWorld (yes)
Boom Blox Bash Party
Cooking Mama World Kitchen
MySims Kingdom
NHL 2K9
de Blob
Dragon Quest Swords
NiGHTS Journey of Dreams,
Harry Potter and the Order of the Phoenix
Pirates of the Caribbean At World's End
All found here:
[gameads.gamepressure.com]
(Tiger Woods 10 and Spore Hero both show an ending frame of "EA + Wii," but I am not sure if that counts.)
@Gaff: They had Dead Space: Extraction, Resident Evil: Darkside Chronicles, and The Conduit showcased during their E3 press conference just this past year.
And, uh, surprise! MadWorld was helped out by Nintendo.
[gameads.gamepressure.com]
11/17/09
Oh, shiny stuff. #wii2
11/16/09
If anything, the Wii lacks any real online infrastructure. Even with all the power in the world, the Wii will not be able to handle Modern Warfare 2 with the way they currently handle online games. No one wants to pass around friend codes. No one wants to play competitively on flimsy Wifi connections.
I don't care how much power Nintendo stuffs into the Wii or the Wii2. They just need to get their online act together, and then we'll talk. #wii2
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But here you make the claim, "The way we at Nintendo do things is, you know, when we will move to a new generation, it's because there are some fundamental things the [current] console cannot do. What that says is that simply the addition of HD capability will not be the next step for us. There will be more to it."
And how do you explain the 4 iterations of the Nintendo DS in the last 5 years (including the upcoming DSi LL/XL)? You can't honestly say that every change in hardware design is a new generation of Nintendo portables. The Wii HD would fall perfectly in line with the DS Lite, or DSi XL. A system that plays all the old games, but does it a little better.
C'mon man, we deserve better than that... #wii2
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The portables are a different situation altogether: For the most part, an upgraded DS is nothing more than a basic hardware revision: Software publishers don't have to do a thing about it, and divide their efforts. Consumers that already have the console don't get left out of the latest games. So a 6-12 month release cycle isn't really a problem for anyone.
Doing such an incremental improvement on the wii with better graphical capabilities is not the same situation: If all you do is change the output resolution, without touching anything else, the games wouldn't look much better, and it'd be a waste of a release. If we go further than that, a WiiHD becomes, for all intents and purposes, a new console. We either have publishers doing double the work in art assets and programming to support both a low-res version with few shaders and a version with the latest and greatest effects, or we segment the user base, making games unplayable in the old Wiis.
Reggie's point is that 360-like graphics alone are not a reason for most current Wii owners to upgrade, and would become a very difficult sell, seen negatively by many users and publishers. It has to be something good enough to warrant the hardware expenditure, for both the hardcore and the casuals. #wii2
11/16/09
Yeah, I know adding HD capabilities to the Wii would be waaaayyyy more major than the minor adjustments to the DS's hardware, but he made it sound like Nintendo is against making minor upgrades when the capabilities are pretty much the same. The DS just shoots that ideal down, that's all. #wii2