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Denver, 8:42 PM
Thu Nov 12
56 posts in the last 24 hours

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    Dsmvwl  Admin  Promote to frontpage Approve user Ban user ×
    Image of shouryuuken shouryuuken
    08:04 PM

    In reply to Call of Duty: Modern Warfare Reflex Review: Looks Aren’t Everything
    aw man i was hoping for good controls and split screen local multiplayer. i would have rebought the game just for that.. but a weaker version of a game i already have.. meh. #callofdutymodernwarfarereflex
     Reply
    shouryuuken was starred shouryuuken was unstarred
    Image of Orionsaint Orionsaint
    07:48 PM

    In reply to Call of Duty: Modern Warfare Reflex Review: Looks Aren’t Everything
    "To put it in perspective

    Modern Warfare 2 made $310 million in one day.

    Transformers 2 the highest grossing movie of the year so, only made $220 million in it's entire run and that had megan fox's ass people!" #callofdutymodernwarfarereflex
     Reply
    Orionsaint was starred Orionsaint was unstarred
    Image of Antiterra Antiterra
    07:24 PM

    In reply to Call of Duty: Modern Warfare Reflex Review: Looks Aren’t Everything
    It's clearly geared towards Wii owners who have neither a PS3 nor 360. I'm not sure how many of those would be overly enthusiastic about FPS or COD to begin with, but I doubt Reflex needs multi-million sales to be profitable.

    To be clear - because making generalisations about the Wii is always a touchy thing - I know there are Wii-only gamers who are eager for good FPS on their console, but they're obviously not the majority (of that Wii-only pool).
    Since most passionate shooter fans probably own an HD console, that mostly leaves the occasional fan - a much more elusive demographic.

    And if the system's biggest potential selling point for FPS - an intuitive, almost organic control system - ends up being frustrating, Reflex might be a tough sell.
     Reply
    Edited by Antiterra at 11/12/09 7:26 PM Antiterra was starred Antiterra was unstarred
    Image of GohanGVO GohanGVO
    07:29 PM

    @Antiterra: According to user feedback, the controls have been improved from what was in World at War Wii. That game, while a slow burner, became an eventual success in the range of a million copies sold.

    Therefore, I am not so sure that the control scheme will act as a barrier to success. If anything, the game being late to the party will play a much larger role. #callofdutymodernwarfarereflex
     Reply
    GohanGVO was starred GohanGVO was unstarred
    Image of Antiterra Antiterra
    08:16 PM

    @GohanGVO: Regarding the controls, I was just going by what AJ wrote in her review.
    But you're right, the game's tardy (to say the least) arrival won't help its fortunes. Nobody expects a Wii game to look like a 360 game, but gamers quite rightfully expect ports to show up around the same time as the other versions.

    If you're a Wii owner, it's hard not to feel like the red-headed stepchild, like an afterthought. "Oh, hey! Hadn't seen you there. Here, have this: it's a valuable piece of 2007 history, you know?"
     Reply
    Edited by Antiterra at 11/12/09 8:17 PM Antiterra was starred Antiterra was unstarred
    Image of QualityJeverage QualityJeverage
    06:58 PM

    In reply to Call of Duty: Modern Warfare Reflex Review: Looks Aren’t Everything
    I don't know if you can fault it for the graphics, it's a port of a game that is, hardware-wise, a generation ahead of the Wii. #callofdutymodernwarfarereflex
     Reply
    QualityJeverage was starred QualityJeverage was unstarred
    Image of sanman7890 sanman7890
    07:22 PM

    @QualityJeverage: Just because Nintendo chose to make the wii graphics-impaired, we shouldn't give it thumbs down because of it?

    I fail to see such concessions in other fields.

    "Oh, well, this phone doesn't have menus, it runs on last gen hardware, even though it basically cost the same and came out at the same time as your blackberry."

    "Hmm? Yeah, that new CG movie looks worse than toy story did. It is okay though, the creators didn't have the budget for better computers, so it is understandable."

    "Right, you see, the makers of this this refrigerator are marketing to a different demographic than sears and kenmore, so there is actually no refrigeration unit inside of it, you use blocks of ice."

    Not trying to come off as a prick, but I think you see my point. If you choose to make a move like that, there is no reason it shouldn't be held against you when your competitors are doing a better job than you are.

    Even more so, the wii is a financial success, so it isn't like we have to hold back such legitimate concerns to save it the shame or anything.

    Seriously, the fridge example was a stretch, but if you walked into sears and a salesman pitched that to you, you would laugh your ass off.

    Of course I'm aware that the video game market place != appliance market place, and that there are many other flaws in my argument (feel free to point them out), but the main point is that in a competitive marketplace a product should not be let to slide on a facet of it's design because the creators arbitrarily thought it would be best (to make more money, and what not, ease of production, etc.), especially when those facets are expected and necessary functions to ensure proper usage and enjoyment of the product. Yes, the wii works, plays games, etc. The ice box also works, but you aren't going to make excuses for that, are you? #callofdutymodernwarfarereflex
     Reply
    QualityJeverage promoted this comment sanman7890 was starred sanman7890 was unstarred
    Image of QualityJeverage QualityJeverage
    07:53 PM

    @sanman7890: This is a review of a game for the Wii, not the Wii itself. Should the game be penalized for Nintendo's decisions? #callofdutymodernwarfarereflex
     Reply
    QualityJeverage was starred QualityJeverage was unstarred
    Image of ph15h ph15h
    06:23 PM

    In reply to The New Resident Evil: The Darkside Chronicles Trailer Has A Secret
    Wow... and I thought the Wario Ware Youtube thing was apeshit. Awesome.
     Reply
    Edited by ph15h at 11/12/09 6:24 PM ph15h was starred ph15h was unstarred
    Image of Blore07 Blore07
    05:15 PM

    In reply to The New Resident Evil: The Darkside Chronicles Trailer Has A Secret
    wow...

    ok... I pooed a little. #residentevilthedarksidechronicles...
     Reply
    Blore07 was starred Blore07 was unstarred
    Image of Sarcasmancer Sarcasmancer
    04:13 PM

    In reply to They Made The Wii Bowling Ball, And They're Not Done Yet
    Haha, the brothers sound like characters out of a movie. Sol seems pretty slick; certainly well-aware of his market. Leo on the other hand... kinda one-track minded. #wii
     Reply
    Sarcasmancer was starred Sarcasmancer was unstarred
    Image of Demonbird Demonbird
    04:00 PM

    In reply to You'd Better Watch This New Super Mario Bros. Wii Strategy Video
    Looking at the NSMB wii screenshots, it kinda makes me thing the DS game had REALLY subdued colors, compared to previous mario titles. Anyone else notice that?

    Also, the video seems to say SINGLE PLAYER ONLY HAS BORING OPTIONS LOOK AT MARIO FLOUNDER IN THE WATER!
     Reply
    Edited by Demonbird at 11/12/09 4:03 PM Demonbird was starred Demonbird was unstarred
    Image of Jean-François L'Her Jean-François L'Her
    04:24 PM

    @Demonbird: I think it's quite obvious that that's exactly the point of the video: buy more wiimotes!
     Reply
    Demonbird promoted this comment Edited by Jean-François L'Her at 11/12/09 4:24 PM Jean-François L'Her was starred Jean-François L'Her was unstarred
    Image of muteaid muteaid
    04:57 PM

    @Demonbird: if you played on an original DS you would be right about the subdued colors. #newsupermariobroswii
     Reply
    Demonbird promoted this comment muteaid was starred muteaid was unstarred
    Image of Demonbird Demonbird
    04:59 PM

    @muteaid:
    Played on a lite, max brightness, wasn't as vibrant as this, if I recall. #newsupermariobroswii
     Reply
    Demonbird was starred Demonbird was unstarred
    Image of robinandtami robinandtami
    03:44 PM

    In reply to You'd Better Watch This New Super Mario Bros. Wii Strategy Video
    Ohhhhh Nintendo.... just make ONE little Super Mario game for the PS3 and the 360. Let us have the fun of reliving our youths with our ONLINE gaming friends.... and you know... actually talk to them and what not while we play. I know, I know. You only make games for YOUR console. Problem is.... I can't even get my wife to Wii bowl with me anymore..... much less play Super Mario. Just do it. Just for one game. We promise you'll make money! #newsupermariobroswii
     Reply
    robinandtami was starred robinandtami was unstarred
    Image of Sarcasmancer Sarcasmancer
    03:39 PM

    In reply to You'd Better Watch This New Super Mario Bros. Wii Strategy Video
    What strategy are we supposed to take from the "Single-Player Secret Areas" clip? Bring a friend? #newsupermariobroswii
     Reply
    Sarcasmancer was starred Sarcasmancer was unstarred
    Image of phisheep phisheep
    04:27 PM

    @Sarcasmancer: Yep #newsupermariobroswii
     Reply
    phisheep was starred phisheep was unstarred
    Image of tetracycloide tetracycloide
    02:51 PM

    In reply to You'd Better Watch This New Super Mario Bros. Wii Strategy Video
    i spent the entire video wondering when they would show me something half as much fun as the super mario galaxy multiplayer experience. i know the star bits collecter was basically just a spectator with a cursor but that's the entire point because half of the job is to notice things. this all just looks like traditional platforming with more characters on the screen done in the most trite way imaginable. #newsupermariobroswii
     Reply
    tetracycloide was starred tetracycloide was unstarred
    Image of Man in the mirror Man in the mirror
    03:01 PM

    @tetracycloide:
    You REALLY, really think that the Galaxy multiplayer was good compared to this one? Are you sure? #newsupermariobroswii
     Reply
    spiderweb1986 promoted this comment Man in the mirror was starred Man in the mirror was unstarred
    Image of Ueziel Ueziel
    02:40 PM

    In reply to You'd Better Watch This New Super Mario Bros. Wii Strategy Video
    Can anyone actually explain with technical detail why this game could actually have online? Like, do people know more than they've said as to how the game would work online using the Wii's online capabilities?

    I almost want to say that you should chalk that up to the Wii's sad online capabilities and most gamers just being know-it-all jackasses. I'd just really like to know EXACTLY how "it's nonsense."

    And don't use other games as examples. It's really dumb to say "well this other game that doesn't work anything like that game works online on the Wii!" Maybe it's that they couldn't come up with any way as to how to put Super Guide into an online game just because of how it works? I really don't know. I wouldn't mind an actual explanation outside of "hurrrr we hate Nintendo they r dum" #newsupermariobroswii
     Reply
    Showmeyomoves! promoted this comment Ueziel was starred Ueziel was unstarred
    Image of Slagathorian Slagathorian
    02:48 PM

    @Ueziel: Well unless the game has 1200 levels, has 20 hours of spoken dialogue, multilayered graphics with physics sims running all over, a freaking huge framerate etc.

    I'm not sure why this game was incapable of multiplayer but the conduit was not.

    But you seem rather sure, perhaps you could explain it.

    Why doesn't it have multiplayer? #newsupermariobroswii
     Reply
    Slagathorian was starred Slagathorian was unstarred
    Image of Kobun Kobun
    02:50 PM

    @Ueziel: So... You want to know why the game doesn't support on-line gameplay and/or why people want it but also want responders to avoid citing examples of existing games with on-line support? Nintendo itself stated that the Wii could not handle on-line multiplayer, which, you know, sounds like a crock, but that's the closest you'll get to an official explanation. Too bad, too, because everything I've seen indicates an easier Mario game with an emphasis on multiplayer, something I am in no position to take advantage of without an on-line component. #newsupermariobroswii
     Reply
    Kobun was starred Kobun was unstarred
    Image of Ueziel Ueziel
    02:55 PM

    @Slagathorian: Uh, no, I'm not rather sure. I'm actually asking for a real explanation. Because everyone else seems so sure that it IS a crock. I don't know one way or the other just because Nintendo's said so little as to why it's like that. Saying "we ran out of power" isn't good enough. I want to know the technical details behind why the game can't do it.

    I don't care about why people want it or whatever. Of course everyone wants it online. I just want to know how it isn't.

    What I'm saying is, everyone's complaining that Nintendo's dumb (and that's what they're being by not explaining it), but no one's actually come forward with any reasoning counter to what they've said. Saying a different genre works online doesn't work because it's duh, not the same genre with the same abilities. Thus, I brought up Super Guide and that maybe Nintendo refused to put online in on the grounds that they couldn't get Super Guide to work with 4 players online at the same time, thus, it's pushing the system to its online limits.

    I'm just guessing and shooting in the dark here. And so far no one is trying to explain anything and is just pushing on with the exact same bullshit jackass responses I just talked about. If you aren't going to actually tell me with detail how it could work online or at least theories as to why to it doesn't, I don't care. Just saying, "other games have online Nintendo is dumb" is just more flamebait. #newsupermariobroswii
     Reply
    Ueziel was starred Ueziel was unstarred
    Image of kingbob337 kingbob337
    03:09 PM

    @Ueziel: I explained it above. What Miyamoto says is feasible. Remember the wii is about as powerful as the first xbox (maybe a little less?). So you have the game engine, the interpretation of motion sensing controls and the translation involved in that. Not only that but then which ever wii is the host, has to interpret incoming information from three other wiis and send information back out to the 3 other wiis. It's definitely alot for one little wii to handle with it's 88 MB of RAM. #newsupermariobroswii
     Reply
    spiderweb1986 promoted this comment kingbob337 was starred kingbob337 was unstarred
    Image of Zugdaga Zugdaga
    03:47 PM

    @Ueziel: My best guess has always been that they haven't figured out a good way to deal with the latency. Basically, by the time the server receives information on what you're doing, and then sends that information to everyone else, it's two steps behind. With a good ping, probably 150 milliseconds or so.

    In a first person shooter they actually roll back time on the server when calculating if a shot connects or not. If you shoot on your screen where you see your enemy's head, on his screen he might not even be there anymore. So the server checks to see where he was when you fired (basically - it's more complex, though) and whether or not it hit.

    Now, imagine trying to do that with sprites in a game where you're expected to use each other as a team. It starts to get more complex now since you want physical bodies to make contact and react to each other. Did he make an ice block there? Did you jump on his head, or miss? Who got to the coin first?

    Now make it a poor connection. Say, 333 ms lag, or 1/3 of a second. Mario running at full speed goes a pretty fair distance in that time. How do you handle it?

    I'm sure it's possible, but it adds a HUGE level of complexity. Probably adds at least 50% to the development time.

    ( And I have no idea how they handle it in online fighting games, like Brawl or Street Fighter. I imagine it gets ugly if you don't have a pretty good connection. This is all supposition, I have very little proof outside having a general idea of how the Source engine handles Counter-Strike :P ) #newsupermariobroswii
     Reply
    RockyRan promoted this comment Zugdaga was starred Zugdaga was unstarred
    Image of GohanGVO GohanGVO
    03:52 PM

    @Ueziel: I have no answers pertaining to the technical reasons why this game is not online, but I do want to point out that Super Guide can ONLY be activated in single-player mode.
     Reply
    Edited by GohanGVO at 11/12/09 3:53 PM GohanGVO was starred GohanGVO was unstarred
    Image of RockyRan RockyRan
    04:21 PM

    @Zugdaga: The way it's handled in Brawl is sketchy at best. There's massive amounts of button lag and framerate drops if the connection is anything below ideal, presumably to avoid players from magically transporting themselves across the stage or constantly "miss" pinging enemies when combating them. Irrelevant for players with great connections situated close together like in Japan, unacceptable for people with the opposite circumstances like in the US.

    I haven't played BlazBlue but I keep hearing the online in that game is absolutely fantastic, with no detectable lag even on below-average conditions, whereas Tekken 6 falls short of providing that same experience (let's not even get into King of Fighters XII).

    My point is, it's all about how the game's netcode is handled. The game itself needs to be programmed in a way that the information that needs to be distributed to other players can be easily transported while letting the game render the rest on its own console.

    NSMBW is much less complicated than an FPS, where a game of that type requires the connection to accurately keep up with projectiles, player positions, and changes in the game's terrain itself if the game allows it. NSMBW is merely a platformer restricted to moving in 2D, its objects carrying a relatively primitive form of physics. It's definitely not an no-brainer, especially for a console ill-equipped for online play like the Wii. Nintendo would, however, have to make an effort with the netcode, and if Brawl's online is of any indication, it's very unlikely they'd bother with online in the near future. To solve the issue in the best manner, they'd have to make the systems connect to a dedicated server like in PC gaming (don't tell Infinity Ward about this), which would make it very easy for the game to erase the possible lag issues as long as the netcode is competently made. However, given that online was probably never on the minds on Nintendo through a vast majority of the game's development as outright refusal to make good online, I find it extremely unlikely for them to run dedicated servers for this type of game. It would be costly, but at this point Nintendo has WAY more than the money needed to maintain servers.

    So yes, conclusively it is Nintendo's decision to not include online and not necessarily a technical obstacle. Nintendo has been known to greatly overcome some of the industry's biggest technical problems (Ocarina of Time's battle system, Mario 64's camera and draw distance, etc), so I don't find it very believable that something as trivial as this to be "too much" for them.
     Reply
    Edited by RockyRan at 11/12/09 4:25 PM RockyRan was starred RockyRan was unstarred
    Image of andrewwyatt andrewwyatt
    02:39 PM

    In reply to The New Resident Evil: The Darkside Chronicles Trailer Has A Secret
    Holy. Freaking. Crap. In. A. Bucket.

    I would be very, very interested in learning how they did that. That has got to be the most awesome trailer I have ever seen ever. But that guy at the end, was he cross-eyed? #residentevilthedarksidechronicles...
     Reply
    andrewwyatt was starred andrewwyatt was unstarred
    Image of jamuszero jamuszero
    03:50 PM

    @andrewwyatt: Like all magic tricks, the explanation behind it is actually pretty simple - The entire top area of that trailer is one giant flash movie (the Racoon City AD is a dead giveaway), so they can pretty much do whatever they want to that area during the trailer. And flash interactivity is not uncommon - just look at all the flash games out there!

    It is expertly executed though, even though I see it coming a mile and a half away. #residentevilthedarksidechronicles...
     Reply
    andrewwyatt promoted this comment jamuszero was starred jamuszero was unstarred
    Image of andrewwyatt andrewwyatt
    04:24 PM

    @jamuszero: Yeah, looking at the side ads kind of throws it. Like the ad on the right showing a guy who looks suspiciously like Wesker. It really is all smoke and mirrors, but they're excellently placed smoke and mirrors. #residentevilthedarksidechronicles...
     Reply
    andrewwyatt was starred andrewwyatt was unstarred
    Image of Jekku Jekku
    02:39 PM

    In reply to You'd Better Watch This New Super Mario Bros. Wii Strategy Video
    Eh, I probably wouldn't use the online multiplayer if the game had it. I think this is definitely one of those games that is about playing with your friends in the same room. It's just more fun that way. #newsupermariobroswii
     Reply
    Showmeyomoves! promoted this comment Jekku was starred Jekku was unstarred
    Image of kingbob337 kingbob337
    03:13 PM

    @Jekku: I agree with you, sir. It's more fun when you push the girl next to you who keeps stealing your coins. #newsupermariobroswii
     Reply
    spiderweb1986 promoted this comment kingbob337 was starred kingbob337 was unstarred
    Image of Dr Durdon Dr Durdon
    02:39 PM

    In reply to You'd Better Watch This New Super Mario Bros. Wii Strategy Video
    Haha...I love the inclusion of "Comic Mischief" as the only rating criteria. Maybe the ESRB hasn't seen the recent video of the Mario Bros kicking that cab driver's ass. #newsupermariobroswii
     Reply
    Dr Durdon was starred Dr Durdon was unstarred
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