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Denver, 3:07 AM
Tue Dec 1
64 posts in the last 24 hours

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11/30/09
11/30/09
11/30/09
Tough. That sucks for the devs who made this.
11/30/09
11/30/09
Or they know someone who wants one, but doesn't have one.
Or in the case of the DS, they have one, but they want more. For example, I purchased two DS Lites recently for my two children, so they will stop monopolizing mine.
Same reasons people buy anything, really.
11/30/09
11/30/09
Can I nominate an editor for Comment of the Week? :)
11/30/09
11/30/09
Who knows? The game knows, and the game is afoot!
11/30/09
11/30/09
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11/30/09
Say what you want about the wii, but the DS deserves all the praise it gets.
It is simply just a fantastic device!
11/30/09
Mwhahahahahahahahaha
11/30/09
11/30/09
11/30/09
man, i think he will bite me if it aint
11/30/09
Not the by-the-numbers made on the cheap gimmicky 'games' with no market parity on the NPD charts?
Wow, call me stunned.
11/30/09
No skateboard is looking at that menu and thinking. Wow, that looks just like Skateboard culture, oooh! SSX On Tour is a prime example of having one of the worst menus in game history!
11/30/09
The only way motion control could take over the entire industry, is if motion control is perfected 100% and it's not!
The other way is to have the process happen gradually, by giving players the options to use regular controllers.
Tony Hawk Ride, did neither of these. All those videos. Where they showed us how accurately the game played. It was all just one big ruse.
11/30/09
I'm thankful that most PS3 games have the option to disable SixAxis controls.
11/30/09
11/30/09
Also I'm fairly certain ACTIVISION didn't have RedOctane make the board hence the lack of functionality of the board controllers in relation to Guitar Hero controllers.
This is an ACTIVISION rides any good idea to death in as many ways as possible thing...not a Nintendo and their control scheme are ruining the industry thing.(not that I disagree with that)
11/30/09
I can even think of one game where using it as the primary control scheme makes the game better (L...er..Flower)
11/30/09
11/30/09
"I don't appreciate your ruse ma'am. Your cunning attempt to trick me."
11/30/09
I'm going to agree with ReginKa here. This is much more of banking off of Activision's previous success on Guitar Hero than banking off the Wii. It's no coincidence that GH was also made by Activision.
12:22 AM
Then again if I made a mistake there it will definitely be a mistake to compare the Wii to Natal(if it works the way it's supposed to)...
11/30/09
There have been just a few glimmers of great motion sensing scenarios in gaming these days, so you CAN actually see great potential. It's just overshadowed by worthless software and it makes the possibility of a major game with great motion controls as its primary method of input seem at 0.
Motion sensing is fundamentally revolutionary. It can provide a completely unprecedented degree of precision that no amount of buttons and joysticks can recreate. It can create intuitive, graceful and simple motions that are not only far more complex than what a standard controller can communicate, but also does it requiring a lot less buttons or none at all.
The problem here is crap like this. This is unrealized technology here to some degree, and it's a lot easier to make something like Tony Hawk: Ride than it is to make something like what I've mentioned above. 90% of core gamers really don't believe in motion sensing at all, and it's shovelware like this that makes it obvious why they don't believe it. I still believe in motion sensing as being the next great step in gaming and will always do until something truly revolutionary comes along that proves everyone wrong, but until that happens I'll just sit here becoming increasingly frustrated at the complete and utter trash that gets released like this here game.
11/30/09
I've been a proponent of new fangled technology for a long time, and I still most definitely am. Hell, I'm still telling anyone in earshot to take every chance you can to see animated movies in 3d. And I can't wait to see it implemented properly in the home.
But sometimes, a button is just the best way to control something. I mean, would a big red nuclear missile launch button be nearly as cool if it was replaced with a wave of the hand? Wait... wait... don't answer that. I'm picturing it in my mind right now... and it's kinda awesome.
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11/30/09