They do this? The Writer's Guild of America makes a nod toward games?!
That's awesome. All the writers I know go out of their way to sneer at any game that isn't a.) made pre-1990 (there's some good stuff, I know, but nostalgia will only get you so far) or b.) played while stoned. Which is also an option, I know, but they view the experience as a package, and those who seek it out sober, or--heaven forfend!--actually own a gaming console or consoles, rather than run into one at friends' houses, are to be derided mercilessly until driven from the lofty intellect of the writer in question.
So, woot for the WGA. I'm so glad they do this. Whatever their choices, it's a little smear of legitimacy in the eyes of others, and while that can be damaging to content it's true, in this economy, I'll cling to as much coverage as we can get to keep gaming alive through the meltdown.
And by alive I mean, I suppose, still intellectually stimulating. I'm not positing some suicide pact between the heads of all major and minor developers of soft- and hardware.
@svetlana: I don't think the effort is what you think it is. Video games are big money now... Why not get it steeped in union involvement? Game writing afiak doesn't fall under their union's jurisdiction. Having their award could boost membership of video game writers and ultimately push towards it being in their jurisdiction.
I am by no means knocking the WGA, btw. Game writers are no less worthy of the protections that the union provides to other types of writers. But it's still hard to think of this as being a truly "noble" thing, especially in this ailing economy.
@ekkobi: Well, I don't think they're saving the rainforest or anything. It's just nice that game writers get to be recognized as, you know, writers. Even if it's for purely capitalistic reasons. (And, with a few dubious exceptions, what big-name award isn't an attempt to fatten a wallet somewhere?)
The only games on that list that I've played are Force Unleashed and Fallout 3. The fact that people are saying that Fallout 3 has better writing than the rest of them doesn't make me want to play any them. Fallout 3 had the worst dialogue I've heard since Oblivion.
WAIT, WAIT, WAIT JUST A SECOND! AFTER ALL THAT BITCHING ABOUT MGS4'S CUTSCENES AND SHIT, IT DOESNT EVEN GET NOMINATED? IT DEFINITELY DESERVES IT, REGARDLESS OF WHA-*runs out of caps*-t you guys think, imo, it wasnt that hard to follow and was put together pretty well.
The inclusion of Fallout 3 proves that the Writer's Guild is hoping to get paid by the word again.
The only reason that any dialog in Fallout 3 is good is that there's so much of it some of it is bound to stand out as quality. Outside of one, shining thread of conversation, it's a triumph of the mediocre. It hasn't a third of the wit of a well-written game, and it makes that cardinal sin of thinking "mature themes" mean that people swear a lot, and for no reason.
There are plenty of reasons to commend F3, to call it a great game. The dialog is not one of those reasons.
DHS is, however, a positive diamond, and not well known enough.
i hate the new tomb raider game and the story is so dumb and unleashed why its so generic and shows us that star wars is being milked til the cow dies then they will make hamburgers that taste bad with sour milk.
@Electric_Avenue: And all the games have commas in them and I hate commas so much and I say No Way to commas and the commas say Yes Way and I say Yahweh cuz it sounds kinda like Yes Way so I made a funny but then the Joker appeared and said "Why so religion" and I said ¯\(ºдಠ)/¯.
@DukeOfPwn: I dunno, I saw a documentary on the subject called "Ow! My Tokens!", and the head of the International Token Preservation Society said that token-dragging is a reprehensible action no matter where one goes.
Well, Star Wars: The Force Unleashed was a lousy story riding on whatever coattails the Star Wars Legacy still has.
Command and Conquer was intentional Kitsch.
Dangerous High School Girls in Trouble was a 2007 game.
Tomb Raider: Underworld is obviously on there by some sort of horrible mistake.
I guess the only Option is Fallout 3, by Default, just for the first 30 seconds. I mean, the rest of the writing is solid, if not excellent, but the retreaded intro is still Number one.
@Ad-hominem: Yeah I agree with you i don't think Tomb Raider deserved to be there as most of the others except Fallout 3, my personal game for best story would be Tales of Vesperia though.
@GunSilence: That would work, except I don't think there are any Japanese Writers in the Writers Guild of America. It has something to do with the fact that you have to be American to be in it.
01/13/09
That's awesome. All the writers I know go out of their way to sneer at any game that isn't a.) made pre-1990 (there's some good stuff, I know, but nostalgia will only get you so far) or b.) played while stoned. Which is also an option, I know, but they view the experience as a package, and those who seek it out sober, or--heaven forfend!--actually own a gaming console or consoles, rather than run into one at friends' houses, are to be derided mercilessly until driven from the lofty intellect of the writer in question.
So, woot for the WGA. I'm so glad they do this. Whatever their choices, it's a little smear of legitimacy in the eyes of others, and while that can be damaging to content it's true, in this economy, I'll cling to as much coverage as we can get to keep gaming alive through the meltdown.
And by alive I mean, I suppose, still intellectually stimulating. I'm not positing some suicide pact between the heads of all major and minor developers of soft- and hardware.
01/13/09
I am by no means knocking the WGA, btw. Game writers are no less worthy of the protections that the union provides to other types of writers. But it's still hard to think of this as being a truly "noble" thing, especially in this ailing economy.
01/14/09
01/12/09
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01/12/09
The only reason that any dialog in Fallout 3 is good is that there's so much of it some of it is bound to stand out as quality. Outside of one, shining thread of conversation, it's a triumph of the mediocre. It hasn't a third of the wit of a well-written game, and it makes that cardinal sin of thinking "mature themes" mean that people swear a lot, and for no reason.
There are plenty of reasons to commend F3, to call it a great game. The dialog is not one of those reasons.
DHS is, however, a positive diamond, and not well known enough.
01/12/09
01/12/09
Lost Odessey on the other-hand, now that was good story telling.
01/12/09
Lost Odyssey was fantastic though.
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01/12/09
:p
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01/12/09
Oh, he's a writer?
Well carry on, then...
01/12/09
01/12/09
Is that sort of behavior even legal in most countries?
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01/12/09
Command and Conquer was intentional Kitsch.
Dangerous High School Girls in Trouble was a 2007 game.
Tomb Raider: Underworld is obviously on there by some sort of horrible mistake.
I guess the only Option is Fallout 3, by Default, just for the first 30 seconds. I mean, the rest of the writing is solid, if not excellent, but the retreaded intro is still Number one.
01/12/09
01/12/09
It's so cliche, poorly-written and melodramatic that I would have cringed to write it in Elementary school.
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01/12/09
As for your Too Human statement, being completely absurd isn't going to arouse my anger.
01/13/09
Dangerous Highschool Girls was released in Mid 2008, according to wikipedia. So it seems your wrong, Ad-Hominem.
01/13/09