<![CDATA[Kotaku: weta]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: weta]]> http://kotaku.com/tag/weta http://kotaku.com/tag/weta <![CDATA[Jackson Explains How Fate Killed Halo And Gave Birth To District 9]]> SAN DIEGO, CaliforniaPeter Jackson has been a gamer his entire life, so when Microsoft hired him to produce the movie version of Halo, there was genuine excitement in the air.

The buzz grew as fans, and Hollywood, questioned Jackson's choice of first-time director Neill Blomkamp to helm the big-budget project. But that ultimately became a moot point. As the movie budget escalated and the demands by Microsoft increased, not even a pair of giant Hollywood studios could afford to foot the bill for the big screen version of Halo. But fate stepped in and Jackson ended up creating an original sci-fi film with District 9.

Gamers will get to see a sci-fi collaboration between producer Jackson and co-writer/director Blomkamp this summer with Tristar Pictures' District 9. Rather than basing the film on a hit game, the duo created an original alien story and filmed it documentary-style. Jackson was on hand at Comic-Con to screen the film and talk about how Halo begat District 9.

Jackson and Blomkamp were going to bring Microsoft's Halo videogame franchise to the big screen, but when Hollywood bailed on Microsoft's demands, the duo ended up creating District 9, which opens August 14.

"Well, I believe in fate. And a lot of times in my career I've just let fate decide what happens," said Jackson. "I don't try to influence things too much. ‘Cause I kind of believe in some weird force that's out there, sort of deciding what happens in your life. And I just look back on it and think, well fate made a decision that it wasn't gonna be Halo that we made, it was gonna be District 9. 'Cause it literally happened within 24 hours. I mean, we woke up one morning thinking we were making Halo. That day we got the news that the studios, Fox and Universal, didn't want to make the film anymore."

When asked exactly what happened with the Halo film, Jackson replied, "It wasn't like the studios didn't want to make it with us, they just didn't want to make Halo anymore because they were arguing amongst themselves and with Microsoft and the rights and the deals and everything else. It was all these little politics that were kicking in."

District 9 is set in South Africa and focuses on a quarantined area where aliens have been kept for 30 years. The film literally took shape the same day that Jackson's Halo was scrapped.

"During the course of that day, 'cause we were all in New Zealand together…Neill had been working on Halo for five or six months, we decided to take control of our own lives a little bit and we thought, ‘Well, let's make an original movie. Let's keep it low budget. Let's try to finance it independently so we don't have to get involved with studio politics,'" explained Jackson. "It's sort of, do something that we can control without putting ourselves into a Halo situation again. And that's what happened. And so by the end of that day, we had lost Halo but we had started District 9."
Jackson is best known to fans for adapting the Lord of the Rings trilogy to films. He's currently producing Guillermo del Toro's Hobbit film adaptations. Jackson, who is an avid gamer, equates books and videogame adaptations on the same level.

"If it's a book or a videogame, even though you've had the experience of reading or playing that story, it's affected you, and now you can imagine it as a film," said Jackson.
"I also see the role of video games as one that will continue to command respect and attention due to the improved graphics, forms of narrative, interactive capabilities, and ways of immersion."

Jackson, who has worked with Ubisoft on the King Kong videogame and currently has a deal with Microsoft to create original games through WETA Interactive, believes that intrinsically, most videogames, and virtually all movies, do one basic thing: tell stories.

As game technology improves, Jackson believes games will become even more cinematic experiences. One result of HD graphics and advances in sound will be the sharing of digital assets between game developers and filmmakers, which will create more authentic representations of movie-based games.

One of the big themes at Comic-Con this year was the explosion of 3-D films, including the new TRON and Avatar movies. Jackson is interested in embarking in the third dimension with future projects.

"I personally love 3-D," said Jackson. "I love the fact that it's become a much more gentle experience than it used to be. It always had this kind of eye strain and lack of quality associated with it. It was sort of gimmicky and difficult. But now it's technically become easier and it's also much more…it doesn't give you bad headaches anymore. And I think 3-D is just another really great tool to help an audience step into the movie."

"When I'm a filmmaker, I try to make movies that invite the audience to step into the film and to become part of the world of the film, if I can," added Jackson. "Rather than be an audience, I try to take that barrier away so you're not just sitting watching something like a sports event on a TV screen. You're actually participating. I try to shoot my scenes in a way and move the camera around in a way that sort of invites you into the movie to some degree. And 3-D is just a tool that makes that easier. It makes it more vibrant. I haven't shot a feature in 3-D yet, but I'm certainly looking forward to doing that."

Fans can see Jackson's latest directing venture, The Lovely Bones starring Mark Wahlberg, on the big screen December 11.

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<![CDATA[The DS Can Do Naked Ladies Slipping On Banana Peels Rather Well]]> You now know that, in the right hands, the DS can draw some amazing pictures of fast cars. But did you also know that, in the right hands, it can do naked ladies as well?

This clip highlights the other half of February's Kiwi exhibition 99DS (which featured the fast cars), with this component, done by another WETA Workshop artist, Greg Broadmore, called "99 Dodgy Slips". "Slips" because the ladies are slipping on banana peels. As woman are prone to do. "Dodgy" because...well, you get it.

While a fantastic artistic achievement, some employer's artistic mileage may vary. So just in case, know this may not. Be. Suitable. For. Work.

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<![CDATA[This Guy Has Driven A Real, Working Warthog]]> New Zealand's WETA made a real Warthog for Neil Blomkamp's Halo movie pitch. The movie never went anywhere. But the Warthog? It's still around, still being driven by grown men dressed as Halo marines.

OXM's Alistair Wallis, for example, just got to drive the real Warthog. Oh, but first, he had to get into real UNSC Marine cosplay. Then he could drive it.

So what's it like?

Halo die-hards will be pleased to hear that the Warthog doesn't just look like the real thing, it drives like it, too. Built from the engine of an Aussie work truck (the Nissan Patrol), with full 4WD and a turbo, it's got grunt.

It's also got the in-game vehicle's wonky manoeuvrability, as the 4WD and custom-built chassis means that you can throw the Warthog sideways and it'll still drive.

More pics below.

We Drove The Warthog! [OXM, via GSW]

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<![CDATA[Weta's Fancy Halo Statues]]> Yeah, Weta are a special effects house (Lord of the Rings, etc), but they're also in the business of selling merch. And when Weta sell merch, they don't do lunchboxes and cheap action figures. They do expensive stuff. This is their upcoming Halo 3 collection, featuring five statues that vary in not only size, but tackiness as well, as they range from the classy to the, well. Tacky. No word on price yet, but here's a hint: they won't be cheap.

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<![CDATA[Get A Closer Look At WETA's Warthog]]> The rate things are going, they may never make a Halo movie. So that short Neil Blomkamp put together last year may be as close as you get. And these shots of the Warthog used in that short may be as close as you get to it. Built by WETA, the guys behind the special effects for Lord of the Rings, it's crazy the amount of detail that went into a vehicle built not for a movie, or even a trailer, but a cheap concept pitch. Plenty of pics at the link below.
Close Up: Weta's Warthog (Part 1) [NZGamer]

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<![CDATA[Peter Jackson Still Fighting For Halo Movie]]> We already told you that Halo was "entirely dead." But even after losing major partners Fox and Universal, Microsoft and Peter Jackson aren't ready to give up. According to Variety, Jackson has his highly-regarded co-founded studios Weta Digital and Weta Workshop knee-deep in preproduction. You may know them from Lord of the Rings or King Kong. Chances are that Weta's creative assets will make for one hell of a sales pitch, and besides, making a Halo movie with massive amounts of talent* seems like a no-brainer. Shouldn't Hollywood be excited? They're the ones blaming Halo for their lot in life.

*We all know I'm not a LoTR fan, but I absolutely loved Heavenly Creatures.

Halo film hope flickers [play]

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<![CDATA[Second Live Action Halo Short]]> Mmm, live action Warthog. It looks even more like a puma in real life. GamerSyde has put up this cam footage of the second live action Halo short by Neill Blomkamp and Weta on YouTube, and...well here it is. Not the best quality, but you get the idea. In case you missed the first clip, Arms Race, I've added it after the jump for your viewing pleasure.
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<![CDATA[Weta Warthog Suspended]]> Last month Bungie showed off Weta Workshop's fully functioning Warthog to Halo fans, making them gaze upon their Jeep Cherokees in utter disgust at the lack of weapon hard points. Now the Weta Holics has posted photos of the Warthog doing its impression of fans' pants when they first caught eye of it, complete with raised suspension and armored marine manning the chain gun in back. Exactly what happens to me when I get excited.



Warthog Suspended!
[Weta Holics - Thanks Zeouterlimits!]]]>
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<![CDATA[WETA Made A Warthog]]> The gang at New Zealand's WETA Workshop built this "fully-functioning, four-wheel steering, powerful, off-road vehicle with a machine gun on the back" for filming those Halo short films, one of which was seen in part at the Microsoft E3 2007 press conference. While that may have resulted in a few furrowed brows and stink-eyed looks, I can't imagine this sweet ride not ultimately leading to some strained zippers in the pants of the Halo fanbase.

Bungie Weekly Update: 7/20/07 [Bungie]

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<![CDATA[It's Not Microsoft that Halo Movie Studio Loves, But Nintendo]]>

New Zealand effects company and production studio Weta Workshop brought us optical magic for Xena and Lord of the Rings, and it is working on Peter Jackson's Halo film. The workshop commissioned a large public sculpture in downtown Wellington called "Tripod" to celebrate the Kiwi film industry. Seems innocuous enough, but up close, the statue reveals the truth: Halo or not, Weta are hardcore Ninty fanboys. Hit the jump for the picture proof and just wait for a pic of Peter Jackson's "secret" Mario ass tatt to surface.

tripodcontroller.jpg

tripodgameboy.jpg

More Here [NZ Gamer] Thanks, Steve!

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<![CDATA[AICN Gently Swats Denzel Master Chief Rumors]]> You've heard the talk, right? That Mr. Denzel Washington might be portraying enigmatic space motocrosser soldier Master Chief in the movie adaptation of Halo? Well, it seems that that particular casting rumor is going to live about as long as a dozen glazed donuts in Harry Knowles basement apartment.

Turns out that Denzel was down under to visit effects house Weta Workshops for a different film, not the Peter Jackson produced video game flick. Australian contributor Latauro had this (and more) to say about the validity of Washington's turn as the Halo green machine

I should point out that I don't have any definitive proof that Washington won't be in HALO, but I do know the following points: (a) I spoke to someone who saw first-hand Washington hanging out with Richard Taylor at the Park Road post-production facilities; (b) the Weta design team doesn't have much to do on HALO at the moment because Bungie is in control of the design elements; and (c) point b is important because the Master Chief will not be removing his helmet at any point during the film.

And what would be the point of paying Denzel his surely high rate for what would essentially be voice over work? Check out Ain't It Cool News for further details.

AICN-DOWNUNDER: Halo, Thank You For Smoking, and lots of baseless rumours!! [AICN]
The Master Chief is... Denzel? [Kotaku]

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