I'm going to say that MW2 was a bit of a letdown. It was fun, it was what I expected, but it just didn't go anywhere that the first one didn't.
Your teammates are still slow and will stand directly to the side of someone and ignoring them while they shoot you in the face. Swapping out guns feels sloppy, stabbing people feels laggy, you get too hung up on debris, doorways, etc... Over all the character control feels lacking.
I want Battlefield to be Battlefield and offer an experience distinct from COD. Large player count. Servers with no host advantage. Vehicle playground. Expansive maps that present long-distance sniping opportunities...etc.
But I would like BF to recognize and integrate some of the things that have made COD so successful. 60fps. Killcams. Character and weapon customization. And offer non-friendly-fire rooms. And bring back one-shot sniper kills from any distance from BF:MC.
I used to regularly snipe guys at HQ from Flag 2 on Deadly Pass in BF:MC, when the enemy was just a few faint pixels that had to be lead by seven or more steps. I could hit them while they were running towards the chopper and while they were sitting in the pilot's seat. I want to be rewarded for that level of accuracy and precision. Unfortunately, Bad Company took that away from me. Not only did the most powerful sniper rifle not kill in one shot (excluding head shots) after a certain distance, and it didn't even register hits at all past a certain distance.
I bought Bad Company because I was such a huge fan of BF:MC. But I didn't last long before going back to COD4. My biggest frustrations were being team killed because I got to the artillery first, the long-distance sniper nerfing, and--thanks to COD4--my new intolerance for 30fps. #battlefieldbadcompany2
@AncientUnknown1: You realize framerate is entirely dependent on your setup, right? I used to play BF2 at 120 FPS (before I quit after getting tired of the clusterfuck that is punkbuster), and I'm more than sure I'll be able to play BC2 at 60FPS. #battlefieldbadcompany2
@AncientUnknown1: Yeah, getting team killed on the arty was the worst part of Bad Company for me, if not getting team killed in general. There was nothing worse than a maniac firing wildly at an enemy with a combat shotgun, taking down three teammates in the process. I'm hoping that the dedicated servers will give the option of taking FF off. #battlefieldbadcompany2
@AncientUnknown1: If you're talking about the console version, your opinion on dedicated servers is moot.
I can't think of a single console game this generation that uses dedicated servers, and the BF games on consoles use matchmaking. #battlefieldbadcompany2
@ThreeOneFive: Don't think you noticed, but he was comparing BC to Battelfield: Modern Combat. That game was only on the consoles, so no tweaking your system to get faster frame rates.
I played all of the Battlefield's (on PC and Console) and I enjoyed Modern Combat the most. I was sad when they shut the servers down. Things I enjoyed in that game which was taken out in Bad Company was the ability to go prone (why remove it?) and being able to get a few people loaded up into a helicopter and parachute out to a flag. In all honesty, I didn't care for BC, but I am really looking forward to BC2. Looks like spotting is back to how it was on the PC and the guns seem to be more powerful. #battlefieldbadcompany2
As great as this game is going to be, its not going to outsell Modern Warfare 2. The fanbase isn't as large, it doesn't have the non-hardcore FPS crowd behind it.
What this CAN do is be a launch pad for Battlefield 3. Basically, I see this being the COD4 of the BF series- really solid, polished gameplay that becomes a monster of a game that does really well because it redefines the genre. However, it wont be until the next Battlefield where it really blows up and garners the attention of the non-hardcore gaming crowd.
That being said, the BF franchise is an old one, with a larger fanbase than many may realize. If they were to pull in users from BF Heroes (with 2 million registered), then I think BFBC2 is a serious contender to Best Shooter of the Year.
As for me- still boycotting MW2 on the grounds its a piece of lol. BC2 will be a day-one purchase.
I'm really excited to see the return of the Battlefield series to PCs. Sure we had Battlefield Heroes but that wasn't quite the Battlefield I know and love.
BF:BC2 was always a must buy for me and at one point so was MW2 until the dedicated servers issue so essentially, I just saved myself $60 rather than replacing MW2 with BC2.
I wouldn't call the fanbase fickle though. The lack of dedicated servers was no small issue for PC gamers, no matter how much it was played down by IW and the press. I, along with many more, believe that when buying an FPS for multiplayer that it should be delivered with the most stable, lowest latency solution there is aka dedicated servers.
Many people have said that PC gamers are just afraid of change but they don't realise that PC gamers went through P2P gaming over a decade ago and we've moved on to a better system.
I'm not naive enough to believe BF:BC2 will beat the sales of MW2 but it stands a very good chance of beating its sales on PC and I'm confident that Dice will deliver a compelling and addictive multiplayer, especially after watching the Battlefield Moments video. #battlefieldbadcompany2
@deanbmmv: While I wouldn't be one for crazy mods like that, it's great to see it running on dedicated servers. I knew this would happen. #battlefieldbadcompany2
@deanbmmv: Yeah, by the end of the year or early next year, there should be safe ways to have dedicated servers. Either that or IW cave into dropping multiplayer numbers and provide official support...though I don't see that happening. #battlefieldbadcompany2
@-MasterDex-:
Oh many will be hyped up for BC3, but IW may just sweep in to steal their thunder. Heck by then I'm sure they'll of figured out how the modders did it so they can plonk it in the game as their own work. #battlefieldbadcompany2
When I went to the midnight launch for Modern Warfare 2, I was shocked at the people that were there. It was not just video game nerds. It was a large (I live in small humble Tallahassee) and diverse crowd.
While us commenters on Kotaku will know about Bad Company 2 and will see the differences and even see them as advantages over Modern Warfare 2, BC2 does not have anywhere near the know-how of Modern Warfare. I am very confident that the majority of the people at that midnight release had then, and still have, no idea what Battlefield even is about. It doesn't have a previous blockbuster of a game (on the level of MW1) to build marketing off of. It's coming out after MW2 which immediately gives it the sense of being a copycat game, regardless of when production began on either game.
I can't see Battlefield doing anywhere near as well as MW2. We, with the knowledge of the game, may see it as a shame and a travesty, but it just isn't to be. #battlefieldbadcompany2
@vid3oman64: It doesn't have a previous blockbuster of a game.
True...if you ignore the PC. Battlefield was a hugely popular series on the PC and Battlefield 2 sold over 2,250,000 within a year of release which is no small feat for a PC game.
People may see Bad Company 2 as a copycat of MW2 but in reality, Modern Warfare copied a lot of what made the Battlefield multiplayer so good (ranks, custom kits).
BC2 won't sell as well as MW2 but if it's the better game and gets more praise then it will continue to sell for a lot longer and at least on PC, it has a good chance of outselling it. #battlefieldbadcompany2
the original BC felt a bit... I don't know, almost budgety, for me. maybe something to do with a few old-school textures here and there, some questionable voice-over work and only mildly amusing humour... To be honest I can't put my finger on it, but there was something about the game that didn't seem top tier. It may have just been the EA logo thinking about it.
The game was a lot of fun though, and if I pick up either MW2 or BC2, bad company is getting my cash. I did like the original modern warfare, but don't feel right giving cash to Activision for anything any more. I might buy it second hand. #battlefieldbadcompany2
I hadn't paid much attention to BC2, and the presence or lack of dedicated PC servers isn't an issue for me. But seeing as MW2's tightly controlled narrative is my only beef with that game, BC2's promised sandbox appeals to me a lot. The graphics (at least for the character in the above screenshot) not so much, but it doesn't look horrible so I'm adding it to my get list. #battlefieldbadcompany2
@Yossarian: Yeah, I've tracked down some more screenshots and it looks a lot better than the one on this article implies. It'll definitely be a day one purchase for me. #battlefieldbadcompany2
Well, Dice did nail modern combat in Battlefield 2 and while it won't outsell MW2 if they don't rush BC2 and are really touting dedicated servers and mods and such I can see BC2 having longer legs than MW2 on Steam and Direct2Drive type services. #battlefieldbadcompany2
Screw PC, I'm getting this game for the 360, just like millions of other people. And I'm going to enjoy the hell out of it.
All the PC people complaining are a minority. IW clearly make more money off of consoles, and gaming HAS been all about the consoles for a few years now. It's only natural for them to support them more.
You people are acting ridiculous, as if, if you were in IW shoes, you would actual support the PC more (using money and resources) - when it actually nets you less money.
Normally I wouldn't say anything about this, but the fact that so many people are complaining is just getting a little ridiculous.
Now, I do agree that Infinity Ward shouldn't just throw away gamer opinions for a whole platform, which is what seems to be going on here, but, being a former hardcore PC gamer, it's a small percentage of people that play the game.
The game was always made primarily for consoles in mind, because they're the main platform for the game. They're the reason the game was so wildly popular, not the PC version. They're supporting what makes Activision money. It's call business, guys. I'm not saying I condone it, even though I'm a console gamer and I could care less what happens to PC gamers, but it's business. Look at it from their perspective. You support what makes the game big, end of story. #callofdutymodernwarfare2
@Neowolf: You were a "hardcore PC gamer" and you're saying that COD was always made with consoles as the main platform? REALLY? Should go check your sources brother because right now you are just a troll with no/wrong facts.
IW what the f@#% I play most games on my xbox360, but what the F#%$ I don't even play that much on PC and I can see how much of a doushebag move not supporting dedicated servers with is a standard for PC games. If they did something like that on the console i.e. taking out a key feature for that platform they would change their mind faster then you can say petition. They look like a bunch of ungrateful assholes to the people that supported their series from the start. How is it that hard to have matchmaking and dedicated servers some one want to explain. #callofdutymodernwarfare2
If they don't care about this small, but vocal minority of PC users, why bother to release the game for PC at all? While I do not care about the underlying technology all that much, all would be well if I could have my low-ping 50 player battles with my friends, as I had with CoD4. I they're stripping that out, I'll just have to put my wallet back in the pocket. #callofdutymodernwarfare2
@MadMinstrel: Probably because they plan to make the PC version a substandard port of the 360 version so even crappy sales results in a profit. Hope not, COD4 was very well optimized on the PC, but this is not looking good at all for PC gamers. #callofdutymodernwarfare2
@Karlott: Ahem, this is coming from a developper side commenter(not some wiwkipedia shit), 360 games are basically pc developped and then ported. there really isn't much difference. You can't crash a 360 port on pc, they're the SAME. same code, some engine, etc. I'll see for myself for the multiplayer, but removing the dedicated servers is not that much of a deal. There are plenty of ways to host a game, if you look at borderland for example. #callofdutymodernwarfare2
@Phibius: Then why do some games which are primarily 360 titles come to the PC with ungodly system requirements and terrible opimization?
Because they're cruddy 360 ports. They're made for 360 and the PC version of the game is an afterthought. The original COD MW would run on a simple pentium 4 processor with a Geforce 5. Assassin's Creed, for an example, required a multi core with a Geforce 8 and 2 GB of RAM. That's badly optimized. #callofdutymodernwarfare2
@Karlott: actually, in those cases it often shows they tried to make it better on the PC (IE: put time into it) but were just really bad at making PC games rather than the opposite.
Borderlands for instance runs on my laptop (nvidia 9300m, which is a POS) - sure its minimum graphics, but thats because it was probably a console port (vehicle controls anyone?).
if ass creed needs such a beast of a machine, its because they CHANGED it for the PC (probably trying to make it look awesome).
Also, are you running ass creed at native resolution here? remember, Consoles are 640x480 to *maybe* 1280x720 (most cases they are running in something like 1000x600 and upscaling to 720).
If you were running ass creed at 1680x1050 you were probably running it at 3 times the resolution the game was designed to run at.
THATS where you likely lost your frame rate. #callofdutymodernwarfare2
@MeateaW: I didn't lose frame rate. My point is it's a bad port. If it was a good port, it would be more highly optimized and feature more options to adjust down to run on lesser hardware. #callofdutymodernwarfare2
11/16/09
Your teammates are still slow and will stand directly to the side of someone and ignoring them while they shoot you in the face. Swapping out guns feels sloppy, stabbing people feels laggy, you get too hung up on debris, doorways, etc... Over all the character control feels lacking.
I'll just have to wait for BF:BC2. #battlefieldbadcompany2
11/16/09
But I would like BF to recognize and integrate some of the things that have made COD so successful. 60fps. Killcams. Character and weapon customization. And offer non-friendly-fire rooms. And bring back one-shot sniper kills from any distance from BF:MC.
I used to regularly snipe guys at HQ from Flag 2 on Deadly Pass in BF:MC, when the enemy was just a few faint pixels that had to be lead by seven or more steps. I could hit them while they were running towards the chopper and while they were sitting in the pilot's seat. I want to be rewarded for that level of accuracy and precision. Unfortunately, Bad Company took that away from me. Not only did the most powerful sniper rifle not kill in one shot (excluding head shots) after a certain distance, and it didn't even register hits at all past a certain distance.
I bought Bad Company because I was such a huge fan of BF:MC. But I didn't last long before going back to COD4. My biggest frustrations were being team killed because I got to the artillery first, the long-distance sniper nerfing, and--thanks to COD4--my new intolerance for 30fps. #battlefieldbadcompany2
11/16/09
11/16/09
11/16/09
11/16/09
I can't think of a single console game this generation that uses dedicated servers, and the BF games on consoles use matchmaking. #battlefieldbadcompany2
11/16/09
As did Chromehounds, and Frontlines Fuel of War, and Warhawk for the PS3, and MAG, and I could go on. #battlefieldbadcompany2
11/16/09
I played all of the Battlefield's (on PC and Console) and I enjoyed Modern Combat the most. I was sad when they shut the servers down. Things I enjoyed in that game which was taken out in Bad Company was the ability to go prone (why remove it?) and being able to get a few people loaded up into a helicopter and parachute out to a flag. In all honesty, I didn't care for BC, but I am really looking forward to BC2. Looks like spotting is back to how it was on the PC and the guns seem to be more powerful. #battlefieldbadcompany2
11/16/09
11/16/09
What this CAN do is be a launch pad for Battlefield 3. Basically, I see this being the COD4 of the BF series- really solid, polished gameplay that becomes a monster of a game that does really well because it redefines the genre. However, it wont be until the next Battlefield where it really blows up and garners the attention of the non-hardcore gaming crowd.
That being said, the BF franchise is an old one, with a larger fanbase than many may realize. If they were to pull in users from BF Heroes (with 2 million registered), then I think BFBC2 is a serious contender to Best Shooter of the Year.
As for me- still boycotting MW2 on the grounds its a piece of lol. BC2 will be a day-one purchase.
11/16/09
11/16/09
BF:BC2 was always a must buy for me and at one point so was MW2 until the dedicated servers issue so essentially, I just saved myself $60 rather than replacing MW2 with BC2.
I wouldn't call the fanbase fickle though. The lack of dedicated servers was no small issue for PC gamers, no matter how much it was played down by IW and the press. I, along with many more, believe that when buying an FPS for multiplayer that it should be delivered with the most stable, lowest latency solution there is aka dedicated servers.
Many people have said that PC gamers are just afraid of change but they don't realise that PC gamers went through P2P gaming over a decade ago and we've moved on to a better system.
I'm not naive enough to believe BF:BC2 will beat the sales of MW2 but it stands a very good chance of beating its sales on PC and I'm confident that Dice will deliver a compelling and addictive multiplayer, especially after watching the Battlefield Moments video. #battlefieldbadcompany2
11/16/09
Woo for the wave ~ and the power of console commands (just noticed the irony in the naming)
Still not buying it till they admit defeat n patch it into the game properly. #battlefieldbadcompany2
11/16/09
11/16/09
11/16/09
11/16/09
11/16/09
11/16/09
Oh many will be hyped up for BC3, but IW may just sweep in to steal their thunder. Heck by then I'm sure they'll of figured out how the modders did it so they can plonk it in the game as their own work. #battlefieldbadcompany2
11/16/09
While us commenters on Kotaku will know about Bad Company 2 and will see the differences and even see them as advantages over Modern Warfare 2, BC2 does not have anywhere near the know-how of Modern Warfare. I am very confident that the majority of the people at that midnight release had then, and still have, no idea what Battlefield even is about. It doesn't have a previous blockbuster of a game (on the level of MW1) to build marketing off of. It's coming out after MW2 which immediately gives it the sense of being a copycat game, regardless of when production began on either game.
I can't see Battlefield doing anywhere near as well as MW2. We, with the knowledge of the game, may see it as a shame and a travesty, but it just isn't to be. #battlefieldbadcompany2
11/16/09
True...if you ignore the PC. Battlefield was a hugely popular series on the PC and Battlefield 2 sold over 2,250,000 within a year of release which is no small feat for a PC game.
People may see Bad Company 2 as a copycat of MW2 but in reality, Modern Warfare copied a lot of what made the Battlefield multiplayer so good (ranks, custom kits).
BC2 won't sell as well as MW2 but if it's the better game and gets more praise then it will continue to sell for a lot longer and at least on PC, it has a good chance of outselling it. #battlefieldbadcompany2
11/16/09
This article makes it sound like they're changing the single-player...
All the trailers I've seen have shown online gameplay only...
I never was into the old Battlefield games. I got into Bad Company because after playing the demo I wanted to see more of the story.
The game is only months away from release and I still have no idea if Haggard and Sweetwater will be back.. :(
Please don't fix what's not broken, Dice! #battlefieldbadcompany2
11/16/09
Just be sure, DICE, to bring back the funny.
I had more fun with BC's campy homage to Kelly's Heroes ( [www.imdb.com] ) than any thought provoking narrative in a shooter.
This game needs more Haggert. #battlefieldbadcompany2
11/16/09
The game was a lot of fun though, and if I pick up either MW2 or BC2, bad company is getting my cash. I did like the original modern warfare, but don't feel right giving cash to Activision for anything any more. I might buy it second hand. #battlefieldbadcompany2
11/16/09
11/16/09
The sound design is also spectacular.
If CoD were to ever steal anything from another property, it should be the fuzz out/ringing ears that you get whenever explosives go off near you.
Also, considering the sheer size of the maps and the draw distance, the overall look is pretty fantastic. #battlefieldbadcompany2
11/16/09
11/16/09
11/07/09
11/07/09
11/07/09
All the PC people complaining are a minority. IW clearly make more money off of consoles, and gaming HAS been all about the consoles for a few years now. It's only natural for them to support them more.
You people are acting ridiculous, as if, if you were in IW shoes, you would actual support the PC more (using money and resources) - when it actually nets you less money.
Yeah, right. Shut the fuck up already.
11/07/09
11/08/09
11/07/09
Now, I do agree that Infinity Ward shouldn't just throw away gamer opinions for a whole platform, which is what seems to be going on here, but, being a former hardcore PC gamer, it's a small percentage of people that play the game.
The game was always made primarily for consoles in mind, because they're the main platform for the game. They're the reason the game was so wildly popular, not the PC version. They're supporting what makes Activision money. It's call business, guys. I'm not saying I condone it, even though I'm a console gamer and I could care less what happens to PC gamers, but it's business. Look at it from their perspective. You support what makes the game big, end of story. #callofdutymodernwarfare2
11/07/09
Bravo on the try though. #callofdutymodernwarfare2
11/07/09
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11/08/09
Because they're cruddy 360 ports. They're made for 360 and the PC version of the game is an afterthought. The original COD MW would run on a simple pentium 4 processor with a Geforce 5. Assassin's Creed, for an example, required a multi core with a Geforce 8 and 2 GB of RAM. That's badly optimized. #callofdutymodernwarfare2
11/08/09
Borderlands for instance runs on my laptop (nvidia 9300m, which is a POS) - sure its minimum graphics, but thats because it was probably a console port (vehicle controls anyone?).
if ass creed needs such a beast of a machine, its because they CHANGED it for the PC (probably trying to make it look awesome).
Also, are you running ass creed at native resolution here? remember, Consoles are 640x480 to *maybe* 1280x720 (most cases they are running in something like 1000x600 and upscaling to 720).
If you were running ass creed at 1680x1050 you were probably running it at 3 times the resolution the game was designed to run at.
THATS where you likely lost your frame rate. #callofdutymodernwarfare2
11/12/09
11/12/09
11/12/09