Babies don't need video games! You can get HOURS of fun by giving your baby a cardboard box and a stuffed animal.
That said, this is wonderful for bonding. One day you're playing with your little guy on this game before he's right alongside you firing headshots off in MW2.
@Rachel Fogg: "...standing makes things easier to grab and then put in my mouth." I'm not... no, I'm not touching that one.
As for the box thing why not some LEGOs? Ok, not for a three year old as those pieces will just end up in their poop. But LEGO still makes Duplos I think (they do.) I played with those a ton as a kid before moving on to LEGOs.
Bet you didn't know that Duplos work with LEGOs, they do!
@Rachel Fogg: I wasn't thinking a child would like this so much as a tween back from a rave still rolling. Could be fun to come down playing that. Maybe.
And yes, I was talking about you as a child. 'Nuff said.
@Rachel Fogg: For all that we find familiarity and ease of use in the dual analog design, I have to say watching my younger sister is stumped by them.
When playing a game shell hold the palm rest bit with one hand, then she will grab the analog stick with the other and move it, then let go and use the other one, then start using the action pad. The bumpers on back don't exist to her.
Though shes learnt she can do racing games if she pushes the trigger against her knee, steady the controller with one hand and use the analog stick with the other. If she crashes shes knackered, and she has no concept of deceleration on corners(Super Speedway helps with that)
I'd guess doing some R&D work on kids playing video games could bring some radical changes to controllers, or maybe make a new 3rd party kids controller for specific games.
D'awww...that has to be buckets of cute seeing that in action.
It's okay, I didn't play games until I was aware that I was playing like at 4 years. For the most part my big brother just sat me beside him while he played his game and placed the controller by me. I would smack the controller or try to waddle away but he would drag me back. At least that's from what he told me....
Every since then, I've always been 2player to my brother. But I love it. ^-^
@Rachel Fogg: I'm quite the late bloomer to gaming. Certinaly not as young as 4.
I'd of maybe being about 10. Playing lemmings and Mario on my dads NES, then getting my own Gameboy with Pokemon Blue :D.
You know if I gave my sis a NES pad I think shed find games much easier. She can use the DS fine. She loves nintendogs n the Mario DS mini games. (and completed 1-1 the other week)
"...three non-brain children..." I'm sorry... what the heck? I'm having a hard time reading past that due to how confused I am. "Non-brain." What does that even mean?
@0xC001D00D: It still has me stumped as to why he'd call them 'non-brain.' I tried thinking about what typo it could have been and came up blank. I'm so confused. Is a non-brain child a good or bad thing? Or just... a thing?
@Friedhamster: a brainchild is something you invented, so he tried to be funny saying that thing about "non-brain" children to talk about his real children
I've got to speak up a bit about this and many other stories popping up on Kotaku. I love Kotaku and the many varied voices of it's writers, but why, in a story about Battlefield Heroes, is there no external link to it's site?
This has been happening more and more lately and it would be nice if I didn't feel like all the links were just traps. They look like external links to the Battlefield website, or even a download page, but they're all internal links. Is this by design or just a fluke because it kind of sucks.
The more I play this game the more I love it. A fairly smooth experience and all for a price of $0. My only complaint with the game is what they are promoting. Sometimes it gets hard as hell when a pirate runs up to you and stabs you. With no "uniform" for the teams it gets a little hectic in there. But I guess thats why I keep coming back.
This game looks really, really good and i've had it in my favourites for quite a while now, but i can never find the time to play it >:(
judging by the amount of people on i'll have to find some time soon and give it a go though, even though i've never played a battlefield game before =/
Very good news that it reached 1,000,000 users though! =D
@Nahir: It's quite a different game. Not necessarily bad, but different. I myself like it more than TF2, but that's just personal preference. I suggest you simply try it out! It's free! :)
@Yossarian: I absolutely love BF Bad Company. For me, the PC games feel 'light' and arcadey by comparison. What I mean is, turning is far too quick, your character doesn't feel weighed down by all of that heavy equipment he's carrying.
There's a massive tendency for players to 'bunny hop' when they come under fire that just ruins the immersion for me. Not that this doesn't happen in BC, but it's far less frequent, and I suspect that most of the players are, like myself, ex-pc players.
Additionally, I prefer using the gamepad (360) to the mouse and keyboard. I like that pulling the trigger feels like... pulling a trigger, and the rumble feedback just adds to it all aswell.
@KesMonkey: Hear, Hear, on using the gamepad controls.
It is considered blasphemous to many around here, but the gamepad actually works really well for shooters. I really prefer everyone being on the same playing field as far as mobility and speed to turn goes.
One of my bigger grips with BH:Heroes was that the mouse look just seemed to go way too fast. I really prefer the feeling in Bad Company and 1943. It just feels much more deliberate and under control. In heroes my viewpoint was flying all over the place because of the mouse.
@Clarke: I take your point, but it's a lot closer than clicking LMB. I have fired an assault rifle and a light machine gun btw (military service many years ago), and I do find the gamepad provides me with a somewhat similar feeling to pulling a real trigger.
@M*A*S*H: Generally, yes. When you're weighed down with anywhere between thirty and eighty pounds of equipment, any attempt to rotate as quickly as in a (PC) first person shooter would probably cause you to lose balance and fall over, if not do your back a serious injury. (It also depends on just how sensitive you have your analogue stick set, of course).
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That said, this is wonderful for bonding. One day you're playing with your little guy on this game before he's right alongside you firing headshots off in MW2.
:sniff: they grow up fast...
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Hell yeah! Mine was understanding that standing makes things easier to grab and then put in my mouth.
:Achievement Unlocked:
11/30/09
As for the box thing why not some LEGOs? Ok, not for a three year old as those pieces will just end up in their poop. But LEGO still makes Duplos I think (they do.) I played with those a ton as a kid before moving on to LEGOs.
Bet you didn't know that Duplos work with LEGOs, they do!
11/30/09
You don't stand for that...you kneel, you see the angle is for-
HEY!
Well played sir...LOL!
Anyhoo, babies might get disoriented by the bright flashing lights on this thing for too long...and when babies get dizzy they get pissed.
11/30/09
And yes, I was talking about you as a child. 'Nuff said.
11/30/09
-<
Lemme alone! LOL!
I dunno, babies like bright things, hell everyone likes brights shiny things.
But I do see alot of raver kids playing this game.
11/30/09
When playing a game shell hold the palm rest bit with one hand, then she will grab the analog stick with the other and move it, then let go and use the other one, then start using the action pad. The bumpers on back don't exist to her.
Though shes learnt she can do racing games if she pushes the trigger against her knee, steady the controller with one hand and use the analog stick with the other. If she crashes shes knackered, and she has no concept of deceleration on corners(Super Speedway helps with that)
I'd guess doing some R&D work on kids playing video games could bring some radical changes to controllers, or maybe make a new 3rd party kids controller for specific games.
11/30/09
D'awww...that has to be buckets of cute seeing that in action.
It's okay, I didn't play games until I was aware that I was playing like at 4 years. For the most part my big brother just sat me beside him while he played his game and placed the controller by me. I would smack the controller or try to waddle away but he would drag me back. At least that's from what he told me....
Every since then, I've always been 2player to my brother. But I love it. ^-^
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11/30/09
I'd of maybe being about 10. Playing lemmings and Mario on my dads NES, then getting my own Gameboy with Pokemon Blue :D.
You know if I gave my sis a NES pad I think shed find games much easier. She can use the DS fine. She loves nintendogs n the Mario DS mini games. (and completed 1-1 the other week)
11/30/09
ROFL! I didn't know what I was doing when I was playing them, I didn't fully get into gaming until I was like 8...
You should give her the NES, the controllers were kinda smaller back then and the games less complicated.
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07/14/09
This has been happening more and more lately and it would be nice if I didn't feel like all the links were just traps. They look like external links to the Battlefield website, or even a download page, but they're all internal links. Is this by design or just a fluke because it kind of sucks.
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But hey, they gotta make some money.
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judging by the amount of people on i'll have to find some time soon and give it a go though, even though i've never played a battlefield game before =/
Very good news that it reached 1,000,000 users though! =D
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TF2 is defiinitely the better and deeper game, but BFH is more relaxing and worth a try. There's room in your world for both.
07/14/09
I tried this out, and despite the huge similarities, I'm enjoying BF:1943 a whole lot more.
07/14/09
There's a massive tendency for players to 'bunny hop' when they come under fire that just ruins the immersion for me. Not that this doesn't happen in BC, but it's far less frequent, and I suspect that most of the players are, like myself, ex-pc players.
Additionally, I prefer using the gamepad (360) to the mouse and keyboard. I like that pulling the trigger feels like... pulling a trigger, and the rumble feedback just adds to it all aswell.
07/14/09
It is considered blasphemous to many around here, but the gamepad actually works really well for shooters. I really prefer everyone being on the same playing field as far as mobility and speed to turn goes.
One of my bigger grips with BH:Heroes was that the mouse look just seemed to go way too fast. I really prefer the feeling in Bad Company and 1943. It just feels much more deliberate and under control. In heroes my viewpoint was flying all over the place because of the mouse.
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