I'm ashamed at myself for never finishing Deus Ex. I've installed and played it a dozen times (and still remember there's a crate in the water at the dock at the very beginning with either a lockpick or ammo) but my video game OCD always gets the best of me in that game. Not being able to do a level perfectly or poor training easily get the best of me.
It's also fairly difficult early on with your stats being low, was always tweaky when trying to play on OS X (you needed classic installed, which isn't possible now with Leopard on my PPC machine) which And my machine wasn't really suited for games (nearly 10 years old now).
Back in the day, when I was young and foolish, I did cheat to get far in the game, but couldn't bring myself to beat it with my I'll gotten gains.
Maybe it's time to try and get it for XP this time around. If I do, it could get close to my Diablo II/Starcraft reinstallation amounts. #warrenspector
@Xusder: @mintycrys is HOT for Bayonetta: It's kind of embarrassing but I never played Deus Ex, and bought Invisible War at a GameStop buy 2 get1 free sale and despite hearing a lot of good things, basically never played it until a couple months again when my 360 was in the shop (again) and I got the old Xbox out. All I can say is, thank you Microsoft for putting out a defective product. I love that Spector and his wife have been kicking around ideas for more Deus Ex stories.
Also, it slipped by me that he was working on Epic Mickey, which I'd sort of been skeptically curious about, but now am interested.
Loved both games and would love to see him allowed back to do more with the series, espeically if its just going to go to waste at Eidos. #warrenspector
@Scazza: "Both games"? There's only one Deus Ex game. They definitely did not make some god-awful, atrociously designed, poorly written and unforgivably watered down sequel. Thank goodness for that. I imagine if they had, it would have been called invisible something or other. But they didn't, so it wasn't. Phew.
Now, if you'll excuse me, I appear to be choking on my own rage. For some totally unconnected reason, no doubt. #warrenspector
@M*A*S*H: stand back fool, I've got a server browser!: Kinda like how there are only two games in the No One Lives Forever universe. Only two. I think there was a game that had something to do with it, but I can't be sure, not that I would care enough to be sure, even if I could be. Which I can't. #warrenspector
@M*A*S*H: stand back fool, I've got a server browser!: Please invite me into your magical universe where everything is so yummy-wonderful that Invisible War counts as god-awful and atrociously designed. Maybe I'm just lucky for not having played the original, and I can't muster up the disappointed rage of the trufan, but Invisible War is still an exceptional game, even if it doesn't measure up to the genital-withering heights of the original. #warrenspector
Wow. I respected the man way before this, but now, even more so. And being Disney means that it won't suffer from the 'Wait, we have to let people outside of the internet know it's in stores?' type of mindset publishers seem to have. I've seen 40 KH 365 days ads on TV in the last two weeks and this is on the prime cable channels, MTV, USA, Food Network, History, Discovery, etc.
Well good thing Disney has lots of money because this is going to cost them a ton. No "mature" gamers are going to buy this so they have to hope there are a lot of little kids begging their parents to buy it for them. That's their only chance at any sort of decent sales. I personally love Disney and I grew up on it but I'm growing to hate my Wii more and more. The last game I played on it was Zelda and Dead Space. I won't be picking this up unless it gets the NextGen treatment it deserves. #disneyepicmickey
@Revolution_is_coming: You know what's funny, that people will actually call themselves gamers, and then pass on a good game just because it isn't "mature" enough for them. Then they whine about how there aren't any good games.
So, don't buy it, don't play it, and don't blame your loss on the anyone but yourself. #disneyepicmickey
@Revolution_is_coming: Bzzt, wrong. I'm a "mature gamer" and I'm all over this shit. I've not bought a Wii game since Brawl and this'll probably be the first one since then.
Read the Game Informer article about the aspirations of this game, not so much the graphics or game play or anything else - what it's trying to achieve, and will succeed at, is that you're going to have a great protagonist and all his life breathed back into him. Mickey used to be an amalgamation of Goofy, Donald, Pluto, et al. and now he's the "aw shucks" personality-less team leader. He's adored and even he doesn't know why. This will be a story to restore that feeling, and will be his own journey of re-discovery through his purpose based on the failure of those before him. By that same token, if the game does it right, you, too, will discover things about yourself alongside him.
If it delivers, we're going to have a good, genre/platform changing game that sets the bar. If it doesn't, then we're going to have a good platformer. #disneyepicmickey
@Revolution_is_coming: im a "mature" gamer and if the game gets positive reviews and the gameplay ends up being awesome, i would not hesistate to buy it. I was kinda hoping this would be a darker kh game since i have yet to try any kh game and have been itching to. However, it doesn't seem like its shaping up to be that way. Still might be good. #disneyepicmickey
@bakana: rawr rawr chainsaws vehicles with guns girls in bikinis gasping for fantasy in my oppression of their reality squeezing them 'til ecstasy IMMA MAN #disneyepicmickey
@EmeraldDragon: Umm i never said anything about it not being "mature" enough but if you could read you would know that. My point of contention is the fact that it should be on PS3 or 360 not the underpowered Wii. #disneyepicmickey
@Revolution_is_coming: you say dead space as if that game didn't just came out a month ago. I really do enjoy your shallow idea of what a gamer is despite how misguided it may be. You see a "mature" gamer wouldn't care what console the game is coming out for because a "mature" gamer only cares if the game is good. Hopefully one day you'll understand this idea and stop missing out on good things. Enjoy not playing your wii though... #disneyepicmickey
@Revolution_is_coming: The main reason I won't be playing this because it's a Wii exclusive. If it has been a 360 title, I would be all over it, because it looks great... Just not great enough to make me repurchase a Wii.
I don't know how much it will cost them, but I definitely think the wrong choice was made when it became an exclusive. #disneyepicmickey
@Revolution_is_coming: So you are saying that the under powered system should not be allowed good games? That must be why the PS2 had such a sad line up last generation. #disneyepicmickey
@Dark_Mirage: Just curious, but why is making it a Wii exclusive a bad choice? The game will be more polished for not have to please all the consoles, it will probably have wide appeal, and the Wii has by far the largest user base in all regions. It seems to me making this an exclusive is a very smart move. #disneyepicmickey
@EmeraldDragon: There have been several games that worked just fine between all consoles, and the Lego titles would be a good place to start. And a polished Wii game will still never look as good as a polished Wii game that then benefits from 360 level resolution.
If the game has some mechanic that absolutely CANNOT work outside of a Wii thanks to its controller, then I could understand. Considering the game initially was not planned for the Wii though, I think they could have found a way to make it work.
Keeping it on the Wii restricts the number of people who may play it. Just because Wi is the best selling console around does not guarantee sales eother. There have been more than enough stats posted to back this up. I just think they're restricting their audience too tightly... especially when the game isn't intended to be simply for kids. You would think for a new IP you'd at least consider multiple opportunities. #disneyepicmickey
@Dark_Mirage: Yeah and all the PS2 games people raved about would have looked much better on the Xbox or GC, but no one ever bitched about that. After last generation, graphics is a complete non-starter in any gaming converstaion.
"Making it work" is exactly why so many multi-platforms are having so much trouble this generation. It either looks off on one, requires a different style of art, or new controls. If more developers had the good since to stop trying to "make it work" and instead "make it right," there would be a lot less crappy games over all.
Yes, making in exclusive restricts the audiance, but that goes back to the "work vs right" arugement above. The biggest problem developers have on the Wii is advertising, they simply assume they don't have to do it. Thye let sites like Kotaku pick up a few stories, throw up an ad at GameFAQS a week before release and assume that's all that is needed. But this is a Disney game, and they are good at advertising. The DS Kingdom Hearts game is one of the very very few advertisments I've seen around here. #disneyepicmickey
As someone tired of all those "this needs to be on the PS360" comments, I found this post unusually delicious.
On the other hand, Spector's insistence that Wii games must be their own thing suggests that there was a significant chunk of (important) people that disagreed with him ... #disneyepicmickey
Personally, I'm glad to see this will be a Wii exclusive. It's about time some of the developers stop whining about how they can't out complete Nintendo, and instead pull up their big girl panties and actually *gasp* make an effort. #disneyepicmickey
Please please please let Warren Spector make that Golden Compass videogame and base it on the book. It can be the most awesome movie to game port ever. #disneyepicmickey
Noo, book to game! The movie version of Northern Lights was an abomination, they totally gutted the story to appeal to the American audience. #disneyepicmickey
@spiderweb1986: Argh XD you guys know what I meant. It would be awesome if it was based on the book, obviously, but it would also indirectly make for the best (book to) movie to videogame adaptation. But I'm sorry, the movie was pretty mediocre indeed. #disneyepicmickey
@nightwheel: Your greatly overstating the power of fanboys. You think he's gonna listen to the collective tears of trolls on the internet? #disneyepicmickey
@GohanGVO: I don't get what you're saying about Dragon Quest IX.
...Unless you were talking about how it was originally an ARPG, in which I'm pretty sure they said that they switched back to turn-based due to DS limitations that led to the possibility that multiplayer would be clunky as hell. #disneyepicmickey
@Alilatias: That is what I am talking about, but I was under the impression that it was the negative fan reaction to the action-RPG style that forced SE to revert the battle system back to its roots.
@GohanGVO: Yeah, it's likely that the change back was also due to the fan backlash as well, but the 'official' reason appears to be what was mentioned about limitations earlier.
Either way, this DQIX issue (with a number of serious dedicated fans who probably disliked the direction the game was going towards) can't really be compared to what's happening with Epic Mickey (in which nobody really knows what it's going to be like in the long run, and the only people trashing it appear to be those who want it on their console of choice/don't really like the overall look of the game judging from screenshots so far).
Oh, and many, MANY thanks for approving me. I've been waiting to be approved for about 10 or so months.
I think it's fantastic that they're focusing on one platform. All of the best Wii games are exclusives.
That said, I'm really digging the concept art for this game, but the screenshots are falling flat. This game is just begging for hand-drawn art. Games like Muramasa, Okami, and A Boy and His Blob have proven that the Wii can handle really beautiful art styles. #disneyepicmickey
11/04/09
It's also fairly difficult early on with your stats being low, was always tweaky when trying to play on OS X (you needed classic installed, which isn't possible now with Leopard on my PPC machine) which And my machine wasn't really suited for games (nearly 10 years old now).
Back in the day, when I was young and foolish, I did cheat to get far in the game, but couldn't bring myself to beat it with my I'll gotten gains.
Maybe it's time to try and get it for XP this time around. If I do, it could get close to my Diablo II/Starcraft reinstallation amounts. #warrenspector
11/04/09
Harvey Smith being the gang bang commander, for the anal choo-choo train, ran on Deus Ex. More commonly known as Deus Ex 2 in polite company.
[www.youtube.com] #warrenspector
11/04/09
*sigh* Reinstalling... #warrenspector
11/04/09
Grr.. doubleposted.
11/03/09
YES! YES YES YES! #warrenspector
11/03/09
11/03/09
I got the game free on a (now extinct) Computer Gaming World mag DVD. #warrenspector
11/03/09
Them's good people, in my book. #warrenspector
11/04/09
Also, it slipped by me that he was working on Epic Mickey, which I'd sort of been skeptically curious about, but now am interested.
11/04/09
Now I must buy it from either Steam/GoG.
Warren Spector, YOU KEEP TAKING MY MONEY!
(Well, Ion Storm is no more, so that doesn't make any sense, lol.) #warrenspector
11/03/09
11/03/09
Now, if you'll excuse me, I appear to be choking on my own rage. For some totally unconnected reason, no doubt. #warrenspector
11/03/09
11/03/09
11/04/09
10/30/09
Disney knows how to do a proper ad campaign. #disneyepicmickey
10/31/09
11/01/09
10/30/09
10/30/09
So, don't buy it, don't play it, and don't blame your loss on the anyone but yourself. #disneyepicmickey
10/30/09
10/30/09
10/30/09
Read the Game Informer article about the aspirations of this game, not so much the graphics or game play or anything else - what it's trying to achieve, and will succeed at, is that you're going to have a great protagonist and all his life breathed back into him. Mickey used to be an amalgamation of Goofy, Donald, Pluto, et al. and now he's the "aw shucks" personality-less team leader. He's adored and even he doesn't know why. This will be a story to restore that feeling, and will be his own journey of re-discovery through his purpose based on the failure of those before him. By that same token, if the game does it right, you, too, will discover things about yourself alongside him.
If it delivers, we're going to have a good, genre/platform changing game that sets the bar. If it doesn't, then we're going to have a good platformer. #disneyepicmickey
10/30/09
10/30/09
10/30/09
10/30/09
10/30/09
10/30/09
10/30/09
I don't know how much it will cost them, but I definitely think the wrong choice was made when it became an exclusive. #disneyepicmickey
10/30/09
@geiko: #disneyepicmickey
10/30/09
10/30/09
10/30/09
10/31/09
10/31/09
10/31/09
11/01/09
If the game has some mechanic that absolutely CANNOT work outside of a Wii thanks to its controller, then I could understand. Considering the game initially was not planned for the Wii though, I think they could have found a way to make it work.
Keeping it on the Wii restricts the number of people who may play it. Just because Wi is the best selling console around does not guarantee sales eother. There have been more than enough stats posted to back this up. I just think they're restricting their audience too tightly... especially when the game isn't intended to be simply for kids. You would think for a new IP you'd at least consider multiple opportunities. #disneyepicmickey
11/01/09
If you are still "waggling," or even think you still have to, you haven't played in a ver long time. #disneyepicmickey
11/01/09
"Making it work" is exactly why so many multi-platforms are having so much trouble this generation. It either looks off on one, requires a different style of art, or new controls. If more developers had the good since to stop trying to "make it work" and instead "make it right," there would be a lot less crappy games over all.
Yes, making in exclusive restricts the audiance, but that goes back to the "work vs right" arugement above. The biggest problem developers have on the Wii is advertising, they simply assume they don't have to do it. Thye let sites like Kotaku pick up a few stories, throw up an ad at GameFAQS a week before release and assume that's all that is needed. But this is a Disney game, and they are good at advertising. The DS Kingdom Hearts game is one of the very very few advertisments I've seen around here. #disneyepicmickey
10/30/09
On the other hand, Spector's insistence that Wii games must be their own thing suggests that there was a significant chunk of (important) people that disagreed with him ... #disneyepicmickey
10/30/09
10/30/09
10/30/09
Noo, book to game! The movie version of Northern Lights was an abomination, they totally gutted the story to appeal to the American audience. #disneyepicmickey
10/30/09
We're all going to pretend that that movie never happened. Got it? #disneyepicmickey
10/30/09
10/30/09
10/30/09
Well that's ok then as the Wii can do 480p! No more need for you to worry. #disneyepicmickey
10/30/09
If that happens, I hope they still work on this Wii version since it's suits the Wii best.
10/30/09
10/30/09
10/30/09
...Unless you were talking about how it was originally an ARPG, in which I'm pretty sure they said that they switched back to turn-based due to DS limitations that led to the possibility that multiplayer would be clunky as hell. #disneyepicmickey
10/30/09
10/30/09
Either way, this DQIX issue (with a number of serious dedicated fans who probably disliked the direction the game was going towards) can't really be compared to what's happening with Epic Mickey (in which nobody really knows what it's going to be like in the long run, and the only people trashing it appear to be those who want it on their console of choice/don't really like the overall look of the game judging from screenshots so far).
Oh, and many, MANY thanks for approving me. I've been waiting to be approved for about 10 or so months.
10/30/09
That said, I'm really digging the concept art for this game, but the screenshots are falling flat. This game is just begging for hand-drawn art. Games like Muramasa, Okami, and A Boy and His Blob have proven that the Wii can handle really beautiful art styles. #disneyepicmickey