While a different game altogether, Midway's "The Grid" felt like it was planned to be the successor to Smash TV, even though it was a weird combo of fighter and FPS deathmatch game. #smashtv
i really think there needs to be some investigation on how unstable the game is when played with a ATI GPU. damn that physx engine and damn the MS live addition to the game. If i wanted MS live i would have bought an xbox #batmanarkhamasylum
@Nefilim: Sorry to read that you are having troubles with the ATI.
Granted, I can tell you now that PhysX is the shit! Here's hoping that you can upgrade to at least a GTX Geforce GPU with CUDA or SLI. #batmanarkhamasylum
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@Soldier_CLE: I have no interest in re purchasing a new GPU considering i just bought myself a 4870. I hate proprietary software, especially in gaming. Its just not necessary to limit certain people to play or force the ones that cant to buy specialty parts just to play one game.
@Nefilim: That might be a developer issue, since it is understood that PhysX might not work for everyone.
To be honest, it were one of the reasons why I had switched over all of my computers to nVidia, since I had the feeling that something like that would occur. In the past, I had ATi cards because of the Powered By: Radeon games out there, as well as wide support (then) for Radeon cards.
Since the PhysX engine came out though, I found it worth the investment. While I were replacing everything from laptops to the home server that automates the house controls, it worked out well for me. (Granted, I still fail to see how my PhysX fits in with dimming the lights, monitoring the house and locking the doors.)
Now, if I am right, Arkham Asylum (PC) does have the option to turn off PhysX (like a few other games), since it can take up resources on your GPU (roughly 128MB - 768MB, depending on how much GFX RAM memory you have.)
Again, sorry to read on that. But look on the bright side: At least you aren't using an Intel GMA Graphics Chipset! #batmanarkhamasylum
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@anduin1: Everyone knows (or should know) that the best thing about the PC is mods. While console games never change, PC mods can make the same game feel like an entirely new experience. #batmanarkhamasylum
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@stupid_mcgee: uber pyro flaming hunter ([k]): Agreed. We love modding characters and game maps (or downright create new games within games.) #batmanarkhamasylum
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Those are cool skins. One of the other things that I'm enjoying on the PC version is the great PhysX effects. Turning PhysX on high really let's you see some amazing stuff, far more than Mirrors Edge.
@Realmjumper: I completely agree. I just happen to have a couple of gtx285's, so for now it's a bonus, but as cool asPhysX is, it won't be enough to stop me from buying ATI/AMD next time if the perfomance is there.
Before Ghostbusters came out, the devs of that game showed some incredible physics demos using a core 2 quad, and a core i7. I can't remember how many objects and soft bodies flying around, but it was impressive. No frame drops either. #batmanarkhamasylum
I was so psyched when I unlocked the Armored Batsuit but disappointed when I realized it didn't grant any actual bonuses.
I really wish that Rocksteady would start releasing alternate Batsuits as DLC that not only changed the way the player looks but also how they performed.
A functional Batman Beyond suit that let you turn invisible temporary or shoot rapid fire battarangs would have been tres amazing.
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I see what you did there, McWhertor. #smashtv
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Granted, I can tell you now that PhysX is the shit! Here's hoping that you can upgrade to at least a GTX Geforce GPU with CUDA or SLI. #batmanarkhamasylum
10/27/09
Humbug! #batmanarkhamasylum
10/27/09
To be honest, it were one of the reasons why I had switched over all of my computers to nVidia, since I had the feeling that something like that would occur. In the past, I had ATi cards because of the Powered By: Radeon games out there, as well as wide support (then) for Radeon cards.
Since the PhysX engine came out though, I found it worth the investment. While I were replacing everything from laptops to the home server that automates the house controls, it worked out well for me. (Granted, I still fail to see how my PhysX fits in with dimming the lights, monitoring the house and locking the doors.)
Now, if I am right, Arkham Asylum (PC) does have the option to turn off PhysX (like a few other games), since it can take up resources on your GPU (roughly 128MB - 768MB, depending on how much GFX RAM memory you have.)
Again, sorry to read on that. But look on the bright side: At least you aren't using an Intel GMA Graphics Chipset! #batmanarkhamasylum
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Before Ghostbusters came out, the devs of that game showed some incredible physics demos using a core 2 quad, and a core i7. I can't remember how many objects and soft bodies flying around, but it was impressive. No frame drops either. #batmanarkhamasylum
10/21/09
I really wish that Rocksteady would start releasing alternate Batsuits as DLC that not only changed the way the player looks but also how they performed.
A functional Batman Beyond suit that let you turn invisible temporary or shoot rapid fire battarangs would have been tres amazing.