The trailers always get me pumped, but who knows if the gameplay will turn out alright. Well, it'll be pretty hard to screw up Orks and Astartes so here's hopin'.
The title for this game if horrawful, but otherwise I like what I see. Hopefully the gameplay has made as much progress as the visuals seem to have made since that early video.
Proof positive that Games Workshop* always copies Blizzard. Warhammer Online? Space Marines? I liked them the first time, in games with "-craft" in their titles!
I like 40k, I've liked what I've played of the first Dawn of War, and I'd probably like this game. My future netbook will probably be underpowered, so I may not have the option of buying it.
*It doesn't work if I have to mention Relic and THQ
And Action/RPG huh? So... is this the expansion to DoW 2?
On a side note though, what is THQ's/Relic's Fansination with Orks? Honestly, there are some many cool enemies in 40K, yet we get Orks everytime... bleh.
Is it a wise marketing strategy to release a game called Space Marine when that's the hero of some 80 games on the shelf right now. Even if it has great game play and isn't some stupid space marine game, a title like Space Marine won't help most people figure that out.
@SketchyIndividual: I think his point is that the Halo generation won't know 40k, look at the game and wonder why cheapass halo ripoff is $50+. I look at it and wonder when Warhammer 40,000: Tyranids comes out. I want to breed my monstrous killing machines!
@ggodo, the man from R.O.A.C.H.: Yes, thank you for explaining what the hell I mean. Apparently I couldn't even find the question mark there.
But yes, I'm wondering how they expect the average consumer to know 40k and not see it as "lone U.S.N.F.H.J.E. soldier Johnny Jet Brody T.S. Quint taking on the entire Rhombus of the Angry Gathering of Evil (RAGE) in fabulous 1st person! Now with Unreal Engine!"
...and that it's an action RPG thing. Which actually looks cool.
Why do we even have E3 if we're getting all of the announcements now? That aside, I'm a sucker for action RPGs, so I'll definitely be picking this one up.
Not every studio has the time or the budget for a full-scale press conference. As such, it's better for them to announce their games BEFORE the show and get people to swing by their booths EXPECTING to see the new games, rather than hoping word of mouth spreads and people take time out of their busy, pre-planned schedules to see a game they've heard nothing about.
Publishers don't want these titles buried under whatever NEW is announced from companies like Nintendo, so they announce it now, give it some time in the sun.
This too. The big announcements from the AAA studios will stomp the shit out of any games announced at the show, so for a smaller team like Relic, now's the best time.
@Archaotic: You earned 302 followers with that level of commentary, huh? Can I be a Kotaku Rockstar too if I just fill enough of these spaces with English text?
Believe it or not, I usually have plenty to say. In this case, I think the title and the art for this game say everything I would have needed to on their own.
@Archaotic: I guess, the art seems pretty standard for Warhammer. I thought the graphics were pretty impressive, I couldn't tell which scenes were gameplay and which were cutscenes on a few sections.
It's just...a game CALLED Space Marine, and they have the gall to make him bald? Couldn't they at least give him a little bit of hair so it's not a TOTAL personification of the stereotype?
And yes, I know Warhammer space marines existed before the game stereotype. That doesn't make this any less silly.
@Archaotic: Your comments at most times are heavily laced with sarcastic venom against anything not related to your precious eastern games. It has become quite tiresome. Despite constantly trying to pass yourself off as such, you do not represent the pinnacle of taste. Get over yourself.
Let's clear the air for a moment. I'm playing inFamous right now. I've played over 100 hours combined throughout the three Halo games. Uncharted is one of my favorite games of this generation. It may surprise you, but I don't only play Japanese games. I just don't immediately pop a boner every time some B-list Western developer announces a game about a big buff bald man shooting things.
I'm sorry if that makes me sound pretentious or whatever, but frankly, you guys would benefit as well from more effort and skill being put into Western character design.
@Archaotic: I really think that "Space Marine" is nothing. I can live with a generic title like that. The gameplay and content is top priority though.
Having buff and tough characters shouldn't be as huge a focus as the ideas that go into developing the gameplay and story. Of course, design is an important factor in development, so I expect good effort in making well designed characters all the way.
@Archaotic: The...gall? Let me clue you in numb-nuts, a long time ago some blokes down in England game up with the what was to become the most epic science fiction universe, ever. There is quite litearlly, no contender (except mabye Gurren Lagann) as far as "epic" goes. And no no my friend, this isn't your Starcraft cheesfest or your Starship Troopers ass backwardness, this is purebred genuine hardcore shit.
So, when you say they have the, "gall," to make him bald, remember that they have always BEEN bald, and they always WILL BE, bald. Before you take another step on that high horse of yours, remember that amidst your cute little 4chan bullshit neo-intellectual elitism, there's some good quality military scifi waiting to be explored.
Then again, maybe the most glorius fictional setting your tiny little eyes have ever seen just isn't for you.
@Archaotic: Last time I checked, the fucking scalp wasn't the end-all be-all of character design. Have you seen that armor? Do you see that armor???
Seresiously, if you looked into it a bit more you'd see that the designs for 40k are classic and timeless.
And tell me, how many books about 40k, have you read? Last time I thumbed through my twenty or so volumes, nothing was ever as simple as "buff guy shooting things." Why don't you break off a tiny piece of that little thing you pretend is analytical ability, and direct it toward a little reserach, huh?
But no, tired old comments that are just as baseless and ignorant as they were a few years ago are still just witty and hilarious aren't they?
05/27/09
The trailers always get me pumped, but who knows if the gameplay will turn out alright. Well, it'll be pretty hard to screw up Orks and Astartes so here's hopin'.
05/27/09
Wait did I say Chaos, I meant the word of the God Emperor. Yes...thats what I meant.
05/27/09
Anyway, if it were still a brawler, I would have expected no less than marines from the Death Company or Legion of the Damned to be playable.
05/27/09
05/27/09
05/27/09
Proof positive that Games Workshop* always copies Blizzard. Warhammer Online? Space Marines? I liked them the first time, in games with "-craft" in their titles!
I like 40k, I've liked what I've played of the first Dawn of War, and I'd probably like this game. My future netbook will probably be underpowered, so I may not have the option of buying it.
*It doesn't work if I have to mention Relic and THQ
05/27/09
Just sayin'.
05/27/09
*This doesn't work if I mention the miniature games.
05/27/09
Also; WAR sucked balls.
05/27/09
I think my joke may have fallen flat.
05/27/09
05/27/09
05/27/09
05/27/09
PS3/360 multiplatform, already confirmed.
05/27/09
On a side note though, what is THQ's/Relic's Fansination with Orks? Honestly, there are some many cool enemies in 40K, yet we get Orks everytime... bleh.
05/27/09
05/27/09
Their other games are really solid.
05/27/09
05/27/09
05/27/09
The others are the shades of what they wish they were.
05/27/09
05/27/09
05/27/09
But yes, I'm wondering how they expect the average consumer to know 40k and not see it as "lone U.S.N.F.H.J.E. soldier Johnny Jet Brody T.S. Quint taking on the entire Rhombus of the Angry Gathering of Evil (RAGE) in fabulous 1st person! Now with Unreal Engine!"
...and that it's an action RPG thing. Which actually looks cool.
05/27/09
05/27/09
Not every studio has the time or the budget for a full-scale press conference. As such, it's better for them to announce their games BEFORE the show and get people to swing by their booths EXPECTING to see the new games, rather than hoping word of mouth spreads and people take time out of their busy, pre-planned schedules to see a game they've heard nothing about.
05/27/09
Publishers don't want these titles buried under whatever NEW is announced from companies like Nintendo, so they announce it now, give it some time in the sun.
05/27/09
This too. The big announcements from the AAA studios will stomp the shit out of any games announced at the show, so for a smaller team like Relic, now's the best time.
05/27/09
I thought this almost got canceled.
05/27/09
*facepalm*
05/27/09
05/27/09
Believe it or not, I usually have plenty to say. In this case, I think the title and the art for this game say everything I would have needed to on their own.
05/27/09
05/27/09
It's just...a game CALLED Space Marine, and they have the gall to make him bald? Couldn't they at least give him a little bit of hair so it's not a TOTAL personification of the stereotype?
And yes, I know Warhammer space marines existed before the game stereotype. That doesn't make this any less silly.
05/27/09
05/27/09
Yes, because if a character isn't a hulking, hairless steroid-sucking monstrosity, he clearly HAS to be an androgyne.
Seriously. Nathan Drake. Developers need to learn from characters like him. Hair is not that hard to render anymore, especially hair for dudes.
05/27/09
/rant_off
05/27/09
Let's clear the air for a moment. I'm playing inFamous right now. I've played over 100 hours combined throughout the three Halo games. Uncharted is one of my favorite games of this generation. It may surprise you, but I don't only play Japanese games. I just don't immediately pop a boner every time some B-list Western developer announces a game about a big buff bald man shooting things.
I'm sorry if that makes me sound pretentious or whatever, but frankly, you guys would benefit as well from more effort and skill being put into Western character design.
05/27/09
Having buff and tough characters shouldn't be as huge a focus as the ideas that go into developing the gameplay and story. Of course, design is an important factor in development, so I expect good effort in making well designed characters all the way.
05/27/09
So, when you say they have the, "gall," to make him bald, remember that they have always BEEN bald, and they always WILL BE, bald. Before you take another step on that high horse of yours, remember that amidst your cute little 4chan bullshit neo-intellectual elitism, there's some good quality military scifi waiting to be explored.
Then again, maybe the most glorius fictional setting your tiny little eyes have ever seen just isn't for you.
05/27/09
Seresiously, if you looked into it a bit more you'd see that the designs for 40k are classic and timeless.
And tell me, how many books about 40k, have you read? Last time I thumbed through my twenty or so volumes, nothing was ever as simple as "buff guy shooting things." Why don't you break off a tiny piece of that little thing you pretend is analytical ability, and direct it toward a little reserach, huh?
But no, tired old comments that are just as baseless and ignorant as they were a few years ago are still just witty and hilarious aren't they?
01/29/09
Bring out them shooter boyz!
01/28/09