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Warhammer

gametap

THQ Signs Up With GameTap

While Turner Broadcasting's GameTap service gave us a scare awhile back by cutting off it's editorial arm, the game download side of things is still as strong as ever, and growing even strong still as they announce a long-term partnership with THQ to include the publisher's games on the service. This will add existing games like Company of Heroes, Warhammer 40K, Titan Quest and Red Faction to the service, while securing future titles such as Saint's Row 2.

“Our new partnership with GameTap allows both a brand new audience and fans alike to enjoy our titles and franchise games online,” said Adrienne Lauer, National Sales Director, Market Development for THQ, “Digital distribution is a great way to extend the reach of our properties and GameTap is an ideal outlet for this effort.”

See? GameTap knows what it's doing. The editorial content always seemed unnecessary to me anyway. More games is good! Hit the jump for the full PR.

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Dawn Of War II

New Dawn Of War II Trailer Forged In The Furnace Of War


There's a new Dawn of War II trailer doing the rounds, no doubt minted in honour of the week's E3 festivities. Its purpose seems two-fold: to show that Relic, bless them, aren't afraid to put out a trailer comprised solely of gameplay footage, and also (SHOCK) to announce that the Eldar will be amongst the game's races.


Sacrifices

Warhammer Online Loses Four Cities, Four Classes

The good news? Warhammer Online just launched its Guild Beta. The bad news? There's a bit less game for the Guilds to beta. In an interview with MMORPG.com, Mythic Entertainment VP and General Manager Mark Jacobs explains that in order for the game to be ready for launch, certain sacrifices had to be made, including nixing four of the six staring racial capital cities in favor of one for each faction, and getting rid of four of the classes that they just couldn't make work. On the cutting board are the Choppa (Greenskin), the Hammerer (Dwarf), the Blackguard (Dark Elf), and the Knight of the Blazing Sun (Empire)...two DPS classes and two tank classes.

“Of all of the news in this interview, this is the worst. Having to cut these guys out, even though it’s the right decision, I am really sorry that we have to do it. I truly am. I don’t like going to the guys and telling them ‘hey sorry, we’ve got to cut these guys out. They’re just not good enough but that was what we had to do.”

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e308

The PC At E3 - The Keyboard And Mouse Brigade

While we've taken a good hard look at what we expect from Microsoft, Nintendo, and Sony during E3 2008, we've not yet touched on the original gaming platform, the personal computer. Back during my first visit to E3 in 1998, PC gaming made up a relatively large portion of the show, with PC publishers large and small showing off everything from big-name titles to tiny indie games like Space Bunnies Must Die. The new E3 has changed that a great deal. Smaller companies who might have once brought their games to the Expo for exposure to retailers and publishers just can't justify the space to show off their wares...and why should they? In the age of high-speed internet, smaller companies can deliver a demo to the press in minutes, so the PC presence has definitely dwindled at the event.

Of course dwindled doesn't mean died, and there are still plenty of PC games on hand, particularly in the MMO department. As the most pirate-proof genre in the industry, we'll see no shortage of MMO titles at E3, but other than that particular genre we can expect PC exclusive titles to be few and far between.

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Beta Watch

Warhammer Online Enters Guild Beta Stage

It's full speed ahead for EA Mythic's Warhammer Online: Age of Reckoning as the game enters the final phase of closed beta testing, the Guild Beta. This is the stage where guilds from other games who signed up for beta as a whole will gain access to the game en masse in order to test out the newly implemented guild and heraldry features, as well as the individual servers' capacity for drama.

“WAR’s Guild Beta is here and some of the world’s most experienced MMO players will now get a chance to play one of the most anticipated MMOs of all time,” said Mark Jacobs, vice president and general manager of Mythic Entertainment. “We look forward to seeing them beat, bash and burn their way through the world that we have created for their enjoyment. It’s going to be a lot of fun and it’s going to be glorious!”

The WoW guild I was in when we signed up for the Warhammer beta has long since dissolved, reformed, dissolved again, and split up into a series of tiny, ineffectual guilds with no hope of ever accomplishing anything. Such is the way of all things.

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E308

EA's E3 Line Up - We're Going To Need A Bigger Website

Don't expect me to sum up Electronic Arts' E3 2008 presence in a couple of paragraphs. It's far too huge for just a quick rundown, so I'll just give you the pertinent points. The line up includes soemwhere around 38 games, including four games for the iPhone, three for the iPod, and four mobile games - including the upcoming Wolfenstein RPG.

They got a demo room filled with top-notch titles like Dead Space, Warhammer Online, Mirror's Edge, Mercenaries 2, and Madden 09, as well as the EA Software Showcase booth, which will be showing off even more games - The Lord of the Rings: Conquest, Crysis Warhead, and Command and Conquer: Red Alert 3 to name a few. Throw in partner games like Rock Band 2 at the MTV booth and Valve's Left 4 Dead and you've got a whole lot of real estate for the gaming press to cover in a very short time. Hit the jump for the full monty, including listings of which games are up for coveted E3 awards.

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ea mythic

EA Mythic's Barnett on Why He Doesn't Hit GDC

A few months ago, Kieron Gillen sat down with Paul Barnett, EA Mythic's Creative Director, and has been posting bits and pieces of that interview session ever since; this week, we were treated to one of the best cynical descriptions of GDC ever. Barnett explains why, despite being asked to go, he declined the chance to go to GDC and went to the LIFT futurism festival instead: More »

pc gaming

Warhammer Ready To Hammer Russia

Russians, listen up! Warhammer Online is coming. That's right, a fully localized version of EA Mythic's MMORPGH Warhammer Online: Age of Reckoning will be released in Russia for PCs early next year. Whew! Make it through the post without a "Because in Soviet Russia, Warhammer Online plays you" joke. Oh. Wait.

Hit the jump for the short press release, which is thankfully free of such tired humor.

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Dawn Of War II

Dawn of War II: New Screenshots

GameInfoWire.com has about a dozen new screen shots of Dawn of War II up. These follow the gameplay video that went up midweek. I'm gonna keep my trap shut about the game. Warhammer 40,000 scared the bejabbers out of me and my basic set D&D friends when we were in school. Mostly because the only kids who played it had passes to the smoking pit and grew mustaches. So, here's one, and there are four full-size after the jump and the rest on GameInfoWire, and please don't give me a noogie or a titty-twister, sir. Owwww ....

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Dawn Of War II

Dawn Of War II: Non-Linear Campaign, Customisable Troops

To go with their preview trailer of the game, IGN recently spent some time with Relic and Dawn of War II, and came away with some new details on the game. Two of which are particularly exciting. The first: the campaigns won't be linear. Instead, you'll be able to jump in a ship and tackle them in the order of your choosing, ala KOTOR/Mass Effect. The second: you'll be abe to customise individual troops, not just the overall paint scheme of your army. With your forces split into squads, each squad leader will have his own distinct personality, and you'll be able to customise the appearance and equipment of his individual troops. Kind of like X-Com, and how you grew so attached to the little guys, only it's Warhammer 40K. Making it even awesomer.

Warhammer 40,000: Dawn of War II First Look [IGN]


clips

Warhammer Online Crafting Exhaustively Explained

Want to know everything there is to know about Warhammer Online crafting? Do you want it badly enough to listen to EA Mythic GM and Warhammer Online lead designer Mark Jacobs drone on and on and on and on about it? You might think you are, but after a couple of minutes you might be tempted to just hit the jump and get what info you can from the press release in order to save your sanity. In short, Warhammer Online's crafting consists of alchemy apothecary and talisman making, with several gathering professions to help back those up. It isn't a recipe based, so you aren't likely to find yourself with an inventory full of crap you can't use. You'll be able to harvest items by cultivating plants, stripping the flesh off of animals, scavenging corpses, and Magical Salvaging, which is like disenchanting, only with a ridiculous name. Don't take my word for it though! Take Mark's, for thirteen minutes. I'll be napping if you need me. More »

ea

Best Chance of Console MMO? Nintendo. (Oh?)

Face it, MMOs are for PCs, not consoles. Maybe one day someone will figure it how to get it on a console. EA Mythic creator director Paul Barnett thinks he knows who: Nintendo. Says Barnett, currently working on Warhammer Online: Age of Reckoning:

You would have to build something very console centric from the get-go. I think probably the best chance of someone doing something like that is Nintendo — doing something crazy that no one expects.

Perhaps Barnett has confused "crazy" with "correct," but hey, who knows? Nintendo's surprised us before.
MMO Future [CVG]


warhammer online

Australia And Friends Added To Warhammer Online Launch

The worldwide launch for EA Mythic's Warhammer Online: Age of Reckoning just got a bit more worldwide. Recognizing the legion of Warhammer fans in Australia and New Zealand, the two countries along with Southeast Asia will bet getting the game the same time those of us in Europe and North America do, complete with their own servers so they don't have to mingle with dirty Americans. EA Mythic VP Mark Jacobs breaks out 'down under' so I don't have to.

"Warhammer is a world-wide franchise with a strong following in Australia and New Zealand. By placing our own server down under and running customer service out of EA Mythic, we can ensure that when we launch WAR, Oceanic players will experience the same quality of game play and customer service as North American players"
While players in the region will still have the option of connecting to North American servers, I'm hoping they stay on their own side to keep them from propagating their drop bear propaganda. I made a special spiky hat, you lying bastards! More »

the mmo market

World Of Warcraft Makes MMO Making Easier

Here's a rather interesting viewpoint on World of Warcraft's MMO genre dominance. Rather than seeing the Blizzard game's dominance as a detriment to new games, EA Mythic's senior designer Josh Drescher suggest that it actually makes developing a new MMO easier.

"If you actually look at the MMO-sphere right now, that is since WoW launched, the vast percentage of MMOs that launched after it have been successful," Drescher explained. "Obviously no one has eclipsed the 10 million subscriber number, but there have been numerous titles that have come out on different platforms and multiple genres all over the world that have been far more successful than MMOs had been previously."
It's an amazing bit of insight that I hadn't taken into account before. Millions of people are now ready for massively multiplayer games, whereas before World of Warcraft the market was a great deal smaller. While WoW still controls a massive chunk of the market, it's a bigger market than ever before. My girlfriend, who was never much of a gamer before WoW is now looking at Age of Conan and Lord of the Rings Online...living proof of the point.

EA Mythic: WoW has made it easier to develop MMOs
[GamesIndustry.biz]


warhammer 40k

First Proper Details On Warhammer 40K MMO

We know a Warhammer 40K MMO is coming, we know it's "years away", and we know I'm terribly excited about the whole thing. Aside from that, though, we don't really know squat. Do now! Last month's PC Gamer ran a big feature on the game (of which we've already posted some scraps), which finally got us some answers to some of the more burning questions surrounding the game. Like what kind of game it was, exactly. Vigil's David Adams:
Let me say that this game will be an RPG. That needs to be said, because when someone thinks of a Warhammer 40,000 MMO there is definitely some question as to the style of play: will it be an FPS, an RTS, or some other genre altogether? Relic has the RTS angle covered with the awesome Dawn of War series - we are making an RPG.
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clips

Warhammer Online On The March

You know, I think this is the first time I've actually seen Warhammer Online: Age of Reckoning in motion? You'd have thought I would have caught site of it at an event or something, but nope. Now that I search back a bit, I did find this cam footage from back in 2006, but it hardly compares to this video, created by the content creation team for the game using closed beta footage. It looks...well, it looks like an MMO, make no mistake. A very stylized one at that, which isn't a bad thing. The whole thing comes off as a bit stiff, but MMO videos hardly ever live up to the real thing in motion. I'm just glad I got through this entire post without saying World of Warcraft. Dammit.

warhammer

Wage An Endless War Against This Warhammer 40K MMO Info

A two-year wait gives us plenty of time to read up on THQ's Warhammer 40K MMO, so you can take your time with this. A sentence a week should ration things out nicely. The latest issue of PC Gamer has some real, actual information on the project, including the fact there'll be large-scale combat, you can naturally form squads/chapters and that, according to creative director Joe Madureira, there'll be "tons of stuff hanging off your character, weapons, scrolls... we are going to have the coolest looking characters of any MMO, ever". Oh, and fans of Space Hulk, know that the game will feature, amongst stuff like crumbling cities and alien temples, the ability to explore space hulks.
Actual WH40K MMO details here [PC Gamer, via CVG] [Pic]

warhammer

Warhammer 40K MMO Still "Years Away"

As a general rule, I hate MMOs. Elves, grinding, enchanted amulets, yuck. Though I've always set aside a condition that, should I ever run into one that's both decent and based on a franchise or IP that I'm keen on, I'd at least dip my toes in the shallow end. Perhaps the only one to potentially meet this condition at this stage is THQ's Warhammer 40K MMO, so it's with a slightly pathetic frown on my face that I hear THQ CEO Brian Farrell saying the project's "probably still a couple of years out". Bummer.
Interview: Brian Farrell, CEO, THQ [paidcontent, via VG247] [Pic]