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Vivendi

record growth

Activision Announces Record Billion-Dollar Growth In "Breakthrough" Fiscal 08

Activision saw a record $2.90 billion in revenue for the fiscal year ending March 2008, the publisher announced today - $602.5 million was in the fourth quarter alone, as compared to $312.5 million during the same period last year.

Strong worldwide sales for Call of Duty 4, Guitar Hero III and Spider-Man 3 drove the considerable growth, supported by Transformers: The Game and Shrek The Third. NPD data also shows that GHIII was the year's best-selling game in the U.S. and Europe in dollars during the year, while CoD4 was the number two worldwide best-seller in Europe, and the number one highest-earning PC title worldwide. Both franchises have surpassed a billion dollars in sales since launch.

It was the most profitable fourth quarter ever for Activision, even though the publisher did not release any new titles during that period. With its overall growth outpacing the rest of the market by more than four times, the company is now the number one console and handheld software publisher in dollars, according to NPD Group data.

More »

e3 drama

Industry Insiders Discuss ESA, E3's Future

What's the fate of E3, and of the Entertainment Software Association? It's worth examining in light of recent events. This morning we broke the news that two major publishers, Activision and Vivendi, have decided to take a pass on the event and exit the trade association, while other companies have withdrawn their E3 attendance as well. At the same time, the ESA appears to be facing stirrings of industry discontent with the ESA's leadership, namely its current president, Mike Gallagher.

E3 is not the boon to publishers that it once was, says Penny Arcade's director of business development Robert Khoo, who as the organizer of the PAX fan expo clearly has an interest, to say the least, in how things turn out.

"The reason that E3 imploded in recent years was because the publishers felt that it turned into this sort of pissing contest between them... where they were trying to figure out who could one-up each other," Khoo said. "They all thought to themselves that it just wasn't worth it."

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breaking

ESA Confirms Activision/Vivendi Departure

The Entertainment Software Association told Kotaku today that both Activision and Vivendi are no longer a part of the industry trade organization, confirming a rumor we broke earlier this morning.

"While the Entertainment Software Association remains the preeminent voice for U.S. computer and video game publishers, we can confirm that Activision and Vivendi Games opted to discontinue their membership. The ESA remains dedicated to advancing our industry's objectives such as protecting intellectual property, preserving First Amendment rights, and fostering a beneficial environment for the entire industry. Our high level of service and value to members and the larger industry remains unchanged."

- Rich Taylor, Senior Vice President of Communications and Research, Entertainment Software Association

This comes a day after it was noted that Activision and a number of other notable publishers were not listed as showing at the industry's big conference.

Neither Activision nor Vivendi have responded to requests for comment. More as this breaking story unfolds.


rumor

Activision and Vivendi Break From ESA

Yesterday word broke that Activision was one of what might be several companies not attending this year's E3 Media and Business Summit. Today I've heard that neither Activision nor Vivendi will be attending the annual conference and are in fact no longer members of the association.

We have contacted the ESA, Activison and Vivendi for comment and will update the second we hear back.

In 2006 the association announced they would be reworking the annual E3 conference after publishers complained about the expense and focus of the event. Last year it was reworked and made smaller, cutting down on the number of press and publishers allowed to attend and held in Santa Monica rather than Los Angeles. This year the event is moving back to the LA convention center but keeping the smaller, more intimate format.


news

Warner Bros. Gets Vivendi Vet For Prez

Warner Bros. has hired former Vivendi prez Martin Tremblay as president of its Interactive Entertainment business. In his new role, Tremblay will handle the studio's long-term strategy, from publishing and distribution to licensing and business development.

Tremblay was Vivendi's worldwide studios president since 2006, overlooking the release of titles including Scarface: The World is Yours, World in Conflict, the Crash and Spyro series and F.E.A.R on consoles. Prior to that, Tremblay was President and COO at Ubisoft Montreal.

Warner Bros. has been creating, licensing and publishing some of the best in class interactive entertainment out there today," said Tremblay. "I look forward to working with the team of talented and creative people at WBIE to expand on the great work they are already doing."

Tremblay will begin at WBIE in July 2008, and will report directly to Warner Bros. Home Entertainment Group president Kevin Tsujihara.


ghostbusters

*This* Is Good Games PR

Hey, PR types: CGI trailers are misleading. Screens can be, too. Fact sheets are boring, community Q&As never really tell us anything and for God's sake, no more developer diaries, OK? If you want to get reader's attention, do what Vivendi just did to start drumming up attention for their Ghostbusters game, and give the people they want. They want to see some cool shit. Like this fully-restored Ectomobile, which made an appearance at a Minnesota Best Buy solely to promote the new Ghostbusters game. Well, that and fulfil the fantasies of hundreds of grown men, all of whom wish they could have stepped right in, got down to the point and cleaned up the town. Oh yeah.
Restoration Project Finished [GB Fans, via Boing-Boing]

activision blizzard

EU Gives Blizzard Activision Its Blessing

Today the European Commission granted French telecom and media group Vivendi permission to merge its videogame unit with Activision, thus bringing to fruition the merger first announced back in December. The Commission had to be sure that the joining of the two companies wouldn't cause a monopoly in the marketplace. They could have just asked us, but no, they had to be all official.

The Commission said for "all categories of game software, the combined firm would continue to face several strong, effective competitors, such as Electronic Arts, and the game console manufacturers, such as Sony, Nintendo and Microsoft".
Thank goodness. I know we were all on the edge of our seats there. Go tough-actin' BlizzActin!

EU approves Vivendi-Activision deal [Reuters - Thanks Thibaud!]


50 cent

50 Cent Sequel's Story Is AMAZING

We've got a little more info on today's darling of the internets, the unexpected sequel to 50 Cent's first game outing, Bulletproof. This time relating to the game's story. A story of blood, sand, promises, treachery, revenge and...a crystal skull. Which we're guessing somebody was paid to write. I...you...look, just read this, will you?
...what's inspired the title is, 50 and G-Unit are putting on a sold-out performance somewhere in a fictional Middle Eastern setting. This is where the 'blood on the sand' comes in. They put on the performance; the people are pleased, but the concert promoter stiffs them and doesn't give 50 and G-Unit their payment.
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vivendi

50 Cent Sequel To Feature Bloody Sand

Yep, Fifty and the G Unit are back. The follow up to 50 Cent: Bulletproof, the educational shoot 'em up in which the rapper took on a criminal organization out to get him, is known as 50 Cent: Blood on the Sand. According to the MTV reveal on the Vivendi-published, Swordfish Studios-developed title, the details of whom 50 and his G's will be shooting at are still super secret. We know 50's going somewhere sandy, bringing AI and player controlled buddies with him and that Formula 50 Vitamin Water and bottles of bub will most likely be consumed.

MTV has eight exclusive screens of Mr. Cent's sandy adventure, currently planned for the Fall, which actually look quite nice. There's no shortage of details on the game, said to be a "Three Kings' meets 'Lock, Stock and Two Smoking Barrels'" crime story, which you'll find linked below.

50 Cent Video Game Exclusive: 'Blood On The Sand' Details, First Images Revealed [MTV]


50 cent: bulletproof

Yes, There Is Going To Be A 50 Cent II

It was simply inevitable. With Vivendi shipping well over a million copies of 50 Cent: Bulletproof to over a million suckers with crap taste in shooters, a sequel was expected. According to a cover snap of the latest issue of EGM, 50 Cent II, as we're calling it now, is reality. It's getting the "first look" preview treatment in next month's mag, something for which we're sure the boys at EGM were gentlemanly enough to feign interest in for a well-deserved exclusive.

Yeah, sure, I like "In Da Club" and "Hate It or Love It" too, but just because the dude has some finger snapping jams doesn't mean we need another game with his visage slapped on it, do we? Sometimes I feel like I'm talking to a wall, Vivendi Games!

EGM SOCOM Cover! [The Real SOCOM]


game design

'Designing Filmic Games': Designing the Bourne Game

Gamasutra has a great interview up with Paul O'Connor of High Moon Studios, talking about the challenges and pitfalls of designing games based on movie IPs (in this case, a game based on The Bourne Conspiracy; while not directly tied to any of the films, they are using parts of the films in their game). As he succinctly notes early in the interview, the terrible reputation of movies-turned-games is entirely deserved; while I've read a number of interviews tackling this question, this interview is in-depth and a meaty read in a way that most of the others aren't. More »

mmo

Activision May Be Considering A Massively Multiplayer Call Of Duty

The head cheese at Activision, Bobby Kotick, recently made headlines for his assertion that, in order to compete properly with World of Warcraft, publishers may need to invest nearly a billion dollars in such a venture. Fortunately for Kotick and crew, they now have access to the big brains at Blizzard and Vivendi, a group of folks who know quite a bit about the MMO business. How then, can Activision exploit its biggest earners into even bigger financial monsters? More »

legal

Activision Sued Over Blizzard Merger

Time for more crazy lawsuit news! Why? Because everyone loves crazy lawsuit news. The mighty Wayne County Employees' Retirement System are unhappy with the merger deal Vivendi and Activision signed last year, claiming that as shareholders they copped a bum deal:
The merger, stock purchase and tender offer, working in concert, convey control of Activision to Vivendi but fail to offer the Activision stockholders an opportunity to realize a true control premium for their stock.
And to think, there once was a time people had to work for their money. Cry me a river.
Investors sue Activision over Vivendi merger [GI.biz]

business

The Activision Blizzard Merger That Nearly Wasn't

Trying to combine two companies into one successful partnership that all sides are happy with is hard work - and the Activision Blizzard merger was no exception. Papers filed with the Securities & Exchange Commission (SEC) detail the process - the preliminary proxy statement is really, really massive, but does contain some interesting details about how the merger came to be (and almost wasn't on multiple occasions). More »

world of warcraft

Blizzard Loots $1.2 Billion From 2007, Thanks To WoW

Vivendi, of which Blizzard Entertainment is a division, released its 2007 earnings revenues today, revealing that the World of Warcraft publisher raked in $1.2 billion (€814 million) in revenue last year. WoW's 10 million large subscriber base contributed the lion's share of the Vivendi Games division's $1.5 billion take (€1.018 billion). Blizzard's revenue was up 58% year over year which can be attributed to strong sales of World of Warcraft: The Burning Crusade and a subscriber boost of 2 million people.

Vivendi pointed to lower earnings from its Sierra label, with sales of Crash of the Titans, Spyro: The Eternal Night, F.E.A.R. Perseus Mandate, Timeshift and World in Conflict as "not as strong as the 2006 release slate." Let's hear it for World of Warcraft, ladies and gentlemen!

Vivendi Full Year 2007 Revenues Increase Significantly (PDF) [Vivendi]


rumor

Surfer Girl Speaks Again: Blizzard MMO and EA's Karma

Surfer Girl—the rogue rumor writer who still hasn't really been proven reliable or full of crap—has put up another interesting post. First, if you read between the lines a bit, she claims that Diablo is the new Blizzard MMO.
What is this new Blizzard MMO?
Demons, the Blizz don't do new IP.
OK, that's not exactly Earth-shattering speculation, but it's interesting possible confirmation of what many of us already suspect. More »

ea

What If EA Bought Take-Two?

GameDaily tests the raw mental computing power of four top industry analysts today, gathering their collective thoughts on the possible purchase of Take-Two Interactive by mega-publisher EA. It wasn't that long ago that EA boss John Riccitiello implied that big industry mergers were on their way out, following the company's own acquisition of Bioware/Pandemic. But with the Activision/Blizzard/Vivendi deal still piping hot fresh on industry watcher brains, one has to wonder: will EA snap up another? More »

ring

Blizzavision Conference Call

This morning, Activision and Blizzard cracked the OJ for an AM conference call to investors (and of course, interested gaming media). It was a bit too early for our weekend hangovers to stand, but luckily MTV's Stephen Totilo wrote an extensive account of the meeting. Here are the highlights aside from rumors of Dark Elf McMuffin ingestion: More »