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video game violence

tragedy

15-Year-Old Killed For Not Passing Game

When 15-year-old Olivier Baptiste refused to hand over the video game he was playing to his 18-year-old friend William Suarez, Suarez pulled out a .32-caliber Smith and Wesson from his waistband and shot Baptiste in the head. This according to police, who have charged the alleged killer with manslaughter, illegal possession of a firearm, assault with a dangerous weapon, and discharging a firearm within 500 feet of a dwelling.

Witnesses told authorities that Suarez then put the gun down on the kitchen counter and began saying, "This just didn't happen," according to court documents.
Sounds like one seriously screwed-up individual right there.

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grand theft childhood

Grand Theft Childhood: In Depth

We've mentioned the latest study coming out on aggression, kids, and violent video games, a book by two Harvard researchers entitled Grand Theft Childhood: The Surprising Truth About Violent Video Games. In case you're just itching for more information on the study that comes down on the side of the gaming industry, an education blog has three lengthy articles up discussing the book. The three-parter (as of now) includes some thoughts on the research, an interview with one of the researchers, and some more thoughts on what all this means when it comes to parenting.

The book is due out next month, but there's lots of information floating around out there on the new study. The articles are quite lengthy all told, but worth browsing if you're interested in the subject.

Shoot-em Up Video Games - The Cause of Greater Anti-social Behaviors in Teens?; Author Reveals "The Surprising Truth About Violent Video Games"; Experts State: Do Not Banish - Instead, Manage Violent Video Game Play [Open Education]


video game violence

The Violent Gaming Book To Buy Your Parents

After several years of reading contradicting reports on the effects of violent gaming on children, I've come to the conclusion that there is no real research we can trust. What can we do? Exactly what the mainstream press does - pick the one that comes to the conclusion we want! In this case, it's "Grand Theft Childhood: The Surprising Truth About Violent Video Games", by Lawrence Kutner and Cheryl Olson, two researchers at Harvard who decided to publish their 2007 findings in a book aimed at reassuring parents that their kids won't become violent psychopaths by playing Grand Theft Auto. Why is their study better than the ones that reach opposite conclusions? Says Dr. Olson:
Until now, the most-publicized studies came from a small group of experimental psychologists, studying college students playing nonviolent or violent games for 15 minutes. It's debatable whether those studies are relevant to real children, playing self-selected games for their own reasons (not for cash or extra credit!), in social settings, over many years. But media reports and political rhetoric often ignore that distinction.
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crime

Two For One Special On Stupid Game Crimes

While most of the gaming world focuses on CES, Game Politics patrols the streets, keeping an eye open for video game related crime. Today they've uncovered not one but two different recent criminal outings blamed the influence of gaming violence.

First we have Gaston County North Carolina, where three 19 year-olds went on an arson spree, setting fire to eight cars and one vacant home before the police finally stopped the madness. The reason behind the suspects' burning ambitions? Postal 2. No really, Postal 2.

Police say three Gaston County teens—Sean Jones, David Ellington and Paul Jarrell charged with setting eight cars and one vacant home on fire—got the idea from a video game, "Postal 2".
Personally I am hoping this was some sort of typo, and what they meant to say was, "got the idea after being forced to play through Postal 2," as I can definitely see that being the logical result of such trauma.

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music

Rapper Raps About Video Game Violence To Unknown Effect

Hip hop artist(e) Lupe Fiasco just released The Cool to rhyme hungry masses last week, bringing with it an indecipherable rap about violence in the jam "Little Weapon." While most of the song focuses on real-life violence, there is a section on video game violence that contains gems like "B for the bomb, press pause for ya moms, make the room silent, she don't approve of violent games" and "We playful but serious but keep that on mind for online experience" that obviously mean that Fiasco... well, I can't say I really know where he's going with this. Still, to see the subject topically addressed as opposed to, say, the diameter of one's rims is interesting. It's fairly clear that the rapper is at least a casual fan of gaming, as his old Nintendo DS—and is that an in-sleeve NES cart?—grace the cover of his previous effort Food & Liquor.

Lupe Fiasco - "Little Weapon" Talks About Video Game Violence & Real Life [GamerTag Radio]


dinosaurs

Tom Brokaw Deems Blogs, Video Games "Cancerous"

A recent interview with Tom Brokaw conducted by Hugh Hewitt on Townhall.com reveals that the retired newscaster supported his former network's decision to air Virginia Tech murderer Cho Seung Hui's videotaped hate-filled monologue. He wasn't concerned about a series of imitators who might also want their hundreds of hours of airtime. No, he was concerned about, of course, video games. Brokaw pointed to games and, curiously, blogs as "cancerous." His full comment on two of the 21st century horsemen of the apocalypse is better in context. More »

fox news

Study: Violent TV, Video Games Make Adults More Violent

Researchers at the University of Michigan have "found that repeated exposure to violent television shows and video games have a stronger influence on aggressive behavior than being poor, having a substance abuse or growing up with abusive parents", according to a Fox Business report on the findings. Based on over thirty years of research on a sample set of 856 third graders, the study contends that exposure to violent content has "a stronger influence on aggressive behavior than being poor, having a substance abuse or growing up with abusive parents." Virtual violence, researchers found, has "profoundly serious implications for society." More »

new york

New York Bills Look To Limit Violent Game Sales

GamePolitics is reporting on two new legislation proposals introduced in New York that would attempt to limit the sale of violent or "mature" video games to minors. More »

penny arcade

Penny Arcade Takes On Moral Kombat

From what I had read last year, Moral Kombat, the new documentary by Spencer Halpin, was supposed to be a fair, middle of the road documentary about violence in video games. Watching the trailer makes it crystal clear what side of the never ending war the film maker is on. As, McWhertor noted in his article on the subject, Moral Kombat has high production values, but that doesn't hide the message this film is obviously trying to give. More »

video game violence

Life is Not a Video Game?

Gotta love activist high school students. A Fontana California high school's students and faculty members have had it with the escalating trend of school-related violence over the past several years, and have decided to do something about it. They've declared November 13-18th "Anti-Violence Week" at A.B. Miller high school. As part of the festivities, students tied ribbons on the school fence spelling out, "Life is Not a Video Game." More »