The Ten Commandments Of Video Game Menus

A good video game menu is like a good roadie: It stays out of the way. But still, far too many menus waste far too much of our time. People want to play games, not mess around in menus! » 4/11/14 4:55pm 4/11/14 4:55pm

It wouldn't be Mass Effect Week if we didn't link one more time to "Mass Effect Massive Interface Fail," game designer Krystian Majewski's incredible three-part takedown of the first game's awful user interface. It's a funny, damning, and wonderfully thorough analysis. If you've never met Honk Shepard, now's the time. » 4/12/13 3:45pm 4/12/13 3:45pm

This Image Encapsulates Far Cry 3's Bummer Screen-Clutter

Far Cry 3 is a really, really good game. One of the year's best, I'd wager. I've had so much fun with it that I'm playing it again, just for the heck of it, and shooting for 100% completion. » 11/26/12 5:30pm 11/26/12 5:30pm

The Ten Commandments Of Video Game Menus: Sinners And Saints

For lo, we did climb to the top of Video Game Mountain. We spoke with the burning GameCube, and we did return with The Ten Commandments of Video Game Menus. And they were good, even if the games weren't always. » 11/13/12 9:00pm 11/13/12 9:00pm