Far Cry 5 is a complicated game that needs to convey a ton of information at once. Good thing it’s got a great user…
Nintendo’s latest Zelda game Breath of the Wild has garnered deserved praise for presenting users with an immense,…
The new PS4 game Horizon Zero Dawn does a lot of big stuff well. Literal big stuff, like robots the size of…

I like plenty of things about Final Fantasy XV, but the map and menus are not among them. This game’s interface is a…

At the Game Developers Conference in March, Bungie’s David Candland gave a really cool talk about the evolution of De…
Destiny has a hell of a user interface. It’s nice to look at, but like many things in Destiny it’s also nice to use.…
You’ll spend a lot of Fallout 4 fighting irradiated super mutants, giant killer cockroaches, and deadly cyborgs.…
A good video game menu is like a good roadie: It stays out of the way. But still, far too many menus waste far too…

Here is World of Warcraft's user interface, completely redone so that it looks more futuristic. It's damn cool.
It wouldn't be Mass Effect Week if we didn't link one more time to "Mass Effect Massive Interface Fail," game designer Krystian Majewski's incredible three-part takedown of the first game's awful user interface. It's a funny, damning, and wonderfully thorough analysis. If you've never met Honk Shepard, now's the time.
Far Cry 3 is a really, really good game. One of the year's best, I'd wager. I've had so much fun with it that I'm…
For lo, we did climb to the top of Video Game Mountain. We spoke with the burning GameCube, and we did return with Th…