Maybe they finally realized that nobody buys multiplayer only shooters, especially when the best single player games ALSO have very good multiplayer modes.
My guess, it is a single- and multi-player, multiplatform reboot of the Unreal series. #unrealengine
@Asbestos_Underwear: Also, wasn't TF2 initially part of the Orange Box? So it might be hard to discern those who bought it for Portal and stayed for TF2. #unrealengine
Str8_Jihadin promoted this comment
stupid_mcgee: 1000 angels could save your soul ([k]) was starred
stupid_mcgee: 1000 angels could save your soul ([k]) was unstarred
UT3 was a joke. They released a beta, never patched the beta, and pissed on the community by releasing said beta as a final product. First impressions killed it and patches that took months to put together didn't save it.
I wanted Unreal Tournament 3, not Gears of War: UT Edition Beta Remix +++.
If this IS a new UT, they better do a better damn job of putting it together, add some freakin color, and keep their console and PC versions (if there is a console version) SEPARATE! No more half assed releases! #unrealengine
I always thought the UT3 engine was a joke personally. I mean it's obvious when a game uses that engine. Everything is brown... gray... and looks like latex. Oh and let's not forget that all characters have ridiculously large muscles when they are put into the UT3 engine. #unrealengine
@Techno-Atom:
Something tells me you don't know what a game engine actually is. The artwork that people create for it =/= the actual engine. #unrealengine
@TalKeaton: Wasn't Mirror's Edge run on Unreal Engine? Or some other completely non-stereotypical-UT-engine game.
@Ethyn: This times a million billion. UT3 was just a big let down to me. I've tried to get myself to really get into the game and everytime I just end up thinking, "I could be playing UT99 (or 2k4)." #unrealengine
While most people bitch and moan about unreal engine, in actuality its very nice to work with. It runs on all hardware (consoles, PC, etc) and its quite flexible, look at games like Mass Effect, Gears of War, Mirrors Edge, and pretty soon Natal games.
Just because games look like Gears of War, doesnt mean its the engines fault, its developers choosing to mimic the style in order to cash in on the wave Gears started. #unrealengine
@elevenoverzero: I know what the hell an engine is. I'm not stupid. I've been following the game industry for years and have been playing games for 21. I was being sarcastic about how generic and bland most games are these days in graphics.
@ReconToaster misses garnett : (:
That or something to do with the Make something unreal contest. Maybe new mod tools so us ps3 users can get the same goodies the pc fellas get. #unrealengine
@Sir-Lucius does anything for Dethklok: Yeah, UT and UT II were my favorites. Everything since then hasn't had the same kind of feel or excitement. After playing a few hours of UT III I kind of gave up on the series. #unrealengine
@Nazraen: I really tried with UT3 but I just couldn't get into it. It looked like Unreal Tournament but it didn't feel like Unreal Tournament.
@PsychoNun: UT2K4 was pretty good as well. It didn't capture me the way the original did, but it was still pretty solid. I can see why the slowed down gameplay would give it a wider appeal, but for me UT has always been one of those eyeball bustin' shooters, so I was pretty disappointed. #unrealengine
While I do agree with some of the other posters that the results from this study may be generalizable to most forms of competitive activities, the researchers themselves do not posit that this phenomenon is unique to video games, nor would they, as the purpose of this study was to hopefully find results that would support the generalizable hypothesis about the physiological effects of in-group/out-group mechanisms.
What excites me about this article, and what I fear may be getting lost on some readers, is that this study was not about the effects of playing video games, but rather it used video games as a medium to test a hypothesis about a broader concept. That is a significant move away from the botched and mishandled studies that attempt to show medium-specific correlations between video games and violence/aggression. This is a trend we are starting to see more of in the field and I find it very satisfying that researchers are beginning to find value in games as useful tools for conducting scientifically valid work.
Also, props to the researchers for developing a much greater test of construct validity in studies involving games as compared to many of the studies before it, particularly the daft, but oft quoted Anderson/Dill studies, which failed the criteria of the scientific method on pretty much every level.
isn't this less a study about video games, and more something about social pressures with competition to perform better than friends?
i'm confused as to how this relates to gamers simply because they used video games, what was their control group to understand how gamers are different than any people in any sort of competitive task.
@Cpryd001: Like they said in the article though, the increased testosterone levels just from the added physical activity would distort the findings somewhat.
I play very agressively. I require everyone in my clan to play as such. Always be on the offensive, and rush as fast as possible to take control of the choke point at the start of every match.
I always thought we were addicted to winning. Perhaps we're actually addicted to the rush of chemicals when we win. I wonder what would happen if they designed an experiment where winners were under some sort of mechanism that blocked them from experiencing the rush of chemicals. Would we still be as driven to win?
@AncientUnknown1: Isn't testosterone responsible for hair growth in the body? (Pretty sure that's why chicks with PCOS have excess hair.) Careful, you might be 1337, but you'll end up looking like this guy:
@Donutta: Actually testosterone has the opposite effect kinda. Too much of it can cause baldness. There was this documentary that showed the effect of higher testosterone in most animals. In the case of lions it was just said, the male ones lost their mane and became bald (sort of isolating them from the others as well the mane is quite important in lion societies).
I'd like to see this research done in less directly competitive gaming. Do people still get the same kind of hormonal response from a Donkey Kong kill screen?
10/23/09
My guess, it is a single- and multi-player, multiplatform reboot of the Unreal series. #unrealengine
10/23/09
10/23/09
Compared to CoD4 sales, yes. Nobody bought TF2.
Look it up yourselft, TF2 has 10% the players of Counterstrike which outsells TF2 week after week after week. [store.steampowered.com]
But Valve really pulled the trick of selling TF2 to the media, so it is over-represented like hell. #unrealengine
10/23/09
10/23/09
Counter-Strike is a bit like WoW, it is the big long term magnet. Multiplayer only competition such as UT3 or Quake Live, did not even leave a dent.
Especially with titles such as CoD4 or Halo3 around, there is no incentive to buy a multiplayer only game. You'd just get less. #unrealengine
10/22/09
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10/22/09
Mmh. Me thinks they may have been secretly working on Unreal II The Awakening sequel. Unreal III with UE3. #unrealengine
10/22/09
@Str8_Jihadin: It reminds me more of the new UPS logo. #unrealengine
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10/22/09
I wanted Unreal Tournament 3, not Gears of War: UT Edition Beta Remix +++.
If this IS a new UT, they better do a better damn job of putting it together, add some freakin color, and keep their console and PC versions (if there is a console version) SEPARATE! No more half assed releases! #unrealengine
10/22/09
I always thought the UT3 engine was a joke personally. I mean it's obvious when a game uses that engine. Everything is brown... gray... and looks like latex. Oh and let's not forget that all characters have ridiculously large muscles when they are put into the UT3 engine. #unrealengine
10/22/09
Something tells me you don't know what a game engine actually is. The artwork that people create for it =/= the actual engine. #unrealengine
10/22/09
No, no, and no. Everything is brown, gray, and latex when developers use the engine because (and I stress this) those developers are effing lazy.
The engine is capable of a lot more than lazy developers use it for. #unrealengine
10/22/09
@Ethyn: This times a million billion. UT3 was just a big let down to me. I've tried to get myself to really get into the game and everytime I just end up thinking, "I could be playing UT99 (or 2k4)." #unrealengine
10/22/09
@elevenoverzero: Nicely said.
While most people bitch and moan about unreal engine, in actuality its very nice to work with. It runs on all hardware (consoles, PC, etc) and its quite flexible, look at games like Mass Effect, Gears of War, Mirrors Edge, and pretty soon Natal games.
Just because games look like Gears of War, doesnt mean its the engines fault, its developers choosing to mimic the style in order to cash in on the wave Gears started. #unrealengine
10/22/09
10/22/09
Learn 2 sarcasm. Most UT3 based games have gray, brown and giant muscles. #unrealengine
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@Str8_Jihadin:
Also all characters will now look like this. Only with Unreal. #unrealengine
10/23/09
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I think so... #unrealengine
10/22/09
10/22/09
lol, not again! #unrealengine
10/22/09
That or something to do with the Make something unreal contest. Maybe new mod tools so us ps3 users can get the same goodies the pc fellas get. #unrealengine
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@PsychoNun: UT2K4 was pretty good as well. It didn't capture me the way the original did, but it was still pretty solid. I can see why the slowed down gameplay would give it a wider appeal, but for me UT has always been one of those eyeball bustin' shooters, so I was pretty disappointed. #unrealengine
10/22/09
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09/30/09
What excites me about this article, and what I fear may be getting lost on some readers, is that this study was not about the effects of playing video games, but rather it used video games as a medium to test a hypothesis about a broader concept. That is a significant move away from the botched and mishandled studies that attempt to show medium-specific correlations between video games and violence/aggression. This is a trend we are starting to see more of in the field and I find it very satisfying that researchers are beginning to find value in games as useful tools for conducting scientifically valid work.
Also, props to the researchers for developing a much greater test of construct validity in studies involving games as compared to many of the studies before it, particularly the daft, but oft quoted Anderson/Dill studies, which failed the criteria of the scientific method on pretty much every level.
09/29/09
i'm confused as to how this relates to gamers simply because they used video games, what was their control group to understand how gamers are different than any people in any sort of competitive task.
09/30/09
Otherwise, all I see is 'Competitive game makes people competitive."
09/30/09
09/29/09
Then come back with your results.
09/29/09
I always thought we were addicted to winning. Perhaps we're actually addicted to the rush of chemicals when we win. I wonder what would happen if they designed an experiment where winners were under some sort of mechanism that blocked them from experiencing the rush of chemicals. Would we still be as driven to win?
09/29/09
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