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Unreal Engine 3

epic

Mark Rein Says Unreal Engine 4 Is a Ways Off

Today is special. You get not only one, but two Chocolate Reins. That's right, Mark Rein is back! This time, he's going on and on about the Unreal Engine 4. Of course, Epic's current Unreal Engine 3 powers tons of big time games. So when's the next engine coming out? Probably when the PS4, the Xbox 720 and the Nintendo Whatever hit. Says Rein:

It's just a research project today. Our plan is that it will be aimed at the next generation so it is many years away.

That's right, teh future.
Years Away [Eurogamer]

industry

More EA Games to Use Unreal 3 Engine

Electronic Arts are expanding their licensing agreement with Epic Games, giving EA the right to use the engine in more than five upcoming games currently in development, the two companies announced today.

Under the initial agreement, signed back in 2006, EA used Unreal Engine 3 on several games including Medal of Honor Airborne and Army of Two. EA is not saying which games they are currently developing using Epic's engine under this new agreement, but both companies were quick to pat each other on the backs.

"With the largest and most talented studio operation in the world, it's critical for us to give our studio teams the best tools they need to make great games," said Frank Gibeau, President, at EA. "This agreement reflects our commitment to Epic's technology which, in combination with our own cutting-edge systems, allows us to create ground breaking hits."

"Epic is committed to providing EA with the premier development infrastructure, tools and technology for its upcoming games," said Mark Rein, vice president, Epic Games. "We're extremely excited that EA has chosen to expand their use of Unreal Engine 3 and we can't wait to see more of the great games they will produce with it."

Any bets on which games will be getting the Unreal treatment?


epic

"Gears of War 2 Will Have New Lighting" (Swell)

The Gears of War 2 Cole hype train is in full effect. People are hanging on every Epic word. Even really BORING things like Epic found Tim Sweeney saying "The next Gears of War game will have improved physics features and new lighting and rendering features."

Better physics and new lighting? Holy shit, yes, yes, YES. Sweeney did offer up some more meaty clues as to what's in store for the Unreal Engine 3, and thus quite possibly Gears of War 2. But we're extrapolating! Guessing! About the Unreal Engine 3's future, says Sweeney:

More »

unreal engine 3

Mark Rein "Blown Away" By New 50 Cent Game

Mark Rein is not an easy man to impress. He's very picky. That chocolate suit he's wearing, it took him years to pick that out. So, when he says he was blown away by Unreal Engine 3 licensee 50 Cent: Blood on the Sand, that means something. What, we're still not exactly sure. Says Blood on the Sand game director Julian Widdows:

When we heard he was coming we were like 'oh no, we're gonna get killed!' But he was over the moon, we're chuffed about it... We're obviously an Unreal Engine 3 licensee and he just came in for a visit and said 'oh my god, I can't believe you're working on this, it looks phenomenal'. That was it; it wasn't anything particularly formal, he came in to say hello to his licensees and was blown away by it. That was great for us.

Don't just think of Mark Rein as some game executive in a chocolaty suit, he's a motivator. He motivates.
Rein "Blown Away" [CVG]

unreal engine 3

NCsoft Readies Two More Unreal MMOs

NCsoft loves Epic's Unreal Engine, but then again who doesn't (hush Silicon Knights)? After successfully implemented the last version of the engine in Lineage 2 and the forthcoming Exteel, NCsoft is making the jump to next-gen, licensing the Unreal Engine 3 for two unannounced MMO projects.
"Unreal Engine 3 has a well structured rendering pipeline, and its graphical quality is superb thanks to advanced lighting and shadowing systems," said Young-muk Choi, lead programmer, Development Unit, NCsoft. "Tools within the Unreal Editor empower us to instantly produce and optimize our outputs, and we especially love how the engine enables designers to easily prototype concepts without the need for programming."
Hopefully UE3 will also be able to help them make a game that doesn't fail miserably. More »

licensing

2K <3 Unreal Engine 3

2K Games has licensed the Unreal Engine 3 for multiple "unannounced games in development." Many of you will remember that Bioshock was UE3 based, and while this news doesn't point to "ZOMG Bioshock 2," it does lend a bit of credence to the capabilities and ease of use of the UE3 engine...a reputation that's been in question by some, especially with 2K's president going on record to say things like "2K had a very positive experience working with Epic's Unreal Engine 3 since it enables games to perform exceptionally well on both console and the PC." Plus, wow, we can't believe Bioshock 2 has been announced with such little fanfare (joke, btw, I don't want to see that quote floating around the internet this afternoon....maybe I should delete it...nah.) Here's the full tale from the mouth of PR.

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legal

Unreal Engine 3 Licensees Get Supoenas

Remember that Silicon Knights vs. Epic Games hissy fit? Sure ya do! To gear up for the upcoming court battle, multiple Unreal Engine 3 licensees have been issued supoenas to obtain confidential engine contracts. This is the first time that licensees have become involved in the law suit. Companies that have licensed the Unreal Engine 3 include companies like EA, 2K, Ubisoft and the United States Army. Last July, the dispute between Silicon Knights and Epic was brought to a head when SK filed suit, making allegations of Fraud, Negligent Misrepresentation and Breach of Contract. SK claims that Epic focused more on developing Gears of War than delivering key Unreal Engine 3 features and support for licensees. This failure of Epic's part is to blame for the half-baked version of Too Human shown at E3 2006 says Silicon Knights. Expect this court case, much like Too Human's development, to drag on for years.
Companies Get Subpoenas [Shack News] [Pic]

education

Unreal Engine Invades Kids' Summer Camp

iD Tech Camps, a sort of summer camp for children interesting in game development and computers, announced today that they will be offering classes on using the Unreal Engine 3 tools to make games to six or seven students this year. The instruction sounds like it will be heavy on the modding, but there will also be instruction on creating original games and environments.

"We've partnered with iD Tech Camps because of their reputation for quality game development instruction for teens," said Mark Rein, vice president of Epic Games. "Unreal Tournament 3 delivers unparalleled game quality that gamers have come to know and expect from Epic Games. We are reaching an audience of gaming enthusiasts who play the game as well as learn to design and mod with our deep set of tools."

This seems like a pretty smart move on Epic's part. It's sort of like Apple giving computers to schools to use in their labs. It hooks kids when their young.

More »

dev tools

AcroGames Licenses Unreal Engine 3

The only thing that surprises me about Unreal Engine 3 license announcements anymore is that everyone doesn't already have one. Now Korean developer AcroGames has licensed the engine from Epic, and thanks to some digging done over at Gamasutra, we know they are working on an online PC title. AcroGames is an amalgam of talent that have worked on both NCsoft's Lineage II and Softmax's Magna Carta RPG for the PlayStation 2, so it really could have gone either way.

Said Epic vice president Jay Wilbur, "AcroGames is a promising team comprised of top talent and we look forward to working with them. We are committed to supporting the Asian game market with best of breed development tools, and our agreement with AcroGames marks a significant achievement in this effort."
Aside from the engine they are using and the platform the game will be appearing on, all we know is that with those two titles under their collective belts we can expect some very pretty androgynous characters to be making an appearance, more than likely in little to no clothing.

AcroGames Licenses Unreal Engine 3 For Online PC Title [Gamasutra]


koei

Delayed Fatal Inertia Coming to PS3s Next Spring

Fatal Inertia was at one time a PS3 exclusive. Not it's not! Heck, the Xbox 360 version of the Unreal Engine 3-fueled racer has been out for over a month. So when's the PS3 version going to hit? Koei won't give a formal release date for it, but said it would be out sometime in Spring 2008. No word whether that version will have extra content. Previously, the game was delayed "indefinitely," but Koei has since decided to keep the dream alive. But, man, these companies and their floating release dates. Who can keep up?!
Fatal Inertia [1Up]

southpeak games

SouthPeak To Enjoy Unreal Engine 3 License

It would appear at this point the number of developers who license Epic Games' Unreal Engine 3.0 should start issuing us press releases to let us know they're not using it. But I suppose we're still fascinated enough by the penetration of the Unreal Engine these days to find it notable that yet another publisher has signed on. Today, it's SouthPeak Games who announced that the software will be used in its upcoming Monster Madness EX: Battle for Suburbia for the PlayStation 3. It's the port of the Xbox 360 and PC game of nearly the same name, just with an added E and X.

It may sound like very dry stuff, but SouthPeak and Epic both agree that the license is very important for independent studios who, according to Mark Rein "would typically have to wait a long time to work with our award-winning game engine." While Monster Madness was generally given a "meh" by reviewers, we hope that it will be put to good use by whomever SouthPeak signs on next.

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hollow holidays

Midway Explains Unreal Engine 3.0 Powered PS3 Delays

The prez and CEO of Chicago-based publisher Midway explained in a conference call today exactly what was behind the delay behind two of its marquee holiday titles bound for the PLAYSTATION 3. Both Stranglehold and BlackSite: Area 51 will ship later than their Xbox 360 counterparts in North America and Europe respectively, largely due to "bumps" the development teams have experienced along the way. Both are cross-platform games built on Epic Games' Unreal Engine 3.0.

Citing technical issues that have "taken more time to finalize than expected", David Zucker says that the delays for each will materially affect Midway's 2007 revenue. On the plus side, Zucker says those technical issues are now "complete at a core level in our engine" and that "now that we have the systems working, looking ahead to 2008 we expect the PS3 versions of our titles to ship day and date with other versions."


legal

Rein Talks About His Suit (Not, The Brown One)

Mark Rein is a talker. He speaks his mind and doesn't pull any punches. So between rebooting PS3 after Unreal Tournament III-induced crashes, he starts talking about the Unreal Engine 3 lawsuit with Silicon Knights. Our ears perk up. We take notes. We listen. According to the Epic Games honcho:

That's not even the issue. There's more to it than meets the eye. You have to read between the lines. I mean, nobody was talking about Too Human before this. The whole lawsuit is going to go on for years, and it's going to turn into a He Said, She Said. Are you still going to be writing about this in eight years?

Yes, Mark, yes we are.

big guns

Unreal Engine Adds GameSpy Tech For PS3-PC Crossplay

Epic Games announced today it has licensed GameSpy's online multiplayer technology with plans to incorporate the software suite into its extremely popular Unreal Engine 3 platform. What may read like a dreadfully boring partnership to some, is actually very good news for PLAYSTATION 3 owners and the PC gamers who want to mop up the floor with them.

Word of warning, though, PC snobs, the PS3 version supports keyboard and mouse controls, too.

The agreement will bring "seamless" PS3 and PC online functionality to games that license UE3, including matchmaking, leaderboards, instant messaging and secure player profiles and stats. Could Epic's own Unreal Tournament III be the first UE3 game to support the GameSpy tech? With UTIII snubbing Games For Windows Live, it's starting to sound like a possibility.

Massive press release after the jump.

More »

busted

Unreal Engine 3, Half-Baked, Broken and Late?

At Sony's E307 presser, Jack Tretton stood on stage, announced Epic's Unreal Tournament III as a PS3 exclusive and said that Sony was working closely with Epic to "adjust" the Unreal Engine for the PS3 so that it reaches the "best of its potential." Best of its potential? Why would Sony need to be helping with that? Doesn't that mean it hasn't been performing? That it's been under-performing? That right there is the crux of the Silicon Knights lawsuit against Epic — that Epic's aftercare and the Engine itself is half-baked. Let's take a look at the allegations: More »

switcheroo

Fatal Inertia Now Xbox 360-Only In Bizarro World Mix Up

Koei revealed the release date today for its futuristic racer Fatal Inertia for the Xbox 360, with a PLAYSTATION 3 ship date conspicuously absent. While the 360 SKU will ship this September 11, according to the Koei reps we contacted for clarification, the PS3 version has been "delayed indefinitely." More »

renderwhere

EA: "We Underestimated Epic"

Criterion's Renderware engine used to be the videogames development platform. It powered series like Grand Theft Auto, Burnout, Mortal Kombat, Sonic the Hedgehog, and Tony Hawk's Pro Skate. More recently, games like Crackdown and Battlefield 2 took Renderware to its limits. More »

no slimes

Square-Enix Goes Multiplatform With All-New RPG, The Last Remnant

The latest issue of Game Informer features as-promised details on a new Square-Enix role playing game. That issue is now showing up in the mailboxes of subscribers and the magazine lovin' members of NeoGAF have begun to leak details on the game. More »