I’m a confirmed believer in the church of video games, a sect whose faith has been rewarded over the past decade, as games have sailed easily over the hurdles that have been placed in front of them by the apostates. No one really disputes anymore that games can make us cry, make us laugh, teach our children, train our…
The back-story behind a new Ultima game should be a horror show: Ultima—beloved role-playing game series designed by the great Richard Garriott who sold his company to cold, corporate EA and down the tubes Ultima would go, returning in 2013 only for money-grubbing reasons. Nope. That's not it.
Ultima IV: Quest of the Avatar was a revolutionary role-playing game from a legendary game designer. Ultima Forever: Quest for the Avatar updates the classic with shiny new graphics and modern free-to-play social features that might be more trouble than they are worth.
I've not seen a more tantalizing "Coming Soon" at the end of a trailer in quite some time. Set 21 years after the events of 1985's Ultima IV, Ultima Forever: Quest for the Avatar looks to capture the feel of that classic role-playing game with modern-day mechanics.
The last new Ultima game to see daylight was Lord of Ultima, a browser strategy game more or less totally unrelated to the venerable Ultima series that so many PC gamers have loved for thirty years. Fans were disappointed, hoping instead for an actual new Ultima adventure that would take advantage of modern…
Michael Abbott teaches undergraduates about the history of video games. They must play the old, ugly stuff. Defender? They can deal. Planetfall? It's a struggle. But there's this one game they just can't take.