<![CDATA[Kotaku: twisted metal]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: twisted metal]]> http://kotaku.com/tag/twisted metal http://kotaku.com/tag/twisted metal <![CDATA[ Twisted Metal Arcade Game Was Once Planned ]]> Buried within the latest blog update from God of War and Twisted Metal producer David Jaffe is mention that at one point, someone, somewhere thought a Twisted Metal arcade game was a good idea and that there were hazy plans for Midway and Sony to collaborate on such a product. While that obviously never bore fruit — and more than likely never, ever will — to know that vehicular combat could have come to a Midway arcade cabinet is morbidly fascinating.

Jaffe writes that he met with Mortal Kombat co-creator Ed Boon way back in the mid-nineties to discuss such a venture, but that "nothing - clearly - ever came of it."

Of course, this was when arcades were still viable and Twisted Metal was but a fledgling series. They were also the heady days of Cruis'n World and War Gods, two indicators that it was probably best for all involved that Twisted Metal Arcade never saw the light of day.

Still, we'd love to have a peek into the alternate universe where it did. If only for the laughs!

SAN DIEGO COMIC CON 2008 [DavidJaffe.biz]

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Kotaku-5030637 Tue, 29 Jul 2008 15:40:37 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=5030637&view=rss&microfeed=true
<![CDATA[ Kratos Was Originally Dominus, Twisted Metal Originally More Awesome ]]> Nestled gently at the bottom of one of his most recent blog posts, David Jaffe has spoken a little on a topic that I've always found interesting as hell: the previous/working titles of some of his games. Something about how a different name can alter your entire perception of a title...anyways. Some of them are really interesting! Like the fact one of God of War's possible names was Ω. Just the symbol. And the fact Kratos was for a long time going to be called the much-cheesier (especially with ham and pineapple) Dominus. And that one of Twisted Metal's original names was the brilliantly evocative Cars and Rockets, which Jaffe said "nobody else" liked. Nobody? Oh Sony.

Why the do we even try? [Jaffe's Blog]

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Kotaku-5015671 Wed, 11 Jun 2008 21:40:00 MDT Luke Plunkett http://kotaku.com/index.php?op=postcommentfeed&postId=5015671&view=rss&microfeed=true
<![CDATA[ David Jaffe Re-Invisions Mario, Is Going Bald ]]> Kotaku guest editor and Game Trailers faceman Geoff Keighley talks to David Jaffe about important things like overestimating the audience for small games, the possibility of Twisted Metal for the PS3 and hair loss. There's also a hundred dollar bet whether Ken Kutaragi knows who David Jaffe is. So exciting! Hit the jump for part 2, where Jaffe talks about how he'd do a Mario game. (Hint: DRUGS.)
David Jaffe Goes Bald? [VH1] ]]>
Kotaku-362125 Thu, 28 Feb 2008 23:00:18 MST Brian Ashcraft http://kotaku.com/index.php?op=postcommentfeed&postId=362125&view=rss&microfeed=true
<![CDATA[ Jaffe: PS3 Twisted Metal Next Project ]]> extraheavy.jpg

When David Jaffe released Twisted Metal Head On: Extra Twisted Edition he promised that there was a hidden message in the game that would reveal the next project for Jaffe's Eat Sleep Play development studio.

Well it may have been "hidden really, really, really well" but you know how hardcore fans can be. A group over at Gamefaq managed to decipher the message in record time, discovering that it reads: METAL IS COMING ON PSTHREE.

I contacted Jaffe, who's hanging at DICE this week, to see if the gamers were on the money and he confirmed they were, adding his chagrin at how fast the code was discovered and cracked. Unfortunately, he hit me with a big fat no comment when I asked him if the upcoming PS3 version of Metal was going to be hitting the console via a disc or as a downloadable.

"As for how it gets distributed, no comment :)"

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Kotaku-353706 Thu, 07 Feb 2008 10:59:24 MST Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=353706&view=rss&microfeed=true
<![CDATA[ A Duo Of Twisted Metal Head On: Extra Twisted Edition Clips ]]> While we weren't so excited about Twisted Metal Head On: Extra Twisted (Extra Long Name) Edition for PS2 when it was announced—despite our love for the series, we'd played the game once before—we can't help but to get a little excited when watching clips of the new version in motion. They makes us wonder why we ever put down the PSP version in the first place, a game that was closer to the heart of the fanboy-acclaimed Twisted Metal 2 than any other in the franchise. Enjoy this look at Moscow and a peak at Egypt after the jump.

Protip: never play as Twister. Her secret weapon is a bomb that detonates whenever you run into anything, destroying the vehicle.

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Kotaku-352398 Mon, 04 Feb 2008 13:20:25 MST Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=352398&view=rss&microfeed=true
<![CDATA[ Jaffe: Here's My Goddamn Wii Controller, Bitches ]]> but_but_but_gamecube.jpgThe man behind vehicular shooter Twisted Metal, David Jaffe, recently fired back with with a nigh perfect response to Shigeru Miyamoto's question "Why would you make that? Why would you put a gun on a car?" His interview with Wired's Game|Life, well, it got the internet—alright, a handful of commenters and message board pitchfork wielders—into a bit of a tizzy. But the man loves Nintendo. Maybe not on teething with a GameCube controller levels, but just because he's got a suitable response doesn't mean he's not a fan.

Jaffe, today, urges calm to the throngs of upset Nintendo and Miyamoto fans who feel slightly sore down there. "It's a joke. It was funny," he says in his new video blog, just before whipping out his personal Wii remote, "I thought it was somewhat funny." Oh, David, it was. Can't we all just relax and enjoy Mr. Jaffe's ability to question the logic of banana-peel firing go karts?

OMFG!!! [David Jaffe's Blog]

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Kotaku-351824 Fri, 01 Feb 2008 16:40:56 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=351824&view=rss&microfeed=true
<![CDATA[ Jaffe Says Clues To Next Game Hidden In Twisted Metal Remake ]]> Desperate for even the slightest taste of what David Jaffe and the team at Eat Sleep Play have planned for their next title? You might want to take a look—a hard look—at their first, Twisted Metal Head On: Extra Twisted Edition. Jaffe tells GamePro that the follow-up is "absolutely revealed" in the forthcoming PlayStation 2 port, but that details are "hidden really, really, really well." Whatever it is, it's not necessarily a new Twisted Metal title.

Given that Jaffe claims the clues are "so well hidden" and "really cryptic", we estimate it will take a good 45 minutes after the game hits store shelves for details to pop up on the internet. 50 minutes, tops.

Jaffe says clue to next game hidden in new Twisted Metal [GamePro]

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Kotaku-346202 Thu, 17 Jan 2008 15:20:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=346202&view=rss&microfeed=true
<![CDATA[ Jaffe Shows Off Twisted Metal: Head On For PS2 ]]> David Jaffe's current independent venture, Eat Sleep Play, is already hard at work on its first project for Sony, an upgraded port of the PSP vehicular shooter Twisted Metal: Head On. Not content with the single colon in the original, the ESP team has added a second, bringing us the tongue twister title Twisted Metal: Head-On: Extra Twisted Edition. Jaffe gives us an early look at the game on the official PlayStation blog, showing off screen shots and a new trailer, the latter featuring a good hard look at Jaffe himself.

While the PlayStation 2 game may rival Tom Clancy and Square-Enix products with its extra long name, Twisted Metal: Head-On: Extra Twisted Edition looks like it will satisfy followers of the series with its copious bonus features and fan service.

Twisted Metal: Head-On: Extra Twisted Edition [PlayStation.blog]

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Kotaku-329821 Tue, 04 Dec 2007 15:20:00 MST Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=329821&view=rss&microfeed=true
<![CDATA[ New Twisted Metal is Extra Heavy ]]> SweetTooth_Stalking.jpgIt looks like Eat Sleep Play's new Twisted Metal: Head-On PS2 title will be more than just a PSP title with better graphics. It will be a PSP title with better graphics and plenty of extras (on top of the documentary that's been announced). From Jaffe himself:
...it seems like we're gonna get some great fan videos coming in, so that- along with tons of old concept art, toys, video, and other behind the scenes stuff we've uncovered- should make for a good package! I'm jazzed!
I'm jazzed too, Jaffe. I'm jazzed too.

TWISTED METAL DOC FILMING NOW... [via 1up]

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Kotaku-288974 Mon, 13 Aug 2007 13:40:51 MDT Mark Wilson http://kotaku.com/index.php?op=postcommentfeed&postId=288974&view=rss&microfeed=true
<![CDATA[ Jaffe Promises "Big" Announcement For Friday ]]> Current Sony Computer Entertainment America employee David Jaffe is going to spill an unspecified amount of beans on us this coming Friday, exactly at 9 AM PDT, on his latest... something. The Calling All Cars and God of War producer has been dropping hints about his next project for the past few weeks, posting photos of deserted offices and hinting at the signing of contracts that require large amounts of THC to properly celebrate.

If Jaffe hadn't specifically written that "the game a lot of you guys seems to think we are working on, we are not"—probably in reference to God of War 3 or Twisted Metal rumors—I'd have guessed he has something he and his crew had something up their sleeves to satisfy our car combat sweet tooth. But since David is only promising to talk about one of the games with which he's involved, I expect many disappointed fanboys.

However, Jaffe says the announcement represents a "very, very big change in my work life" which I can only assume to mean one thing. He's pregnant.

BIG ANNOUNCEMENT COMING FRIDAY [Jaffe's Game Design]

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Kotaku-282412 Wed, 25 Jul 2007 15:20:21 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=282412&view=rss&microfeed=true
<![CDATA[ A Twisted Metal PS3 Teaser Ad? Probably Not ]]> This PLAYSTATION 3 ad created by global advertising agency TBWA's Paris-based office, as you can see, features a mushroom cloud explosion in the form of a clown head. Obviously, one of the first things that came to mind was that it was a teaser promotion or early announcement for a PS3 sequel in the Twisted Metal series.

While former Twisted Metal producer David Jaffe recently made mention of something Twisted Metal related coming down the pike, I have my doubts that this is how the company would choose to announce it. Furthermore, the resemblance between the above clown and mascot Sweet Tooth isn't exactly striking.

Given Sony's history of creative and often offbeat marketing tactics, my assumption is that the ad is little more than a visual gag that makes the general viewer feel a bit clever when discovering the hidden imagery.

I guess we'll see. I don't expect Sony will squander one of its more popular IPs for the lifecycle of the PS3, but we'll hold tight for a formal announcement before getting our hopes up.

Playstation 3 Advertising [Advertising/Design Goodness]

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Kotaku-280041 Wed, 18 Jul 2007 19:20:07 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=280041&view=rss&microfeed=true
<![CDATA[ Jaffe Reveals Twisted Metal Doc For Mystery Project ]]> twisted_metal_doc.jpgDavid Jaffe revealed on his personal blog today that he'll be taking part in a Twisted Metal "documentary/round table discussion" which will be filmed as part of an unannounced project. Jaffe is soliciting questions and discussion topics from fans of the car combat series on his blog, opening the comments to the Twisted Metal faithful.

With that little amount of information, this project could be anything, from a Twisted Metal collection to a PlayStation Network release to bonus materials for PLAYSTATION 3 sequel. Watch this space for more!
TWISTED METAL DOCUMENTARY

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Kotaku-274459 Mon, 02 Jul 2007 16:40:42 MDT Michael McWhertor http://kotaku.com/index.php?op=postcommentfeed&postId=274459&view=rss&microfeed=true