What's with all the asshats rejoicing over people getting fired? You callous fools. The success of a game depends on a variety of different media coming together properly, and the people making the lower-level stuff don't get much say in that. It's entirely possible for brilliant people to work on mediocre games, and as far as mediocrity goes Turok wasn't even all that bad. You better hope at your job someone in another department doesn't mess up the project you're working on and end up getting you fired for their mistakes.
I was unfortunately one of the many who got let go from Blackbox and this news really stings. Not only because of the obvious empathy I feel for those who lost their jobs, but it means the Vancouver job market in games is going to be even more flooded and even less companies to hire them.
It was already hard enough as it is. Blackbox, Nexon, Propaganda... What's next? Radical? Relic? Next Level? Hate to say it but I'm not sure I'll be able to find a job in this industry in the foreseeable future.
@PlayingKarrde: No Radical was the first to start the layoffs with 140 last summer. I'm in the same boat as you, I doubt there's going to be any work here for a few months at least.
@.glib: Yeah I know about that previous radical thing but I wonder if they can last as a company even. If Prototype doesn't do wonders I could see them falling completely.
I agree with you about not seeing any work for a few months. I'm just hoping once the 2010 fiscal year rolls around and Obama's plans to give companies a tax break for new hires will see a surge in employment. Otherwise I'll be leaving these shores I guess.
Do you mind me asking which company you were previously at?
@PlayingKarrde: Yeah, I've been hearing some rumblings about how things are going in Vancouver recently. My deepest sympathies go to the poor joes who have families to support. Given the extent of the layoffs, seems like a new company or two ought to be forming from the rubble, right? I guess that might take a bit more faith than people are willing to offer right now. Best of luck in the job search.
Since personally I had thought the devs behind the game to be pretty cool when one of them had personally visited / commented here in regards to a story posted on the game a waaaay while back.
And as promised had picked up the game as show of thanks for them visiting to talk with us also.
@Witzbold: Yeah, I remember that, mostly because I left a real smartass comment right after he posted his. The guy who stopped by, Propaganda_Josh, should have been the one to issue the statement to the community because he carefully worded it like a rational explanation, unlike the other guy. The official statement was something along the lines of "we fixed it, you ungrateful wackos". Hopefully Josh is still with the company. He seemed like he had his head screwed on straight.
That's a shame about the sequel because Turok had almost everything: good graphics, great realistic dinosaurs, nifty knife kills and powerful bow & arrow.
It's a shame that they forgot the most important part of Turok that made it great back in the N64 days. Which I can't really name because I don't know what was missing. But something was.
Maybe the entire storyline was just too space marine-ish. I certainly didn't like it. Turok 2 had a great "story", as simple as it may be. Also, I didn't like the fact that Turok is not really on his own here. Turok should be on his own. Like Duke Nukem.
@Buttah: The adorable one: i thought the term was "royally boned". nobody has more money than disney, not even microsoft. i cant imagine why they had to cut people.
Wait, Disney owned the guys making Turok? Didn't know that... Seems a weird choice. Anyways, while the new Turok was a little awkward, I do think it has potential. I mean, any time you can slit a dinosaur's throat, you know someone's got their head in the right place.
And the fewer studios making lame Disney movie/series tie-in games, the better. Hopefully those who didn't remain can move on to something better.
A lot of these games were just rentals/milking money out of a franchise. I don't think this is a real loss to anyone but the children who play the consoles for these games and the employees.
@Kyle Guerrero: i couldnt care much for a turok sequel, though the demo was pretty cool. i just hope that the producers for games like kingdom hearts in the disney sector dont get laid off.
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It was already hard enough as it is. Blackbox, Nexon, Propaganda... What's next? Radical? Relic? Next Level? Hate to say it but I'm not sure I'll be able to find a job in this industry in the foreseeable future.
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01/29/09
I agree with you about not seeing any work for a few months. I'm just hoping once the 2010 fiscal year rolls around and Obama's plans to give companies a tax break for new hires will see a surge in employment. Otherwise I'll be leaving these shores I guess.
Do you mind me asking which company you were previously at?
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01/29/09
Since personally I had thought the devs behind the game to be pretty cool when one of them had personally visited / commented here in regards to a story posted on the game a waaaay while back.
And as promised had picked up the game as show of thanks for them visiting to talk with us also.
01/29/09
01/29/09
It's a shame that they forgot the most important part of Turok that made it great back in the N64 days. Which I can't really name because I don't know what was missing. But something was.
Maybe the entire storyline was just too space marine-ish. I certainly didn't like it. Turok 2 had a great "story", as simple as it may be. Also, I didn't like the fact that Turok is not really on his own here. Turok should be on his own. Like Duke Nukem.
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01/29/09
01/29/09
Anyways, while the new Turok was a little awkward, I do think it has potential. I mean, any time you can slit a dinosaur's throat, you know someone's got their head in the right place.
And the fewer studios making lame Disney movie/series tie-in games, the better. Hopefully those who didn't remain can move on to something better.
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01/29/09
Shame, I was hoping to try and give the franchise one last chance.
01/29/09
Diarrhea moves fluidly too, but that doesn't mean it's worth paying for, or warrants an encore...
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