<![CDATA[Kotaku: Turbine]]> http://cache.gawker.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: Turbine]]> http://kotaku.com/tag/turbine http://kotaku.com/tag/turbine <![CDATA[ LotRO Enters The Mines Of Moria ]]> Turbine proudly announces the launch of the first expansion for Lord of the Rings Online, Mines of Moria is now available across the U.S. and Europe, including my living room, where the collector's edition sits next to the coal-dusted mining hat they sent me to commemorate the auspicious occasion, which left a lovely black line across my forehead. The new expansion of course opens up the infamous Mines of Moria, and from my time in the beta for the expansion I can tell you that they've done an amazing job of realizing Tolkien's vision. Far from feeling like you are in a dungeon, the Mines truly feel like a massive, underground empire, filled with marvelous sights and a sense of scale I've rarely experienced in an MMO environment.

Along with the new areas to explore, Mines also brings two new character classes - the shifty Warden and the versatile Rune-keeper, both of which add exciting new gameplay mechanics to the game, along with unique legendary weapons that players can customize and rename, growing in power along with their characters. LotRO has come a long way since launch, and with the release of Moria it reaches all-new heights of excellence.

THE LORD OF THE RINGS ONLINE™: MINES OF MORIA™ LAUNCHES

The First Expansion for the Award-Winning Massively Multiplayer Online Game Now Available

WESTWOOD, MA – November 18, 2008 - Turbine, Inc. announced today that The Lord of the Rings Online™: Mines of Moria™ is now available for purchase across North America and Europe. Mines of Moria expands the award-winning online world of Middle-earth and allows players to explore the ancient underground cities of the dwarves, battle epic characters in the depths, face off with the Watcher, be a part of the fateful release of Durin’s Bane and more! In addition to extending the challenge to new heights, Mines of Moria will introduce two new classes, ten additional levels, hundreds of new quests, and the highly anticipated Legendary Item system.

“The Lord of the Rings Online (LOTRO) has established itself as one of the world’s premium MMOs for successfully integrating story into a game that features innovative and entertaining advancement through an immersive and breathtaking world,” said Jeffrey Steefel, Executive Producer of The Lord of the Rings Online. “Mines of Moria will raise the bar with the introduction of Legendary Items, a massive new system that will let players advance unique and powerful weapons and items that grow in might alongside their hero. These unique and powerful weapons will be by our players’ sides to aid in the challenging adventures that await them as we continue to journey through Middle-earth through the next several volumes of the game in years to come.”

Some of the new features in the Mines of Moria expansion include*:

Ø Forge Legendary Items! – The Mines of Moria introduces Turbine’s revolutionary new item advancement system to LOTRO. Players can now forge unique weapons and class-related equipment and evolve them to build a legacy the likes of Bilbo’s Sting and Gandalf’s Glamdring™. These legendary weapons grow in power along with the player through their adventures and are customized by advancing the item’s virtues, adding runic legacies and modifying its title.

Ø Speak Friend, and Enter – Moria, called Khazad-dûm by the dwarves, was their capital and the grandest of cities. This enormous underground world in north-western Middle-earth comprises an immense network of tunnels, chambers, mines and huge halls beneath the Misty Mountains and represent one of the largest and most dangerous online underground environments ever created. Starting today players can journey through hundreds of new adventures and battle goblin hordes and the Nameless of the Deep in the ancient city underground which has served as the foundation for the modern-day dungeon-crawling adventures.

Ø The Epic Story Continues! — The Lord of the Rings Online: Mines of Moria begins Volume II of The Lord of the Rings Online storyline. Players will experience six new books rich with new characters and content and face the fiery wrath of Durin’s Bane, battle the Watcher, bring aid to the Lady Galadriel and more.

Ø Increased Level Cap — Players can now advance their characters up to level 60, opening access to a wealth of new traits, virtues, skills and class quests. The crafting system also now offers a new Tier and gives players the ability to join crafting guilds to create even more powerful items.

Ø Discover Two New Classes — The Rune-keeper and the Warden, the first new classes to be introduced since the launch of the game, offer players the opportunity to create all-new characters and experience LOTRO in exciting new ways.

The Lord of the Rings Online: Mines of Moria Complete Edition, which includes the original game, The Lord of the Rings Online™: Shadows of Angmar™ (Volume I), all content updates released since launch, and Mines of Moria (Volume II) is now available for purchase at major retailers across North America. The Lord of the Rings Online: Mines of Moria Collector’s Edition is also now available for purchase at major retailers and includes all of the content of the Complete Edition as well as certain unique digital and physical items for collectors. A third option for existing LOTRO subscribers is The Lord of the Rings Online: Mines of Moria Digital Expansion, available online at www.lotro.com. For more information on The Lord of the Rings Online: Mines of Moria, please visit www.lotro.com/moria.

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Kotaku-5091821 Tue, 18 Nov 2008 10:20:00 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5091821&view=rss&microfeed=true
<![CDATA[ Evolving MMOs: Changing Business Models ]]> Among everything else going on at the Austin GDC, an interesting panel took place on the issue of changing business models in MMOs — Free To Play has an easy to read, to the point summation of the panel, which included Robert Ferrari of Turbine (LOTRO), Hilmar Veigar Petursson of CCP (EVE Online), Nicolay Nickelsen of Funcom (Age of Conan), and Min Kim of Nexon (MapleStory). Unsurprisingly, it included discussion of the revenue models — subscription versus free to play — as well as potential audiences:

Robert: F2P has a huge influence. But we have been based on subscriptions for years, with some games being around for 10+ years. Subscripitions hit a hardcore audience that is really embedded in those games. But as you expand your audience, they aren’t as hardcore anymore and F2P becomes more enticing as subs only wouldn’t appeal.

Nicolay: Both models work. Hardcore gamers are comfortable with sub model and most of the games with microtransactions have been casual games. But it is possible to have more than one biz model in a game.

Min: There is room in the market for both biz models. F2P in North America will make a large push as teenagers can’t commit to $15/month, so F2P will work well with them. Nexon saw lots of success when the market went beyond core to mass market.

Hilmar: Consumers are changing the business model of games - consumers making decisions. You can play Eve online through our trial program as a F2P program - users are able to “game” our trial system to play it as a F2P game. It’s a challenge for companies to adopt the needs of the market rather than keeping their head in sand. People will play the game how they want.

Min: We’re seeing in S Korea a lot of players have a subscription-based game that is their favourite, but have a secondary game that they play f2p with microtransactions.

I can't imagine the FTP model will ever overtake subscription models in the West, but there's no doubt that there are a lot of people playing FTPs — and spending way, way more than they would on a subscription — with an ever-increasing audience. I'm curious to see if we'll get any of the crazier FTP MMOs coming out of Asia in the coming years.

Evolving Business Models in MMOs - Panel [Free To Play]

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Kotaku-5052833 Sun, 21 Sep 2008 14:30:00 MDT Maggie Greene http://kotaku.com/index.php?op=postcommentfeed&postId=5052833&view=rss&microfeed=true
<![CDATA[ Asheron's Call - 100 Updates And Growing ]]> Before I started my four-year run with the original Everquest, I spent a couple months in the world of Dereth in Asheron's Call. That was nine years and one failed sequel ago, and I was almost certain the game had long since faded away into nothingness. Apparently I was wrong, as the title is now celebrating its 100th update since release. Originally published my Microsoft, that company dropped the torch and Turbine picked it up and ran a very, very long way with it.

The latest update introduces a new faction system, two new PVP controlled towns, new areas, and level 8 spells. It's a mighty hefty amount of content for a game I was almost positive didn't exist anymore.

Release Notes - August [Asheron's Call via Eurogamer]

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Kotaku-5042504 Wed, 27 Aug 2008 10:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5042504&view=rss&microfeed=true
<![CDATA[ LotRO: Mines Of Moria Collector's Edition Detailed ]]> Turbine has just announced a distribution deal with Warner Bros. Interactive Entertainment to get their upcoming Lord of the Rings Online expansion Mines of Moria into the hands of hungry fans, simultaneously dropping details on the various forms the expansion will take when it hits this fall. The game will come in three flavors: The Lord of the Rings Online: Mines of Moria Complete Edition, which includes the game, the expansion, and all updates so far, The Lord of the Rings Online: Mines of Moria Digital Expansion, which is of course a downloadable version of the expansion, and finally The Lord of the Rings Online: Mines of Moria Collector’s Edition, filled with bells, whistles, and of course, rings.

The collector's edition will include the complete edition of the game as listed above, along with exclusive tokens allowing players to choose three of eight in-game items, a 22" by 22" cloth map of the mines, a poster, The Lord of the Rings Art and Music Collection, Collector's Edition Starter Guide, and a gold-plated version of the one ring, complete with chain and pouch. A lovely haul, but be warned - wearing a replica of the one ring in a pouch around your neck makes it completely legal for people to punch you right in the face. It's true!

And what the hell? Here's the trailer.


TURBINE ANNOUNCES distribution Partnership with warner bros. INTERACTIVE entertainment For the LORD of the rings online™: mines of moria™

North American Product Lineup Unveiled

WESTWOOD, MA – July 31, 2008 - Turbine, Inc. announced today its partnership with Warner Bros. Interactive Entertainment to distribute The Lord of the Rings Online™: Mines of Moria™ at retail in North America. As part of the announcement, Turbine unveiled its fall product lineup which includes two titles that will be available at retail, The Lord of the Rings Online: Mines of Moria Complete Edition and The Lord of the Rings Online: Mines of Moria Collector’s Edition, as well as a digital only title for existing subscribers, The Lord of the Rings Online: Mines of Moria Digital Expansion.

“We are excited to self publish The Lord of the Rings Online: Mines of Moria and to partner with Warner Bros. to distribute the title at retail this fall,” said Jim Crowley, president and CEO of Turbine, Inc. “Mines of Moria introduces breakthrough content and features including our Legendary Item system that will revolutionize the way players advance and customize their unique heroes.”

The Lord of the Rings Online: Mines of Moria expands the online world of Middle-earth™ to let players continue the ultimate interactive adventure in the largest and most dangerous online underground environment ever created. Players will be able to explore the ancient underground cities of the dwarves, battle epic characters in the depths, face off with the Watcher, be a part of the fateful release of Durin’s Bane and more. In addition to the Legendary Item system, The Lord of the Rings Online: Mines of Moria features groundbreaking dual height map technology that creates a seamless, vast, and epic environment that brings Moria to life like never before. The Lord of the Rings Online: Mines of Moria extends the challenge to new heights with two new classes, ten additional levels and hundreds of new quests.

“Turbine has an impressive track record of creating and publishing high quality massively multiplayer online games,” said John Quinn, Executive Vice President, Worldwide Operations, Warner Bros. Interactive Entertainment. “We look forward to working with Turbine and we will leverage our experience in distributing successful premium titles with the launch of The Lord of the Rings Online: Mines of Moria this fall.”

The Lord of the Rings Online: Mines of Moria - Fall 2008 Product Lineup:

Ø The Lord of the Rings Online: Mines of Moria Complete Edition will include the original The Lord of the Rings Online™: Shadows of Angmar™ game (Volume I), all content updates released since launch, and The Lord of the Rings Online: Mines of Moria (Volume II). The Complete Edition will be available at retail stores nationwide and offers new players who wish to journey through the most complete and authentic recreation of Middle-earth the full, award-winning experience.

Ø The Lord of the Rings Online: Mines of Moria Collector’s Edition will feature the content of the Complete Edition as well as compelling digital and physical items for collectors. Limited quantities of the Collector’s Edition will be available at retail outlets in a unique leather-bound book packaging and will include:

· 3 exclusive tokens that can be exchanged for the player’s choice of 8 different in-game items

· 22” x 22” premium quality cloth map of the Mines of Moria

· Special gold-plated ring complete with chain and pouch

· Mines of Moria poster

· The Lord of the Rings Online Art and Music Collection with the official Mines of Moria Soundtrack

· A full color Collector’s Edition Starter Guide

Ø The Lord of the Rings Online: Mines of Moria Digital Expansion is a digital upgrade that will allow existing subscribers to The Lord of the Rings Online: Shadows of Angmar to continue the ultimate interactive adventure into the vast, terrifying and unparalleled world beneath Middle-earth.

The Lord of the Rings Online is the ultimate interactive adventure. This award-winning massively multiplayer online role playing game delivers an interactive experience brimming with life and filled with the familiar people, places and monsters from the most beloved fantasy of all time. From the picturesque surroundings of the Shire to Moria, the most fearsome underground realm ever imagined, players will experience the world of Middle-earth as never before. For more information on The Lord of the Rings Online: Mines of Moria, please visit www.lotro.com/moria.

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Kotaku-5031427 Thu, 31 Jul 2008 08:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5031427&view=rss&microfeed=true
<![CDATA[ Closing The Book On LotRO Volume One ]]> Volume 1 of the Lord of the Rings Online Saga is coming to a close, but before Turbine plunges players into the Mines of Moria with the game's first expansion, they've got some loose ends to tie up. To that end they've just released the last free content update of the first volume, Book 14: Ring-Forge of Eregion. Story is key with LotRO, and Book 14 will see a series of live events centering around epic battles with Amarthiel's minions, with Turbine Game Masters stepping into the shoes of Amarthiel herself.

Along with the live events, Book 14 introduces a series of quest lines involving holding the forces of Angmar at bay, which when completed a certain number of times on each server unlock special server-wide content, similar to World of Warcraft's AQ events. Prove your server is the best and be absolutely flooded by assholes who just want to see the new content they weren't around to help unlock. I say thee woot. Hit the jump for full details.

TURBINE uNVEILs BOOK 14: Ring-forge of eregion FOR THE LORD OF THE RINGS ONLINE™

2007 PC MMO Game of the Year* Introduces Sixth Content Update for Subscribers

WESTWOOD, MA – July 23, 2008 - Turbine, Inc. announced the details of the sixth content update for subscribers to The Lord of the Rings Online™: Shadows of Angmar™. Book 14: Ring-forge of Eregion delivers the climax to the epic story from Volume I of The Lord of the Rings Online (LOTRO). The story takes center stage in Book 14 with several new storytelling mechanics combined with live in-world events that allow players to work together to be part of the rise and fall of Amarthiel at the Ring-forges of Eregion! This will unlock the prelude quests that will lead players to the Mines of Moria™, the first expansion pack to the 2007 PC MMO Game of the Year* scheduled to be released this fall. Book 14: Ring-forge of Eregion is now available to subscribers of The Lord of the Rings Online in North America and Europe.

“The Lord of the Rings Online is one of the only MMOs to successfully integrate story into game play,” said Jeffrey Steefel, Executive Producer of The Lord of the Rings Online. “With Book 14 we continue to create new ways for players to experience the epic story in Middle-earth from the dramatic moments unfolding throughout the story to the new adventure instances that require players to work together across their server to unlock new content and advance the story. The live events planned in Book 14 will provide incredibly dynamic adventures for our players and set the tone for our journey this fall into the Mines of Moria.”

NEW FEATURES:

Ø The Finale of the Epic Story – As the epic story of Volume I reaches its climax, Book 14 will take LOTRO’s unique storytelling to a new level. The story continues as Laerdan leaves for Mirobel, the Ring-forges of Hollin, to reforge the ring Narchuil. Players will set out after him and engage in an epic battle with Amarthiel’s minions that ultimately reveals the true enemy. The story will use several new storytelling mechanics and feature a series of live events hosted by Turbine’s Game Masters who will be playing the role of Amarthiel.

Ø New Battlefield Adventure Instances – Book 14 introduces a new style of gameplay for LOTRO through a series of 6-player experiences calling on the heroes of Middle-earth to hold the line against the invading forces of Angmar. Players across each world must complete a series of chained quests a certain number of times in order to unlock additional content for the entire server.

Ø New Animation Technology – LOTRO continues to improve the award-winning experience for players with major improvements to player animations and the introduction of new emotes for Monster Players.

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Kotaku-5028119 Wed, 23 Jul 2008 08:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5028119&view=rss&microfeed=true
<![CDATA[ Interview: Turbine Confirms Console Project, Talks Future Plans ]]> When we heard this morning that Turbine was planning to put part of its $40 million Time Warner-led investment to work doing console MMOs, we wondered if a console version of Dungeons & Dragons Online or Lord of the Rings Online could be in the works.

Alas, when we spoke to Turbine's communications director Adam Mersky today, he confirmed Turbine is "actively developing a title for console," but declined to specify.

"We've hired over 60 people since the beginning of the year," said Mersky, and 40 more job postings for the project are currently waiting to be filled. "The people that invested in us, Time Warner... one of the media giants, getting into the MMO fold, and that's obviously a big deal," he said. "They also have a huge distribution network... that may bear fruit for us."

And that investment, Mersky said, makes Turbine "well funded for a good time into the future," and he told Kotaku a bit more about what the company plans to do with that money.

GGV capital, another of the recent investors, has a "huge footprint in China," Mersky said. Right now, LotRO is ramping up for a launch in China this year or early next, while its closed beta just finished in Korea. Asia is a huge market for MMOs in general, Mersky said, and "that's a big thing for Turbine."

"DDO is doing well too," Mersky said, "It's over two years old which is something to be said for a lot of MMOs." The marketing push we've been hearing about as a possible indicator that DDO may move to consoles partially hinges on new content updates planned for the remainder of the year, he said, both revamps of old content and new content, including new starter experiences.

"It's a good time for that franchise," said Mersky. "Atari has turned itself around, brought in a lot of talented people recently, and we're in active dialog with them to do good things for DDO."

DDO is also set to get Direct X 10 by the summer, Mersky said.

As for LotRO, the team is ramping up for the Mines of Moria expansion. Another book update in July is coming to close out Volume 1 and pave the way for the new expansion, and Mersky said Turbine will publish a full expansion every year for the game.

For how long? Turbine has the license to make MMOs based on the Tolkien universe until 2012, with options to extend until 2017.

Part of the investment dollars are going into new technology - Mersky points out that new players coming into the game late currently have to tuck in to catch up on a long patching process, but he alluded to proprietary tech in the works that may remove the sort of snafus that often occur in client-based computing.

Turbine has its eye on open worlds and user-generated content, too: "We're working on tech to let people... enable self evolving worlds," he said. "The idea is, we have these immersive, beautiful 3D worlds and they're designed by professional artists - but how can we let people create content in those... without 'suburban sprawl,' allow them to create gameplay environments." Nothing immediate to announce on that front, said Mersky, but that's a direction Turbine is very interested in going, too.

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Kotaku-5015103 Tue, 10 Jun 2008 15:30:00 MDT Leigh Alexander http://kotaku.com/index.php?op=postcommentfeed&postId=5015103&view=rss&microfeed=true
<![CDATA[ Turbine Talks Cross-Platform MMOs, Console DDO A Possibility ]]> Lord of the Rings Online and Dungeons & Dragons Online: Stormreach developers Turbine recently received a $40 million cash infusion from Time Warner that they announced would go in part towards expanding the platforms they support. MMORPG.com has posted an interview with Turbine CEO Jim Crowley in which he further details the company's multi-platform plans, hinting that one or both of their existing titles will be heading to game consoles in the future.

"First, he told me that Turbine is investigating the world of cross-platform games, meaning consoles. “These worlds are so rich and robust, we do want them to be shared across platforms, both for existing and future worlds,” Crowley said. We should expect more details on the how and when “later on in the year”. He did make a point of clarifying that Turbine will remain dedicated to the PC, but want to make sure that people who want to enjoy the games (present and future) on the console will be able to do that."

So console MMOs are definitely in the cards for the company, and judging from a job listing posted over at Joystiq this morning, both the Xbox 360 and PS3 are in the running, but which games are making the move?

Joystiq points towards the DDO community forums, where developers have announced that a popular feature, Weekly Development Activities, will be going away for a bit due to several DDO projects that are currently under tight wraps, meaning they'd be unable to post what they've been working on. The same post also states that DDO would be the subject of renewed focus from marketing and PR teams in the coming months, hinting that big news is on the way.

While this could very well mean that Dungeons & Dragons Online is heading to consoles, it is by no means definite, and does nothing to rule out Lord of the Rings Online coming to consoles as well.

From my experience with the two titles, DDO would probably translate best to a console environment, and the game could definitely use the bolstering a new community of console gamers could bring to it. LotRO, on the other hand, continues to enjoy a relatively robust player base compared to its MMO sibling, so porting it would be less of a priority, but by no means out of the question.

As Crowley mentions in the MMORPG interview, we'll know more later in the year. Hopefully we'll have all of these questions cleared up once E3 hits this July.

Turbine - CEO Jim Crowley on New Investors
[MMORPG.com - Thanks Asaron!]

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Kotaku-5014944 Tue, 10 Jun 2008 08:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=5014944&view=rss&microfeed=true
<![CDATA[ Time Warner Hitches Its Star To Turbine With $40 Million Investment ]]> Lord of the Rings Online developer Turbine has just snagged $40 million in equity financing primarily from Time Warner and GGV Capital, the company announced today.

The company's existing investors also helped out this funding round, and Time Warner said Turbine was "an important addition to [its] entertainment initiatives."

Both Time Warner and GGV look to be betting big on the growth of online worlds; full announcement follows the jump.

TURBINE SECURES $40 MILLION IN FINANCING

Time Warner Inc. and GGV Capital

Join Existing Partners in Fueling Online Game Leader’s Growth

WESTWOOD, MA — June 4, 2008 — Turbine, Inc. today announced that it has raised $40 million in equity financing. Time Warner Inc. (NYSE: TWX) and GGV Capital, a leader in expansion-stage venture capital investments in the U.S. and China, led the investment along with existing investors, Highland Capital Partners, Polaris Venture Partners, Tudor Ventures and Columbia Capital. The investment will be used to further accelerate Turbine’s growth as a global leader in online entertainment.

“This is truly an exciting time for Turbine. The addition of Time Warner, one of the world’s largest media companies, and GGV Capital, one of the financial community’s most sophisticated investors, adds a level of access, perspective and experience to Turbine that is singularly unique in the global online entertainment space,” said Jim Crowley, president and CEO of Turbine, Inc. “Turbine has an extraordinary team, incredible technology and a growing portfolio of games based on some of the most popular brands ever created. With this funding we are uniquely positioned to change the future of online entertainment as we bring new titles to market, expand the platforms we support and introduce new technologies to sustain self-evolving game worlds.”

An online entertainment veteran, Turbine is recognized globally for its industry-leading technology platform, groundbreaking game graphics and its exceptional ability to create and operate multiple massive, persistent online worlds that power hundreds of thousands of interactive social gaming experiences. The company currently operates three award-winning franchises around the globe and is one of the largest privately-held online gaming studios in North America.

“Our investment in Turbine is an important addition to Time Warner's entertainment initiatives,” said Rachel Lam, Senior Vice President and Group Managing Director of Time Warner Investments. “Online interactive entertainment is a huge growth market and we are very excited about Turbine, its unique capabilities and the obvious opportunities that exist with our own broad portfolio of IP.”

“The demand for massively multiplayer online worlds is exploding both geographically and in terms of platforms served,” said Hany Nada, managing partner, GGV Capital. “Turbine is a proven leader in massively interactive online entertainment and the incredible technology that supports it. We look forward to marrying our strengths both here and in Asia with Turbine’s unique capabilities.”

In April 2007, Turbine launched The Lord of the Rings Online™: Shadows of Angmar™, the first and only MMORPG based on the books of J.R.R. Tolkien, and has quickly established itself as an emerging leader. The Lord of the Rings Online was named PC Game of the Year 2007 at the 25th Annual Golden Joystick awards and The New York Times proclaimed it “a major achievement of interactive storytelling, the first game truly worthy of the 'Lord of the Rings' franchise and a must-play for just about anyone with an interest in Tolkien or the future of online entertainment.” Turbine also created and operates Dungeons & Dragons Online™, which was named Best Multiplayer Game of 2006 by the British Academy of Television & Arts, and Asheron’s Call®, which was named one of the Top 50 Games of All Time by GameSpy and is one of the longest running massively multiplayer online games in the industry.

About Turbine

Turbine, Inc. is the premier creator and operator of massive, persistent online worlds that foster powerful social gaming communities. Turbine has grown to become one of the largest privately-held online gaming studios in North America. Turbine has created some of the world’s most popular and award-winning online games, including The Lord of the Rings Online™: Shadows of Angmar™, Dungeons & Dragons Online™ and Asheron's Call®. For more information on Turbine, its products and services please visit www.turbine.com.

About Time Warner Investments

The Time Warner Investments group targets non-control strategic investments that have a clear impact on Time Warner's divisional operations and directly enhance the Company's ability to meet specific strategic goals. Time Warner Inc. is a leading media and entertainment company, whose businesses include interactive services, cable systems, filmed entertainment, television networks and publishing. For more information, please visit: www.timewarnerinvestments.com.

About GGV Capital

GGV CapitalTM is a leader in expansion-stage venture capital investments in the United States and Asia. Focused on driving expansion-stage innovation worldwide, GGV Capital’s highly diverse team manages over $1 billion from its offices in Silicon Valley, Shanghai, and Singapore. The firm invests across a range of sectors in information technology, services and healthcare, as well as the consumer growth sector in China. GGV Capital has provided capital and helped accelerate international expansion for its worldwide portfolio of high-growth companies, particularly in the U.S. and China. GGV Capital’s portfolio includes Alibaba (HKSE:1688), athenahealth (NASDAQ: ATHN), Boston-Power, BCD Semiconductor, Endeca, hiSoft, QuinStreet, SuccessFactors (NASDAQ: SFSF), and WildTangent. For more information, please visit www.ggvc.com.

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Kotaku-5012988 Wed, 04 Jun 2008 08:40:00 MDT Leigh Alexander http://kotaku.com/index.php?op=postcommentfeed&postId=5012988&view=rss&microfeed=true
<![CDATA[ Return To LotRO Free This Weekend ]]> welcomebacklotro.jpg Turbine is celebrating the first anniversary of the Lord of the Rings Online as previously mentioned, and they're giving lapsed players a chance to come back and see what's changed since they bucked up and kicked the hobbit (so ashamed of myself). Between now and May 12th, players who have cancelled their account may log back in for free, spend several hours patching, and then experience the new features they've missed out on, such as...
* New Region - Explore the icy reaches of Forochel
* New Quests - Over 100 new quests
* Hobby System - Feel like going fishing?
* Enhanced Monsterplay - New monster class: the Orc Defiler
* Looking For Fellowship Enhancements - Mustering Horns and UI improvements
* More customization options - cosmetic clothing, traveling clothes, and barbershops!
* New PvMP dungeon - The Delving of Frór
* Return to Angmar - completely overhauled to enhance playability and fun
All of this, plus they added more cowbell. What more do you people want?

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Kotaku-388442 Thu, 08 May 2008 08:40:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=388442&view=rss&microfeed=true
<![CDATA[ LotRO Celebrates Year One - Lifetime Memberships Return ]]> It's been a great first year for Lord of the Rings Online, and Turbine has an entire month of celebrations planned for one of the most successful MMO launches since World of Warcraft. It all starts with the launch of Book 13: Doom of the Last-King, which adds the frosty reaches of Forochel to the landmass and a brand-new Monster Player class in the Defiler, seen menacingly above. Monsters will be dropping rare items throughout the month that you can exchange for in-game rewards, and if returning players want to check those out they'll be allowed five days free play to see how the game has evolved since launch. Finally, special subscription plans are in effect for a limited time, with plans over 90 days in length costing only $9.99 a month, and the return of the launch premium lifetime memberships for only $199. Hit the jump for more details on the celebration of a year of l337-speaking Hobbits.

tURBINE CELEBRATES THE FIRST ANNIVERSARY OF the launch of THE LORD OF THE RINGS ONLINE™

Month-Long Celebration Marks the Return of the $199 LOTRO Lifetime Subscription Plan

WESTWOOD, MA - April 24, 2008 - Turbine, Inc. announced today a special promotion featuring limited time pricing offers and a series of in-game events to celebrate the first anniversary of The Lord of the Rings Online™: Shadows of Angmar™ (LOTRO), the award-winning massively multiplayer online roleplaying game.

"It's been an incredible year for LOTRO and Turbine" said Jim Crowley, president and CEO of Turbine, Inc. "Winning the 2007 PC Game of the Year, being named 2007 MMO of the Year and the overwhelmingly positive response to the game from fans around the world has been a real validation of our vision*. Our anniversary celebration is a chance for us to take time to gather with our past and present players to enjoy everything that is special about Middle-earth and thank them for their wonderful support with some special in-game events and subscription options."

The month-long celebration of the first anniversary of LOTRO includes:

Ø Launch of Book 13: Doom of the Last-king: Turbine's fifth content update to LOTRO delivers the frosty new region of Forochel, a new Monster Player class plus a host of other enhancements that continue to make LOTRO one of the fastest growing games in the world!

Ø Welcome Back Celebration: Former subscribers are invited to come back to Middle-earth beginning May 8th for five days of free play! Experience the new content added since launch that has increased the size of the world by over 30% including new regions, player housing, the outfit system and a myriad of new raids and instances.

Ø Save Middle-earth and Win: During the anniversary celebration, monsters throughout Middle-earth will drop rare items when defeated. Players can exchange these rare items for a special gift box that will reward the player with one of a variety of in-game items to aid them on their adventures in Middle-earth.

Ø Special Anniversary Pricing: For a limited time, Turbine is offering two new pricing plans for the 2007 PC Game of the Year and the 2007 MMO of the Year! Players can choose to become lifetime subscribers for $199 and never pay a monthly fee again. Players can also choose any multi-month plan (90-days or longer) and lock in a monthly price of $9.99 for as long as they maintain their new subscription plan. **

The Lord of the Rings Online is an award-winning massively multiplayer online role playing game that delivers an interactive experience brimming with life and filled with the familiar people, places and monsters from the most beloved fantasy adventure of all time. From the picturesque surroundings of the Shire to the upcoming expansion to Moria, the most fearsome underground realm ever imagined, players will experience the world of Middle-earth as never before. LOTRO is available for purchase at major retailers across North America and Europe. For more information or to download a free trial, visit www.lotro.com or www.lotro-europe.com.

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Kotaku-383857 Thu, 24 Apr 2008 19:00:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=383857&view=rss&microfeed=true
<![CDATA[ LotRO Reaches The Ocean ]]> The latest chapter in the ever-expanding Lord of the Rings Online introduces Forochel, a new region which lies in the far, frozen north of Eriador, which gives players their very first chance to see the ocean in the game. It's funny how you don't notice such a thing missing until it's pointed out to you. Along with giant patches of water, Book 13: Doom of the Last-king promises new cold-based terrain effects. What that means exactly I have no idea. Perhaps slippery patches of ice? It's about time for an MMO to introduce slippery patches of ice. Failing that, some really well-crafted fjords. Turbine promises more info on the next free expansion shortly. For now, it's LotRO on ice!

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Kotaku-377794 Wed, 09 Apr 2008 10:20:00 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=377794&view=rss&microfeed=true
<![CDATA[ LotRO Expansion Explores Mines Of Moria ]]> With so much free content coming on a regular basis for Turbine's Lord of the Rings Online, the announcement of the first retail expansion, Mines of Moria, took me completely off guard. Announced today at the Connect 08 event and slated for a fall release, the expansion signals the beginning of Volume II of The Lord of the Rings Online, and brings with it some pretty significant new features. First and foremost the expansion includes two new classes, the Rune-keeper and the Warden, both of which they can take up to level 60 with the accompanying increase in level cap. The expansion will also introduce item advancement, which allows you to craft magnificent, customizable weapons that level along with you, complete with weapon titles, virtue advancement, and runic legacies. To celebrate the announcement, players can register at http://www.unlocktheminesofmoria.com, where starting March 31st they can play mini-games that will unlock previews, assets, and in-game items.

THE LORD OF THE RINGS ONLINE™: Mines of moria™ unveiled at connect 08

Volume II of the 2007 PC Game of the Year Expected to Arrive at Retail This Fall

BIRMINGHAM, UK - March 14, 2008 - Turbine, Inc. and Codemasters Online today unveiled Volume II of The Lord of the Rings Online™, the first retail expansion for the award-winning massively multiplayer online roleplaying game (MMORPG). Announced in Birmingham, the childhood home of J.R.R. Tolkien, The Lord of the Rings Online™: Mines of Moria™ will expand the online world of Middle-earth to let players explore the ancient underground cities of the dwarves, battle epic characters in the depths, face off with the Watcher, be a part of the fateful release of Durin's Bane and more! The Lord of the Rings Online expects to open Volume II of its epic story in the fall of 2008 with an increased level cap, two new classes and the introduction of a unique item advancement system.

"The Mines of Moria is one of the most epic settings in all of fantasy fiction," said Jim Crowley, president and CEO of Turbine, Inc. "No one delivers more quality content than Turbine and with our journey into Moria, we will raise the bar even higher. We are adding vast amounts of content, debuting massive new environments and unveiling numerous unique feature sets, like item advancement, which will create entirely new dimensions of compelling game play and social interaction which are unique to The Lord of the Rings Online experience."

NEW FEATURES:

Ø Speak Friend, and Enter - Moria, called Khazad-dûm by the dwarves, was their capital and the grandest of cities. This enormous underground cavern in north-western Middle-earth, comprises an immense network of tunnels, chambers, mines and huge halls that run beneath and ultimately through the Misty Mountains. For the first time, players of The Lord of the Rings Online will enter this ancient city which has served as the foundation for the modern-day dungeon-crawling adventures to battle the hordes of goblins and the Nameless of the Deep and journey through hundreds of new quests within six new kinds of stunning environments.

Ø The Epic Continues! — The Mines of Moria represents the beginning of Volume II of The Lord of the Rings Online. Players can experience six new books as part of this update and participate in the release of Durin's Bane, battle the Watcher, aid Galadriel and more!

Ø Increased Level Cap — Players will be able advance their characters up to level 60, gaining access to new traits, virtues, skills and class quests. The crafting system will also expand, giving players the ability to craft even more powerful items.

Ø Discover Two New Classes — The Rune-keeper and the Warden, the first new classes to be introduced since the launch of the game, allow players to build exciting and powerful new characters in The Lord of the Rings Online in diverse new ways.

Ø Forge Legendary Items - The Mines of Moria will introduce Turbine's new item advancement system to The Lord of the Rings Online. Players will be able to forge weapons and class-related equipment and evolve them to build a legacy the likes of Bilbo's Sting and Gandalf's Glamdring. These legendary weapons will level-up along with the player, allowing customization by advancing the item's virtues, adding runic legacies, modifying its titles and forming fables.

To celebrate this exciting news, Turbine and Codemasters also announced today that they will kick off a major promotion that invites everyone to unlock the Mines of Moria by visiting http://www.unlocktheminesofmoria.com. Visitors can learn more about Mines of Moria and play special mini-games that will be periodically released over the coming months. Certain players who participate can complete special deeds through game play and other means to unlock exclusive previews, assets and special in-game items that may help them when they delve into Mines of Moria this fall. The Unlock the Mines of Moria promotion is scheduled to begin at the end of this month.

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Kotaku-367908 Fri, 14 Mar 2008 08:40:34 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=367908&view=rss&microfeed=true
<![CDATA[ Turbine and Tolkien Sitting In A Tree ]]> lotrobox.jpgMost people who've actually gotten a chance to play a bit of Turbine's Lord of the Rings Online have to admit that the company has done a damn fine job in handling Tolkien's work in a respectful fashion. Apparently the Tolkien folks agree, as the two companies have signed an agreement granting Turbine the license to create online games based on the Lord of the Rings books up through the year 2014, with an option to extend the rights to 2017.
"We have had a wonderful working relationship with Turbine over the past several years," said Albert M. Bendich, Executive Vice President of The Saul Zaentz Company, and its merchandising division Tolkien Enterprises. "We look forward to our continuing success with Turbine as it pushes the envelope for compelling online entertainment and gameplay to bring the compelling characters of Middle-earth to life for Tolkien fans around the world."
Those TE folks aren't pushovers either, nearly single-handedly bringing about the downfall of Iron Crown Enterprises by pulling the license on their Middle Earth Role-Playing Game. Good show Turbine!

TURBINE AND TOLKIEN ENTERPRISES EXTEND RELATIONSHIP

License to Develop Online Games Based on the Books of J.R.R. Tolkien Extended to 2014

WESTWOOD, MA - February 20, 2008 - Turbine, Inc. announced today that in the wake of the global success of The Lord of the Rings Online™: Shadows of Angmar™, named the 2007 PC Game of the Year*, it has reached an agreement with Tolkien Enterprises to extend it's license to develop Massively Multiplayer Online Roleplaying Games (MMORPG) based on The Hobbit and The Lord of the Rings by J.R.R. Tolkien to 2014 with additional options to extend the rights until 2017.

"We're thrilled with the global success of The Lord of the Rings Online since its launch in 2007," said Jim Crowley, president and CEO of Turbine, Inc. "With the recent announcement of what are sure to be two blockbuster films based on The Hobbit and a sequel, we expect the success of the license and our relationship with Tolkien Enterprises to grow for years to come.

"We have had a wonderful working relationship with Turbine over the past several years," said Albert M. Bendich, Executive Vice President of The Saul Zaentz Company, and its merchandising division Tolkien Enterprises. "We look forward to our continuing success with Turbine as it pushes the envelope for compelling online entertainment and gameplay to bring the compelling characters of Middle-earth to life for Tolkien fans around the world."

The Lord of the Rings Online delivers an interactive experience brimming with life and filled with the familiar people, places and monsters from the most beloved fantasy adventure of all time. From the quaint surroundings of the Shire to Angmar, the vile kingdom of the Witch-king, players will experience the world of Middle-earth as never before. The Lord of the Rings Online is available in North America, Europe, Australia, New Zealand and Japan. For more information, please visit www.lotro.com.

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Kotaku-358586 Wed, 20 Feb 2008 11:20:16 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=358586&view=rss&microfeed=true
<![CDATA[ Turbine Continues To Impress With LOTRO Book 12 ]]> Turbine continues to kick the living crap out of most other MMORPGs feature-wise with the announcement of the latest free content update, Book 12: The Ashen Wastes. Book 12 introduces a mechanic that so many MMOs need but so very few utilize - the outfit system. Basically it allows you to customize the gear your character wears without affecting your armor stats, meaning that no matter what armor you put on, you can maintain the look you want. You wanna be known as the hobbit in hot pink pants? You can be that hobbit without worrying about your look changing every time you find a better piece of armor. They're also introducing barbershops where you can deck your character out in one of more than 50 new hairstyles, which is nifty indeed. On the actual game front, they are introducing The Delving of Frór, a 12-player raid dungeon that switches between player character and player monster control based on the faction winning the battle in the Ettenmoors, sort of like the Darkness Falls dungeon in Dark Age of Camelot. Enhanced player housing, over 100 new quests, and the chance to recover the ancient ring Narchuil round out the impressive feature list in Book 12. Hit the jump for more details, while I ponder the reactivation question for the umpteenth time.

TURBINE and Codemasters Online gaming TO uNVEIL BOOK 12: the ashen wastes FOR THE LORD OF THE RINGS ONLINE™

2007 MMO of the Year* Introduces New Free Content Update for Subscribers

WESTWOOD, MA - February 13, 2008 - Turbine, Inc. and Codemasters Online announced the details of the fourth free content update for subscribers to The Lord of the Rings Online™: Shadows of Angmar™. Book 12: The Ashen Wastes continues the epic story of The Lord of the Rings Online, adds substantial new features that provide players ability to truly personalize their heroes and an inventive new region that blends the challenge of a 12-player raid with the action of player-vs-player combat. Book 12: The Ashen Wastes will be available to subscribers of The Lord of the Rings Online on February 13, 2007 in North America and February 14, 2007 in Europe.

"The Lord of the Rings Online has taken the world by storm, winning multiple awards and continuing to expand with compelling content updates such as Book 12," said Jim Crowley, president and CEO of Turbine, Inc. "We're very excited about the response to the new additions to Monster Play and we know that the ability for players to customize and personalize their characters by using our new outfit system or by visiting one of the many barbershops throughout Middle-earth, will add an entirely new level of fun and enjoyment to the game. We are dedicated to our continued delivery of the best persistent online experience available and we look forward to sharing our plans for the future of this franchise in the coming months."

NEW FEATURES:

Ø More Customization - Book 12 introduces the Outfit system which features new gear and options to let players truly customize their hero's appearance without impacting the stats of their armor. Players can also visit one of the many new barbershops in Middle-earth where they can choose from one of more than 50 new hairstyles.

Ø The Delving of Frór — Monster Play evolves in Book 12 with an innovative new dungeon that implements 12-player raid mechanics into a dynamic player-vs-player (PvP) environment. The Delving of Frór is controlled by the faction currently winning the battle in the Ettenmoors. Players who gain access to this vast new public dungeon will participate in a challenging raid that pits them against fearsome foes while they face the constant threat of an opposing faction gaining control of the Ettenmoors above and quickly transforming the Delving of Frór into an all-out PvP battle.

Ø Housing Enhancements — The player housing system, which was introduced in Book 11, has been significantly enhanced to provide players with even more control over the items they place in their home. A host of new trophies and other bind-on-acquire items have been added to help players make their home reflect their unique tastes and accomplishments in Middle-earth.

Ø The Epic Continues! — Elrond sends players to rescue Laerdan from Amarthiel deep within Carn Dûm. Through their investigations, players will discover the location of Narchuil, the ancient Ring Amarthiel lost at the Battle of Fornost. Players will battle an Angmarim sorcerer, but only manage to recover half of the ring before returning to Rivendell to inform Gandalf.

Ø Over 100 New Quests — The story continues for players as they aid the Fellowship and encounter new adventures in Middle-earth.

The Lord of the Rings Online delivers an interactive experience brimming with life and filled with the familiar people, places and monsters from the most beloved fantasy adventure of all time. From the quaint surroundings of the Shire to Angmar, the vile kingdom of the Witch-king, players will experience the world of Middle-earth as never before. The Lord of the Rings Online is available for purchase at major retailers across North America and Europe. For more information, or to download a free trial, visit www.lotro.com or www.lotro-europe.com.

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Kotaku-355988 Wed, 13 Feb 2008 10:20:17 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=355988&view=rss&microfeed=true
<![CDATA[ LOTRO Goes Russian ]]> lotroworld.jpgThey're taking the Hobbits to Kaliningrad! Russia is a gigantic country with approximately 142 million people, and not enough of them are MMO addicts. The gaming industry is slowly realizing this, with Blizzard readying the Russian-language version of World of Warcraft and now Turbine announcing an agreement to bring Lord of the Rings Online to the Hobbit-hungry populace. IT Territory LLC, a major Russian online game publisher, will be handling the publication and operation of the game in their country.
"The Lord of the Rings Online has taken North America and Europe by storm and we are committed to bringing the game to fans around the world," said Jim Crowley, president and CEO of Turbine, Inc. "ITT is a major player in online gaming and we look forward to partnering with them to bring The Lord of the Rings Online to Russia."
Hooray! The world has come so far, hasn't it? Remember when Russians were the enemy in all those 1980's video games and movies? We were all such dorks back then.

TURBINE PARTNERS WITH IT TERRITORY TO BRING THE LORD OF THE RINGS ONLINE™ TO RUSSIA

WESTWOOD, MA — January 28, 2008 — Turbine, Inc. and IT Territory LLC (ITT) today announced a new relationship for the distribution of The Lord of the Rings Online™: Shadows of Angmar™, the PC Game of the Year 2007. Under the terms of the agreement between Turbine and IT Territory, a leading publisher of online games in Russia and Eastern Europe, will operate and manage publication of The Lord of the Rings Online in the fast-growing Russian market.

"Our vision is to lead the growth of online games in Russia," said Igor Matsanyuk, President of IT Territory. "We believe that The Lord of the Rings Online is the perfect franchise for us to deliver to our audience as part of this strategy. Our partnership with Turbine underscores the tremendous success, attention to detail, and transparency that our operations bring to the best game developers in the world as they seek to enter the massive Russian market."

"The Lord of the Rings Online has taken North America and Europe by storm and we are committed to bringing the game to fans around the world," said Jim Crowley, president and CEO of Turbine, Inc. "ITT is a major player in online gaming and we look forward to partnering with them to bring The Lord of the Rings Online to Russia."

The Lord of the Rings Online delivers an interactive experience brimming with life and filled with the familiar people, places and monsters from the most beloved fantasy adventure of all time. From the quaint surroundings of the Shire to Angmar, the vile kingdom of the Witch-king, players will experience the world of Middle-earth as never before. The Lord of the Rings Online is currently operating in North America, Europe, Australia, New Zealand and Japan. For more information about The Lord of the Rings Online, please visit www.lotro.com.

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Kotaku-349598 Mon, 28 Jan 2008 09:40:46 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=349598&view=rss&microfeed=true
<![CDATA[ They're Taking The Hobbits To Korea ]]> hobbitskorea.jpgThis year has seen a steady flood of 'top-quality' Korean MMOs into the U.S., so it's high time we showed them how it's done repaid the favor by giving them another of ours. Turbine has announced a partnership with Korean internet company and gaming site NHN to distribute Lord of the Rings Online in the Land of the Endless Grind. Already operating in North America, Europe, the UK, and Japan, LotRO should be available to Korean players sometime next year.
"The Lord of the Rings Online will redefine the MMORPG genre in Korea, with amazing graphics and high-quality game content, along with a game system that Korean gamers are familiar with," said Kim Chang-Keun, Director of the publishing division of NHN.
As opposed to all of those Korean MMOs with their crappy graphics and low-quality content. I didn't say it. *points to Kim Chang-Keun*

TURBINE PARTNERS WITH NHN CORPORATION TO BRING THE LORD OF THE RINGS ONLINE(TM) TO KOREA

2007 PC Game of the Year is Coming to World's Largest Market for Online Games

WESTWOOD, MA - December 10, 2007 - Turbine, Inc. and NHN Corporation today announced a distribution agreement for The Lord of the Rings Online(TM): Shadows of Angmar(TM), the 2007 PC Game of the Year*. Under the terms of the deal, Turbine will work closely with NHN, the largest Korean Internet company and the #1 gamer site in Asia, to localize The Lord of the Rings Online for the fast-growing Korean market.

"The Lord of the Rings is a powerful franchise with global appeal, and we are committed to bringing the game to fans around the world," said Jim Crowley, president and CEO of Turbine, Inc. "NHN is a powerful force in the Korean gaming market and we are very excited to work with them to bring The Lord of the Rings Online to Korea next year."

"The Lord of the Rings Online will redefine the MMORPG genre in Korea, with amazing graphics and high-quality game content, along with a game system that Korean gamers are familiar with," said Kim Chang-Keun, Director of the publishing division of NHN. "We expect the title will be a strong contender in the world-class Korean online game market, giving it a global competitive edge."

The Lord of the Rings Online delivers an interactive experience brimming with life and filled with the familiar people, places, and monsters from the most beloved fantasy adventure of all time. From the quaint surroundings of the Shire to Angmar, the vile kingdom of the Witch-king, players will experience the world of Middle-earth as never before. The Lord of the Rings Online was recently awarded the 2007 PC Game of the Year at the 25th Annual Golden Joystick Awards and is currently operating in North America, Europe, Australia, New Zealand and Japan. For more information about The Lord of the Rings Online, please visit www.lotro.com.

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Kotaku-331837 Mon, 10 Dec 2007 10:20:00 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=331837&view=rss&microfeed=true
<![CDATA[ LotRO Gets Cheaper For The Holidays ]]> gollumholiday.jpgWith Blizzard adding a cold pack to their Burning Crusade and NCsoft giving Guild Wars players five hours of marketing, what does Lord of the Rings Online have to offer MMO players this Holiday season? Low, low prices! From now until January 31st, new and existing subscribers to LotRO can pay only $9.99 month, $5 off their normal $14.99 rate. You'll have to pay $29.97 for three months at a time in order to take advantage of the special offer, but 33% off is nothing to scoff at. Of course had you known you'd be so addicted you would have just dropped $200 at launch for the lifetime subscription. Hindsight, huh?

LotRO Holiday Promo [Lord Of The Rings Online via FiringSquad]

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Kotaku-331573 Fri, 07 Dec 2007 19:00:46 MST Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=331573&view=rss&microfeed=true
<![CDATA[ Play LotRO Free ]]> lotrobox.jpgA nice, week-long vacation in Middle Earth sounds absolutely lovely right now. I mean, they've got everything; verdant hills, babbling brooks, Misty Mountains, all-encompassing battle to determine the fate of the world...toss in some taquitos and I'm there. Right now you can take a 7-day trip to the land of hobbits for the low, low price of free as Turbine launches a free trial for their critically acclaimed MMO, Lord of the Rings Online: Shadows of Angmar. Just head over to http://trial.lotro.com to sign up, wait out what is sure to be a massive, time-consuming download, and you'll be toking up pipeweed in the Shire in no time. If anything it'll be something to do in between periods of swearing you'll never return to World of Warcraft.

PLAY THE LORD OF THE RINGS ONLINE(TM) FOR FREE!

Turbine Launches 7-day Free Trial Program for the Hottest MMO of the Year

WESTWOOD, MA - August 29, 2007 - Turbine, Inc. has launched the official 7-day free trial of The Lord of the Rings Online(TM): Shadows of Angmar(TM) (LOTRO). Beginning today, fans in North America, Australia, and New Zealand can play the best online game for free by visiting http://trial.lotro.com.

LOTRO has received critical acclaim from around the globe. Since its launch in April, LOTRO has quickly become the second largest MMORPG with an estimated 4 million characters calling Middle-earth their home. The game continues to grow with two massive updates that have increased the world by over 20%:

- 10,000,000 square meters of new landscape to explore
- Over 200 new quests that extend the epic story
- Introduction of Legendary Play where players can experience PvP as a powerful Ranger or a fearsome Troll
- New and updated features including the Reputation, Bartering and Music systems

"We have surpassed our goal of combining the greatest fantasy of all time with a state-of-the-art online social experience," said Jeffrey Anderson, CEO of Turbine, Inc. "And now, we want everyone to have the opportunity to walk through the Shire, climb the Misty Mountains, fight with their own fellowship in the War of the Ring, and fully experience the greatest fantasy of all time."

Eligible fans can participate in The Lord of the Rings Online trial program and play the game for 7 days, free of charge. At the end of the trial, players will have the option to continue to play LOTRO, and keep the characters created during their 7-day free trial time, by purchasing the game either online or at retail. To participate in the 7-day free trial or to find out where to buy LOTRO, visit http://trial.lotro.com.

The Lord of the Rings Online delivers an interactive experience brimming with life and filled with the familiar people, places and monsters from the most beloved fantasy adventure of all time. From the quaint surroundings of the Shire to Angmar, the vile kingdom of the Witch-king, players will experience the world of Middle-earth as never before. The Lord of the Rings Online is available for purchase at major retailers across North America. For more information about The Lord of the Rings Online, please visit www.lotro.com.

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Kotaku-294898 Wed, 29 Aug 2007 18:30:05 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=294898&view=rss&microfeed=true
<![CDATA[ LOTRO Shores of Evendim Detailed ]]> A little over a month old and Lord of the Rings Online is ready for a major free content upgrade, further entrenching Turbine and Codemasters in the hearts of Tolkien fans around the world. For weeks now we've been logging in to see the teaser screen, and finally today details emerge on the Shores of Evendim patch. It's a whole slew of new content, including one major feature that might get my short attention span having butt to resubscribe:

Major Updates to the Music System — In addition to the new percussion and bass instruments, players can now utilize a new music notation system that enables them to compose music offline and upload it to your character in-game.

You have no idea how amazingly happy that makes me. No more sitting in Hobbiton plunking through the Rugrats theme song for me. Now I can plunk with one button!

For those of you who actually try and level your characters instead of dancing and singing, you'll find epic armor sets, a new 24-man raid against the dragon Thorog, and the new region of Evendim, and so many new quests you'll need a special wazoo plug to keep them from escaping.

The patch hits June 13th, giving me plenty of time to figure out how to play "Cherry Pie" on my lute.

Codemasters Online Gaming & Turbine Unveil Book 9: Shores of Evendim For The Lord of the Rings Online

The Number 1 Selling PC Title in North America, Germany, UK and France Expands.

Tuesday, 5th June (2PM GMT) - Today, Codemasters Online Gaming and Turbine, Inc. announced the details of the first free update for subscribers to The Lord of the Rings Online™: Shadows of Angmar™, the Number 1 selling PC title in North America, Germany, UK and France. Book 9: Shores of Evendim, the first of many planned free updates to the world of Middle-earth, introduces an entirely new landscape region, over 100 additional quests, the battle for Helegrod raid, nine new monsters and major enhancements to monster play and the music system. The Lord of the Rings Online has been enthusiastically received by many gaming critics, including The New York Times, USA Today, Yahoo!, PC Gamer, GameSpot and Game Informer in the US as well as The Sunday Times, The Guardian, CVG, Eurogamer, PC Juegos and 4Gamers in Europe.

"The Lord of the Rings Online has taken the world by storm and we're thrilled with the community's response to the game," said Jeffrey Anderson, president and CEO of Turbine, Inc. Shores of Evendim offers an enormous amount of content that delivers even more value to our subscribers."

David Solari, Vice President and General Manager of Codemasters Online Gaming, commented "We are ecstatic to unveil the first in a long line of planned free updates to The Lord of the Rings Online. In just over six weeks, thousands of players have already experienced the world of Middle-earth."

As the Fellowship prepares to leave Rivendell, Aragorn must re-forge Narsil, the Sword of Elendil. Gandalf has asked for help in Aragorn's search of the lands of Evendim for an ancient jewel that once belonged in the sword's hilt. This powerful relic must be recovered before the Dark Lord Sauron finds it. Players are challenged to secure the valuables of the abandoned city, defy Angmar's encroaching grip on Annúminas, and aid Aragorn in his quest to re-forge Narsil.

Beginning June 13th, heroes can adventure to the Shores of Evendim, the first of many free updates to The Lord of the Rings Online.

NEW FEATURES:
„« Discover Evendim — About 100 miles north of the Shire, in northern Eriador, lies Evendim, a vast region dominated by the Lake Nenuial, the 'Lake of the Twilight'. On the southern shore, the ancient abandoned city of Annúminas - the former capital of the kingdom of Arnor ¬is well known amongst the Free Peoples. For according to the Legends, amidst its ruins lay a great wealth and powerful artifacts now threatened by evil creatures and the nefarious forces lurking in Angmar.

„« Over 100 New Quests — The story continues for players as they aid the Fellowship and encounter new adventures, characters and monsters including the Rogmûl!

„« Raid in the Battle for Helegrod — Challege the fearsome dragon Thorog in a massive 24-player raid in the Misty Mountains.

„« Major Updates to the Music System — In addition to the new percussion and bass instruments, players can now utilize a new music notation system that enables them to compose music offline and upload it to your character in-game.

„« New Collectible Armor Sets — Seven new sets of epic armor enable players to gain progressive bonuses for each piece of armor worn from a set.

The Lord of the Rings Online delivers an interactive experience brimming with life and filled with the familiar people, places and monsters from the most beloved fantasy adventure of all time. From the quaint surroundings of the Shire to Angmar, the vile kingdom of the Witch-king, players will experience the world of Middle-earth as never before. The Lord of the Rings Online is now available for purchase at major retailers across North America and Europe. For more information about The Lord of the Rings Online, please visit www.lotro.com or www.lotro-europe.com.

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Kotaku-266014 Tue, 05 Jun 2007 08:24:57 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=266014&view=rss&microfeed=true
<![CDATA[ LOTR Open Beta - Run You Fools ]]> What is potentially the most hobbit-forming MMO of all time is about to start it's open beta phase, leading up to the release on April 24th. Just hit up the web site, click on the World Tour link (or the link below this post), and follow the instructions to find out how to receive your account key and download the client. European players need to go to a different site to sign up, but Canada, Australia and New Zealand? You're with us, but Canada called shotgun and New Zealand has to sit in Australia's lap. Don't make us turn this car around.

As of this posting, the open beta officially kicks off in two and a half hours, so I'm sure the client download is nice and speedy right about now. Good luck with that!

Lord of the Rings World Tour Page - Thanks Eniratcen!


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Kotaku-250228 Fri, 06 Apr 2007 09:22:37 MDT Mike Fahey http://kotaku.com/index.php?op=postcommentfeed&postId=250228&view=rss&microfeed=true
<![CDATA[ LOTROnline Entering Open Beta ]]>

On March 30 Lord of the Online will be kicking off an open beta of the MMO.

Gamers with Jobs points out that this particular open beta isn't totally open, instead only those who pre-ordered the game will be able to check things out.

Then, after much patches and grumbling, the game goes truly live on April 6. The good news is that people who start off in this latest open beta will be able to keep their characters.

Pretty sweet pay-off for helping Tubine test their game before it hits retail.

Open Beta [GWJ]

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Kotaku-246315 Thu, 22 Mar 2007 12:00:34 MDT Brian Crecente http://kotaku.com/index.php?op=postcommentfeed&postId=246315&view=rss&microfeed=true
<![CDATA[ D&D Online Adds Solo Play Instead of More, New, Better Content ]]>

In a bid to bring in more players to their sparsely populated and just as sparsely designed MMORPG Dungeons & Dragons Online: Stormreach, Turbine's created a solo area for MMORPG gamers who prefer to play alone.

To which I ask: huh? I just don't get these people — the guys who base their decision on whether or not to buy an MMOG upon whether or not they can play the game solo. It's nice for MMOGs to be a bit solo friendly, allowing you to have some fun when you can't get a group or your buddies aren't around. But I know entire swathes of gamers who are perfectly happy to pay $15 a month so they can essentially play it like a single player game.

In addition to the new solo area, D&D Online is making the game easier: you can level with less experience. Considering many people are already very easily able to max their level in D&D Online's month free play time, this seems like a rather boneheaded move towards customer retainment. The game's failing because it needs more and better content, not because it's too hard.

Dungeons & Dragons Online Adds Solo Play [1UP]

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Kotaku-179278 Thu, 08 Jun 2006 13:40:40 MDT brownlee http://kotaku.com/index.php?op=postcommentfeed&postId=179278&view=rss&microfeed=true
<![CDATA[ Play <em>Dungeons and Dragons Online</em> for Free! Wait... Don't. ]]>

Love heavily instanced and overwhelmingly brown MMORPGs without enough content and require endlessly replaying the same dungeon over and over again until you jump a level from 2 to 3? Hey, who doesn't? Nevertheless, early buzz on Turbine's Dungeons and Dragons Online was so negative that you, like the majority of the planet's sane, may have been reluctant to drop your hard earned lettuce on it.

Well, Turbine is trying to woo you over: if you're a Yank and can find your way over to the DDO trial site, you too can have a seven day chance to discover the truth many of us only became privy to at the price of half a benjamin: Dungeons and Dragons Online is terrible. Period. Exclamation point. Radiation symbol! Still, it may be worth it so you can experience first hand DDO's only saving grace: some pretty cool narration that is charmingly evocative of a real Dungeon Master's cackling melodrama.

Dungeons and Dragons Online Free Trial

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Kotaku-169466 Tue, 25 Apr 2006 14:40:07 MDT brownlee http://kotaku.com/index.php?op=postcommentfeed&postId=169466&view=rss&microfeed=true