I'm not much for horror games, but Eternal Darkness deserves mention for messing with your head outside the usual conventions of gaming (Faking the mute button, reloading the GameCube boot animation, falling through the floor, etc.) Gaming, by its definition, is about creating a set of rules by which a system functions; when the game then willfully disregards these rules, the result can be a powerful shock to the player. #tellusdammit
System Shock 2! Not much ammo, creepy enemies, excellent frightening ambiance and more make me hesitant to even replay it for how much it'll unnerve me. #tellusdammit
Silent Hill 2; I remember reaching the part where you get your first weapon, a baseball bat, and then turning off the system.
Deadspace; the lighting and sound is amazing, not to mention everything that pops out at you.
Honorable mention: Demon's Souls, namely 3-1 (Latria). I just played through that map on NG+ and didn't realize, until halfway through, that my heart was pounding. #tellusdammit
Halloween for the 2600, starts out with you as Jamie Lee Curtis looking for kids to rescue. All is quiet except for footstep sounds (such as they were on the 2600), then with no warning, Michael Meyers pops out and the a 2600 rendition of the Halloween theme starts playing way louder than any other sound that comes out of the thing. Damn near fell outta my chair. #tellusdammit
Hmmm, almost none of the comments are showing up for me. Super annoying.
The game that scared me most ws Killer 7, and I not sure why. It was probably a combination of things: I didn't like the sounds of the Heaven Smile or the fact you couldn't see them; the game, being a rail shooter, made me feel out of control; and it was just generally super weird. "Scared" is maybe the wrong word for how I feel about that game, but it's the only game I ever stopped playing because it made me feel gross, like it left a sticky film on me.
So, if that doesn't work for you, then I'll tell you that Bioshock was the only game to give me nightmares. Two, to be exact. Hiding under the bed from a big daddy. Standard stuff. #tellusdammit
the very first resident evil on playstaion 1. i remember dropping the controller when the dogs first jumped through the windows on the second walkthrough the same hallway.
good times. plus it taught me to never play RE at night. #tellusdammit
Silent Hill for me. Although I felt Fatal Frame was pretty scary. I felt Silent Hill was really more horrific as far as design and imagery goes. I wish they would do something to freshen up the series though. It seems to have become the same old song and dance. #tellusdammit
Someone already mentioned Zero / Fatal Frame / Project Zero that has a number of remarkably well executed classic horror moments, both in gameplay and in cut scenes. So let me add to the list a personal favorite: Silent Debuggers (PC-Engine, Turbo Grafx-16 and Wii Virtual Console).
This is a game where you are chasing floating aliens in a space ship. The game has no music so only the accelerating beeps of the Aliens inspired proximity detector and your footsteps break the chilling silence. The tension is almost unbearable.
Honorable mentions to Enemy Zero and King's Field 2 (aka King's Field in the US). #tellusdammit
Fatal Frame, best atmosphere building horror game out there.
I'd also mention echo night: beyond, only, it's a little old and because of the graphics, some people might not be as scared. Another great atmosphere building game however.
Most modern game aren't that scary because their "scare factor" is solely based on surprise. You can get scared by surprised only so much. I remember clearly playing deadspace, starting with a "sho shit ho shit ho shit" feeling and ending with "yeah, monsters, business as usual". #tellusdammit
I have yet to play the FF games or SS, and FEAR made me ill (motion sickness)... so I'll have to say Bioshock for all out creepiness. Something about the 50s and old stuff that freaks me out.
Before that, maybe really getting vertigo and pins & needles in the first Tomb Raider. That monestary level, where you have to travel down that huge central pillar , and any misstep is instant death with that horrible scream. #tellusdammit
I remember the first, the FIRST, video game I ever played. It was an arcade game, in a mall. And there was this old spaceship shooting game (withholding the title for dramatic purposes) over in the corner, it only cost a quarter. So I decided to give it a shot. I went through a dollar on it- I really WAS terrible, because it was my first time playing anything, but finally, I was making progress, and I felt I was kicking some serious ass. And then the big speakers of the arcade box rumble to life.
"RUN, COW-ARD!" Scared the HELL out of me. Sinistar is fucking rad. #tellusdammit
Dangeresque (Kojima-san doesn't have to make Metal Gear any more) was starred
Dangeresque (Kojima-san doesn't have to make Metal Gear any more) was unstarred
@Dangeresque (Kojima-san doesn't have to make Metal Gear any more): I was thinking about my entire gaming career, trying to pick out the absolute scariest game I had ever played. Without your post, I would've forgotten about Sinistar, and I would have ended up choosing something like Dead Space or Resident Evil.
My final answer is Sinistar. "BEWARE -- I LIVE." #tellusdammit
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Deadspace; the lighting and sound is amazing, not to mention everything that pops out at you.
Honorable mention: Demon's Souls, namely 3-1 (Latria). I just played through that map on NG+ and didn't realize, until halfway through, that my heart was pounding. #tellusdammit
10/31/09
10/31/09
The game that scared me most ws Killer 7, and I not sure why. It was probably a combination of things: I didn't like the sounds of the Heaven Smile or the fact you couldn't see them; the game, being a rail shooter, made me feel out of control; and it was just generally super weird. "Scared" is maybe the wrong word for how I feel about that game, but it's the only game I ever stopped playing because it made me feel gross, like it left a sticky film on me.
So, if that doesn't work for you, then I'll tell you that Bioshock was the only game to give me nightmares. Two, to be exact. Hiding under the bed from a big daddy. Standard stuff. #tellusdammit
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10/31/09
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good times. plus it taught me to never play RE at night. #tellusdammit
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This is a game where you are chasing floating aliens in a space ship. The game has no music so only the accelerating beeps of the Aliens inspired proximity detector and your footsteps break the chilling silence. The tension is almost unbearable.
Honorable mentions to Enemy Zero and King's Field 2 (aka King's Field in the US). #tellusdammit
10/31/09
I'd also mention echo night: beyond, only, it's a little old and because of the graphics, some people might not be as scared. Another great atmosphere building game however.
Most modern game aren't that scary because their "scare factor" is solely based on surprise. You can get scared by surprised only so much. I remember clearly playing deadspace, starting with a "sho shit ho shit ho shit" feeling and ending with "yeah, monsters, business as usual". #tellusdammit
10/31/09
Crawling through vents and hearing Aliens could be traumatic. However, overall, I go to the RE mention I made. #tellusdammit
10/31/09
Before that, maybe really getting vertigo and pins & needles in the first Tomb Raider. That monestary level, where you have to travel down that huge central pillar , and any misstep is instant death with that horrible scream. #tellusdammit
10/31/09
"RUN, COW-ARD!" Scared the HELL out of me. Sinistar is fucking rad. #tellusdammit
10/31/09
My final answer is Sinistar. "BEWARE -- I LIVE." #tellusdammit