<![CDATA[Kotaku: trine]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: trine]]> http://kotaku.com/tag/trine http://kotaku.com/tag/trine <![CDATA[Trine Hits U.S. PlayStation Store This Month]]> Released two weeks ago on the European PlayStation Store, developer Frozenbyte and publisher Nobilis are nearly ready to release the award-winning physics platformer Trine in the states.

Trine has been available on the PC for quite some time, but on the PlayStation 3 it's been only our friends over in Europe who've gotten to purchase and put the game's heroic trio through their paces. That ends on October 22nd, when Trine finally sees a U.S. PlayStation Store release. I'm not sure why the European and U.S. releases were separated by a month, but I'm guessing it has something to do with Nobilis being a French publisher and all that entails.

Those interested in checking out Trine when it hits the PlayStation Store would do well to read Luke's review of the game, to see how a burly Australian man feels about it.

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<![CDATA[Trine? There Will Be More Trine]]> We like Trine! Do you like Trine? Odds are good that, yes, you also like Trine. So you'll be chuffed to hear that, in the future, there will be more Trine.

Frozenbyte CEO Lauri Hyvärinen has told G4 "There will be certainly more Trine, but in what form, platforms and such, that still remains a small secret of ours."

We're sure people won't mind which platforms, so long as any future Trine is a little more punctual when appearing on more than one.

There Will Be More Trine, But Where And When Remains A Secret [G4]

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<![CDATA[Trine Micro-Review: The Fat Knight]]> Trine has been out for a while now on PC. But with the game's PSN release imminent, let's take a second look at it, see what all the fuss is about.

Trine is a 2D platformer built on a 3D engine, where you're able to switch simultaneously between three characters: a fighter, a thief, and a magician. The fighter fights, the thief swings, the wizard can make stuff move around. To complete the game, you're confronted with, yes, levels that require you to switch between the three for fighting, swinging and puzzles.

LOVED

Mix and Match – There's nothing new about Trine. What it does best is take great, pioneering mechanics from elsewhere – like Bionic Commando's grappling arm, Prince of Persia's deceptively involving combat and LittleBigPlanet's gravity puzzles – and throw them at you throughout levels, getting the balance just right.

AAA – In many ways, particularly in its colourful visuals and cunning level design, Trine feels like the work of a large studio working on a proper retail title, rather than a small team based out of Finland. It often looks, plays and – as far as the music is concerned - sounds that good.

HATED

CCC – Sadly, the game lets its guard down here and there, with repetitive enemies and poor writing (and voice work) occasionally popping up to sour things on the presentation side of things.

Like Bionic Commando: Rearmed and the more recent Shadow Complex, Trine shows that there's plenty of life left in 2D sidescrollers when a little imagination and creativity is applied.

Trine was developed by Frozenbyte, and published by SouthPeak and Nobilis. Released on PC on July 3 (version reviewed), PlayStation Network on September 17. Played singleplayer game to completion, tested co-op mode.

Confused by our reviews? Read our review FAQ.

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<![CDATA[Trine FINALLY Coming To PS3]]> Frozenbyte, the developers behind Trine, have announced that their fantasy platformer will finally, after a long delay, be making an appearance on the PlayStation 3.

It's due as part of this week's PlayStation Store update, but how much it will cost, and whether it will appear in all stores or just Europe's (the news being reported by Eurogamer) remains to be seen.

Trine PS3 out in Europe this week [Eurogamer]

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<![CDATA[What's Holding Up Trine On The PSN?]]> PC platformer/puzzler Trine has long been coming for the PS3, but never actually arrived. What's taking it so long?

Like Lando, Lauri Hyvärinen, CEO of developers Fronzenbyte, has told GameSetWatch that it's not his fault. It's not his fault! It's just something that happens when you leave a game with free-form physics in the hands of console Q&A testers.

With Trine, there have been a few small bugs that we had to fix, and the testing process itself has taken quite some time, as Trine isn't the easiest game to test due to the physics and unlimited gameplay possibilities. I think we are waiting for the PSN release just as much as gamers out there, it is our first console game after all and it's going to be very exciting to see it available on PSN… the wait is killing me too!

Killing you, killing them, killing me...well, not me, I've got it on PC. But I acknowledge there's killing being done, and that many aren't happy about it.

Talking Trine with Frozenbyte [GameSetWatch]

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<![CDATA[Trine Now Available On Steam]]> FrozenByte's 2D physics meets magic platformer Trine is now available to purchase an play via Steam, with a price that was briefly a little lower than many expected.

A suggest retail price for the PC of $30-$40 caused a bit of consternation among fans awaiting the PC release of Trine earlier this week, worried that they would be paying near double what the PlayStation 3 players would be paying once the game hits the PlayStation Network. It looked like relief was in sight this morning when the game hit Steam for $19.99, but as I sat here typing this, the price changed, as did the tone of this article. Now the game is $10 more expensive than it was initially, which means the original price was either a mistake, or a cruel joke meant to taunt me. It's a good thing I compulsively hit the refresh button.

So, who is biting, and who would rather wait for the less expensive PlayStation 3 version?

Buy Trine On Steam [Steam]

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<![CDATA[Trine Now In Convenient PC Demo Form]]> While we've still got a bit of a wait before Trine comes out on the PlayStation Network, we can play the PC version right now, courtesy of the recently released playable demo.

The demo comes by way of SouthPeak Interactive, who've picked up the PC publishing rights for Frozenbyte and Nobilis' 2D platforming physics-fest in North America. A mere 461MB worth of downloading now stands between you and a magical journey through a troubled kingdom, swapping between a wizard, warrior, and thief, each bound together by a mystical artifact known as the Trine, n order to traverse the various obstacles placed in your path.

Check out our previouse Trine stories to see if the game might be worth your while. I'm not here to bury it or praise it...just to give you a link. Here:

Trine PC Demo [GameTap - Thanks Cloudst69!]

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<![CDATA[Trine Looks Even Better With A Friend]]> A new trailer for Frozenbyte's PlayStation Network and PC fantasy action platformer Trine shows how much the game can change in co-operative mode.

Trine is an action platformer that allows the player to switch between three different roles - thief, wizard, and warrior - creating objects or destroying them in order to traverse beautiful fantasy environments. I was already impressed with the title from the initial announcement video, so this co-op vid is just icing on the cake. The game allows a second player to join in the game at any point, allowing for a combination of powers you just won't see playing the game on your own.

Trine from Frozenbyte and Nobilis is due out in June on the PlayStation Network and PC.

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<![CDATA[Trine Casting A Lovely Spell On PSN]]> Nobilis and Frozenbyte proudly announce Trine, a beautiful new fantasy action game coming to the PC and PlayStation Network next year.

Trine is essentially a 2D platformer that allows the player to create and destroy objects in order to solve puzzles and defeat challenges as they battle to save their kingdom from evil. You'll be able to play as an object-creating wizard, swift and agile thief, and a destructive warrior, swapping characters on the fly to fit the situation. Need a ramp? Use the wizard to create one. Barrier in your way? The warrior can bash right through it.

The game looks to be an absolutely gorgeous mix of 3D graphics and 2D gameplay. Hit the jump for a few more screens, along with a video of the game in action. Definitely a title to watch.


Nobilis and Frozenbyte announce Trine on the PlayStation® Network and PC.

Lyon, France, the 5th of December 2008 – Immediate release. Nobilis and Frozenbyte are proud to announce that the fantasy action game “Trine™” (PlayStation® Network and PC) will be released in Q2 2009.

Trine™ is a fantasy action game where the player can create and use physics-based objects to beat hazardous puzzles and threatening enemies. Set in a world of great castles and strange machinery, three heroes are bound to a mysterious device called the Trine in a quest to save the kingdom from evil…

The gameplay is based on fully interactive physics - each character's different ability helps the player battle an army of un-dead and defeat hazardous contraptions. The player can at any time freely choose whoever is best suited for the upcoming challenge or puzzle: The Wizard is able to summon objects to help solve puzzles and create new ways to overcome obstacles, the Thief uses her agility and dead-on accuracy to swiftly surprise the monsters, and the Warrior unleashes mayhem and physical destruction wherever he goes.

“This is the first game we publish on the PlayStation® Network and we are thrilled to work with Frozenbyte on this very exciting game project!” declares Arnaud Blacher, CEO of Nobilis Group.

“Trine™ is a true testament to Frozenbyte's new strategy focusing on original IP. We can't wait to have the game released on the PlayStation® Network and PC,” said Lauri Hyvarinen, CEO of Frozenbyte, and he continued: “Nobilis has been a great partner to us all these years and we look forward to combining our efforts even more closely to make a great game!”

Official website: http://trine-thegame.com/

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