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Tribes

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When Spore Tribes Go To War

Continuing EA's slow screenshot walkthrough of the stages of evolution in Will Wright's Spore, we now take a look at the Tribal Stage. In this stage the game slips even deeper into RTS waters, with you controlling a herd of whatever it was you ended up with after the Creature Phase of evolution. Your creatures hunt, gather, fish, and use your foodstuffs to barter for tools, forging and breaking allegiances with other tribes using super powers determined by how you played the Cell and Creature phases.

Once your tribe comes out on top it's time to move on to the Civilization phase of development, which I am sure we'll be hearing more about in the coming weeks. For now, check out these screens of tribes doing their thing.


instantaction.com

Fallen Empire: Legions In InstantAction

InstantAction.com draws closer and closer to the wide release of the Tribes-channeling Fallen Empire: Legions, a first-person shooter with jet packs for the innovative web-based gaming community. It's not a bad little game, if a bit simplistic in its current form. The only thing missing from it right now are large groups of people to play it, but that should be rectified once it finally emerges from private beta testing. Looking good so far!

multiplayer fps

The Evolution of the Team Multiplayer FPS

According to one writer, seven games parented the genre of the multiplayer FPS. Halo and Call of Duty: Not on it. Ed Borden reasons they did not add gameplay innovations, merely perfected the themes. That's up for discussion (and why I'm posting it, of course), but a fair point. More »

The Fallen Empire: Legions private beta is right around the corner, and we want to give you a chance to be among the first to jump into the fast-paced FPS melee. The 30 InstantAction users who get the most friends to sign up by 3/31/2008 will be granted access to the private beta. Winners will also get to invite 2 friends into the beta, and receive a limited edition Legions avatar.
[blog.instantaction.com]

clips

Video, Details on Tribes-Like Legions

This brief snippet of GarageGames' Fallen Empires: Legions really looks like Tribes to me, but of course I just have a passing interest in the game. I'm not obsessed like lots of fans are. Tim Aste, the game's project manager, told us that they definitely were taking the best of Tribes and trying to turn it into their own game:

"The approach we took when deciding what we would focus on when making this game was to attempt to find the core element that we all enjoyed about Tribes... after a bunch of discussion in which we attempted to break down 'what made Tribes so much fun'... we hit upon the core element of 'Freedom of Movement'.

Freedom of movement is what it is all about. Instead of trying to recapture the same game play, we wanted something that captured the same feel."

More »

garagegames

Video Leaks for Tribes-Like Game

Shack News is reporting that they've discovered videos showing off GarageGames' unannounced Tribes-esque shooter for InstantAction.

The videos depict early alpha work on the game and were meant for internal use only, a source close to GarageGames told Shack News. Shack News edited the audio-free clips into a single video which you can check out on their site. The site also broke out a bunch of screens from the footage. It looks interesting, though not nearly as interesting as what we saw more than a year ago.

Tribes-like GarageGames Web Title Revealed by Alpha Video Leak [Shack News]


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Starsiege: Tribes

Joel is an inconsolable mess right now. He only had the energy to IM me about Sierra's announcement today before curling back up into a fetus position.

Starting August 16, Sierra Entertainment will be pulling the plug on mulitplayer support for 20 of the developer's older games. The list... yes, Starsiege: Tribes is on the list:

More »

red 5

Tribes Designer Joins Red 5

So fledgling MMO studio Red 5 not only has the creative director for D&D 3.0 & 3.5, the lead designer for the Legend of the Five Rings CCG, and several members of the World of Warcraft team, now they've recruited Scott Youngblood, the lead designer on StarSeige Tribes and Tribes 2.
"Scott is exactly the caliber of team member we're looking for at Red 5," said Mark Kern, president and CEO of Red 5 Studios. "We founded this company on passion and vision, two qualities that Scott has embodied throughout his career as a top-tier game designer. Scott's vision directly complements ours, and we're excited about having him join our growing team."

Dammit, this is like watching Christmas presents stack up under the tree. The potential of Red 5 keeps building and building, and all I want to do is unwrap the presents and see what they're up to. All I know so far is they've got a dream team working on an MMO using the Offset Engine - so it's a shiny present that when shaken is full of tiny little pieces. It could be anything! More »

gdc

GDC '06: Hands-On with Garage Games' 'Not Tribes' Legions Demo

We had a chance to talk to Garage Games' Tim Aste about Legions, the Tribesesque game they're using as a technology demo for Torque engine. We didn't beat much around the bush—we wanted to know about a Garage Games-designed Tribes title. More »

tribes

Potential First Look at Tribes Blood Eagle Model

From the same threads over at Tribalwar that gave us our (hopefully) first look at the Tribes title, the above image, which appears to be concept images and first models of those shrieking harbingers of molten doom, the Blood Eagle tribe.This is looking more and more official isn't it? As soon as Oregon sees the light of day, we'll get an official statement from Garage Games.

tribes

Garage Games to Show Next Tribes Game at GDC?

A throwaway post on the infamous Tribalwar forums by 'ajaxprojection'—who we're told is a Garage Games employee—linked to this video of an "old capture of what may be at GDC." Garage Games, as you may remember, was formed by core members of the now-defunct Dynamix, makers of Tribes and Tribes 2. More »