Mainichi Isso isn't news, it's more like that section in the Saturday paper that has weird news stories or "it's a saturday so we needed filler" articles.
@jacobgermain: The Monitor generally avoids any sort of religious slant, save for the last few pages -- these pages, I do not read. It's a very good newspaper, actually.
There's plenty of fan fiction, but people don't pay money for it, and you don't see it sell in borders or at amazon. User created content for the most part sucks, and for every counterstrike there are a ton of cheesy, buggy mods that people play once and forget about.
I'll keep buying stuff made by professionals, thanks.
@raiseplease: Well, that's usually why those cheesy, buggy mods die off quickly and the ones like Counterstrike persist.
Usually the shitty mods fail to ever be released, and the really good ones make it out the door. At least, that is what I have noticed.
I don't think the article is talking about gamers selling games. I think she is talking about companies taking an approach similar to MM with LBP. Make a game, but at the same time provide all the tools so that others can make their own game out of it as well, and then share that with others. So you'll still be paying for professional content, but at the same time, you're also getting free content from gamers that will increase the playability of a title.
The tools are already starting to be implemented into large scale games (LBP and GHWT) the only problem is the moderation these games receive kills these features.
The less moderation the closer we'll be to what the article is eluding to. Unfortunately I don't think it'll be too easy to dodge the whole moderation issue.
I think that, considering the moderation of LBP that has been thoroughly discussed on this site already, especially since Azure Palace (RIP) has been taken down, we're not going to see consumers become users until moderation is basically non-existent. Sure, it needs to exist, but not in the form that it currently occupies.
06/27/09
06/27/09
Mainichi Isso isn't news, it's more like that section in the Saturday paper that has weird news stories or "it's a saturday so we needed filler" articles.
Only Mainichi Isso has a new article every day.
06/27/09
Everytime i see a World map like this i always think of DEFCON, i liked that game. :D
As for Game as news, meh. i think it's better on dedicated channel. Not everyone is into games.
06/27/09
"Christian Science" is an oxymoron like
"Pretty Ugly"
or
"Deafening silence"
06/27/09
or
"Justice Scalia"
06/27/09
That seems... strange, to say the least. Shouldn't we be praying swine flu away?
06/27/09
06/27/09
Hahahahah.
I used to love Breakout.
06/27/09
06/27/09
"20 killed in motorcycle bombing"
06/27/09
06/27/09
11/16/08
I'll keep buying stuff made by professionals, thanks.
11/16/08
Usually the shitty mods fail to ever be released, and the really good ones make it out the door. At least, that is what I have noticed.
I don't think the article is talking about gamers selling games. I think she is talking about companies taking an approach similar to MM with LBP. Make a game, but at the same time provide all the tools so that others can make their own game out of it as well, and then share that with others. So you'll still be paying for professional content, but at the same time, you're also getting free content from gamers that will increase the playability of a title.
11/16/08
The less moderation the closer we'll be to what the article is eluding to. Unfortunately I don't think it'll be too easy to dodge the whole moderation issue.
11/16/08
I think that, considering the moderation of LBP that has been thoroughly discussed on this site already, especially since Azure Palace (RIP) has been taken down, we're not going to see consumers become users until moderation is basically non-existent. Sure, it needs to exist, but not in the form that it currently occupies.