Anycase, if you really were making a marketing message I'd actually rather purchase a product that's more tangentially related to the story line than something that just takes it and translates it into a made for DVD cartoon gore fest.
And if you were serious about getting a bunch of acclaimed creators onboard to create their own unique vision, why not have them each envision a different circle of hell. Or of course, you just have them create stories inside your version of the 9 circles. 9 teams for 9 circles, makes perfect marketing sense to me. And it would probably have resulted in a more interesting product.
I just paused playing Dragon Age to boot this up. Five hours later, I'm pretty awestruck. The game is just beautiful! And it's improved on everything, so NO! it is not as a repetitive as before! #assassinscreedii
I want the collector's edition with the figure. Is it only available from GameStop? I did a couple of quick searches and couldn't find it anywhere. #assassinscreedii
The game was originally for release in late 2009. However, it was pushed back to 2010 alongside several other Take Two Interactive franchises in order to "benefit from having more development time". The game is now expected to be released sometime between March and June 2010.[6]
@Save me: I'm kinda hoping saboteur does ok. 1up's reporting that the rumour's true and pandemic is shutting down. I mean if they are going down hope the last game they made is good.
@Taggart6: I don't always drink beer, but when I do...: Yeah, let's hope so - Assassin's Creed was great, but terribly redundant. If they do what they say they will, it may actually be awesome. #assassinscreedii
@Taggart6: I don't always drink beer, but when I do...: AC 1 was supposed to have DLC (I THINK) but never did. I believe it was mentioned by Ubisoft that AC 2 WILL have DLC. At the very least the 2 maps that are only in the Master Assassins edition of the game will eventually be d/l for everyone else. #assassinscreedii
Manglobe is win, though Ergo Proxy was rather poor by their standards ( Samurai Champloo, Michiko to Hatchin).
I'm pleasantly surprised by this, though. I expected an American company would try to tap Gonzo for an animated tie-in, because if you want to really rape historical source material, Gonzo is the studio that does it the best (or worst)!
@mintycrys is HOT for Bayonetta: Really? Hmm, Samurai Champloo still hasn't done it for me yet. I absolutely loved Ergo Proxy though. Maybe I need to try harder for Samurai Champloo and is it just me or does Mugen seem very similar to Spike from Cowboy Bebop? Just more hot headed... #dantesinferno
@Paul Usoro: Come on man... Ergo Proxy was absolute shit, you know the studio was playing around with us when they had that episode which was staged like a game show. Everything up to that point was entertaining but that part and the rest of the series was delirious at best. #dantesinferno
@SumUp4U: I dunno, there was just something I enjoyed about Ergo Proxy.
Ah, I remember that episode! Yeah, they were really playing around with us at that point, although I was so sure there was some significance to that episode...meh, can't remember.
Ergo Proxy did have a crazy twisted plot but I still enjoyed it for some reason... #dantesinferno
First Dead Space, now Dante's Inferno?.....I like it. Hope they do this with all their new IP releases....and do it for their old ones too.....a Fifa Anime? Maybe a Eyeshield 21 type feature to promote Madden...I'd even buy the game if they did that! #dantesinferno
@excel_excel: i wanted to watch the dead space movie because i absolutely love dead space but im not sure why they made (spoiler?) the captain of the ishimura die in a different way as opposed to the the game
details like that which don't stay true to the original source bother me so i didn't watch it #dantesinferno
@starmor:
The anime was produced well before the game was even close to finished, by my guess. Another blatant error is the Plasma Cutter being a melee weapon. Likely, that was how the gun was in earlier builds/concepts for the game, but was changed later. #dantesinferno
@excel_excel: The Dead Space anime was HORRIBLE. I have it, I should know. Makes me a bit more skeptical of this. And that they don't even know how to spell samurai correctly. #dantesinferno
@starmor: yeah that kind of thing can irk me too, like in the Final Fantasy VII anime Last Order, which changed the events that happened in Nibelhiem. Made it much worse #dantesinferno
Truth is they nailed the game the first time and now, sequel by sequel, they're just adding more and more stuff, wich i don't complain being here though i find the posse is pretty pointless and there's nothing really new in the trailer.
I'm probably going to buy the game like i did for skate 1 and 2, i hope at least they are building a new city. #skate
This is kind of upsetting. It seems like they are going toward the tony hawk direction. I'm pretty sure a large majority of people who play this game, including me, don't really care much for the story and just love the play mechanics. Both skate 1 and 2 are the most played games on the PS3, but I probably finished less than 30% of the story on each. I would much rather have new features added such as improved mini ramp skating, etc. rather than have some weird team aspect built into the story. Doesn't this seem like proving grounds where you can pick what type of skater you are, which was ridiculous. I feel like they should take some risks and change some things about the gameplay if they want to stay fresh, not by adding some weird twists to the story. This is of course unless they want to bleed the series dry and make a lot of money (which it is starting to seem like the case). I'll be buying this regardless however! Just hope they add more things than a team aspect and darkslides/underflips. #skate
@mook8515: Darkslides have been confirmed for Skate 3. Don't worry about the team aspect, they are just adding integrated social aspects to the game to support what the skate community was already doing.
Hopefully that means moveable objects in online play as well as live replays but nobody knows about those yet. #skate
after watching the trailer, it looks really bland and from what I see, it seems a bit like this;
Skate: awesome game, innovative new skateboarding feel.
Skate 2: what Skate should of been but mainly a copy and paste
Skate 3: Copy and paste of Skate 2 but with gangs...i mean "teams" #skate
@BallPtPenTheif: yes, but a new character customization would be nice where your character actually looks different and some new physic features would be a bonus #skate
I see a lot of similar animations here, which bums me out. Looks like there's going to be some more recycling, once again. I hope that they've fixed the k-grinds to where they look realistic too, as they look so damn sloppy in Skate 2, where they actually looked proper in Skate 1. And I really hope that they've gotten rid of the nasty rasta beanies, and put some damn skullies in there. Yes, this all seems negative, but I play the ever loving shit out of Skate 2, and then some.
@d_r_e: I'm also bummed to see that they're still integrating downhill racing into Skate. Cougar Mountain in Skate 2 was the biggest waste of space, and I don't know anyone who enjoyed racing down it for shits and giggles. #skate
@d_r_e: 'Eyes, I have a cool "intro/filler" vignette for us to film in Skate3: ReverseFollowCam as we run from security, stop cam on edge of huge wall/drop as we leap off, zoom in to failed security. #skate
@d_r_e: dre do u have it for ps3? if so add me. i been playing off and on online trying to plat skate 2. the game never gets tiring at all.
another note, i hope the game looks as good as the screens suggest. i dont know why but from skate 1 to skate 2 the visuals took a bit of a dip. im excited that they are bumping it up for 3 #skate
@rainofwalrus: Thanks bud! And that's certainly a cool idea, we'll have to team up.
@zåɳzißårléɠёпȡ: Unfortunately I only own it on the Xbox 360. Sorry! I agree, the game never gets tiring at all. I still find new spots, which blows me away. There was something sleek and realistic looking with the graphics on Skate 1, and Skate 2 seemed to drop that a bit for more of a gritty / unpolished look.
Here's my part from the newest DP video, "I Hate DP": #skate
11/20/09
Anycase, if you really were making a marketing message I'd actually rather purchase a product that's more tangentially related to the story line than something that just takes it and translates it into a made for DVD cartoon gore fest.
And if you were serious about getting a bunch of acclaimed creators onboard to create their own unique vision, why not have them each envision a different circle of hell. Or of course, you just have them create stories inside your version of the 9 circles. 9 teams for 9 circles, makes perfect marketing sense to me. And it would probably have resulted in a more interesting product.
11/17/09
11/17/09
11/17/09
Today is the last day that big name titles get released and we'll have to wait until January for Bayonetta.
The only game that will be released between then and now and got mention here on Kotaku would be Saboteur. I'd like to know how that game turns out.
11/17/09
11/17/09
The game was originally for release in late 2009. However, it was pushed back to 2010 alongside several other Take Two Interactive franchises in order to "benefit from having more development time". The game is now expected to be released sometime between March and June 2010.[6]
[en.wikipedia.org] #assassinscreedii
11/17/09
11/17/09
The game looks interesting so far. #assassinscreedii
11/17/09
11/17/09
11/17/09
11/17/09
Has any one said anythign about DLC and AC2?
Thats one way to keep it fresh. #assassinscreedii
11/17/09
11/13/09
I'm pleasantly surprised by this, though. I expected an American company would try to tap Gonzo for an animated tie-in, because if you want to really rape historical source material, Gonzo is the studio that does it the best (or worst)!
11/13/09
11/13/09
11/13/09
Ah, I remember that episode! Yeah, they were really playing around with us at that point, although I was so sure there was some significance to that episode...meh, can't remember.
Ergo Proxy did have a crazy twisted plot but I still enjoyed it for some reason... #dantesinferno
11/13/09
11/13/09
11/13/09
Samauri Champloo!
11/13/09
11/13/09
11/13/09
@NaeemTHM: Huh? #dantesinferno
11/13/09
11/13/09
@Silveth: It gets better. #dantesinferno
11/13/09
11/13/09
details like that which don't stay true to the original source bother me so i didn't watch it #dantesinferno
11/13/09
The anime was produced well before the game was even close to finished, by my guess. Another blatant error is the Plasma Cutter being a melee weapon. Likely, that was how the gun was in earlier builds/concepts for the game, but was changed later. #dantesinferno
11/13/09
11/13/09
11/13/09
11/13/09
hmmm 6 directors.
wouldn't doubt it's the same format as animatrix and Gothem Knight.
The latter being decent and the former being pretty damned good, ofc. #dantesinferno
11/13/09
11/06/09
I'm probably going to buy the game like i did for skate 1 and 2, i hope at least they are building a new city. #skate
11/06/09
11/06/09
11/06/09
11/06/09
Hopefully that means moveable objects in online play as well as live replays but nobody knows about those yet. #skate
11/06/09
11/06/09
Skate: awesome game, innovative new skateboarding feel.
Skate 2: what Skate should of been but mainly a copy and paste
Skate 3: Copy and paste of Skate 2 but with gangs...i mean "teams" #skate
11/06/09
It's a whole new city. So marketing fluff aside, a new city is well worth my money. #skate
11/06/09
11/06/09
Agreed. Character customization kind of took a step backwards in 2. #skate
11/06/09
11/06/09
11/06/09
11/06/09
11/06/09
11/06/09
another note, i hope the game looks as good as the screens suggest. i dont know why but from skate 1 to skate 2 the visuals took a bit of a dip. im excited that they are bumping it up for 3 #skate
11/06/09
@zåɳzißårléɠёпȡ: Unfortunately I only own it on the Xbox 360. Sorry! I agree, the game never gets tiring at all. I still find new spots, which blows me away. There was something sleek and realistic looking with the graphics on Skate 1, and Skate 2 seemed to drop that a bit for more of a gritty / unpolished look.
Here's my part from the newest DP video, "I Hate DP": #skate
11/06/09
THANKS! #skate
11/07/09
11/07/09
Thank you sir! #skate