<![CDATA[Kotaku: tragnarion studios]]> http://tags.kotaku.com/assets/base/img/thumbs140x140/kotaku.com.png <![CDATA[Kotaku: tragnarion studios]]> http://kotaku.com/tag/tragnarionstudios http://kotaku.com/tag/tragnarionstudios <![CDATA[Tragnarion Studios Reveals The Scourge Project]]> The Spanish developers behind charming Nintendo DS puzzler Doodle Hex have moved on to something meatier - a cooperative, Unreal Engine 3-based 3rd person shooter called The Scourge Project, coming soon to PC, the PlayStation Network, and Xbox Live.

While The Scourge Project will have its fair share of online multiplayer options, including capture the flag, deathmatch, team deathmatch, and frontiers, Tragnarion's focus for the game is story-drive co-op. The Scourge Project's co-op allows up to four players to step into the role of a key player in the story, with each experiencing the unfolding events from a unique point-of-view.

Set in the near future, the players are members of the elite mercenary group Echo Squad, hired by one corporation to steal technology from the evil Nogari Corporation. Stranded on Nogari Island soon after their insertion and surrounded on all sides, the players must accomplish their goals and work together to survive the experience.

Game director Omar Salleh voices Tragnarion's excitement over the upcoming release.

"We're really excited about the upcoming release of The Scourge Project. The whole team has put a huge amount of love and effort into creating something special and we're all eager to see action gamers the world over having a blast with the gameplay and soaking up the breathtaking visuals and soundscapes. Our unique blend of co-op action plus co-op storytelling, in which each playable character has a distinct perspective on the central plot, brings something new to the table and we're definitely looking forward to expanding on this and much more in the rest of the Scourge Saga."

And yes, it is a saga that Tragnarion is crafting. The first release will be composed of two episodes with four complete levels. Future releases more than likely rest on the success of the first.

The Scourge Project will be released on Steam later this month, with an Xbox Live Arcade and PlayStation Network release slated for March of 2010. For more information, visit the official website.








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<![CDATA[Tragnarion Nabs Comic Book Talent For Doodle Hex Sequel]]> Of all the things I missed at the Games Convention at Leipzig, none stung so much as Tragnarion Studios' Doodle Hex, a DS game I've been obsessing over on and off for the better part of a year now. I actually saw the game for sale at GameStop, but didn't pick it up, not knowing they were still looking for a U.S. publisher. So while I desperately await news of a North American release, Tragnarion is busy working on Doodle Hex 2, and they've tapped some top comic book talent to tackle the story this time around in the form of Mr. Sean McKeever.

Sean is an Eisner Award-winning writer who has worked in both the indie press as well as in the big leagues for titles such as Sentinel, Inhumans, Mystique, Marvel Adventures Spider-Man, Gravity and Spider-Man Loves Mary Jane. He's currently moved to the dark side, working exclusively for DC Comics on the Teen Titans. So while I am crushed that I let Doodle Hex slip through my fingers, I am relieved to know the sequel is in good hands.

I've Been Doodle Hexed [Sean McKeever's Official Site]

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<![CDATA[Doodle Hex Gameplay Video]]> Tragnarion Studios sent us over this Doodle Hex video explaining some of the basic gameplay of Doodlehex, that DS game that's been piquing our interest lately. In this first, of several, instructional videos they go over basic attacks, which are done by drawing magical symbols on the screen, and basic defense. It also shows off a quick battle. This looks kinda interesting, but I'm holding out to see how deep it gets.

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