that is the entrance to the Floridian version of the ride, so it's Midway everywhere that it is open as of yet. Not sure if Tokyo is dropping the "midway" though.
I want Half Life the ride - shooting away headcrabs and combine with my entire family! Or, how about Mr. Toad's Wild Ride: The Game (for Wii, of course)?
The whole set up does sound interesting, though. I might have given this a try if it wasn't in California Adventures...
If successful, it sounds like Disney may explore bringing other forms of video game interactivity to some of their parks and with those new rides will likely come new video game ports of theme park reality.
Come on, Captain Eo...
I'm pretty surprised Disney is doing this as it seems to lead to a path of negating part of the reason people bring their kids to Disney in the first place. If the park is going to be overtaken by video game themed rides which have decent approximations available for home, then I'd believe Disney could be putting itself at risk of phasing itself out a la arcades down the line.
@missnicolec: I agree, there are brilliant people working behind the scenes on cool stuff like this.
I'm wondering how they managed to implement the Wii Motion control into the interactive ride. I'm glad that video game developers helped Disney with this, otherwise, who knows how this would have turned out.
I remember seeing Toy Story when I was very very young... as a current franchise, how much does kids really care about Buzz and Woody? Is their a Disney cartoon or something, or have the sequels made it relevant to the young generation?
I mean I wouldn't expect a Magic Roundabout or a Danger Mouse game to sell well to kids these days.
@GrantBourque: How is that a troll comment? Look at the wii's catalog? Look at the PS2's latest games too. They're mostly shovelware (not completely but still).
@Akua: Some people consider time to be the fourth dimension, but you could look at it as just being another dimension analogous to the three we perceive. The game Miegakure does something similar to the way that Paper Mario projected a 3D world into 2D space, by having the player navigate a 4D world in 3D: [marctenbosch.com]
(but yeah, it seems that right here they're just trying to imply that it's better than the "3D" that we're used to)
I bet this would have been awesome with BoomBlox... I wonder if they'll add this feature too as I'm pretty sure this tech isn't patented (...by Disney at least).
I'm not seeing any mentions of 8 endless 3rd person platformer worlds, each one culminating in a battle with a giant flying snake... so this is a piddly excuse for 3D gaming.
05/09/09
Somehow I kind of wish they would make more video games based on rides.
Perhaps a videogame based on the water flume thingy that happens to be an action adventure game that involves a lot of speed boats?
05/10/09
05/09/09
The ride is Toy Story MIDWAY Mania! It's right there on your pic of the ride entrance. ;)
I'm really not sure why people tend to drop the "Midway" from the name, it happens all the time...
05/09/09
05/09/09
that is the entrance to the Floridian version of the ride, so it's Midway everywhere that it is open as of yet. Not sure if Tokyo is dropping the "midway" though.
05/09/09
05/10/09
05/08/09
The whole set up does sound interesting, though. I might have given this a try if it wasn't in California Adventures...
05/08/09
It's also in Hollywood Studios (Formerly MGM Studios) in Walt Disney World if that increases your likelihood of going at all.
05/08/09
05/09/09
[kotaku.com]
[kotaku.com]
[kotaku.com]
[kotaku.com]
05/09/09
05/09/09
05/08/09
Come on, Captain Eo...
I'm pretty surprised Disney is doing this as it seems to lead to a path of negating part of the reason people bring their kids to Disney in the first place. If the park is going to be overtaken by video game themed rides which have decent approximations available for home, then I'd believe Disney could be putting itself at risk of phasing itself out a la arcades down the line.
05/08/09
05/08/09
I'm wondering how they managed to implement the Wii Motion control into the interactive ride. I'm glad that video game developers helped Disney with this, otherwise, who knows how this would have turned out.
05/08/09
05/07/09
05/07/09
05/08/09
05/07/09
I mean I wouldn't expect a Magic Roundabout or a Danger Mouse game to sell well to kids these days.
05/07/09
Also, little kids don't buy games. Their parents do.
05/07/09
So it shall be welcomed to the wii with open arms.
05/07/09
05/07/09
Fanboy fail.
05/07/09
05/07/09
(but yeah, it seems that right here they're just trying to imply that it's better than the "3D" that we're used to)
05/06/09
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05/06/09