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Denver, 3:40 PM
Tue Dec 29
49 posts in the last 24 hours

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  • #igaming

    iPhone Chart Toppers: Zombies Versus Marines in Spaaaaaace

    Despite NOVA's popularity, and all around fun gameplay, World at War Zombies managed to topple the Halo knock-off from the top of the iPhone charts this week. More »
    10:00 AM
    4,071
    19

    By Brian Crecente
  • #feature

    A Frag Without the Fest: If Chess Was a Shooter

    First-person shooters are great and all. But they're no where near the size of real-world military conflicts. More »
    Feature
    08:00 AM
    18,142
    145

    By Blake Snow
  • #podcast

    Xbox Live's Major Nelson Takes Your Calls During This Week's Podcast

    Microsoft's Xbox Live director of programming, Major Nelson, will be our guest host on the Kotaku call-in podcast this week, filling in for ... me. The good Major joins Crecente live, Wednesday, ready to field your live calls. More »
    12/28/09
    1,552
    23

    By Stephen Totilo
  • #review

    Need For Speed: SHIFT Micro-Review: Changing Gears

    Following a reboot of the long-running arcade racing series on consoles, EA Mobile shows the iPhone Need For Speed's more serious side. More »
    12/28/09
    6,924
    21

    By matt cabral
  • #feature

    Can The West Cosplay With The Best Of Them?

    There is a stereotype — an unfair stereotype — that Westerners cannot cosplay. More »
    Feature
    12/28/09
    59,726
    525

    By Brian Ashcraft
  • #wellplayed

    Terror at 30,000 Feet: Game-Free Transcontinental Flights?

    I found myself doing something strange as I prepared for a 14 hour flight back to the United States this week: Buying games. More »
    12/28/09
    8,517
    134

    By Brian Crecente
  • #infinityward

    Something Modern Warfare 2 Got Wrong About Pakistan

    Pakistani reader Saad was thrilled when he heard that Infinity Ward's Call of Duty: Modern Warfare 2 was getting a multiplayer map set in the city he calls home, Karachi. That is, until he played it. More »
    12/28/09
    70,375
    992

    By Brian Ashcraft
  • #webcomics

    Sunday Comics

    More »
    12/27/09
    16,551
    62

    By Owen Good
  • #stickjockey

    The Sports Video Games of the Year

    In naming the best video games of the year, the sports genre is often left to fight over a single award. And as I've discussed before, one probably isn't winning an overall game-of-the-year anytime soon. More »
    12/26/09
    25,841
    91

    By Owen Good
  • #contest

    Kotaku Contest Reminder: Zelda Fans Can Win Big, Save Christmas

    Are you a Zelda fan living in North or South America who hasn't entered our Biggest Zelda Fan contest yet? We made it tough, because the prizes are grand: $1000, a signed DS, Zelda games. Deadline Dec. 31. Details here.
    12/25/09
    8,040
    14

    By Stephen Totilo
  • #2009yearinreview

    2009 In Review: The Trailers

    They're at the forefront of marketing, rarely show gameplay and have been hopelessly corrupted by "developer diaries", but that's not to say we hate trailers. We like trailers. There are even some that we love. More »
    12/25/09
    32,070
    181

    By Luke Plunkett
  • #impressions

    Final Fantasy XIII Impressions: 15 Years Later, 25 Hours In

    Well, I've played twenty-five hours of Final Fantasy XIII in the past few days, and the one thing I can say with confidence is that I sure have played twenty-five hours of Final Fantasy XIII in a few days. More »
    12/25/09
    109,590
    834

    By Tim Rogers
  • #gallery

    The Christmas (And Holiday) Cards We Got

    Out of the goodness of their hearts and the possible desire to remind us of their biggest and best brands, gaming companies of the world (and, I think, one regular reader) sent Kotaku the following batch of holiday cards. More »
    12/25/09
    20,874
    47

    By Stephen Totilo
  • #delays

    Batman Was Great, But Remember, Batman Was Late

    Game delays are big news and bad news. But once a game comes out and proves to be good, game delays are often forgotten news. Batman: Arkham Asylum was delayed in 2009. Its lead creator recalled that forgotten moment. More »
    12/24/09
    34,872
    188

    By Stephen Totilo
  • #2009yearinreview

    2009 In Review: Motion-Control Gaming Grabs The Spotlight

    In the dark, distant future, when people write about the history of video games and get to the part labelled "2000-2010", they'll note one thing: 2009 was the beginning of the end for the control pad. More »
    12/23/09
    13,076
    266

    By Luke Plunkett
  • #2009yearinreview

    The Year, NSFW

    Every year has its moments suitable for framing. Here, our look back at 2009 presents the ones meant for stuffing under your mattress: It's Kotaku's Year NSFW, which, as the title implies, is NSFW. More »
    12/23/09
    205,601
    127

    By Owen Good
  • #itunes

    Scribblenauts Creator Talks About Controls, Console Ports & More On Kotaku Podcast

    Did you miss today's live call in version of Kotaku Talk Radio? Me too! I was fast asleep during today's show, but thankfully the hour-long podcast with special guest Jeremiah Slaczka of 5th Cell fame is now available for download. More »
    12/23/09
    2,070
    16

    By Michael McWhertor
  • #preview

    BioShock 2 Multiplayer Lobby Preview: Yes, The Lobby

    The multiplayer mode of BioShock 2 isn't just supposed to be a fun activity for multiple gamers. It's supposed to be a prequel to the first BioShock. A prequel told through multiplayer? How absurd, I thought, before entering its lobby. More »
    12/23/09
    27,470
    105

    By Stephen Totilo
  • #review

    Style Savvy Review: Dressing Miss Michael

    Join Kotaku's tallest, broadest, and hairiest regular contributor as I explore the world of retail fashion design with Nintendo's Style Savvy for the Nintendo DS. More »
    12/23/09
    10,709
    180

    By Mike Fahey
  • #podcast

    Kotaku Talk Radio is Live: Let's Talk With The Inventor Of Scribblenauts

    Jeremiah Slaczka, the visionary behind Scribblenauts and other creative Nintendo DS games from studio 5th Cell is today's guest on our live Kotaku podcast. We're starting now. Call in. You could be live on the air with me and Jeremiah. More »
    12/23/09
    751
    15

    By Stephen Totilo
  • #batmanarkhamasylum

    The Batman-Maker Who Didn't Know The Meaning Of GOTY

    Some day this past summer, Sefton Hill was browsing the Internet, reading comments about the demo for Batman: Arkham Asylum. He came across an acronym he didn't know: GOTY. The lead creator of Arkham Asylum, he would learn it. More »
    12/23/09
    55,790
    259

    By Stephen Totilo
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