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Denver, 3:25 PM
Sat Dec 26
9 posts in the last 24 hours

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  • #stickjockey

    The Sports Video Games of the Year

    In naming the best video games of the year, the sports genre is often left to fight over a single award. And as I've discussed before, one probably isn't winning an overall game-of-the-year anytime soon. More »
    10:00 AM
    9,135
    39

    By Owen Good
  • #2009yearinreview

    2009 In Review: The Trailers

    They're at the forefront of marketing, rarely show gameplay and have been hopelessly corrupted by "developer diaries", but that's not to say we hate trailers. We like trailers. There are even some that we love. More »
    12/25/09
    22,135
    165

    By Luke Plunkett
  • #impressions

    Final Fantasy XIII Impressions: 15 Years Later, 25 Hours In

    Well, I've played twenty-five hours of Final Fantasy XIII in the past few days, and the one thing I can say with confidence is that I sure have played twenty-five hours of Final Fantasy XIII in a few days.
    12/25/09
    70,164
    665

    By Tim Rogers
  • #itunes

    Scribblenauts Creator Talks About Controls, Console Ports & More On Kotaku Podcast

    Did you miss today's live call in version of Kotaku Talk Radio? Me too! I was fast asleep during today's show, but thankfully the hour-long podcast with special guest Jeremiah Slaczka of 5th Cell fame is now available for download. More »
    12/23/09
    1,837
    16

    By Michael McWhertor
  • #preview

    BioShock 2 Multiplayer Lobby Preview: Yes, The Lobby

    The multiplayer mode of BioShock 2 isn't just supposed to be a fun activity for multiple gamers. It's supposed to be a prequel to the first BioShock. A prequel told through multiplayer? How absurd, I thought, before entering its lobby. More »
    12/23/09
    25,919
    104

    By Stephen Totilo
  • #review

    Style Savvy Review: Dressing Miss Michael

    Join Kotaku's tallest, broadest, and hairiest regular contributor as I explore the world of retail fashion design with Nintendo's Style Savvy for the Nintendo DS. More »
    12/23/09
    10,304
    170

    By Mike Fahey
  • #podcast

    Kotaku Talk Radio is Live: Let's Talk With The Inventor Of Scribblenauts

    Jeremiah Slaczka, the visionary behind Scribblenauts and other creative Nintendo DS games from studio 5th Cell is today's guest on our live Kotaku podcast. We're starting now. Call in. You could be live on the air with me and Jeremiah. More »
    12/23/09
    715
    15

    By Stephen Totilo
  • #batmanarkhamasylum

    The Batman-Maker Who Didn't Know The Meaning Of GOTY

    Some day this past summer, Sefton Hill was browsing the Internet, reading comments about the demo for Batman: Arkham Asylum. He came across an acronym he didn't know: GOTY. The lead creator of Arkham Asylum, he would learn it. More »
    12/23/09
    53,902
    254

    By Stephen Totilo
  • #contest

    Kotaku Contest Reminder: Are You The Americas' Top Zelda Fan?

    If you are the biggest Zelda fan and desire a $1000 gift card for the Nintendo Store, (!) a signed DS, (!!) a copy of the new Zelda game, (!!!) and/or a Biggest Zelda Fan Trophy, enter our Zelda contest. More »
    12/23/09
    3,143
    13

    By Stephen Totilo
  • #feature

    What The Video Game Industry Wants For Christmas

    Christmas is a time for giving, yes, but it's also a time for receiving. Which is more important. And while we know what we want for Christmas, we wondered: what do the big names of the video game industry want? More »
    Feature
    12/23/09
    12,786
    165

    By Luke Plunkett
  • #2009yearinreview

    2009 In Review: The Disappointments

    There were plenty of things to be happy about in 2009! Uncharted 2, Batman, the return of E3 and a PS3 resurgence to name but a few. But you know what? 2009 also had its fair share of crushing disappointments. More »
    12/22/09
    91,520
    1122

    By Luke Plunkett
  • #review

    The Sims 3: World Adventures Review: A Form Of Manifest Destiny

    Expansions are to The Sims series as pimples are to puberty: they're going to happen, so embrace them and try to avoid nasty pit scars. It's just part of growing up. More »
    12/22/09
    8,197
    60

    By AJ Glasser
  • #2009yearinreview

    2009 in Review: The Sports Video Game Report

    Every year in sports has its winners and losers, but in sports video games, the results aren't about pennants and trophies. And they're not always clear-cut, either. More »
    12/22/09
    15,841
    54

    By Owen Good
  • #preview

    Borderlands Mad Moxxi's Underdome Riot Preview: Eyond Underdome

    Join me as I strap on my weapons and take a trip deep into Mad Moxxi's Underdome Riot, the second dose of downloadable content for Gearbox Software's Borderlands. More »
    12/22/09
    25,622
    154

    By Mike Fahey
  • #review

    Machinarium Review: Beautiful Robots

    In case you haven't noticed, we're playing catch-up here at Kotaku. Reviewing some games that were missed in the run-in to the holiday season. Which is great, because it means I get a chance to talk about Machinarium. More »
    12/22/09
    19,040
    104

    By Luke Plunkett
  • #scribblenauts

    Kotaku Programming Reminder: Talk Live With Scribblenauts' Jeremiah Slaczka On Wednesday

    As noted yesterday, Jeremiah Slaczka, lead designer of 2009 DS surprise Scribblenauts will guest-host tomorrow's live Kotaku call-in podcast. Show time's 11am MT, 1pm ET. Call-in and listening details will be live on the site just before show time.
    12/22/09
    1,715
    19

    By Stephen Totilo
  • #metroidprime

    The Man Who Never Wanted To Make 'The Citizen Kane of Games'

    Three unusual things happened to former Metroid Prime designer Mark Pacini in 2009: He received high praise he didn't seek, saw a somewhat depressing game box and figured out that gaming in 2011 "is going to kind of suck." More »
    12/22/09
    33,536
    316

    By Stephen Totilo
  • #patricedesilets

    Assassin's Creed II Spoiler Talk With Patrice Desilets

    Yesterday's Kotaku interview with Assassin's Creed II creative director Patrice Desilets covered a lot, but it did not reveal his thoughts on some of the more surprising and controversial parts of ACII. That's in this post, which is all spoiler. More »
    12/22/09
    11,280
    157

    By Stephen Totilo
  • #2009yearinreview

    2009 In Review: The Shows That Were

    I always like to think of the video game industry as being more like the car business than any other creative medium. There's art, yes, and business, but also functionality to consider. Oh, and shows. Big, loud shows. More »
    12/21/09
    4,495
    19

    By Luke Plunkett
  • #review

    Jurassic: The Hunted Review: Punch a Velociraptor in the Face

    In their "other" recently released first-person shooter, Jurassic: The Hunted, Activision forgoes over-used antagonists such as aliens, zombies, demons, and Nazis, and puts dinosaurs back where they belong-right in our cross hairs! More »
    12/21/09
    18,500
    125

    By matt cabral
  • #2009yearinreview

    2009 In Review: The Controversies

    Looking back on 2009's many kerfuffles and foofaraws, it may not have been the most contentious year the gaming industry has ever seen. But it certainly was among the most entertaining. More »
    12/21/09
    21,712
    196

    By Owen Good
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