I enjoyed the campaign. Though, the story gets too cliche and incoherent near the end.
And to be perfectly honest, I found the Makarov chapter to be completely gut-wrenching but, as sickening as this may sound, it's nice to see another developer besides Rockstar trying to push the boundaries of censorship. #modernwarfare2
@Wainut: @BarfHappy: Thanks, I'm really looking forward to this now. The MP is absurd but I like the presentation and gameplay in MW, so I always got my fix with the SP. #modernwarfare2
I'd love to play it, but I got duped into prepurchasing on Steam. Awesome. Can't wait to not play it when I get home from work today.
(And before this starts an orgy of hatred again: Yes, I got it on PC, whoopdeedoo. And, yes, I didn't notice the staggered release on Steam because it had a countdown clock instead of an actual date when I prepurchased, and I just assumed it had the same release date like every single other Steam game I've ever bought.) #modernwarfare2
@Strangelove: Dude, big, green, inch thick bar with "Available: 12 November 2009" isn't exactly duping you.
And not all games release the same time on Steam, mainly due to retailers complaining about DD. So it's not safe to assume. #modernwarfare2
I've bought the following days ON LAUNCH DAY (for PC) on Steam:
- Bioshock
- Call of Juarez Bound in Blood
- Chronicles of Riddick Butcher Bay / Dark Athena
- Cities XL
- Dawn of Discovery
- Empire Total War
- FEAR 2
- Fallout 3
- Ghostbusters
- GTAIV
- Operation Flashpoint
- Red Faction Guerilla,
- Warhammer 40,000 Dawn of War II
The big green bar is a change because people weren't noticing. Kotaku didn't post this until 10 minutes before the midnight launch. Don't you think that means that a lot of people didn't see before prepurchasing some time ago? It used to be in the mo/days/hours/min countdown format, and didn't have the date so highlighted. #modernwarfare2
Alternatively you could just play this on a PC you've already backed up and plan on formatting. The statement it tries to make kind of falls flat in a lot of situations. #loselose
I think the lack of party chat should be mentioned also. I was palying with some friends last night and it makes the whole multiplayer system cumbersome. When you leave you all get disconnected and not reconnected to the party so you are losing communication all the time. It's a real downer and this is the only game that has ever done it and i think it is unecessary to strip away a console feature that i actually pay for.
Also i don't know whether it was mentioned before that spec ops is only 2 player which is quite annoyed because i thought it was going to be this games version of the zombie mode from WaW.
@Pyrefly: Sorry, i have both and i usually by big multi games on the 360 but in this case i found it really hard to choose which platform to go for #modernwarfare2
@Pyrefly: To be fair, you only get kicked from party chat for Headquarters and Search And Destroy, and even then, the screen says "You need to switch to game chat or else you will be kicked from the party". You're given a period of time to transfer, not an immediate boot.
God forbid those mom and pop game stores sell the few copies of the game they probably had early. We all know these tiny retailers are a huge threat to corporate giants. I would absolutely love to see Activision take action against a wild corporate decision like that. #callofdutymodernwarfare2
@ThisCharmingMan: I don't think anyone is complaining about small, independent stores breaking street dates. The article, and the quotes therein, are about Gamestop, which is a multi-billion dollar, international corporation which will have had extensive corporate negotiations with Activision representatives over protocol for this launch, only to throw them out the window at the last minute.
Now personally, I couldn't care less about this, but if I worked for Activision corporate, I'd be pretty pissed off. #callofdutymodernwarfare2
Finally a review that I understand. Everything else is empty praise, high scores with no real explanation. Now I know why the game is good, and exactly what to expect.
Of course the game is overrated, but I still can't wait for my pre-ordered copy to get here, especially after reading this. Not expecting them to re-invent the wheel (they didn't with CoD4) or even touch Uncharted 2's story, storytelling and characters, but I know I'll have a blast with this online and co-op. Well into next year indeed. #modernwarfare2
An incoherent, short single player and the "Abandon All Hope Ye Noobs" section combine to make me think this game really isn't meant for me.
I've never played the original (I've had my 360 for less than a year and haven't wanted to shell out $40 for the game yet), and it sounds like that's almost a prerequisite here. I don't think I've seen the game for cheaper than that $40 price, which is a little odd - even Halo 3, the king of Live multiplayer, dropped to $5 at FYE thanks to an awesome rebate.
Designing a sequel with that much reliance on its predecessor doesn't seem like a smart idea to me. If I'm new to the series and I won't be able to understand what's going on and I'll just get killed over and over in multiplayer, why bother? That doesn't sound like an experience worth $60 to me. #modernwarfare2
@spiderweb1986: I'm with you on that. I have COD4 but never got around to finishing it and I was way too late to get on board with the multiplayer (through I bought it near launch when it was bundled with AC1 for $90- it just stayed in shrinkwrap for most of the year). Still, I suppose that's really a problem with the games popularity and the obsessiveness of gamers out there to play as much as they have to get as good as they are than with the actual game. I mean, what can they do? Make a noob only room? #modernwarfare2
After watching through the playthrough, I have to say I was pretty disappointed with the story. There were a few things that didn't make much sense. And by a few things I mean major plot points. #modernwarfare2
Excellent review, Mike. I know you've been working hard at it all day :)
I haven't gotten too far in yet but multiplayer is already quite frustrating, although I've mastered the art of getting my extra power after I've died over 3 times in a row! #modernwarfare2
I played "THE LEVEL" (anyone following the game should know what i'm talking about)I didnt find it disturbing in the least, the fact that the bodies on the floor had glitched into one comical pile, but I didnt feel the sombre mood take over, nor did I feel like this was truely worthy of so much shock and awe.I'm not saying those up in arms about it are wrong, completely the opposite.Its obvious SOME are going to be affected by this scene, and yes, you can skip it, (but who honestly will?).The level wasnt important enough, didnt set any sort of classy mood to the game to warrent including it for the sake of the games "story". #modernwarfare2
Edit: By the by, thats my opinion, if you felt otherwise, please share yours, just keep in mind i'm not trying to flame the game, I loved its gameplay and its multiplayer to death.
@Blore07: I've beent rying to explain this to people since it was first brought up- it's NOT going to have an impact. It's not going to be emotional or draw you into the setting and story.
It simply cannot- because if it did, they wouldn't be able to let you skip it. They had to sacrifice relevance to allow you to skip it, rendering the scenes pointless. #modernwarfare2
@Blore07: I think it was a failure tbh, IW could have delivered the same supposed 'shock' factor with a cut-scene. It struck me that one of the reasons it fails is that there's no, for lack of a better word, emotional investment in the character you play in that section of the game.
As Charlie Brooker said the other day; the plot's nonsensical, the terrorist scene neither made the story better nor added to the game as an experience (IMO naturally!:)) #modernwarfare2
@WhiteMage says fix the comments grr: From playing the entire single player, to be honest, I dont think they could have made it work anyway.
Liked the first games single player (liked, not loved) but I expected more from this, instead, I got a ridiculous story wrapped in pretentiousness (yeh, thats a word now!).
Still, I still love what we all bought the game for, multiplayer! #modernwarfare2
@TheVegetarianBurgerKing: Very true, I was sitting with a friend when he first played it, now, I've known this friend since I was in pre-school, best friends for over 25 years, to be honest, he's not very bright.
He is exactly the kind of person you expect that behaviour from (cant go an hour without teabagging someone on halo), instead, he was bored.
At the heart of it, the first half to that level, is incredibly boring. #modernwarfare2
@Blore07:
I didn't think it was that bad either, until I realised that one of the ambient crowd noises was a baby crying.
Admittedly, I only realised that after playing the level 3 times. The second due to my Xbox's disc drive dying at the end and me not realising that you can skip from the pause menu, the third out of curiosity to see if you actually have to shoot anyone, and you don't.
I think it's safe to say they were aiming to make the act seem very deliberate and incredibly evil, which was done pretty well, but a little more set up for it would have been good. A little more than "btw, here's this dude who's infiltrating these terrorist guys. You're him now, go pretend to be a bad guy" would have been nice. #modernwarfare2
@Blore07: This is exactly what I thought the whole time. I felt it was poorly executed. I mean, how am I supposed to get mad at the big ol' baddie when I'M doing the bad deeds? I just felt confused and frustrated. Not a great way of storytelling in my opinion.
A better and equally shocking way could have been first person view as a civilian, and when you die, you just shift to the next civilian's view, to make it seem terrifying and inescapable.
Or maybe the game could put you in the shoes of a security guard, shooting without effect at the armored baddies, who mow down your friends with ease. A role reversal from the player's normal army-killing romp.
I just never got into the plot. Thats not to say the first one, which I did get into, had better storytelling ideas or techniques. Its just it felt really new to me then, so I was interested in everything about it.
Launch in Chicago store. Funny thing was there was another Gamestop across the street that we didn't go to, but they only had like 5 people waiting. #callofdutymodernwarfare2
07:20 AM
And to be perfectly honest, I found the Makarov chapter to be completely gut-wrenching but, as sickening as this may sound, it's nice to see another developer besides Rockstar trying to push the boundaries of censorship. #modernwarfare2
06:43 AM
06:56 AM
07:01 AM
05:58 AM
(And before this starts an orgy of hatred again: Yes, I got it on PC, whoopdeedoo. And, yes, I didn't notice the staggered release on Steam because it had a countdown clock instead of an actual date when I prepurchased, and I just assumed it had the same release date like every single other Steam game I've ever bought.) #modernwarfare2
06:26 AM
@Strangelove: Dude, big, green, inch thick bar with "Available: 12 November 2009" isn't exactly duping you.
And not all games release the same time on Steam, mainly due to retailers complaining about DD. So it's not safe to assume. #modernwarfare2
06:38 AM
I've bought the following days ON LAUNCH DAY (for PC) on Steam:
- Bioshock
- Call of Juarez Bound in Blood
- Chronicles of Riddick Butcher Bay / Dark Athena
- Cities XL
- Dawn of Discovery
- Empire Total War
- FEAR 2
- Fallout 3
- Ghostbusters
- GTAIV
- Operation Flashpoint
- Red Faction Guerilla,
- Warhammer 40,000 Dawn of War II
The big green bar is a change because people weren't noticing. Kotaku didn't post this until 10 minutes before the midnight launch. Don't you think that means that a lot of people didn't see before prepurchasing some time ago? It used to be in the mo/days/hours/min countdown format, and didn't have the date so highlighted. #modernwarfare2
05:41 AM
04:54 AM
Also i don't know whether it was mentioned before that spec ops is only 2 player which is quite annoyed because i thought it was going to be this games version of the zombie mode from WaW.
04:57 AM
05:01 AM
05:02 AM
05:55 AM
It's not all that bad.
06:17 AM
04:47 AM
I'm curious to know if it really is that bad. #modernwarfare2
03:33 AM
05:05 AM
Now personally, I couldn't care less about this, but if I worked for Activision corporate, I'd be pretty pissed off. #callofdutymodernwarfare2
02:46 AM
Of course the game is overrated, but I still can't wait for my pre-ordered copy to get here, especially after reading this. Not expecting them to re-invent the wheel (they didn't with CoD4) or even touch Uncharted 2's story, storytelling and characters, but I know I'll have a blast with this online and co-op. Well into next year indeed. #modernwarfare2
01:53 AM
I've never played the original (I've had my 360 for less than a year and haven't wanted to shell out $40 for the game yet), and it sounds like that's almost a prerequisite here. I don't think I've seen the game for cheaper than that $40 price, which is a little odd - even Halo 3, the king of Live multiplayer, dropped to $5 at FYE thanks to an awesome rebate.
Designing a sequel with that much reliance on its predecessor doesn't seem like a smart idea to me. If I'm new to the series and I won't be able to understand what's going on and I'll just get killed over and over in multiplayer, why bother? That doesn't sound like an experience worth $60 to me. #modernwarfare2
02:04 AM
01:41 AM
01:20 AM
I haven't gotten too far in yet but multiplayer is already quite frustrating, although I've mastered the art of getting my extra power after I've died over 3 times in a row! #modernwarfare2
01:17 AM
Edit: By the by, thats my opinion, if you felt otherwise, please share yours, just keep in mind i'm not trying to flame the game, I loved its gameplay and its multiplayer to death.
01:30 AM
It simply cannot- because if it did, they wouldn't be able to let you skip it. They had to sacrifice relevance to allow you to skip it, rendering the scenes pointless. #modernwarfare2
01:31 AM
The thought alone bothers me. #modernwarfare2
01:47 AM
As Charlie Brooker said the other day; the plot's nonsensical, the terrorist scene neither made the story better nor added to the game as an experience (IMO naturally!:))
#modernwarfare2
01:52 AM
Liked the first games single player (liked, not loved) but I expected more from this, instead, I got a ridiculous story wrapped in pretentiousness (yeh, thats a word now!).
Still, I still love what we all bought the game for, multiplayer! #modernwarfare2
01:55 AM
He is exactly the kind of person you expect that behaviour from (cant go an hour without teabagging someone on halo), instead, he was bored.
At the heart of it, the first half to that level, is incredibly boring. #modernwarfare2
03:08 AM
I didn't think it was that bad either, until I realised that one of the ambient crowd noises was a baby crying.
Admittedly, I only realised that after playing the level 3 times. The second due to my Xbox's disc drive dying at the end and me not realising that you can skip from the pause menu, the third out of curiosity to see if you actually have to shoot anyone, and you don't.
I think it's safe to say they were aiming to make the act seem very deliberate and incredibly evil, which was done pretty well, but a little more set up for it would have been good. A little more than "btw, here's this dude who's infiltrating these terrorist guys. You're him now, go pretend to be a bad guy" would have been nice. #modernwarfare2
05:19 AM
A better and equally shocking way could have been first person view as a civilian, and when you die, you just shift to the next civilian's view, to make it seem terrifying and inescapable.
Or maybe the game could put you in the shoes of a security guard, shooting without effect at the armored baddies, who mow down your friends with ease. A role reversal from the player's normal army-killing romp.
I just never got into the plot. Thats not to say the first one, which I did get into, had better storytelling ideas or techniques. Its just it felt really new to me then, so I was interested in everything about it.
Good fucking game though. #modernwarfare2
11/09/09
A really excited dude waiting in line also in Chicago. #callofdutymodernwarfare2
11/09/09
Launch in Chicago store. Funny thing was there was another Gamestop across the street that we didn't go to, but they only had like 5 people waiting. #callofdutymodernwarfare2
11/09/09