When the first video we see of a game on launch day is a two minute montage of glitches captured within the first hour of gameplay, something’s not right.
I was pretty solid at Tony Hawk's Pro Skater 2 in my day. But I don't hold a candle to GeorgeThePlushie, who demolished the game in 3 minutes and 26 seconds.
Last week, something very sad took place over at Activision. Neversoft, the studio that created the Tony Hawk's Pro Skater series, officially ceased to exist.
The studio that created Tony Hawk's Pro Skater will soon be no more. According to an internal memo from Activision Publishing CEO Eric Hirshberg obtained by Giant Bomb, the 20-year-old studio is merging with Call of Duty developer Infinity Ward, and the Neversoft name is being retired.
A small group of fans (thanks morten, %gone, quazz, chc, krad, demo and frost!) have taken Tony Hawk's Underground 2 and modded the pants off it, adding a bunch of levels and getting the whole thing running in 1080p.
We caught up with Tony Hawk, pro skater, to ask him about Tony Hawk's Pro Skater, the high-definition update of everyone's favorite levels from the first two Pro Skater games. Here the skateboarding legend tells us his favorite levels, and why they deserve a remake in the first place.
Tony Hawk: Ride developer Robomodo clearly sees success in the skateboarding franchise's reboot, as it's already planning to start work on the sequel once the board-controller equipped game hits. Oh, I know. I was surprised too.
After the disappointing Tony Hawk's Proving Ground, Activision gave the series a much needed sabbatical, thanks to accrued vacation time. Hawk says the series will return in next Fall with a "whole new direction."