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lets tgs
Famitsu: The Best TGS 2008 Booth Babes Were...
The Tokyo Game Show is long over. It ended last month, which in internet time is a decade ago. The latest issue of Famitsu has fascinating TGS 2008 data for us to look at and mull over. The publication surveyed 1,000 visitors, 79 percent of TGS attendees were male, 21 percent female. Here's the data: More » -
tokyo game show 2008
TGS Interviews Round-Up Get!
Interviews galore! Peter Molyneux sat down and gave Kotaku just about everything there is to know about Fable II, RE5 producer Jun Takeuchi says he likes the new and improved controls for the game, and Akinori Nishiyama, producer of Sonic Unleashed, talks about the possibility of 2D, HD Sonic games. More TGS interviews after the jump! More » -
star ocean 4
Star Ocean 4 Looks Amazing, Plays...The Same
Most games at TGS had one booth. Maybe two. Some more high-profile titles had 3-4 booths, some AAA titles like LittleBigPlanet had 10-12. Star Ocean 4, on the other hand, had around 25-30 machines running at the Microsoft stand, giving you a fair indication of how important this game is to the company, who are hoping it can be their next big, console-selling exclusive after Tales of Vesperia. So how’s it shaping up? More » -
tokyo game show 2008
TGS News Round-Up Get!
Tons and tons of news came out of this year's TGS over the weekend. From the announcement of Halo 3: Recon to Tekken 6: Bloodline Rebellion coming to Xbox 360, Kotaku covered it all, and at the expense of sleep, no less. It's all right here after the jump! So what do you, the commenter, think was the biggest piece of news to come out of Tokyo? More » -
tokyo game show 2008
Tokyo Game Show: Best In Show Winners Announced
TGS is over. *Sniff*. But with the Makuhari Messe now devoid of bright lights, scantily-clad ladies and the sweaty musk of tens of thousands of Japanese gamers, attention now turns towards the important stuff. Like what won "best in show". Or, as CESA (Japan's ESRB) call it, the "Future Awards", held as part of their Japan Game Awards 2008 festivities. Twelve games were recognised - most of them having been playable on the showroom floor - and every major Japanese gaming platform (ie everything bar the PC) is represented. More » -
Castlevania Judgement
I Wish I Hadn't Played Castlevania Judgement
Of all the days I had to play games at TGS, and of all games I had the chance to play, why the hell did I leave it until Sunday afternoon to play Castlevania Judgement? I mean, my last memory of TGS could have been of something good, like Macross Ace Frontier or, in Konami's case, another kick at Pro Evo 2009. Instead, I walked away from the show feeling bad. Bad for Castlevania fans, at least. More » -
lets tgs
Booth Showcase: SNK Is The King Of Fighters, Boobs
We close out our TGS booth tours with SNK’s. Thanks for stickin' around. It was both larger and more impressive than last year’s mild effort, thanks in most part to the presence of an row of eight playable King of Fighters XII arcade cabinets. Oh, and two 60” LCD’s showcasing that action, helping make it easily the most visually impressive game of the show. The rest of the stuff in their booth (ie anything not King of Fighters) was standard SNK fare: boobs, more boobs and mouse pads with boobs on them. More » -
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tokyo game show 2008
Studio Ghibli/Level 5 Game Box Gives Other Game Boxes The Finger
[Gallery fixed, pics now up] The best thing about Level 5’s booth wasn’t a game. Wasn’t even a game trailer. It was the box for the company’s upcoming collaboration with animation house Studio Ghibli, Ninokuni. The entirety of the final retail package was on display, including glorious box art and ridiculously extravagant spell book (which you’ll actually need to use whike playing). This can’t be cheap, and might not even look like this when it hits the West, but that doesn’t matter. For now, just enjoy the craftsmanship More » -
lets tgs
Booth Showcase: Level 5's Grand Designs
Level 5 are on the up. And nowhere was this more evidenced by their increased TGS presence, the company hosting an impressively large booth that housed demo pods, game art, the ROID game portal and a mega theatre that rivalled Square Enix’s in size, if not in stature. More » -
tokyo game show 2008
Space Puzzle Bobble Hands-On Impressions
Taito has dragged Bub and Bob out to solve another Puzzle Bobble conundrum, one that can only be unraveled by launching bubbles from a cannon in the hopes of more match three puzzle gameplay. Space Puzzle Bobble doesn't bring too much to the Puzzle Bobble (aka Bust-A-Move) series, it just slaps it on the Nintendo DS, tossing in some outer space themes for good measure. We're okay with that. More » -
bionic commando
Bionic Commando Is "Not Fucking Spider-Man"
People are worried that Bionic Commando might be a bit too hard. I’m one of them. There’s a fear that, because the game’s swinging mechanic is both integral to the game and difficult to master at the same time, a lot of players may not take the time to learn the system and give up on the game. Is this a concern to the development team? No, not really. Making the mechanic hard was the whole point, says GRIN's Ulf Andersson: More » -
lets tgs
Booth Showcase: Konami's Solid Sense Of Longing
Oh, Konami. What a difference a year makes. Last year, they were the star of the show, Metal Gear Solid 4 winning over both critics and public alike. This year? They…well, let’s just say they probably wish they could re-release Metal Gear Solid 4 all over again, as without it, their lack of depth in other areas really showed. Pro Evo 2009 was great, as we’ve already discussed, but after that there was little else to see but the sad (still peddling MGS4 and Metal Gear Online? Really?) and the God-awful (Castlevania Judgement is a farce of a title). More » -
tokyo game show 2008
'Demon's Souls' Hands-On Impressions
From Software had two console exclusives on its plate at TGS, Ninja Blade for the Xbox 360 and Demon's Souls for the PlayStation 3. Both are dark and moody hack and slash affairs, filled with demonic beasts to slay. But Demon's Souls is billed as an action role-playing game, seemingly a greater time investment than its "cinematic" action sibling. The poorly translated fact sheet describes the game with "Nothing but a player's decision and a tactics of using various weapons are important than anything that you really need to think to play." While that makes no sense, Demon's Souls is fairly easy to wrap one's brain around. More » -
tokyo game show 2008
The PSP Needs More Games Like Macross Ace Frontier
Macross Ace Frontier is in a no-lose situation. The lucky thing. If it sucks as a Macross game, well, it’s a Macross game. They have a history of sucking. If it sucks as a PSP game, well, it’s a PSP game. They (mostly) have a history of sucking. What’s so surprising given both of those expectations, then, is the fact that having played the game at TGS, it’s not sucking. On either count. More » -
lets tgs
Booth Showcase: Yes, Sega Were At TGS
For a publisher of their size and stature, Sega’s Tokyo Game Show booth was a little on the disappointing side. Nothing on hand was really wowing the crowd – not even the promise of a new Sonic game (Unleashed) – and were it not for the mild excitement accompanying Yakuza 3 the booth would have been one of the emptiest of the major publishers. More » -
tgs08
Tokyo Game Show 2008 Attendance Actually Up!
People came to this year's Tokyo Game Show. In droves. The event's organizers have released the final tallies, and they are: More » -
only in japan
Perhaps Why Tokyo Game Show 2009 Has Been Rescheduled...
Notice something missing at this year's TGS? Besides lack of major news, there was a noticeable lack of nerd stench. The best thing about this year's Tokyo Game Show is that it was in October. The worst thing about last year's Tokyo Game Show was that it was in September, a month that is still humid, sticky and generally gross and disgusting. So it was quite nice not turning into a sweat monster during the show. The thing that wasn't so nice was the show's timing if you're a parent of small children. More » -
capcom
Street Fighter IV Getting Animated For Your Viewing Pleasure
Those brushstroke heavy Street Fighter IV trailers are going to get turned into an anime that will fill in the gaps between Street Fighter II and its spiritual sequel Street Fighter IV. Producer Yoshinori Ono stated at TGS that the new animated feature will run between 50 and 60 minutes and hopes to tie the flick with the game's home console release. The company that churned out the original clips, Studio 4C, is working on the full-length version. The three minute trailer shown at TGS showed Cammy making her way through a wooded ares with some troops, Ryu discovering his dark side, Sakura and Chun-Li battling goons, and Ryu and Crimson Viper fighting. More » -
konami
Kojima Might Announce New Game At Next Year's TGS
Yet another Japanese game developer getting all down on the Japanese game industry. This time it's Metal Gear Solid creator Hideo Kojima bringing the negativity. In a talk at this year's Tokyo Game Show, Kojima said: "If you honestly compare Japanese games with Western ones, Japan has lost."
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only in japan
Japanese Retail Not Keen On Used MGS4 Copies
Never mind that Metal Gear Solid 4 trailers have been popping up at the Tokyo Game Show for eons now. The game was first publicly shown at the 2005 TGS, and the ensuing years brought new trailers to boot. It all culminated in a hands-on MGS4 demo last year. This year there was still a MGS4 trailer — even though the game has been out for months. This year's MGS4 promotion at TGS was more a thank you to fans and an attempt to garner more interest in Metal Gear Online. More » -
tokyo game show 2008
Otomedius Gorgeous! Our TGS Boob Shootin' Fix
Otomedius, Konami's attempt to lure the masses back to Gradius-style sidescrolling shooting, was on hand at this week's Tokyo Game Show, coming home as Otomedius Gorgeous! for the Xbox 360. What Otomedius Gorgeous! brings to the table, a concept only briefly explored in titles like Parodius and Sexy Parodius, is boobs. Impossibly perky, voluminous cartoon boobs. More » -
tokyo game show 2008
Justify Your Banjo Kazooie: Nuts & Bolts
If anything, we're now guilty of giving too much direction on justifying one's game. Rare's Neill Harrison took advantage of our goodwill, which is letting developers and producers prep ahead of time for Justify Your Game, resulting in carefully planned elevator pitches. For Banjo Kazooie: Nuts & Bolts, Harrison pretty much nails it following a minutes long mental practice. If it weren't for the last second awkwardness, this one would've been left on the cutting room floor. Thank the video gods for performance anxiety! -
lets tgs
Booth Showcase: Capcom's Money Printing Apparatus
By far the two biggest draws of TGS were the Square Enix and Capcom booths. But you know what, Square Enix doesn't count. Everyone was there for trailers. Capcom's booth, meanwhile, was chock-full of playable demos, from Resident Evil 5 to Street Fighter IV to probably the most popular demo on the showroom floor, Monster Hunter 3 on the Wii. Click below for a tour. More » -
Resistance: Retribution
Resistance: Retribution Isn't a Shooter, Fortunately
Resistance: Retribution pleasantly surprised me at Tokyo Game Show when I finally had a chance to go hands on with the game. More » -
tokyo game show 2008
Ninja Blade Hands-On: See, There's This Ninja...
...and he comes from a long line of ninja. He's from a family of ninja. And this family has a special ability to kill monsters. More » -
lets tgs
Chun Li Crotchplay: Violation Of Cosplay Rule #117
The Tokyo Game Show is many things, and classy is generally one of them. The show's a safe, friendly, clean place to hang out for a few days. But sometimes - just sometimes - somebody has to take things one step too far. Example: this unfortunate incident, spotted on Sunday afternoon. More » -
lets tgs
Booth Showcase: Microsoft's Big Push
As you'd expect from a company that's starting to pick up a little steam in Japan, Microsoft went all-out with its booth at this year'sTGS. The booth looked bigger, they had a lot more demo units on-hand (seemed like half of them were for Star Ocean), and no other company had so liberally employed the use of booth companions. Click below for a tour of the place. More » -
tokyo game show 2008
Metal Gear Solid 4 Raiden Cosplay: You Have To See It
Normally, we'd slave over a snappy headline to lure you in. Something with "boobs" or "first this or that" or "Haruhi" in the title. But this is Metal Gear Solid 4 cosplay. This is gender-bending Raiden cosplay. It's a hard sell. And you have to see it. Try as we might, our command of the English language is woefully inadequate in describing just how spectacular this particular outfit is in a simple headline. From the neck down, it's fairly banal at first blush. From the chin-up however, it's cosplay brilliance. More » -
tokyo game show 2008
The TGS Tear Down Video (With Special Guests)
The Tokyo Game Show has officially ended for us, but that doesn't mean it has to be over for you. We still have plenty of interviews, impressions and whatnots to post from the show. Let's kick things off with this video walkthrough of the two big halls during the show's tear down. That's right, we didn't just stay until the end of the show, we stayed AFTER!!! More » -
tokyo game show 2008
Digging Into Spelunker HD For PlayStation 3
One of the fourteen "unannounced" titles that Sony had on display at this year's Tokyo Game Show was Minna de Spelunker, a modern day remake of the 1985 NES platformer Spelunker for the PlayStation Network. More » -
locoroco 2
LocoRoco 2 And the Ouchie Bee Sting
LocoRoco 2 is an awful lot like LocoRoco. Sure it has a German blob and swimming and a rhythm game, but all of that is just a few more cherries on what I've always felt was a wonderful sundae of a Playstation Portable game.
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tokyo game show 2008
So, Has Bionic Commando Been Fixed Yet?
Mike played Bionic Commando a few months back, at a Capcom press event. Said it looked great, but had a few problems. I played it for around 20 minutes today, going through a tutorial level and one regular stage from the game, and you know what? It looks great. But has a few problems. More » -
lets tgs
Booth Showcase: Sony's Great White Hype
There were lots of booths at this year's Tokyo Game Show, but only a few of them were worth spending any great amount of time around. One of those was Sony's, which seemed a little smaller than last years - most likely because, as with most other publishers, there aren't as many AAA games around compared to last year - but was still a pretty impressive setup. Click below for a tour. More » -
clips
Can Japan's Number One Xbox 360 Fanboy Justify His... Hair?
Jamzy is known for two things: Being Japan's number one Xbox 360 fanboy and his haircut. In this Justify, Jamzy doesn't defend his love of Microsoft's game console, but this zany, zany fanboy 'do. -
tokyo game show 2008
Kid's Corner Is For Kids, Games And Sleepytime
The Kid's Corner at TGS is a special place. Reserved for small kids and their parents, it's a place free from loud speaker setups, overpowering LED displays and scantily-clad young women. In place of those things comes ample room for napping parents, more pink DS games than you dare to imagine and the wholesale indoctrination of a new generation of Japanese gamers. More » -
tokyo game show 2008
Booth Companion Showcase: EA Does More Harm Than Good
We're sure the EA booth companions at Tokyo Game Show had great personalities. Lovely girls, the kind you could take home to mother. But those outfits! Unless they were designed by John Madden himself, the horrible pastiche of red, green, yellow, cyan and camouflage is inexcusable. It looked like Piet Mondrian had puked on a gaggle of aspiring Japanese models wearing potato sacks. This is not how a multi-billion dollar publisher should attempt to lure TGS attendees into playing Mirror's Edge. Tsk tsk. More » -
tokyo game show 2008
Lumines Supernova At TGS Is Like Lumines Everywhere Else
With something like a billion versions of Q Entertainment's Lumines published on various platforms, we won't fault you for having but a single grain of enthusiasm for the PlayStation 3 version. We dredged up enough on your behalf, waiting a full thirty seconds in line to go hands on with Lumines Supernova. Unfortunately, the things that make Supernova stand out from the Lumines pack were nowhere to be seen. More » -
lets tgs
Tokyo Game Show: The Teardown
As the clock struck 5pm on Sunday evening, the 2008 Tokyo Game Show drew to a close. But as the public streamed out of the place, booth companions kicked off their heels and PR types breathed a long, deep sigh of relief, the worker bees got to work. Why? Because a trade show never ends. Someone has to end it. Click below if you want to see how it's done. More » -
tokyo game show 2008
Getting My Arse Kicked At Pro Evo 2009
I know, a demo's already out, but I hadn't had a chance to download it, so one of the first games I ran for this TGS was pro Evo 2009. Why the running? Because I'm torn on the Pro Evo franchise. Once was a time football purists would buy Pro Evo for the simulation, and everyone else would buy FIFA because it had all the major league licenses. But the last few years? Konami have gotten sloppy. Current-gen Pro Evos looked like last-gen Pro Evos with the cracks painted over, while FIFA has come on strong with a new engine and improved gameplay. In fact, FIFA's come on so strong that many people have already declared it the winner in this year's tussle. Me, I'm going to give the old bird one last chance to impress before doing anything drastic. More »



































