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Denver, 5:03 AM
Sat Jan 2
9 posts in the last 24 hours

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  • #podcast

    Kotaku Talk Radio is Live: Chatting With Tony Hawk Ride Dev

    In this week's episode of Kotaku Talk Radio we'll be talking with Tony Hawk Ride developer Josh Tsui, president of Robomodo, about the upcoming peripheral game. More »
    10/14/09
    1,034
    13

    By Brian Crecente
  • #podcast

    Kotaku Talk Radio is Live: Modern Warfare 2: Too Soon?

    In this week's episode of Kotaku Talk Radio we'll be talking about the mainstream over-reaction to Modern Warfare 2's Sunday night trailer and whether the Japanese game industry is on the cusp of a renaissance. More »
    10/07/09
    5,007
    27

    By Brian Crecente
  • #xbox360

    Live Test of Facebook on the Xbox 360

    Browsing through Facebook on the Xbox 360 is much like browsing through the community portal on your computer - with one exception. More »
    10/06/09
    34,047
    275

    By Brian Crecente
  • #tgs09

    Level 5: More People Need To Ask For A Dark Cloud Sequel

    While talking to Level 5 about the studio's next big role-playing game for the U.S., White Knight Chronicles, I inquired about the status of an old favorite, the Dark Cloud RPG series. More »
    10/02/09
    14,027
    226

    By Stephen Totilo
  • #tgs09

    Should A Game Demo Work In A Pirate-Themed Nightclub?

    If something goes wrong when you, a video game producer, try to show a trio of Kotaku writers a DS game, should you blamed the pirate-themed nightclub you're standing in? Or should you blame a questionable staple of game design? More »
    10/02/09
    10,316
    39

    By Stephen Totilo
  • #tgs09

    Know The Likes And Dislikes Of Your Tecmo/Koei Producers

    One guy likes buying toilet paper. Another says he never drives on the same road twice. But were you also wondering which Tecmo producer can walk like a zombie? More »
    10/02/09
    3,094
    36

    By Stephen Totilo
  • #tgs09

    Ace Attorney Devs Want Mia Fey For The Defense, No Console Spin-Offs

    Two of the top men at Capcom responsible for making interactive murder investigations funny know which fake lawyer they'd hire and why their games should only be on handhelds. They also talked about their new game. More »
    10/02/09
    9,668
    71

    By Stephen Totilo
  • #tgs09

    Microsoft: Motion Is the New Multiplayer

    While Project Natal, and its ability to allow Xbox 360 gamers to play video games completely free of a controller, will launch as a niche of sorts on the platform, Microsoft believes it will one day become the norm. More »
    10/02/09
    13,633
    275

    By Brian Crecente
  • #tgs09

    Is Microsoft Working on Universal Vid Cap for Xbox 360 Games?

    In a meeting last week with a game developer at the Tokyo Game Show, I asked them if they were planning on trying to incorporate in-game video capture into their title. The type you see in Halo 3. More »
    10/02/09
    18,740
    124

    By Brian Crecente
  • #tgs09

    Thexder-Neo PSP Impressions: Classic Robot Action

    The PSPgo and Playstation Portable were everywhere at Sony's Tokyo Game Show booth. And tucked away in one section of the booth was a blast from the past: A PSP remake of classic 80s action title Thexder. More »
    10/02/09
    4,979
    24

    By Brian Crecente
  • #tgs09

    Ninety-Nine Nights II Hands On: Not A Lot New

    Ninety-Nine Nights II, much like the original Xbox 360 game, is light on subtlety. More »
    10/02/09
    12,999
    52

    By Brian Crecente
  • #tgs09

    No Graphical Complaints From This Wii Developer [UPDATE]

    Ryozo Tsujimoto told me he had no complaints about the horsepower of the Wii, when I interviewed him last week. He's the producer on the game Capcom is marketing as "the most beautiful game on the Wii." More »
    10/01/09
    37,765
    241

    By Stephen Totilo
  • #tgs09

    40 Hours? 100 Hours? How A Game Developer Determines RPG Duration

    One of the creators of White Knight Chronicles, the upcoming PlayStation 3 role-playing game, just wanted to know how long their game was. "So, that was the point of the question," Yoshiaki Kusuda said through a translator, laughing. Not really. More »
    10/01/09
    22,304
    132

    By Stephen Totilo
  • #tgs09

    Hunting For Innovation in Dante's Inferno

    To do more than use Dante's Inferno as a colorful setting for a generic game the Electronic Arts developers have to find interesting ways to tap into the themes of the poet's nine hells. More »
    10/01/09
    8,976
    70

    By Brian Crecente
  • #poll

    Cosplay Shodown: Gamescom, Blizzcon, PAX and TGS

    The last gaming convention of 2009 has run its course. The cosplayers have packed their bags, content to allow amateurs to parade around in costumes at the end of this month. More »
    10/01/09
    21,649
    62

    By Brian Crecente
  • #tgs09

    PixelJunk Shooter Impressions: An Improving Flow

    Few games that I've seen benefit as much from being seen in video, as opposed to in stills, as PixelJunk Shooter. So before reading further, interested parties should watch the following — then read the words that follow. More »
    09/30/09
    12,763
    59

    By Stephen Totilo
  • #tgs09

    Red Steel 2 Impressions: What 2006 Promised

    My second hands-on with Red Steel 2, this time in Tokyo, confirmed to me that Ubisoft's first-person Wii sequel is the kind of Wii game that, back in 2006, I thought we would be playing more of. More »
    09/30/09
    18,001
    66

    By Stephen Totilo
  • #tgs09

    Okamiden Hands-On: The Celestial Stylus

    Planted in the middle of Capcom's eclectic Tokyo Game Show booth, the demo of Omkamiden had attendees playing the DS sequel to Okami in the middle of a traditional Japanese garden while seated on stools which looked like cut lumber. More »
    09/30/09
    11,776
    37

    By Brian Crecente
  • #tgs09

    Kingdom Hearts: Birth By Sleep Impressions: My Kind Of Junk Food

    Having bailed on Kingdom Hearts 2 after reaching the Steamboat Willy stage, I may have finally found the KH game to bring me back. It was available to preview last week in Tokyo. More »
    09/30/09
    22,976
    133

    By Stephen Totilo
  • #tgs09

    Hands On With Assassin's Creed II: Mario Kart and DiCaprio

    Assassin's Creed II seems to do a better job of blending together its elements then its predecessor did, and adds a healthy dose of the unexpected to cut through what could become another repetitive game. More »
    09/30/09
    16,898
    92

    By Brian Crecente
  • #tgs09

    The Cosplay of TGS

    Tokyo Game Show has a lot going for it, but perhaps the most interesting thing is it over-the-top cosplay. All shows pale in comparison to TGS when it comes to dressing up like a video game character. More »
    09/30/09
    37,323
    59

    By Brian Crecente
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