Wandering around the wastelands in Fallout 3 one day I came across one of the random captive npcs who you have the option to set free or leave alone. I walked up from behind, shot him in the back of the head and went on my way. Probably the only thing I've ever done in a game where I thought about it later and went "Wow. That's messed up." #discussion
I think my biggest amount of douchebaggery in games has to be in Perfect Dark. Every Sunday for years my friends used to come round and play while we ate pizza and shot the shit.
Mining ammoboxes,doors and the underside of bridges was just tactics. Sticking a couple of poisoned knives in a corpse so it respawned with blurred vision is always good for a laugh, changing to an empty gun when they disamed you was enjoyable, as was running by them and sticking a mine on the back of their head and waiting to set it off.
I think my favourite was when we finally managed to persuade my partner to play, she had only just started gaming and had only really played pokemon crystal. As she wandered around she just couldn't find anyone. It wasn't until the game ended that she realised I was crouched and following her around the map killing everybody she came across. #discussion
If I get annoyed by my teammates in Left 4 Dead (or just plain bored) I like to tk everyone at the end of a campaign, just as the rescue vehicle arrives, or while their inside it waiting for me to join them... #discussion
In Fable II I discovered that the good/evil slider was absurdly easy to max out after I killed the entire gypsy camp you start the adult portion of the game in. In Fable I that would not have maxed out the slider, but in Fable II it is much easier. My philosophy or playing Fable II was that because according to the story I am supposed to be dead, nobody gets to see me and live, unless they are in a town with infinite respawing guards, in which case I behave myself.
My philosophy in playing Fallout 3 has been similar....not quite "everybody dies" but anyone who gives my character the slightest insult or bit of difficulty gets beaten to death. Anyone that complains about that beat-down or tries to stop me also gets beat to death.
Hey, its a video game.....I don't need to take video game character's crap. You don't want to give me your item? I will kill you and take it. Its the wasteland, buddy.
Mass Effect I wasn't evil, I was simply practical. Ends justify the means sort of character. #discussion
I thought this was going to be an article about how the games industry explots us (*cough DLC* )
Ah well. Knights of the old republic was my weakspot. I found it incredibly scary when i took immense pleasure in making people beg for mercy before torturing and killing them, or forcing them to kill their best friend... #discussion
I'd get so mad at the white girl in Ico for being so incompetently feeble and defenseless when I couldn't get past certain parts (from being jumped by all those black shadowy dudes.. that ruthless Bi just watching me get my ass jumped!) I'd throw her to the shadow punks and run as fast and far as I could to the next screen to try and outrun turning to stone. Or trying to beat her with sticks, blowing her up. #discussion
Mind controlling people into Blackrock Mountain's lava in vanilla WoW. They only wanted to join their guild's raid and I kept killing them... I was such a bastard. #discussion
Other evil thing was messing with beggars. When some low level asked me for money I'd open a trade window and place all my gold there. Then i'd go away to eat something or talk to my bro. The poor bastards kept spamming "trade it, trade it!! pls!!". Haha, damn, it was awesomely evil!
In the original Jedi Academy I created a discotheque-style room for people to hang out. In the shadowy hallway leading into the room I placed a hidden door that you would really only see if you were looking for it. Inside that room was a control panel that could control various systems in the disco (light color, music, etc), but the best thing was locking all the exit doors and then releasing a deadly poison in the room.
There is a whole list of evil things I've done, but this was probably the most evil one I can think of off the top of my head.
Ghost Master:
A game that, if you like torturing Sims, you will LOVE but didn't get much attention. You play a ghost foreman of sorts, with a roster of spooks and haunts that you control to do a whole mess of tasks, most of them centering on scaring the bejeezes out of mortals.
I managed to get a woman who was afraid of drowning AND blood trapped in a bathroom. I then made the walls bleed, the drains all back up with blood, and the floor inexplicably start filling with water. Which, of course, just looked like more blood once everything mixed. One of my ghosts had the ability to seal doors, and failing that cause the door to become a portal back into the same room, so she couldn't leave no matter how much she tried.
After she panicked for a couple minutes, making not only her fear but her insanity levels spike completely out, I added a swarm of spiders just to add to the full effect.
At this point, she stopped freaking out. She just stood there, calm as can be as the water rose up and spiders crawled over every inch of her body. I thought maybe I broke the game, as even her heart rate dropped. But I deactivated all of my ghosts assigned to her, and let her out. She proceeded to walk out in a creepily calm manner. She walked about the house, ignoring all the crazy shit going on the building and all of her friends freaking out. When someone would try to talk to her, she would just start screaming in her Simlish-like language and it would make the OTHER characters fear levels spike out too.
She did this until every last character left the house. She then walked out, calmly as ever, and left.
I actually drove a character in a game so insane, I think she might have been willing to kill another character. I drove her so insane, she was in complete shell shock. I didn't just scare her, I utterly RUINED her.
Ha, I definitely had some of my most evil moments playing Roller Coaster Tycoon. Nothing like having a full theme park, then blocking off the exit, then placing water at all the ride exits for all the happy riders to fall into and drown. When I got bored with that I would create a fenced in area, place all the tourists in it, then raise the water level to drown them all at once. Oh and I always had one guy on a raised square walking around until he died a slow death. Damn, I was a demented little bastard... #discussion
Oh, man, it's been SO long since I've played X-Com. Those games were so incredibly good and deep. Loved those things. I think I still have all of them on the original disks floating around in my old collection somewhere.
I may have to dig them out and play some again. Man, thanks a lot for that.
/also used the mind control grenade trick #discussion
11/01/09
10/31/09
10/31/09
Mining ammoboxes,doors and the underside of bridges was just tactics. Sticking a couple of poisoned knives in a corpse so it respawned with blurred vision is always good for a laugh, changing to an empty gun when they disamed you was enjoyable, as was running by them and sticking a mine on the back of their head and waiting to set it off.
I think my favourite was when we finally managed to persuade my partner to play, she had only just started gaming and had only really played pokemon crystal. As she wandered around she just couldn't find anyone. It wasn't until the game ended that she realised I was crouched and following her around the map killing everybody she came across. #discussion
10/31/09
I wonder if Bobby has played Borderlands? #discussion
10/31/09
My image didnt link right...
Edit: WTF still not working
Have a link instead
[img132.imageshack.us]
10/31/09
10/31/09
10/31/09
My philosophy in playing Fallout 3 has been similar....not quite "everybody dies" but anyone who gives my character the slightest insult or bit of difficulty gets beaten to death. Anyone that complains about that beat-down or tries to stop me also gets beat to death.
Hey, its a video game.....I don't need to take video game character's crap. You don't want to give me your item? I will kill you and take it. Its the wasteland, buddy.
Mass Effect I wasn't evil, I was simply practical. Ends justify the means sort of character. #discussion
10/31/09
Ah well. Knights of the old republic was my weakspot. I found it incredibly scary when i took immense pleasure in making people beg for mercy before torturing and killing them, or forcing them to kill their best friend... #discussion
10/31/09
10/31/09
It was awesome seeing everyone getting pissed off. #discussion
10/31/09
10/31/09
10/31/09
So much fun while you're waiting for the rest of your Razorfen Kraul group to show up. #discussion
10/31/09
Other evil thing was messing with beggars. When some low level asked me for money I'd open a trade window and place all my gold there. Then i'd go away to eat something or talk to my bro. The poor bastards kept spamming "trade it, trade it!! pls!!". Haha, damn, it was awesomely evil!
10/31/09
Oh, memories... #discussion
10/31/09
Ghost Master:
A game that, if you like torturing Sims, you will LOVE but didn't get much attention. You play a ghost foreman of sorts, with a roster of spooks and haunts that you control to do a whole mess of tasks, most of them centering on scaring the bejeezes out of mortals.
I managed to get a woman who was afraid of drowning AND blood trapped in a bathroom. I then made the walls bleed, the drains all back up with blood, and the floor inexplicably start filling with water. Which, of course, just looked like more blood once everything mixed. One of my ghosts had the ability to seal doors, and failing that cause the door to become a portal back into the same room, so she couldn't leave no matter how much she tried.
After she panicked for a couple minutes, making not only her fear but her insanity levels spike completely out, I added a swarm of spiders just to add to the full effect.
At this point, she stopped freaking out. She just stood there, calm as can be as the water rose up and spiders crawled over every inch of her body. I thought maybe I broke the game, as even her heart rate dropped. But I deactivated all of my ghosts assigned to her, and let her out. She proceeded to walk out in a creepily calm manner. She walked about the house, ignoring all the crazy shit going on the building and all of her friends freaking out. When someone would try to talk to her, she would just start screaming in her Simlish-like language and it would make the OTHER characters fear levels spike out too.
She did this until every last character left the house. She then walked out, calmly as ever, and left.
I actually drove a character in a game so insane, I think she might have been willing to kill another character. I drove her so insane, she was in complete shell shock. I didn't just scare her, I utterly RUINED her.
10/31/09
10/31/09
11/02/09
Holy cow. I had never heard of this game before now, and I just found it on Steam for $5. You sold me. #discussion
11/02/09
10/31/09
10/31/09
I may have to dig them out and play some again. Man, thanks a lot for that.
/also used the mind control grenade trick #discussion